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2nd Observation EMTECH 2324

This semi-detailed lesson plan for Empowerment Technologies focuses on understanding hydrometeorological hazards and the impact of rich media content on user experience. Students will explore interactive multimedia, assess usability, and engage in group activities to create scenarios using multimedia in daily life. The lesson includes discussions, evaluations, and assignments to reinforce learning outcomes.
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0% found this document useful (0 votes)
29 views2 pages

2nd Observation EMTECH 2324

This semi-detailed lesson plan for Empowerment Technologies focuses on understanding hydrometeorological hazards and the impact of rich media content on user experience. Students will explore interactive multimedia, assess usability, and engage in group activities to create scenarios using multimedia in daily life. The lesson includes discussions, evaluations, and assignments to reinforce learning outcomes.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Republic of the Philippines

Department of Education
Region I
PANGASINAN SCHOOLS DIVISION OFFICE II
SAN QUINTIN NATIONAL HIGH SCHOOL
San Quintin, Pangasinan

SEMI-DETAILED LESSON PLAN


EMPOWERMENT TECHNOLOGIES
INTERACTIVE MULTIMEDIA

I. OBJECTIVES:
A. Content Standard:
The learners demonstrate understanding of potential hydrometeorological hazards how rich media
content and interactivity affects and changes the user experience in the delivery and consumption of ICT
content.

B. Performance Standard:
The learners at the end of the week independently assess one’s experience along a range of online rich
content on the basis of the usability of the interface

C. Learning Competencies:
The learners…
1. explore the principles of interactivity and rich content in the context of Web 2.0 and the
participation of the user in the online experience and
2. assess independently your own experience along a range of online rich content on the basis of the
usability of the interface

II. CONTENT:
 Interactive Multimedia
 Multimedia and ICT

III. LEARNING RESOURCES:


A. References:
 REX BOOK STORE, INC & INNOVATIVE TRAINING WORKS, INC. “Empowerment Technologies,” Philippine
Copyright 2016 by REX BOOK STORE, INC & INNOVATIVE TRAINING WORKS, INC.
 Our Changing Climate OCC “Here’s how plastic bags impact the environment” YouTube, 8 August, 2018
 Youtube.com - https://www.youtube.com/watch?v=AXCTMGYUg9A
 Youtube.com - https://www.youtube.com/watch?v=XxrtH2PrB7M
 MS Office: PowerPoint Presentation/ Prezi.com Presentation
S
IV. PROCEDURES:
A. Reviewing previous lesson or presentation of the lesson:
In your own opinion, what is Interactive Multimedia? Will you describe what video is?

B. Establishing the purpose for the lesson:


Group Your Self according to your preferences 4-5 members.
Presentation of Movie clips: and online games.

C. Presenting examples/instances of the lesson:


Group will brainstorm on what are the clips all about and the onlines games. What are the elements use?.

D. Discussing new concepts and practicing new skills


Discussion: What are the things we need to have a greater perception and to conceptualized better interactive
multimedia.?

1. TYPES OF MULTIMEDIA CONTENT


2. USES OF MULTIMEDIA IN DIFFERENT FIELDS
3. MULTIMEDIA ELEMENTS
4. TYPES OF MULTIMEDIA
5. HISTORY OF MULTIMEDIA
6. ONLINE TOOLS TO PRODUCE VIDEO CONTENT
7. CAMERA SHOOTING AND ANGLE

Group Activity:
In 15 mins. Create a simple scenario wherein you can multimedia is used for daily life.

E. Developing mastery:
Students may observed and differentiate different interactive multimedia and ICT multimedia to be able to
create one concept..

F. Finding practical application of concepts and skills in daily living:


Let say that you have your small business, how can you promote your promote your own business? In what way?

G. Making generalization and abstraction about the lesson:


What are the key concepts to be able to create an eye catching interactive multimedia?

H. Evaluating Learning:
Directions: TRUE OR FALSE. Write TRUE if the statement is correct and False if the statement is incorrect.
_____1. Advances in graphics, movies, and audio in multimedia were made in the early 1970’s.
_____2. A method of education that allows people to learn at their own pace, using interactive software is an
educational method that helps make the process of learning entertaining and attractive to the
audience, especially in today’s generation.
_____3. People use online platforms for make their daily activities easier; therefore, E-commerce website is for
business-to-business transactions and business to consumer transactions.
_____4. Cold War inspire the United States to form a new way of communicating, now commonly known as the
Internet.
_____5. Each webpage has its own unique universal resource locator.

J. Assignment/Agreement:
Read about anecdotes oh how has the ICT is being used as part of social movement.

Prepared by: Checked:

MARCELO JOHN V. LAGONOY LEILANI GRACE M. REYES


SHS Teacher II Assistant Principal II

Noted:

LEA C. CACAYAN, PhD


School Principal III

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