Message
Message
Wept = {
['Triggerbot'] = {
Enabled = true, -- [[ Enable or disable the TriggerBot ]]
Radius = 25, -- [[ The Radius ]]
Mode = 2, -- [[ Mode of operation (1 always on, 2 for toggle, 3 for
hold) ]]
Delay = 0.05, -- [[ Delay between actions (in seconds) ]]
Method = "Tool", -- [[ Method of the Triggerbot (only "Tool" is supported
for now cause i got to lazy) ]]
['Toggles'] = {
Keybind = Enum.KeyCode.Q, -- [[ Keybind to use the
TriggerBot ]]
MouseButton = Enum.UserInputType.MouseButton2, -- [[ Mouse button to
use the TriggerBot ]]
}
}
}
-- [[ Kyur is cute ]]
return closestPlayer
end
local Weapons = {
Pistols = {"[Revolver]", "[Glock]", "[Silencer]"},
Shotguns = {"[Shotgun]", "[Double-Barrel SG]", "[TacticalShotgun]"},
Automatics = {"[SMG]", "[P90]", "[LMG]", "[AR]", "[SilencerAR]", "[AK47]",
"[DrumGun]"},
Foods = {"[Pizza]", "[Burger]", "[Taco]", "[Donut]", "[Ice cream]", "[Cookie]"}
Other = {"[Rifle]", "[Knife]"}
}
if tool then
local closestPlayer = getClosestPlayer()
if closestPlayer then
if Wept.TriggerBot.Safety.FriendCheck and
Client:IsFriendsWith(closestPlayer.UserId) then
return
end
if Wept.TriggerBot.Safety.CrewCheck and FindCrew(closestPlayer) then
return
end
if Wept.TriggerBot.Safety.KOCheck and GetKo(closestPlayer) then
return
end
if Wept.TriggerBot.Safety.ForceFieldCheck and checkFF(closestPlayer)
then
return
end
if Wept.TriggerBot.Safety.KnifeCheck and isHoldingKnife(closestPlayer)
then
return
end
if Wept.TriggerBot.Safety.FoodCheck and isHoldingFood(closestPlayer)
then
return
end
if onScreen then
local mousePos = UserInputService:GetMouseLocation()
local dist = (mousePos - Vector2.new(screenPos.X,
screenPos.Y)).magnitude
UserInputService.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.Keyboard and input.KeyCode ==
Wept.TriggerBot.Toggles.Keybind then
if Wept.TriggerBot.Mode == 2 then
ready = not ready
elseif Wept.TriggerBot.Mode == 3 then
ready = true
end
end
end)
UserInputService.InputBegan:Connect(function(input)
if input.UserInputType == Wept.TriggerBot.Toggles.MouseButton then
if Wept.TriggerBot.Mode == 3 then
ready = true
elseif Wept.TriggerBot.Mode == 2 then
ready = true
end
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Wept.TriggerBot.Toggles.MouseButton and
Wept.TriggerBot.Mode == 3 then
ready = false
end
end)
RunService.RenderStepped:Connect(function()
if not tool or not Wept.TriggerBot.Enabled then
return
end