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Padula 2.0 Guidelines & Mechanics

The document outlines the general guidelines and specific rules for various sports tournaments, including basketball, volleyball, football, sepak takraw, table tennis, and badminton. Key points include team composition, uniform requirements, adherence to official rules, and the importance of sportsmanship. Participants must respect officials' decisions and may face penalties for unsportsmanlike behavior or rule violations.

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CATHY MIGULLAS
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0% found this document useful (0 votes)
20 views33 pages

Padula 2.0 Guidelines & Mechanics

The document outlines the general guidelines and specific rules for various sports tournaments, including basketball, volleyball, football, sepak takraw, table tennis, and badminton. Key points include team composition, uniform requirements, adherence to official rules, and the importance of sportsmanship. Participants must respect officials' decisions and may face penalties for unsportsmanlike behavior or rule violations.

Uploaded by

CATHY MIGULLAS
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 33

PADULA 2.

0
GENERAL GUIDELINES
 All participants must be bonafide students of.
 Players can participate only in representation of their Team.
 Players & participants can only play or participate for a maximum of two (2) event
to avoid conflict of interest or unfair advantages.
 Players should ensure they are fully aware of their team’s schedule and arrive on
time for all matches.
 Players are expected to display good sportsmanship and follow the spirit of the
game.
 Any unsportsmanlike behavior (e.g., arguing with referees, aggressive play) can
result in penalties or disqualification.
 Participants are required to respect the decisions of the game officials.
 Teams should wear matching uniforms and the appropriate footwear.
 All necessary equipment must be provided by the teams or participants, except
where the institution or organizers offer the same (e.g., balls, nets).
 Participants are responsible for checking the condition of their gear and ensuring
it meets safety standards.
 Participants are required to be on-site and ready to play at the scheduled game
time. Failure to do so within 10 minutes will lead to a default and the forfeiting team
shall be recorded as having lost and the opposing team shall be awarded a default
victory.

SPORTS
BASKETBALL
1. The BAP rules shall be applied to all games.
2. Any technicality of the game shall be reflected in the score sheet.
3. A team may submit 1 category in each category (male and female).
4. Referees’ decision is final and must be respected by the players in the spirit of
sportsmanship.
5. Each team must consist of 12 players.
6. The list of official players identified in the first game shall be the same list of official
players for the entire tournament. The list shall beat the signature of the coach and
chairman of the sports event and shall be submitted before the start of the first
game of the team. Any changes of the line-up during the course of the fame are
no longer allowed.
7. Upper uniform shall be considered as a minimum requirement for playing. No
players shall be allowed to play without wearing the official team uniform.
8. Faculty member or student coach shall come from the same team/department.
Strictly no outsider.
9. All games shall be played on scheduled dates and time. No request for
postponement shall be allowed unless determined by the committee.
10. The tournament shall be played in double-elimination system.
11. The 10-minute defaulting time shall be strictly applied.
12. Only the team captain or team coach is allowed to question. They can file a protest
with the officiating official and the chairman of the sports event (written protest).
Any decision made by the Committee shall be considered final and non-
appealable.
Page 1 of 33
13. Any intention to allow the player to play without prior consent is in itself a form of
cheating. Thus, it is a ground for disqualification of the team for the next schedule
of games.
14. In case of a rematch, the schedule of the Game shall then be identified and set by
the sports coordinators.
15. Only the official members of the team are allowed to sit on the team bench during
the game. The team must be composed of 12 players, 1 reserved, 1 coach, and
the program head.
16. Smoking of players and coaches or any team members is strictly prohibited within
school premises.
17. No player or coach is allowed to enter the playing court or participate in the game
if he is under the influence of liquor.

VOLLEYBALL

1. The PVF Rules 2008 shall govern the entire duration of the game. Rally system of
1-25 shall be adopted.
2. The list of official players identified in the first fame shall be the same list of official
players for the entire tournament. The list shall bear the signature of the coach,
program head, and sports event chairman and shall be submitted before the start
of the first game of the team. Any change of line-up during the course of the game
is no longer allowed.
3. List of 12 players identified in the first game shall be the same list of players for the
entire tournament.
4. Faculty member or student coach shall come from the same department. Strictly
no outsider.
5. The tournament shall be played in double-elimination system.
6. Upper uniform shall be considered as a minimum requirement for playing.
7. The 10-minute defaulting time shall be strictly applied to all games.
8. Only the team coach or team captain is allowed to question and file a protest with
the sports event chairman (written protest). Any decision made by the Committee
shall be considered final and non-appealable.
9. Any intention to allow the player/s play without prior consent is in itself a form of
cheating and considered a group to disqualify the team for the entire duration of
the tournament (Note: refer to Rule # 7)
10. The Referees decision is final and must be respected by the players in the spirit of
sportsmanship.
11. Elimination games shall be played in two (2) out of three (30 sets. Championship
games must be played the three (3) sets out of five (5) sets. In case of a rematch,
it shall be played in two (2) out of three (3) sets.
12. Only the official members are allowed to sit on the team bench during the game.
the team must be composed of 14 players, 1 coach, and program head.
13. The team captain should be required identification by wearing different jersey
among the rest of the members of the team, if possible.

FOOTBALL

1) A standard team consists of 11 players (10 outfield players and 1 goalkeeper).


1. Teams can play with a minimum of 7 players to start a match, but playing with
fewer might result in forfeiture.
2. Substitutions are allowed according to tournament rules, typically 3–5 per match
in official competitions.

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3. A match consists of two halves of 45 minutes each, with a 15-minute halftime
break.
4. Some intramural or amateur games may shorten the halves (e.g., 30-minute
halves) based on the event structure.
5. Extra time and penalty shootouts may apply in knockout matches to determine the
winner if the score is tied at the end of regulation time.
6. The match starts with a kickoff from the center spot.
7. The opposing team must remain outside the center circle until the ball is played.
8. A goal is scored when the ball completely crosses the goal line between the
goalposts and beneath the crossbar.
9. The team with the most goals at the end of the match wins. If the score is tied, the
match may end in a draw or go to extra time/penalty shootout depending on
tournament rules.
10. Common fouls include tripping, pushing, handball, and reckless tackles.
11. Fouls result in a free-kick or penalty kick (if the foul occurs inside the penalty
box).
12. Players may receive a yellow card for caution able offenses and a red card for
serious infractions, leading to ejection from the game.
13. A player is considered offside if they are nearer to the opponent's goal line than
both the ball and the second-to-last defender when the ball is passed to them.
14. Throw-in: When the ball goes out of play on the sidelines, the opposing team
takes a throw-in.
15. Corner kick: Awarded when the defending team last touches the ball before it
crosses the goal line (outside the goalposts).
16. Goal kick: Given when the attacking team sends the ball over the opponent’s
goal line without scoring.
17. Free-kick: Awarded for fouls or infringements.
 Direct free-kicks allow the ball to be kicked directly toward the goal.
 Indirect free-kicks require the ball to touch another player before a goal can
be scored.

 Player Responsibilities:
 Players must arrive on time and be properly equipped, wearing appropriate
footwear and team uniforms (jerseys, shorts, shin guards, etc.).
 Unsportsmanlike behavior (e.g., arguing with officials, dissent, or violent
conduct) may result in penalties, including yellow or red cards.
 Injuries and Safety:
 Players must prioritize safety, avoiding reckless challenges and playing in
a manner that ensures the well-being of all participants.
 If a player is injured, the game is temporarily stopped, and the player should
be attended to or substituted.
 Substitutions:
 Teams are allowed to substitute players during stoppages in play (throw-
ins, goal kicks, etc.), following the maximum allowed substitutions per
game.
 Once substituted, a player may not return to the game (unless specified
otherwise in tournament rules, such as rolling substitutions in casual
settings).
 Fair Play:
 Players should adhere to the spirit of the game by playing fair and
respecting the referees' decisions.
 Time-wasting or feigning injury can be penalized by referees, especially in
the latter stages of the match.

Match Mechanics
1. Starting Play:

Page 3 of 33
 Each match begins with a coin toss to decide which team kicks off. The
other team chooses which half of the field to defend.
 Play resumes with a kickoff after every goal.
2. Officiating:
 The match is controlled by a center referee assisted by two assistant
referees (linesmen), and in some cases, a fourth official or VAR in
professional settings.
 The center referee has the final decision on all matters, including fouls,
goals, and player conduct.
3. Foul Mechanics:
 After a foul, play is restarted with either a direct or indirect free-kick.
 If the foul occurs inside the penalty area, the opposing team is awarded a
penalty kick from the penalty spot.
4. Penalty Shootout (if applicable):
 If the game requires a winner and is tied after regular time and extra time,
a penalty shootout may decide the winner.
 Five players from each team alternate taking penalty kicks. If still tied after
the first five rounds, the shootout goes to sudden death.

Specific Intramural Mechanics


1. Smaller Teams/Field Sizes:
o Some intramural or casual games may feature 7-a-side or 5-a-side teams,
particularly if playing on smaller fields or indoor facilities.
2. Shortened Game Time:
o Halves may be reduced (e.g., 20 or 30 minutes per half) to accommodate
multiple matches in one day.
3. Rolling Substitutions:
o Players can come on and off more freely than in traditional soccer, allowing
greater participation and less fatigue.

SEPAK TAKRAW

1. The tournament will be run in accordance with the rules of the International Speak
Takraw Federation (ISTAF) currently enforced.
2. Any unforeseen incidents not covered by the rules shall be dealt with as:
a. Case of general nature shall be resolved in accordance with the game rules.
b. Technical questions shall be referred to and resolved by the Technical
Committee.
c. In case of problems not covered by the existing ISTAF Rules, the final
decision shall rest with the Jury of Appeal.
3. The tournament shall be played in Double Elimination System.
4. The team shall comprise of three (3) players and three (3) reserved players. Each
match shall be decided on the best of three (3) sets.
5. Rule of succession is required. Ten (10) minutes grace period will be given to the
team. Non-appearance of the team after the grace period will mean default in favor
of the opposing team.
6. The side which serves first will serve first for the three (3) consecutive services,
following which the other side will also serve for the nest three (30 consecutive
services. Service alternates thereafter every three (3) points regardless of which
side wins a point.
7. At deuce (when both sides reach 14-14), the service shall alternate on every point.
8. The side which receives first in any set shall serve first in the subsequent set.
9. Each set is won by the side which scores fifteen (15) points with a minimum lead
of two 92) points.

Page 4 of 33
10. In the event of a 14-14 tie, the match referee will announce setting up to 17-points.
The set shall be won by the side which sets a lead of two (2) points or when a side
reaches seventeen (17) points (whichever occurs first).
11. Only the team coach or team captain is allowed to question and file a protest with
the sports event chairman (written protest) not later than one (1) hour after the
conclusion of match in question. Protest submitted must be signed by the team
coach. Any decision made by the Committee shall be considered final and non-
appealable.
12. Disciplinary action will be taken against teams’ officials or his/her team for any
misconduct or disturbances committed by the official or team during a tournament
whether in or outside of the court.
13. In the event of any question or any matter arising out of any point, which is not
expressly provided for in any rules of the game, the decision of the official referee
shall be final.

TABLE TENNIS

1. Each team must be composed of four (4) players who play for single and double
in each category (male or female).
2. List of official players identified in the first game shall be the same list of official
players for the entire tournament. The list shall bear the signature of the coach and
sports event chairman and shall be submitted before the start of the first game.
Any change of line-up during the course of the fame is no longer allowed.
3. The table tennis rule shall be applied to this tournament.
4. Faculty member or student coach shall come from the same department/team.
Strictly no outsider.
5. Upper uniform shall be considered as a minimum requirement of playing, if
possible.
6. Only the team coach or team captain is allowed to question and file a protest with
the sports even chairman (written protest). Any decision made by the committee
shall be considered final and non-appealable.
7. The 10-minutes defaulting time shall be strictly applied to all the games. Therefore,
competing teams shall report thirty (30) minutes before the scheduled time of fame
to avoid default.
8. The tournament shall be played in Double Elimination System.
9. Any intention to allow the player’s play without prior consent is in itself a form of
cheating and can be a group to disqualify the team for the entire duration of the
tournament. (Note: refer to violation and sanction)
10. Referees’ decision is final and must be respected by the players in the spirit of
sportsmanship.
11. In case of rematch, schedule of the game shall then be identified and set.
12. All players are allowed to use owned rackets but not the ball, it should be the official
ball.
13. The game succession shall be implemented.

BADMINTON

1. Each team must be composed of four (4) players who play for single and double
in each category (male or female).
2. List of official players identified in the first game shall be the same list of official
players for the entire tournament. The list shall bear the signature of the coach and
sports event chairman and shall be submitted before the start of the first game.
Any change of line-up during the course of the fame is no longer allowed.

Page 5 of 33
3. The badminton rule shall be applied to this tournament.
4. Faculty member or student coach shall come from the same department/team.
Strictly no outsider.
5. Upper uniform shall be considered as a minimum requirement of playing, if
possible.
6. Only the team coach or team captain is allowed to question and file a protest with
the sports even chairman (written protest). Any decision made by the committee
shall be considered final and non-appealable.
7. The 10-minutes defaulting time shall be strictly applied to all the games. Therefore,
competing teams shall report thirty (30) minutes before the scheduled time of fame
to avoid default.
8. The tournament shall be played in Double Elimination System.
9. Any intention to allow the player’s play without prior consent is in itself a form of
cheating and can be a group to disqualify the team for the entire duration of the
tournament. (Note: refer to violation and sanction)
10. Referees’ decision is final and must be respected by the players in the spirit of
sportsmanship.
11. In case of rematch, schedule of the game shall then be identified and set.
12. All players are allowed to use owned rackets but not the ball, it should be the official
ball.
13. The game succession shall be implemented.
14. For elimination and championship, it must raise to 31 points may applied.

ATHLETICS

1. A team may submit a maximum of two (2) entries in each category (male and
female).
2. A team may prefer 4-6 players since the specific game is 100meter dash, 200meter
dash, and 400-meter relay.
3. The athlete should report promptly at the assembly area.
4. The coach must control the behavior of the athletes and followers.
5. Wearing of appropriate athlete’s uniform during actual competition is required.
6. athletes without number in the uniform are not allowed to run.
7. The athletes must be brought by the athlete’s steward from its position to the front
in a line formation.
8. Athlete must be in the playing area 30 minutes before the start of a game.
9. Athletes who will intentionally push, block or screen the opponent are disqualified.

DART

1. Each team must be composed of four (4) players who will play for single and
double in each category (male and female).
2. List of official players identified in the first game shall be the same list of official
players for the entire tournament. The list shall bear the signature of the coach and
sport event chairman and shall be submitted before the start of the first game of
the team. Any change of line-up during the course or the game is no longer
allowed.
3. The tournament shall be played in Double Elimination System.
4. Faculty member or student coach shall come from the same department/team.
Strictly no outsider.
5. Upper uniform shall be considered as a minimum required for playing, if possible.

Page 6 of 33
6. The 10-minutes defaulting time shall be observed at all times. Therefore,
competing teams shall report thirty (30) minutes before the scheduled time of game
to avoid default.
7. Only the team coach or team captain is allowed to question and file a protest with
the sports event chairman (written protest). Any decision made by the Committee
shall be considered final and non-appealable.
8. Any intention to allow the player’s play without prior consent is in itself a form of
cheating and can be a group to disqualify the team for the entire duration of the
tournament. (Note: refer to violation and sanction)

SCRABBLE

1. The tournament shall be played in Double Elimination System.


2. Each team is composed of two (2) players (1 male and 1 female) who will play for
Board A
3. List of official players identified in the first game shall be the same list of official
players for the entire tournament. The list shall bear the signature of the coach and
sport events chairman and shall be submitted before the start of the first fame of
the team. Any change of line-up during the course of the game is no longer allowed.
4. Faculty member or student coach shall come from the same department/team.
Strictly no outsider.
5. Upper uniform shall be considered as a minimum requirement for playing, if
possible.
6. The 15-minutes defaulting time shall be observed at all times.
7. The game consists of forming interlocking word in a crossword fashion on the
scrabble board using the various letter tiles. Each player will be penalized 1-point
deduction for each guess they make that is not recognized as a valid word.
8. Each player competes for the highest score by using the letter in combination and
locations that best take advantage of the different letter values and premium
squares on the board.
9. The play passes from person to person until all tiles are used or no more words
can be formed.
10. A player who can form a word with 7 letters shall earned 50 points.
11. The score of the two players of each team will be added to determine the winner.
12. Only the team coach or team captain is allowed to question and file a protest with
the sports event chairman (written protest). Any decision made by the Committed
shall be considered final and non-appealable.
13. Any intention to allow the player’s play without prior consent is in itself a form of
cheating and can be a group to disqualify the team for the entire duration of the
tournament. (Note: refer to violation and sanction)
14. The game succession shall be implemented.

WORD FACTORY

1. The tournament shall be played in Double Elimination System.


2. Each team is composed of two (2) players (1 males and 1 females) who will play
for Board A.
3. the first game shall be the same list of official players for the entire tournament.
The list shall bear the signature of the coach and sport events chairman and shall
be submitted before the start of the first fame of the team. Any change of line-up
during the course of the game is no longer allowed.
4. Faculty member or student coach shall come from the same department/team.
Strictly no outsider.

Page 7 of 33
5. Upper uniform shall be considered as a minimum requirement for playing, if
possible.
6. The 10-minutes defaulting time shall be observed at all times.
7. The game is played with a tray of 16 letter dice, which is shaken to get 16 random
letters. Players have three ways to find as many word as they can in the grid:
a. The letters must be adjoining in a chain (letter cubes in the chain may be
adjacent horizontally, vertically or diagonally).
b. Word must contain at least three letters.
c. No letter cube may be used more than once within a single word.
8. The scoring is as follows:
a. Fewer than 3 letters: no score
b. 3 letters: 1 point
c. 4 letters: 1 point
d. 5 letters: 2 points
e. 6 letters: 3 points
f. 7 letters: 4 points
g. 8 or more letters: 10 points
9. The score will be determined after the common word in each player is eliminated.
10. The score of the one (1) player of each team will be added to determine the winner.
11. Although the ‘Qu’ cube occupies a single space in a word, the player may disregard
the ‘u’ and it counts as one letter.
12. Full credit is awarded for both the singular and plural forms of a noun provided the
player list the words separately, so cat and cats each score a point. The same is
true for all other derived forms (e.g. chew, chews, chewed, etc.). If a word appears
more than once in the grid, it may not be counted twice. Also, multiple meanings
of the same word do not earn multiple credit.
13. Any dictionary word is allowed. As in most word games, each player will not receive
credit for proper names, abbreviations, contractions, hyphenated words or foreign
words that are not in an English dictionary. Each player will be penalized 1-point
for each guess that is not recognized as a valid word.
14. Only the team coach or team captain is allowed to question and file a protest with
the sports event chairman (written protest). Any decision made by the Committee
shall be considered final and non-appealable.
15. Any intention to allow the player’s play without prior consent is in itself a form of
cheating and can be a group to disqualify the team for the entire duration of the
tournament. (Note: refer to violation and sanction)
16. The game succession shall be implemented.

CHESS

1. The tournament is open to chess enthusiasts who are official players in their
respective departments.
2. Each team is composed of two (2) players in each category (male and female) who
will play for Board A and Board B.
3. The tournament format shall be Double Elimination System.
4. The control time shall be sixty (60) minutes for each player to make all the moves
necessary to finish the game, using the mechanical chess clock if available.
5. Every delegation is required to bring two (2) chess sets for both men and female
category. This will be deposited to the tournament committee before the game
starts.
6. Recording of move in algebraic notation is mandatory, if applicable. In times where
a player has only 5 minutes left, he/she is no longer required to record his/her
move for a player who has still more than 5 minutes on his/her time he/she still
required to do so.

Page 8 of 33
7. Player who wins the games is responsible for reporting of the result to the
tournament manager duly accomplished and signed by them.
8. The coach must abstain from any intervention during the game. However, he/she
is entitled to give advice to his/her players to offer a draw, accept a draw or
resigned.
9. A player shall be given a score of one (1) point for a win, one-half (1/2) point for a
draw and zero (0) for a loss.
10. Any player who has committed an illegal move, displaces the pieces, overturns the
chess clock or pushes the plunger with excessive force will be penalized
accordingly, to wit:
a. First offence - Warning
b. Second offence - 2 minutes’ time deduction to offender player and this
time will be added to his/her opponent.
c. Third offence - Half of the time of the offender player will be
deducted and shall be added to the offended player.
d. Fourth offence - Forfeiture of the game in favor of the offended payer.
11. Use of mobile phones inside the tournament area is strictly prohibited. Players with
mobile phones must turn them off while playing. A player who violates this rule
shall lose his/her game by forfeiture.
12. No player is allowed to wat the snacks while the game is going on. However,
bottled water is allowed.
13. Silence is always observed at all times.
14. Smoking is not allowed in the playing hall.
15. Players must wear their corresponding official uniform during the first day of the
tournament.
16. Defaulting time is fifteen (15) minutes after the official start of each round and to
be announced by the tournament manager.
17. The decision of the tournament manager on a point of law shall be final.
18. Any protest of the tournament manager’s decision on a point of fact must be made
in writing and submitted to the Jury of Appeals Committee immediately after the
conclusion of the game in question with cast bond of Five Hundred Pesos (500.00)
refundable if the protest is upheld.
Jury of Appeals Committee is composed of the following:
Chairman : Sport Events Chairman
Vice-Chair : Tournament Manager
Members : All Coaches of the participating team
19. The FIDE Laws and Chess shall govern the tournament.
20. The tournament Committee deserves the right to amend in any manner the above-
mentioned rules and regulations for the best interest of everybody and for the
successful conduct of the tournament.

MOBILE LEGENDS BANG BANG (E-GAMES)

1. TOURNAMENT STRUCTURE:
a. Tournament is open to all-male and all-female students.
b. Qualifying Stage is Double Elimination, top four (4) teams will advance to
the Playoffs.
c. Playoffs Stage will be Single Elimination, top two (2) teams will advance to
the Finals.
d. Finals will be Best-of-3 games.
2. PLAYER REQUIREMENTS:
a. A player can only join on their respective Department team.
b. Players must be available during tournament dates.
c. Players must be officially enrolled in this school year (2023-2024).
Page 9 of 33
3. TEAM REQUIREMENTS:
a. A team must consist of the following members:
i. 5 main players (required)
ii. 1 reserved player (optional)
iii. 1 coach/player-coach (optional)
b. Once nominated/registered regular/reserved players cannot be replaced
throughout the event.
4. SCHEDULES / TIMING OF MATCHES:
a. The tournament is an Online Tournament.
b. Players will be advised of schedule and timing of matches thru their
registered email address.
c. Only Tournament Director can alter schedule and timing of matches
5. RULES AND REGULATIONS
a. Registration and participation
i. Teams can be consisting of 5 members (compulsory) and 1
substitute (optional)
ii. This tournament is open for every Departments/Programs and
officially enrolled students in Kolehiyo ng Pantukan.
iii. Each team must commit to the time that has been set beforehand by
the organizers.
iv. Team names/player names that are found to be offensive/vulgar will
not be tolerated by the organizers and a request of name change is
allowed during and before the competition, teams that are found not
following this will be disqualified immediately.
v. Each Department/Program must have a TWO (2) Teams, MALE
TEAM and FEMALE TEAM.
6. GENERAL CONDUCT:
a. Players are expected to conduct themselves and compete with the spirit of
sportsmanship, maintaining a friendly and polite demeanor in activities
involving other participants and public in general.
b. The organizer has the right to apply penalties, disqualify and dismiss any
registered player from the tournament, at their discretion, at any stage of
the tournament.
c. Trash talking and other vulgar words during the game is strictly prohibited
and it will be sanctioned for disqualification of the Team.
d. Cheating doesn’t need to be successful to qualify as a violation. Conspiring
to cheat is already a violation and will lead to an automatic disqualification
for all conspirators.
e. Examples of cheating includes, but are not limited to:
i. Ghosting
ii. Account Sharing
iii. Piloting
iv. Betting is strictly forbidden between teams and will not be tolerated.
v. Agreeing on losing on purpose will also be considered as a
disqualification act if found out by the organizers.
vi. Teams that are found not following these conduct rules will be
disqualified immediately.

7. PROTEST (Applicable to all events)


1) All protest on any sports competition shall be addressed in the following
manner:
2) The jury shall immediately convene and decide within 24 hours. The
decision is final and unappealable.
Page 10 of 33
3) A protest fee of Five Hundred Pesos (500.00) shall be charged to the
protesting party.
4) Protest will be entertained when it is supported with documentary
evidence.
5) A team who walks out or refuses to participate in the scheduled game shall
be disqualified for the entire duration of the tournament.
6) After the expiration of the fifteen-minutes grace period the team shall
automatically lose the game by default.
7) Any athlete, coach or member of the team who fails to observe the rules of
conduct and discipline in the true spirit of sportsmanship will be suspended
of banned from participation in all sports activities in the succeeding
intramurals, unless remorse is shown and manifested.

8. VIOLATIONS AND SANCTIONS


VIOLATIONS SANCTIONS
Players not officially enrolled in the Disqualification of the team for the
current semester. particular game and will not be allowed
to play for the succeeding game.
Failure to submit entries on Not allowed to play in the first schedule
_____________. of game.
Minimum requirement for uniform is top Not allowed to play.
jersey.
A team who walks out or refuses to Disqualification of the team to participate
participate in the scheduled game. in the tournament unless allowed by the
Chairman of the Steering Committee.

LITERARY
EXTEMPORANEOUS SPEAKING

Developing good communication abilities in an impromptu setting is the main


objective of extemporaneous speaking. Participants are frequently given a short window
of time to formulate their ideas on a particular subject, which promotes organization,
clarity, and rapid thinking. In addition to improving their capacity to adjust to various
audiences and circumstances, this style teaches speakers how to boldly and eloquently
express their thoughts.
Additionally, because presenters need to be knowledgeable about a wide range of
subjects in order to be prepared, impromptu speaking develops research abilities.
Because presenters may have to respond to queries or remarks from the audience, it
encourages attentive listening and responsiveness. All things considered, this activity
develops critical thinking abilities under pressure as well as linguistic skills, both of which
are beneficial in both personal and professional contexts.

MECHANICS:
For the Contestants:
1. All five (5) competing departments are only allowed one (1) official entry. The
participants must be a bona fide and currently enrolled student of the department.
2. The topic shall be prepared by the literary event committee.

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3. The topics of the competition are related to current events whether local, national,
or international.
4. The contestants shall be given three (3) minutes to prepare and three (3) minutes
to deliver.
5. The contestants are not allowed to have any gadget (e.g. cellphone, tablet, etc.).
6. The under-time and overtime deductions shall be applied.
7. There shall be a one (1) point deduction for every 10 seconds under time or
overtime from the overall score before determining the rank of the contestants.
8. A timer accessible to the contestant, judges and audience shall be provided.
9. The contest master is accountable to the sanctity of the competition.
10. The style of the delivery shall be conversational, oratorical, or a combination of
both.
11. Dramatic style is considered for disqualification.
12. The contestant should not wear his/her school uniform or any identifying
information. Business attire is encouraged. A number will be given by the facilitator
as the only identifying information for each contestant
13. The use of sound effects, microphones, and props is disallowed.
14. All contestants must arrive at the venue 30 minutes before the contest.
15. The decision from the judging and deliberation is final and irrevocable
16. Contestants will be judged based on the following criteria:

Matter (content, ideas, relevance to the topic prompted) - 40%


Manner (delivery, style, persuasiveness) - 30%
Method (orderliness, clarity of thoughts, communication skills) - 30%
Total - 100%

For the Judges:


1. Judges are expected to check the mastery and credibility of the speaker. The
judges must take a critical look at the contestant’s poise, quality and use of voice,
bodily expressions, and qualities of directness and sincerity in the speech.
2. The language of the speech should exemplify the highest standards of usage,
style, and vocabulary. On the other hand, slang, poor grammar, and
mispronounced words are indications of a lack of thought and discrimination in the
communication of ideas.
3. Judges must be objective in assessing the speech. Speakers may express
opinions or take sides on issues that can be contrary to the personal opinions of
the judge. In lieu of this, judges are highly encouraged to evaluate the effectiveness
of the composition and presentation and not the personal opinions concerning the
topic.

ORATION (IN ENGLISH)

Oration is the skillful use of words and rhetoric to convey a message to an audience
in a way that informs, persuades, and inspires. To create a connection that inspires
introspection and action, orators aim to emotionally and intellectually engage their
audience. Whether their goal is to inspire movements, alter people's minds, or draw
attention to significant issues, orators strive to elicit a response by delivering ideas clearly
and convincingly. In the end, the oration is a potent instrument for community involvement
and influence, influencing discourse and promoting social understanding.

MECHANICS:
1. Each participating department is entitled to one (1) entry. The contestant must be
a bona fide and currently enrolled student of the department.

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2. All contestants must arrive at the venue 30 minutes before the contest, with or
without the judges.
3. All oratorical pieces must be in English.
4. The event committee shall prepare the contest piece (uniform piece) and will be
given to the contestants prior to the date of the competition.
5. Each participant will be given 3-5 minutes to deliver the oratorical piece. Speeches
lasting less than 3 minutes and more than five minutes will be deducted 5 points
from the overall score. The timer will start the moment the contestant says the title
of the piece.
6. An oratorical piece must be memorized; if not, the participant shall not be allowed
to perform.
7. A ranking system will be used to determine the winners.
8. The decision of the Board of Judges is final and irrevocable.
9. The contest criteria are as follows:

Delivery (40%)
This includes the style and credibility of the orator in presenting the
piece. The manner and style of delivery must conform to the piece, which is
conversational.
Mastery (30%)
Spontaneity is expected from orators. No manifestations of the
mental block are expected from them.
Stance (20%)
Orators should project an authoritative stance while on stage.
Consistency of posture and composure must be observed during delivery.
“Wow” Factor (10%)
An impressive performance highlights delivery which constitutes the
impact of the delivery.

BATTLE OF THE BRAINS (QUIZ BOWL)

A Battle of the Brain competition aims to challenge players to solve tough problems
or provide fascinating answers in an entertaining and captivating way while encouraging
critical thinking, creativity, and teamwork. Participants in this intellectual competition must
handle a variety of themes, frequently under time limits, which promotes teamwork and
rapid thinking. The event seeks to develop a culture of curiosity and creativity by
improving Kupiansk cognitive abilities, encouraging a love of learning, and igniting a
deeper interest in information across a variety of subjects by creating a supportive yet
competitive environment.
MECHANICS
1. Questions consisting of Science, Mathematics, Language (English and Filipino)
Philippine Government and History, Current Events, and Culture shall be prepared
by the committee.
2. Each department is entitled to two (2) teams composing of three (3) participants
per team who are bona fide students enrolled for the second semester of the
Academic Year 2024-2025
3. Contestants will answer the same set of questions in writing. Before a question is
read, the contestant must raise their right hand.
4. Each team will bring a 1/4 illustration board, chalk, and an eraser.
5. The Quizmaster will read the question twice. The team won't be permitted to write
the answer until the Quizmaster says "go" following the second reading. The
Quizmaster will automatically start the ten-second time limit with the word "go."
The time limit will be increased by ten (10) seconds if a question calls for
enumeration.

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6. After the time limit, a buzzer will sound; the team should stop writing and raise their
right hand.
7. A proctor will go around and check the answers of the teams.
8. The contest has three (3) rounds, Easy, Average, and Difficult.
1. In the Easy round, twenty multiple-choice (20) questions will be asked. Each
question is worth one (1) point. After asking twenty (20) questions, the
Quizmaster announces for the next level.
2. Ten (10) multiple-choice questions will be asked in the Average round, by
this time, two (2) points will be assigned for each correct answer.
3. Ten (10) identification questions will be asked in the Difficult round, by this
time, five (5) points will be assigned for each correct answer.
9. After the last question of the three levels, the three (3) teams getting the highest
scores in the Easy, Average, and Difficult rounds will be declared champion, 1st
runner-up, and 2nd runner-up, respectively.
10. In case of a tie, clincher questions will be asked by the Quizmaster to break the
tie.
11. All contestants must arrive at the venue 30 minutes before the contest, with or
without the judges.
12. All protests should be raised immediately before the Quizmaster reads the next
question.
13. Contestants/Competitors are required to wear a colored shirt signifying their
team/department for ease of identification.

SPELLING BEE

A spelling bee aims to develop participants' literacy, language proficiency, and


academic success while encouraging healthy competition. Spelling bees promote
vocabulary mastery, critical thinking, and focus by testing competitors' ability to spell
words properly under duress. This approach can foster a lifetime love of language and
words while assisting pupils in developing self-confidence in their language skills. Spelling
bees also frequently emphasize the value of preparation and tenacity, imparting important
lessons about commitment and fortitude in the face of adversity.

MECHANICS:
1. The participants must be bona fide students of Kolehiyo ng Pantukan, for the
school year 2024-2025.
2. Each team must only have three (3) participants and will compete individually.
3. Each team must bring a 1/8 illustration board, chalk, and an eraser.
4. In this competition, participants should correctly spell the English words spoken by
the pronouncer.
5. There will be three levels for this competition, namely the easy, average, and
difficult rounds. Each level has a designated number of words to be spelled
correctly: easy (15), average (10), and difficult (10).
6. In case of a tie after, the contestants will proceed to the clincher round to determine
the winner for the place that they will be competing for.
7. The contestants have 10 seconds to spell each word in the easy round, 15 seconds
for the average round, and 20 seconds for the difficult round. In the event that
contestants reach the clincher round, the contestant to write the correct spelling
will get a point and will be determined the winner for the place that they will be
competing.
8. For every correct spelling in the easy round, the contestants will be given 1 point,
for average round 2 points, and on the difficult round 3 points.
9. Erasures are strictly prohibited.
10. The total scores from easy, average, and difficult rounds will be added as their total
points.

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11. A contestant who has the highest point at the end of the difficult round will be
determined CHAMPION.
12. All contestants must arrive at the venue 30 minutes before the contest, with or
without the judges.
13. The contestants who get the top three (3) scores after the end of the round will be
declared Champion, 1st runner up, and 2nd runner up, respectively.

CREATIVE ESSAY WRITING

To attract and captivate readers, creative essay writing aims to explore and
communicate personal thoughts, emotions, and experiences in a narrative format. This
genre gives KNPians the freedom to play around with language, style, and structure,
which encourages creativity and self-expression while also improving their narrative
abilities. Writers can invite readers to relate to their viewpoints by presenting difficult
concepts and issues in a sympathetic way through creative essays. In the end, the
procedure fosters critical thinking and creativity while simultaneously encouraging

MECHANICS:
1. Each participating department is entitled to one (1) entry. The contestant must be
a bona fide and currently enrolled student of the department.
2. The event committee shall prepare the topic for the Essay Writing Contest which
will be given only during the contest proper.
3. All entries should be in English and have a minimum of one thousand (1,000)
words and a maximum of one thousand five hundred (1,500) words. It will
automatically become the official property of KNP.
4. The contest time shall be one hour and a half. An extension of twenty (20) minutes
may be given depending on the existing circumstances.
5. All contestants must arrive at the venue 30 minutes before the contest, with or
without the judges.
6. There shall be a one (1) point deduction for every 1-minute overtime from the
overall score before determining the rank of the contestants.
7. The paper shall be provided by the event committee. The contestant should bring
a blue or black ball pen.
8. The decision of the board of judges is final and irrevocable.

POSTER MAKING

The purpose of creating posters is to clearly and captivatingly convey information,


concepts, or messages through visual means. Through this creative process, KNPians
may effectively communicate complicated ideas and grab attention by combining text,
graphics, and design components. Posters are perfect for presentations, campaigns, and
events since they are powerful instruments for advocacy, education, and awareness.

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Making posters promotes critical thinking and artistic expression, which not only improves
visual literacy but also collaboration.

MECHANICS
1. The contest is open to all competing departments. The contestants must be bona
fide and currently enrolled students of the department.
2. Each department is entitled to submit two (2) entries and shall complete
individually.
3. The poster must illustrate, interpret, and emphasize the theme of the PADULA 2.0.
4. The following materials will be used in the contest (to be provided by the
contestant):
a. A 1Ú2 illustration board.
b. Coloring materials that are only allowed are oil pastel and crayons.
c. Participants may bring markers, pencil, cotton, tissue, and drawing
materials.
5. The name of the artist and department should be written at the back middle portion
of the illustration board.
6. The poster should display original and creative ideas and must be created during
the conduct of the competition.
7. The participant must not breach or infringe upon the copyright of others in the
poster they make.
8. The contest time shall be two hours. An extension of twenty (20) minutes may be
given depending on the existing circumstances.
9. There shall be a one (1) point deduction for every 1-minute overtime from the
overall score before determining the rank of the contestants.
10. All posters will automatically become the official property of KNP.
11. Submitted entries shall be displayed for public viewing at the activity center and
for evaluation by a panel of judges.
10. All contestants must arrive at the venue 30 minutes before the contest, with or
without the judges.
12. A ranking system will be used to determine the winners.
13. The Criteria for Judging are as follows:

Creativity 35%
Originality 30%
Relevance to the theme 35%
Total 100%

DEBATE

One of the main objectives of a debate is to improve the critical thinking abilities of
KNPians. Researching and comprehending various points of view on a subject is
encouraged via debates, which can help KNPians develop their analytical abilities as they
evaluate arguments, spot logical fallacies, and form their own opinions. In addition to
honing reasoning skills, this process fosters empathy and open-mindedness as KNPians
debaters come to value opposing viewpoints. This objective ultimately results in more
intelligent and perceptive citizens who are able to participate in productive social
discourse.
MECHANICS

1. All five (5) competing teams are only allowed one (1) official entry composed of
three (3) members and one (1) reserved. The participants must be a bona fide and
currently enrolled student of the department.
2. The motion/topic shall be prepared by the committee of the literary events
consisting of school-based, local, national, or international issues.

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3. A timer accessible to the contestant, judges and audience shall be provided.
4. The contest master is accountable to the sanctity of the competition.
5. The contestant should not wear his/her school uniform or any identifying
information. Business attire is encouraged.
6. All contestants must arrive at the venue 15 minutes before the contest, with or
without the judges.
7. The decision from the adjudicators is final and irrevocable
8. The debate tournament will follow the double-elimination method.
9. Kindly follow the tournament format and specific guidelines below:

This competition will follow the ‘3-on-3’ Asian parliamentary style of debating
governed by the following rules, regulations, and guidelines.

FORMAT OF THE TOURNAMENT

a. Each debating match will consist of two teams; one to propose the motion and one
to oppose it. The team proposing may be known as ‘The Proposition’, ‘The
Affirmative’ o ‘The Government’. The team opposing may be known as ‘The
Opposition’ or ‘The Negative’. Teams will be designate as the Proposition or the
Opposition for each round of the competition.
b. Each debate shall be adjudicated upon by a panel comprising an odd number of
adjudicators. One of these shall be designated as Chairperson. In situations as
per the discretion of the adjudication core (only in rounds before the ‘Break’), a
debate may be adjudicated by a single experienced adjudicator.
c. Each debate shall be timed by a timekeeper. In the absence of a
timekeeper, a member of the adjudication panel will time the speeches.
d. Teams will comprise the following members.

i. AFFIRMATIVE
1. Prime Minister, or First Affirmative.
2. Deputy Prime Minister, or Second Affirmative.
3. Government Whip, or Third Affirmative

ii. NEGATIVE
1. Leader of the Opposition, or First Negative.
2. Deputy Leader of the Opposition, or Second Negative.
3. Opposition Whip, or Third Negative.

e. Debaters will speak in the following order:


1. Prime Minister
2. Leader of Opposition
3. Deputy Prime Minister
4. Deputy Leader of Opposition
5. Government Whip
6. Opposition Whip
7. Opposition reply
8. Government reply
f. Common minute will not be given within reply speeches.
g. Speakers not ‘holding the floor’ may not rise during a speech unless it is to offer
a ‘Point of Information’ (see Part Five of this document). Speakers doing so, or
considered to be heckling, barracking or whose behavior is interfering with the
acceptable course of a debate will be declared ‘out of order’ or will be ‘called to
order’ by the Chairperson.

MOTIONS

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a. The motions for each round will be centered around a clear and familiar theme.
Each motion is designed around a specific theme and framed within a particular
scenario.
b. The motion for each round will be officially released 15 minutes prior to the
commencement of the debate. This allotted preparation time ensures that both
teams have equal opportunity to analyze the motion, develop their arguments, and
strategize effectively before engaging in the debate.
c. The determination of which team will take the role of Proposition or Opposition in
each round will be made through the process of a coin toss. This method ensures
impartiality in assigning sides to the competing teams.
d. The motions of the debate are as follows:
● This house prefers celebrating the success of local artists over famous
individuals with Filipino heritages who have not lived a majority of their lives
in the Philippines.
● This House endorses the integration of artificial intelligence, such as
ChatGPT and similar technologies, in academic writing.
● TH regrets the rise of alteration products and services to alter one's skin.
● TH believes that the Philippine election system should impose stricter
qualifications and competency requirements for candidates to address the
influx of influencers and celebrities entering government positions.
● TH believes that the Philippine government should implement stronger
measures to retain professionals and curb the brain drain caused by the
migration of skilled workers abroad.
● TH contends that the labor system should institutionalize a four-day
workweek.
● TH asserts that emerging economies should prioritize ecological
sustainability over accelerated economic development.
● TH advocates for the prohibition of genetically modified organisms (GMOs)
in the agricultural sector.
● TH posits that the Philippines should reinstate capital punishment for
egregious offenses.
● TH believes that the phasing out of traditional jeepneys in favor of modern,
eco-friendly transportation alternatives is imperative.
● TH argues that the Philippine government should lower the minimum
threshold for criminal accountability.
● TH maintains that political dynasties should be outlawed in the Philippines.
● TH proposes the dissolution of the Sangguniang Kabataan (Youth Council)
in the Philippines.
● TH endorses the legalization of same-sex marriage in the Philippines.
● TH supports the legalization and formal regulation of prostitution as a
recognized profession under Philippine law.
● TH advocates for the immediate passage of the SOGIE Equality Bill into
Philippine legislation.
● TH insists that the Philippines should halt all rice importation to bolster
domestic agricultural production.
● TH calls for the abolition of the Mother Tongue-Based Multilingual Education
(MTB-MLE) policy in Philippine schools.
● TH believes that the Philippines should adopt a more assertive stance in
defending its territorial claims in the West Philippine Sea.
● TH contends that the 1987 Philippine Constitution should undergo
comprehensive amendments to align with contemporary societal demands.

PREPARATION

a. Match-ups and venues will be announced before motions are revealed.


b. Upon the release of the motions, teams will be granted a 15-minute preparation
period before the debate officially begins. This preparation time allows both teams

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to organize their arguments, conduct necessary analysis, and formulate their
strategies to effectively engage in the debate once it commences.
c. Access to electronic media, as well as electronic storage or retrieval devices, is
permitted during the preparation. This includes, but is not limited to, computers,
electronic databases, cellular phones, and similar devices. These devices may
also be accessed during the debate; however, they may not be used by a speaker
while holding the floor.
d. Teams must prepare on their own. Once motions have been released, there must
be no contact between debaters in a particular team and coaches, trainers, friends,
observers or any other individual for the purposes of assistance in the context of
the debate. Such contact and assistance are deemed as ‘cheating’ and will be
punished strictly.
e. Teams failing to arrive in time for the debate will forfeit that particular round.

TIMING

a. It is the duty of the timekeeper, or of a panel member or Chair (in absence of a


timekeeper), to time all the speeches in each round.
b. The timing of each speech starts at the moment that the member begins speaking.
c. Times for speeches:
1. Substantive Speeches: 6 + 1 minutes
2. Reply Speeches: 3+1 minutes in all rounds.
d. Time signals will be given in the following manner:
1. End of first minute - single knock of the gavel.
2. End of sixth minute - single knock of the gavel.
3. End of seventh minute - double knock of the gavel.
e. Reply Speeches:
1. End of third minute- single knock of the gavel.
2. End of Fourth minute- Double knock of the gavel.

e. Once the double knock of the gavel has sounded, speakers have a 20-second ‘grace
period’, during which they should conclude their speech. After this grace period has
elapsed, there will be a continuous knocking of the gavel, and
adjudicators must disregard the rest of that particular speech. Speakers continuing
after the ‘grace period’ can also be penalized by the adjudicators in the Method category.

f. If the speaker concludes his/her speech before the second single knock of the gavel,
he or she should be penalized under Method and possibly also under Matter. The latter,
assuming that less matter was advanced, or that it was clearly underdeveloped.

POINTS OF INFORMATION

a. Points of Information (Pois) may be offered during the six substantive speeches
only, after the first single knock of the gavel and up to the second single knock of
the gavel. Points of Information may not be offered during the first and last minutes
of substantive speeches. If a Point of Information is offered in the first or the last
minute of a constructive speech, it is the duty of the speaker holding the floor to
reject the same as being out of order. Only if the speaker holding the floor fails to
do the same, the chair of the adjudicator panel may very briefly intervene and call
the house to order.
b. A POI must be indicated by a member of an opposing team rising from his/her seat.
A member offering a Point of Information may draw attention to the offer by saying
“Point of information, Sir/Madam,” or a short word calling attention to the member
of the opposing team raising the point of information. If entire questions are posed
in the tag this can be marked down under method.

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c. A member holding the floor must respond to an opposing member, or members
offering POI’s, in one of the following ways:
1. A clear gesture or hand signal rejecting the offer;
2. A verbal rejection of the offer; or
3. A verbal acceptance of the offer.

d. If a POI is accepted, the point should be phrased as a question, or clarification, or


comment, and ideally made in no more than 15 seconds. Points of Information
should be such that they allow the member holding the floor some chance of
responding.
e. After a POI has been offered, no further clarifications may be sought either by the
speaker holding the floor or by the member offering the Point of
Information, except strictly in situations where the Point of Information is clearly
inaudible, and therefore a repetition of the same is necessitated.
f. Once a POI is accepted the speaker holding the stage is bound to give adequate
time for the completion of the question.
g. Points of Information are marked for their strategic use under Method, and for their
content under Matter. Unwarranted use of points of information can be marked
down under Manner.

DEFINITIONS

a. The definition is the interpretation of the motion as put forward by the Prime
Minister, or First Affirmative, in his opening remarks. The responsibility for
establishing how the definition ties in with the given motion lies completely
upon the Prime Minister. All subsequent speakers have a purely clarifying
role (if any) in this regard.
b. The definition should be reasonable.
c. The definition should state the issue or issues arising out of the motion to
be debated,
state the meanings of any terms in the motion requiring
clarification and display clear and logical links to the wording and spirit of
the motion.
d. The definition should not be:
i. A truism (a matter stated as fact).
i. A tautology (a definition which, in development, proves itself).
ii. Place set (setting an unnaturally restrictive geographical or spatial
location as its major parameter).
iii. Time set (setting an unnaturally restrictive chronological duration as
its main parameter).
iv. Wholly unreasonable (displaying no clear or logical links to the
motion). This is referred to as ‘squirreling’. As mentioned earlier
squirreling essentially implies that a definition has been proposed
which is clearly not in keeping with the spirit of the motion.

e. The Negative may only challenge the definition advanced by the Affirmative on the
basis of one of the above-mentioned conditions, and must clearly state which
individual condition based upon which it is challenging the definition.
f. The Negative may not challenge a definition supplied by the Affirmative on the
basis that:
i. The definition does not adhere to the theme provided for the round
ii. Its own definition is MORE reasonable.
g. A better debate will result. Nor may the Negative re-define terms or words
contained in the motion so that a completely different debate is thereby set
up. However, a Negative may contend with the specific or general approach to
terminology supplied by the definition of the Affirmative.

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CHALLENGING THE DEFINITION

a. The definitional challenge must be made in the speech of the Leader of the
Opposition, following a clear statement that the definition is being rejected. The
onus for establishing the definitional challenge lies completely upon the Leader
of the Opposition. Subsequent speakers are strictly permitted a purely
clarificatory role (if any) in this regard.
b. In the event of a challenge, the Leader of the Opposition must justify his/her
rejection by supplying the grounds on which the original definition has been
rejected. Furthermore, a substitute definition must be supplied, which the
Opposition benches must then go on to negate. The opposition is also expected
to, in the case of the definition being a squirrel, place or time set to submit some
arguments to negate the definition proposed by the government, in the sense of
an even if, i.e. that even if the challenge doesn’t stand, these arguments would
negate the government’s case.
c. If the Leader of the Opposition does not challenge the definition, no other speaker
may do so.
d. The onus to prove that a definition is unreasonable is on the Opposition, and
should not be presumed by the adjudicators.
e. Adjudicators should indicate during the debate whether the definitional challenge
has succeeded. They can indicate which definition is (more) acceptable.
f. Definitions should not require members of the house to have access to, or
possess, specific or expert knowledge.
g. If a definitional challenge is upheld, the team making the challenge does not
necessarily win by the largest possible margin. If the definitional challenge fails,
then the team making such a challenge does not necessarily lose by the largest
possible margin. Adjudicators are expected to make a holistic decision about the
debate on the parameters including the success or failure of the challenge, as well
as how well both teams defend their definitions and fulfil their rule in proposing and
opposing the definitions they have assumed.
h. A definitional challenge should take place in the rarest of rare cases.

MATTER

a. ‘Matter’ relates to the issues in debate, the case being presented and the material
used to substantiate argumentation
b. The issues under debate should be correctly prioritized (by teams) and ordered
(by individuals), dealing with the most important/pertinent first. This guideline may
be departed from, in order to preserve logical continuity and coherence.
c. Matter should be logical and well-reasoned.
d. Matter should be relevant, both to the issue in contention and the cases being
advanced.
e. Matter should be persuasive.
f. Matter will be assessed from the viewpoint of ‘the average reasonable
person’. Adjudicators must disregard any specialist knowledge they have, even
though pertinent to the issues under debate
g. Bias will not affect an adjudicator’s assessment (objective) or evaluation
(subjective) of a debate. Debaters must not be discriminated against on the
basis of religion, sex, race, nationality, sexual preference, age, social status,
accent or any disability.
h. A debater should ideally take at least two points of information during a speech.
i. The Whip on each side must not introduce any new matter into the debate.
j. Similarly, no new matter may be introduced in both Reply speeches.

MANNER

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a. Manner refers to the presentation and delivery style of a speaker.
b. The following list represents some of the elements which are, or may be,
subsumed under Manner. The list is intended as a guide, rather than as a
number of marking categories. It is the combination of these elements (rather
than the accomplishment of each), in various proportions that contributes to an
individual speaker’s style. The major influence on an adjudicator must be: ‘Is the
speaker’s manner EFFECTIVE in advancing the case?’
c. The following are to be considered:

1. Vocal Style: Volume, clarity, pronunciation, pace, intonation, fluency,


confidence, and authority.
2. Language: Conversational.
3. Use of notes: Should not distract, should not be read.
4. Eye Contact: With audience.
5. Gesture: Natural, appropriate.
6. Stance
7. Dress: (only an issue if really inappropriate to the place or occasion).
8. Sincerity: Believability
9. Personal Attacks:
10. Humor: Effectiveness of and appropriateness.

d. Debaters and adjudicators in the competition must be aware that they will
experience many different debating styles in different colleges and countries.
There is no single ‘correct’ or ‘right’ style to adopt in this competition. Nor should a
speaker’s style be dismissed as inappropriate in the national or regional context of
the adjudicators or debaters who witness it.
e. As with Matter, personal bias must not be allowed to influence an
adjudicator’s assessment of Manner.

METHOD

a. Method shall be comprising of Individual Method; Team Method, Overall response


to the debate.
b. Individual Method pertains to the structure and organization of an
individual speech. This may be evident in a reasonably clear outline of the
responsibilities of the speaker and the order of the issues to be dealt with in his/her
speech. It may also be apparent in the degree of fluency with which a speech
moves from one point to another in a clearly logical sequence. Similarly, a speaker
may ‘signpost’ his/her transitions from one phase to another.
c. Individual Method pertains to the ‘balance’ of a speech. Whereby, an
equable division of speaking time is made to allow each of the phases of the
speech a reasonable time for development (opening remarks, rebuttal, own points,
summary, etc.).
d. Individual Method pertains to good time management and good time keeping.
e. Team Method pertains to the effectiveness of the team’s case organization and
structure as a whole.
f. Team Method pertains to the equable division of roles (speakers) and
responsibilities during a debate and the effective discharge of those roles and
responsibilities.
g. Response to the dynamics of the debate pertains to the reactive abilities of
speakers and teams to the ongoing strategies being employed by both sides, and
the shifts in the balance of power from one side to another.
h. Teams and speakers should respond to clear strategic issues, not minor ‘slips of
the tongue’ or insignificant points.

Page 22 of 33
i. Dynamic response could also be reflected in Matter marks for a speaker in cases
where the identification of a vital point, the cogent analysis of this point in the
context of the debate, and a balanced attack on the same, is developed in an
ensuing speech.
j. Team members may keep time and signal members holding the floor. Time signals
may not be spoken aloud. Speakers may also keep their own time.

MARKING THE DEBATE

a. At the end of every debate, each adjudicator must complete their adjudication
forms. There are no draws in competitive debating.
b. Teams failing to turn up for the debate on time, and with no valid reason, will lose
the debate by the widest possible margin. The other team will then face - off
against a stand-by swing team [non-competitive for the purposes of the
competition] constituted by the Debate Master. Failure to turn up for two rounds in
the preliminary phase will result in automatic disqualification from the tournament
c. For this competition, marks shall be awarded to speakers based on the following:

Matter: 50 pts
Manner: 30 pts
Method: 20 pts
With a Total of 100 pts

d. The team with the highest average wins the competition.

WIN LOSS MARGIN

a. Adjudicators must determine, at the conclusion of a debate, whether the overall


margin of win/loss separating the teams was (independently of speaker scores)
close, clear or a thrashing margin on a scale of 1 to 12.
i. Close win = 1 to 4 points.
ii. Clear win = 4 to 8 points.
iii. Thrashing = 8 to 12 points.
b. Win/Loss Margins lower than 1 and higher than 12 are not permitted on any count.
c. The difference between the cumulative speaker scores of the two teams in the
match need not be the same as the win loss margin
d. However, the team which wins the debate must have a higher cumulative score.

TOURNAMENT STRUCTURE
1. Preliminary Round
a. A draw will be conducted to determine which 4 teams will compete on Day.
b. The remaining team will be designated as the “by-standing” team, which
automatically advances to the final round on Day 2.
c. The four selected teams will debate in two separate matches (2 teams per
match). The winning teams from each match will advance to the final round.
d. The losing teams will compete against each other to determine which team
will be awarded the 3rd and 4th place.
2. Final Round
The two winning teams from Day 1 and the by-standing team will compete
against each vying for the 2nd place, 1st place, and Champion.

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MUSICAL

BATTLE OF THE BANDS

1. All five (5) competing teams must only submit one (1) entry. The participant/s must
be a bonafide and currently enrolled students of the department.
3. Each group will have a minimum of three (3) and a maximum of eight (8) members.
4. The members of the group may be composed of all males or females, or any
combination of both.
5. Each group will perform Classic Rock as long as there are no obscene, lewd or
green words in the lyrics. (Note: To much amplification of instruments that will
obscure or over power the volume of the vocals is not allowed)
6. The official participating bands will perform two (2) songs: one (1) for warm up
song/instrument tuning/vocalization which will not be judged or will not form part of
the judging, and one (1) song as official contest piece which will be the subject of
judging.
7. Each group is given two (2) minutes to set-up their instruments and another three
(3) minutes to perform a warm-up song.
8. The length of the contest piece song will be between four (4) and six (6) minutes.
If the group falls short or exceed this limit, a total of five (5) points will be
deducted from the group’s total score.
9. The use of pyrotechnic gadgets, smoke or combustible materials as props are not
allowed.
10. Medley arrangement of songs is not allowed.
11. Instruments will be provided by the team.
12. The top 3 bands after it were ranked shall be declared Champion, 1st Runner up,
2nd Runner up, respectively.
13. The decision of the board of judges is final and irrevocable.

Criteria for Judging

Skill level of each band member, including


Musicianship 30% instrumental and vocal ability, technique, and
overall sound quality.

The band’s ability to bring originality, creativity, and


Originality &
20% uniqueness to their performance and song
Creativity
arrangements.
Overall stage presence, energy, audience
Stage Presence &
20% engagement, and confidence during the
Performance
performance.
Quality and appropriateness of the song choice,
Song Selection &
15% arrangement, and how well it suits the band’s style
Arrangement
and strengths.
How well the band plays together as a unit,
Tightness &
5% including timing, synchronization, and
Cohesion
communication between members.
How well the band connects with the audience,
Audience Impact 10%
based on crowd reaction and engagement.

Total
100%
Page 24 of 33
VOCAL SOLO

1. Each participant should be a bonafied member of the team he/she is representing.


2. Participants may choose any genre of his/her choice and must be age-appropriate
and free of offensive content. Medley is not allowed.
3. Each performance should last between 2 to 4 minutes.
4. Accompaniment should be an instrumental backing track and no pre-recorded
vocals permitted in the backing track.
5. Performers should dress appropriately, adhering to modesty guidelines.
6. The pre-recorded backing track should be submitted to the musical contest
committee on or before October 28, 2024.
7. Any violation of the above-mentioned guidelines will be subjected for
disqualification of the entry.
8. The decision of the board of judges is final and irrevocable.

Criteria for Judging

Vocal Control of pitch, tone, breath support, and overall


30% vocal quality.
Technique

Musicality & How well the singer interprets the song, including
25% dynamics, phrasing, and emotional expression.
Interpretation

Pitch and Accuracy of pitch and the ability to stay in time


20% with the music.
Timing
Stage Confidence, connection with the audience, and
Presence & 15% overall performance energy and engagement.
Performance
Diction & Clarity of lyrics and pronunciation, ensuring the
10% audience can understand the words.
Clarity

TOTAL 100%

VOCAL DUET

1. Participant should be a bonafide members of the team they are representing and
must compete as a duo.
2. Participants may choose any genre of their choice and must be age-appropriate
and free of offensive content. Medley is not allowed.
3. Each performance should last between 2 to 4 minutes.
4. Accompaniment should be an instrumental backing track and no pre-recorded
vocals permitted in the backing track.
5. Performers should dress appropriately, adhering to modesty guidelines. Costumes
may be allowed depending on the theme.
6. The pre-recorded backing track should be submitted to the musical contest
committee on or before October 28, 2024.
7. Any violation of the above-mentioned guidelines will be subjected for
disqualification of the entry.
8. The decision of the board of judges is final and irrevocable.

Page 25 of 33
Criteria for Judging
Control of pitch, tone, breath support,
Vocal Technique 25% and overall vocal quality of each singer.

Quality of vocal harmonies and how


Harmonization &
25% well the singers blend their voices
Blend
together.
How well the duet interprets the song,
Musicality &
20% including dynamics, phrasing, and
Interpretation
emotional expression.
Accuracy of timing, rhythmic
Timing &
15% synchronization, and ability to stay in
Synchronization
sync with each other and the music.
Confidence, connection with the
Stage Presence &
15% audience, and overall energy and
Performance
engagement during the performance.

TOTAL 100%

POP DANCE

1. Participating group should be a bonafied members of the team they are


representing.
2. The group may choose any music of their choice and must be age-appropriate and
free of offensive content. Medley is not allowed.
3. The participating group should have a minimum of 10 and a maximum of 15
members.
4. Each performance should last between 3 to 4 minutes.
5. Music must be submitted in MP3 format on or before October 28, 2024 for technical
verification. Inappropriate or explicit music is not allowed.
6. Costumes must be appropriate for all audiences. Avoid offensive or culturally
insensitive outfits.
7. Groups will be assigned slots by a random draw. Groups must be ready at least
30 minutes before their performance.
8. Profanity, vulgar gestures, or explicit movements are prohibited. All participants
must respect fellow competitors, judges, and organizers & misconduct can lead to
disqualification.
9. If technical problems occur (e.g., sound glitches), the group will be given a chance
to restart.
10. The decision of the board of judges is final and irrevocable.

Criteria for Judging


Choreography Originality and creativity of the dance routine,
25%
& Creativity including transitions and musicality.
Precision, accuracy, complexity of moves, and
Technical Skill 20%
overall control of body movements.
Performance & Energy, enthusiasm, facial expressions, and
20%
Showmanship stage presence throughout the performance.

Page 26 of 33
Timing & Staying on beat with the music and handling
15%
Rhythm tempo variations smoothly.
Costuming & Appropriateness, neatness, and impact of the
10%
Presentation costume as part of the overall performance.
Audience Engagement with the audience and the emotional
100%
Impact impact of the performance.
TOTAL 100%

CONTEMPORARY DANCE

1. Participating group should be a bonafide members of the team they are


representing.
2. The group may choose any music of their choice and must be age-appropriate and
free of offensive content. Medley is not allowed.
3. The participating group should have a minimum of 10 and a maximum of 15
members.
4. Each performance should last between 3 to 5 minutes.
5. Music must be submitted in MP3 format on or before October 28, 2024 for technical
verification. Inappropriate or explicit music will not be allowed.
6. Costumes must be appropriate for all audiences. Avoid offensive or culturally
insensitive outfits.
7. Groups will be assigned slots by a random draw. Groups must be ready at least
30 minutes before their performance.
8. Profanity, vulgar gestures, or explicit movements are prohibited. All participants
must respect fellow competitors, judges, and organizers & misconduct can lead to
disqualification.
9. If technical problems occur (e.g., sound glitches), the group will be given a chance
to restart.
10. The decision of the board of judges is final and irrevocable.

Criteria for Judging


Choreography Originality of the routine, artistic expression, and how
25%
& Creativity well the choreography interprets the theme or emotion.
Execution of contemporary dance techniques,
Technical Skill 20% including control, fluidity, flexibility, and precision of
movements.
Emotional Ability to convey emotion and connect with the
20%
Expression audience through movement and facial expressions.
Musicality & How well the dancer interprets the music, staying on
15%
Timing beat and capturing the nuances of the rhythm.
Performance & Confidence, grace, and how well the dancer
10%
Stage Presence commands the stage.
Costuming & Appropriateness and enhancement of the performance
10%
Presentation through costume choice.

TOTAL 100%

Page 27 of 33
BENCH YELLS
1. All five departments are allowed (1) official entry. The participant must be a
bonafide student of their department
2. Each participating team must have a minimum of fifty (50) and a maximum of one
hundred (100) performers including the props men. Participants can be all males,
all females, or mixed. Any excess beyond the maximum number of participants will
merit a 5 points deduction from the total score equivalent to the total excess
number of participants.
3. Each team is given minimum of five (5) minutes and a maximum of seven (7)
minutes performance. In addition, each team is given another one (2-3) minute
preparation. Every exceeding second will get a one (1) point deduction from the
total score of each judge if this would be violated.
4. The group has the privilege to organize its concept in a freestyle manner.
5. Kinaadman cheer is required at any time during the performance. Loudness and
clearness of the words are encouraged. Use of abusive and profane language will
be automatically disqualified.
6. Filipino, English and regional dialect are allowed.
7. The use of any musical accompaniment is strictly prohibited except drums, base
or snare.
8. Only Flags, Banners, sticks, signs, pompoms or any hand worm props are allowed.
9. Wearable articles that may impede vision or deemed potentially injurious to the
wearer or teams are prohibited.
10. Use of pyrotechnics, party poppers, sharp objects, fire, and the like are strictly
prohibited and shall be grounds for disqualification.
11. The ranking method shall be used in the selection of winners. In case there is a
tie, the averaging method shall be used. If this is still ineffective, the chairman of
the board of judges will break the tie.
12. The decision of the board of judges is final and irrevocable.

Criteria for Judging

Uniqueness of chants and movements; innovative


Creativity &
25% use of words, actions, and themes; & avoidance of
Originality
cliché routines or copied cheers.
Precision of movements performed in unison;
Synchronization &
20% chants aligned with claps, stunts, or beats; and
Timing
smooth transitions between segments.

Overall team spirit, energy, and excitement;


Energy &
20% sustained momentum throughout the performance;
Enthusiasm
and connection with the audience and judges.

Crowd engagement and participation; ability to


Audience Impact 15% evoke excitement, cheers, or applause; and
effective use of call-and-response elements.

Consistency in costumes or team attire; neatness


Uniformity &
10% and appropriateness of uniforms; and
Presentation
professionalism in behavior and stage presence.

TOTAL 100%

Page 28 of 33
BEST BOOTH DESIGN
1. All five teams are allowed (1) official entry.
2. The booth should be no more than 2 meters width, 2 meters length, and 3 meters
height.
3. Participants may use any materials that comply with safety regulations and the
venue's guidelines.
4. Booths should be constructed securely and in a manner that does not pose a
hazard to visitors or participants.
5. Booth concept should display and exhibit the best practices of the programs
composing the team. It should showcase who they are, what they are, who are
they going to be in the future.
6. NO real or actual instruments, equipment, tools, machines, or materials are
allowed. Only artificial, replicas, or drawings, representations, and the like are
allowed.
7. The use of electricity for lighting or other purposes may be subject to restrictions
or require prior approval.
8. Music or other amplified sounds are NOT allowed. Headphones must be used for
any music demonstrations.
9. NO strobe lights (can cause seizures). Moving displays, motion pictures, slide
projectors, TV monitors, etc. must be operated so as not to attract a crowd that
would obstruct adjacent exhibitors.
10. No exhibitor may engage in any activity or employ any individual or device that
tends to create unreasonable congestion in aisles. Sufficient space must be
provided within the exhibit area and be arranged so that persons watching demos
and other activities are contained within the booth.
11. Exhibitors should be a bonafide student of the team they represent.
12. Participants are responsible for cleaning up their booth area after the event.
13. The ranking method shall be used in the selection of winners. In case there is a
tie, the averaging method shall be used. If this is still ineffective, the chairman of
the board of judges will break the tie.
14. The decision of the board of judges is final and irrevocable.

Criteria for Judging

This includes the creativity of displays, promotional


Innovation &
30% materials, representations, and demonstration of
Creativity
the concept.

Design & The booth's appearance should be visually


30%
Aesthetics appealing and well-organized.

The booth should effectively convey information and


Content &
40% knowledge relevant to the program which composes
Relevancy
the team.

TOTAL 100%

Page 29 of 33
SHORT FILM COMPETITION
This Short Film Competition is part of the Intramurals 2024, designed to encourage
students and participants to showcase their creativity and storytelling skills through
filmmaking, while embodying the spirit of camaraderie and sportsmanship.
Film Festival Mechanics and Rules:
1. Open to all school teams or departments participating in the Intramurals event.
2. Each team must be composed of students currently enrolled in the respective
Departments.
3. All films must be based on the theme "PADULA 2.0" and should reflect aspects
related to freedom, unity, and personal or team journeys.
4. Teams can choose any genre (e.g., drama, comedy, action, documentary, etc.) as
long as it aligns with the theme.
5. A team must consist of 5 to 10 participants, and each member must contribute to
both production and post-production activities.
6. All films must be shot within the campus to reflect the spirit of the intramurals and
school pride.
7. Teams can choose any part of the campus as their filming location, including
classrooms, outdoor areas, sports facilities, and common spaces.
8. Creative use of campus spaces to fit the theme "PADULA 2.0" is highly
encouraged.
9. Films must have a runtime of 5 to 10 minutes, including opening and closing
credits.
10. Any language is allowed.
11. The films must be original productions. Plagiarism or use of existing video
materials without proper credit will result in disqualification.
12. Films must be submitted in MP4 format with a minimum resolution of 720p and
should not exceed 10GB. Entries must be submitted via a Google Drive
https://drive.google.com/drive/folders/1Ssw2tbTs5KY6Ovnb_t4ObOJz9f3hD95o?
usp=sharing or USB drive on or before October 28, 2024.
13. Films should adhere to a General Audience rating. Any form of offensive content
(violence, discrimination, or inappropriate language) will result in disqualification.
14. Each submission should include the title, synopsis (maximum 150 words), and
participant names and roles.
15. Judging Criteria:
 Adherence to the theme (30%)
 Creativity and originality (25%)
 Cinematography and editing (20%)
 Acting and direction (15%)
 Overall impact and audience engagement (10%)
16. Awards will be given for Best Film, Best Director, Best Actor/Actress, Best
Cinematography, and Audience Choice Award, among others.
17. Audience engagement through likes and shares will also play a role in the overall
assessment.
18. By submitting a film, the participants grant the Kolehiyo ng Pantukan the right to
showcase their film for educational or promotional purposes.
19. Participants are encouraged to use their preferred language or dialect.

Page 30 of 33
BIYA NG KNP 2024
Mechanics:
1. Pure Mansaka (both parents)
2. Must be bonafide student in KNP
3. IP's Member
4. There is no background which is liable to RA 8371 (Discriminating their own
culture)
5. Must be a single
6. Can speak and understand the mansaka language.
7. Can recite the four bundles of Rights under the RA 8371.

Criteria:
1. Production Number -10%
 Matigam Maso
 Matigam sumayaw
 Mansaka attire without accessories
2. Malong Gown - 20%
 creativity (modernize) madyaw pagka design
3. Mansaka attire -40%
 paratina
 balyog
 tongkaring
 Barikog
4. Question and Answer -30%
 madyaw pagkatubag (clear answer) O related sang pangutana yang tubag -
matigam magsorit sang pagkadaigan (confident)
 Matigam mapagkarugon. (Lovable candidate)

PAGKAAN FESTIVAL

LYUROT COOKING CONTEST


1. All departments are required to participate.
2. Each department shall have 1 entry.
3. Each team will be given enough time to prepare the lyurot.
4. Artificial flavorings and seasonings are not allowed.
5. Pork meat, babayna (wild mint herb), tanglad (lemongrass), karawag (young
turmeric leaves), ganda (wild spring onion), or sibuyas dahon (spring onions), salt,
young bamboo (tambuhong or bagakay species), and other materials needed for
dish presentation are provided by the participants.
6. Each team is required to provide a spokesperson, who should be present during
judging for a short interview with the board of judges.
7. All participants must be Mansaka and required to wear their ethnic attire.
8. All preparation and cooking of the dish displayed must be done and crafted on the
spot.
9. Every team should display the dish in the assigned area. This team consists of 2
to 3 persons.
10. The winners will be based on the highest scores awarded by the judges based on
the judging criteria. Each team’s final score is calculated and ranked to determine
the champion, 1st runner-up, and 2nd runner-up, respectively.
11. The decision of the board of judges is final and irrevocable.
Page 31 of 33
CRITERIA:
Taste and Flavor - 40%
 Balance of flavors (e.g., seasoning, spices)
 Texture of the pork (tenderness, juiciness)
 Overall savoriness and appeal of the dish
Cooking Technique - 30%
 Mastery of the bamboo cooking process
(appropriate use of heat, proper sealing, etc.)
 Degree of difficulty and skill in preparing the
dish
 Timing and execution of cooking in bamboo
to achieve perfect doneness
 Appropriate use of local ingredients and
traditional techniques
Presentation and Visual Appeal - 20%
 Creative and appealing presentation of the
dish
 Use of bamboo in the presentation (aesthetic
integration)
 Visual appeal of the pork and
accompaniments
Q&A - 10%
(Ability of Mansaka student to answer questions,
verification)
Total - 100%

KAKANIN COOKING CONTEST


(Daral, Jampok, Agkit)

1. All departments are required to participate.


2. Each department shall have 1 entry from Kagan Tribe.
3. Each team will be given enough time to prepare.
4. Artificial flavorings and seasonings are not allowed.
5. Ingredients and materials are provided by the participants.
6. Each team is required to provide a spokesperson and should be present during
the judging for a short interview with the board of judges.
7. All participants must a Kagan and required to wear their ethnic attire.
8. All preparation and cooking of kakanin dish display must be done and crafted on
the spot.
9. Every team must have three varieties of dishes, namely Daral, Jampok, and Agkit,
and display them in the assigned area. This team consists of 2 to 3 persons
10. The winners will be based on the highest scores awarded by the judges based on
the judging criteria. Each team’s final score is calculated and ranked to determine
the Champion, 1st runner-up, and 2nd runner-up, respectively.
11. The decision of the board of judges is final and irrevocable.

Criteria for Judging:


Taste and Palatability - 40%
 Balance of sweetness and other flavors.
 Authenticity of the traditional taste.
 Freshness and the harmony of ingredients.

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 Pleasant aftertaste without being overly
sweet or oily.
Texture and Consistency - 30%
 Proper consistency (soft, chewy, or firm
depending on the type of kakanin).
 Uniform texture without being too dry or too
wet.
 Smoothness or graininess as appropriate for
the specific type of kakanin.
Presentation and Appeal - 20%
 Visual attractiveness (color, plating, and
portioning).
 Clean and appetizing presentation.
 Creativity in the arrangement without losing
the traditional essence.
Q&A - 10%
(Ability of Muslim student/s to answer questions,
verification)
Total - 100%

Page 33 of 33

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