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GAME PROGRAMMING
IN C++:
START TO FINISH

Erik YuzwA

CHARLES RIVER MEDIA


Boston, Massachusetts
Copyright 2006 Career & Professional Group, a division of Thomson
Learning Inc.
Published by Charles River Media, an imprint of Thomson
Learning Inc.
All rights reserved.

No part of this publication may be reproduced in


any way, stored in retrieval system of any type, or
transmitted by any means or media, electronic or mechanical,
including, but not limited to, photocopy,
recording, or scanning, without prior permission in writing from the publisher.
Cover Design: Tyler Creative
CHARLES RIVER MEDIA
25 Thomson Place
Boston, Massachusetts 02210
617-757-7900
617-757-7969 (FAX)
[email protected]
www.charlesriver.com

This book is
printed on acid-free paper.
Erik Yuzwa. Game Programming in C++:
ISBN: 1-58450-432-3
Start to Finish
All brand names and product names mentioned
in
this book are trademarks
respective companies. Any omission or misuse (of any kind) of service marks or service marks of their
or trademarks should not
be regarded as intent
toinfringe on the property of others. The publisher recognizes and
marks used by companies, manufacturers, and developers as means respects all
a to
distinguish their products.
Library of Congress Cataloging-in-Publication Data

Yuzwa, Erik.
Game programming in C++ start to finish / Erik Yuzwa.
p. cm.
Includes index.
ISBN 1-58450-432-3 (pbk. with cd : alk. paper)
1. Computer games—Programming. 2. C++ (Computer program language) I.
Title.
QA76.76.C672Y98 2005
005.13’3—dc22
2005032754
Printed in the United States of America
06765432
CHARLES RIVER MEDIA titles
are available for site license or bulk purchase by institutions, user
groups, corporations, etc. For additional information, please contact the Special Sales
Department
at 800-347-7707.
Requests for replacement of a
defective CD-ROM must be accompanied by the
mailing address, telephone number, date of purchase and purchase price. Please
original disc, your
state the nature of
the problem, and send the information to CHARLES RIVER MEDIA, 25
Thomson Place, Boston,
Massachusetts 02210. CRM’s sole obligation to the purchaser
materials or faulty workmanship, but not on the operation
is
to replace the disc, based on defective
or functionality of the product.
Contents

XixX
Acknowledgments
Preface

1 Game Technologies -

Common License Agreements Wo

Some Helpful Technologies


Concurrent Versioning System (CVS)
NN

©
Using CVS
Creating the SuperAsteroidArena Project
OO

14
Introduction to Doxygen
16
Introduction to InnoSetup
23
The Standard Template Library
23
std::string
24
std::vector
25
std::map
27
Chapter Exercises
27
Summary

29
2 Design Fundamentals
29
What Is a Game Design?
30
Classic Waterfall Software Design
31
Iterative Software Design
32
Principles of Agile Design
:
33
When to Use Agile
33
Introduction to the Unified Modeling Language
Basic Class Notation 34
vi Contents

Visibility Notation 35
Comment/Note Notation 35
Modeling Class Relationships 36
Generalization Relationship 37
Software Reusability
38
Code Reuse
38
Design Reuse 38
Anatomy of a Game 44
Initialization Phase
44
Process Phase 45
Destruction Phase 46
The SuperAsteroidArena Design Document
46
Drafting a Project Overview 46
What Type or Genre of Game Is It? 47
Who Is Your Audience?
48
Why Make the Game? 49
What Do You Want To See? 49
What Does It Offer? 49
Draft an Initial List of Timeboxes
50
Who Is Involved? 51
Budget Concerns 51
Demo versus Registered Features
52
Chapter Exercises 53
Summary 53

Introduction to SDL and Windows


55
Introduction to the Simple DirectMedia Layer 55
Why Use SDL Instead of DirectX? 56
SDL “Hello World”
56
Creating the EngineCore 60
Initializing SDL 61
The SDL/Windows Event Queue
62
Contents

Cleaning Up SDL
Big Endian versus Little Endian
Adding the FileLogger
Using Windows Initialization
Files

The Component Object Model


The 1unknown Object
Introduction to Dynamically Linked Libraries
Chapter Exercises
Summary

77
4 Introduction to the Peon Engine
77
Basic Engine Structure
79
Introduction to Peon
80
Introduction to Some Peon Components
82
Building Upon the Foundation
82
Managing State Information
83
Working on the First Timebox
85
Creating the New Instances of IApplicationState
86
Timebox Evaluation
86
Chapter Exercises
87
Summary

89
5 Graphics Programming Mathematics
89
The Cartesian Coordinate System
90
Fixed Function Geometry Pipeline
92
Introduction to Vectors
93
Common Vector Operations
95
Introduction to Matrices
95
The OpenGL Matrix Stacks
96
Identity Matrix
97
Matrix Addition and Subtraction
Contents

Matrix Multiplication 98
Coordinate Transformations 99
Scaling Transform 99
Translation Transform 99
Rotation Transform 100
Matrix Concatenation 102
Basic Camera/View Orientation 103
Projection Transformations 104
Create a Basic Camera 105
Gimbal Lock 106
:

Quaternions 107
Basic Quaternion Algorithm 108
Chapter Exercises 109
Summary 109

6 Creating an OpenGL Renderer 111


How Does OpenGL Operate? 112
OpenGL and Installable Client Drivers (ICDs) 112
Understanding the OpenGL Architecture 113
Defining the SceneRenderer 114
Loading the OpenGL Device Using SDL 116
Working with OpenGL Surfaces 118
Cathode Ray Tube Monitors and Phosphors 119
Clearing the Device 120
Flipping the Device 121
Unloading the Device 121
The OpenGL State Machine 122
Saving and Restoring State Information 122
Rendering Primitives 123
Rendering Vertices with the SceneRenderer 125
Contents ix

Texture Mapping 129


129
Creating an OpenGL Texture
133
Using the Texture Map
133
Using the SceneTexture
135
Rendering Text
135
OpenGL Display Lists
136
Storing the Font Characters
The SceneFont in Action 138
139
Printing Text
139
Cleaning Up
140
Rendering a Simple Cube
142
Moving the Cube
142
Rendering the Cube
143
Working with Fog
144
BasicFog Demo
Chapter Exercises
144
145
Summary

7 More OpenGL Techniques 147


147
Lighting and Materials
149
Defining Surface Normals
Adding Light Support to the SceneRende rer 150
152
Implementing Light Support in SceneRenderer
154
Sample Demonstration
154
Alpha-Blending and Transparencies
155
Sample Demonstration
Vertex Arrays 156

The OpenGL Extension Mechanism 158


160
Multitexturing
Contents

Working with the Texture Units 161


Chapter Exercises 162
Summary 163

8 Scene Geometry Management


165
The Depth Buffer
166
View Frustum Culling
166
Basic Scene Hierarchy Management
170
Sorting Rendering States 172
Animation Rendering 172
Introduction to the Peon Scene Graph 173
Scene Graph States
175
Scene Graph Passes
175
Scene Graph Traversal
176
Binary Space Partitioning Trees 176
Octree Data Structure
176
Building Your Octree 177
The Occluder Query
177
Occlusion Query Algorithm
179
Cleanup 180
Chapter Exercises 180
Summary 181

9 Graphics Timebox 183


Timebox Requirements
183
The LogoState
184
The MainMenustate
184
Loading Common Data 185
Rendering the Starfield 186
Contents

187
Rendering Text to the Player
187
Creating the Graphical User Interface
188
The ActiveState
188
Timebox Evaluation
189
Chapter Exercises
189
Summary

191
10 Working with Input Devices
191
Introduction to Input Using SDL
192
Using the Keyboard
193
Using the Mouse
195
Using the Joystick
195
Joystick Enumeration
196
Opening a Joystick
196
Processing Joystick Events
198
Cleaning up the Joystick
198
Adding Input Support to Peon
200
Chapter Exercises
200
Summary

201
Working With Sound
201
Sound Mechanics
202
Digitized Sound
202
Sound Layers
203
Introduction to SDL_Mixer
203
Working with Audio Music Data
206
Cleaning Up
206
Working with Audio Sound Effects Data
207
Sound Effect Playback
208
Cleaning Up
xii Contents

Introduction to OpenAL 208


Intializing the OpenAL Device Context 209
Loading Sound Effects 209
Working with the Source Object 210
Positioning the Listener Object 212
Playing the Sound 213
Stopping the Sound 213
Shutting Down the OpenAL Context 213
Playing Ogg-Vorbis Data with OpenAL 214
Playing the Ogg Buffer 216
Chapter Exercises 216
Summary 217

12 Input and Sound Timebox 219


Timebox Requirements 219
Required Input Events 220
Rotating the Player’s Ship 221
Activating the Player’s Engines 222
Using the AudioEngine 223
Loading Sounds 224
Playing Sounds 225
Unloading Sounds 225
Timebox Evaluation 226
Chapter Exercises 226
Summary 226

13 Collision Detection and Physics Techniques 227


Prioritize Speed 227
Axis-Aligned Bounding Box Detection 228
Bounding Sphere Collision Detection 230
Contents xiii

Plane Collisions
232
Collision of Plane versus AABB
232
Ray Collisions
233
Collision of Plane versus Ray
234
Implementing Physics
235
Using the neSimulator
237
Working with Geometry
238
Running the Simulation with Tokamak
238
Rendering the Geometry
239
Cleaning Up
240
Chapter Exercises
240
Summary

Introduction to Networking 241


241
Networking Basics
242
Peer-to-Peer
243
Client-Server
244
TCP versus UDP
245
DirectPlay and Winsock
246
SDL_Net
247
Starting a Basic Server
250
Starting a Basic Client
253
Sending and Receiving Data
Non-Blocking Sockets 254
254
Using SDLNet_CheckSockets
259
TCP/IP versus UDP (Part II)
Network Address Translation 260
261
Client-Server Prediction/Authentication
:
261
Dead-Reckoning
261
Chapter Exercises
262
Summary
xiv Contents

15 Networking Timebox 263


Introduction to ReplicaNet 263
Network Topology Design 264
;

Networking Timebox 264


Making Additions to Peon 265
Creating the NetStream Object 265
Working with Message Types 266
Updating Players 266
Session Hosting/Joining 267
Players Tend to Move Around 268
Players Want to Fire 268
Timebox Evaluation 268
Chapter Exercises 269
Summary 269

16 Introduction to Models 271


Model Generation 271
Updating the MeshFactory in Peon 272
Creating a 3DS Importer 273
Loading the 3DS Model Data :

276
Rendering the Model 277
Cleaning Up 279
Model Animation
279
The MD3 File Format
280
The AnimatedMeshFactory
284
Introduction to Collada 284
Chapter Exercises 285
Summary 285

17 Animation and Special Effects


287
Billboarding 287
Understanding the View Matrix (Recap) 288
Contents XV

288
Extracting the Vectors
291
Skyboxes (Environment Mapping)
294
Object Picking/Selection
298
Particle Systems
300
Updating the Emitter
301
Rendering the Emitter
302
Particle System II: Point Sprites
305
Billboard Animation
306
Loading New Frames
307
Updating Frames
308
Creating a Shockwave
309
Initializing the Shockwave
310
Updating the Shockwave
311
Rendering the Shockwave
312
Taking a Screen Shot
314
Chapter Exercises
315
Summary

18 Introduction to the OpenGL Shading Language (GLSL) 317


318
Some History of Shading Languages
319
Cg
319
The OpenGL Shading Language (GLSL)
320
The Vertex Processor
321
The Fragment Processor
321
GLSL Data Types
322
Shader Inputs and Outputs
322
Built-In Types
323
OpenGL Shading Language Syntax
325
Checking for Shader Support
327
Loading the Shader Source
328
Creating a Shader Program
329
The Shader InfoLog
Xvi Contents

Uniform and Attribute Variables 330


Rendering with Shaders 330
Shader Object Cleanup 331
Shader Validation Using GLSLvalidate 331
Chapter Exercises 332
Summary 333

19 Introduction to Scripting 535


Introduction to Scripting 335
Introduction to Lua 336
Using the Interpreter 338
A Simple Script
339
A Simple Script File
340
Introducing Luac 341
Lua Stack 341
Calling a Lua Function 342
Using Lua
to Position Objects 343
.
Updating the Object Position 344
Chapter Exercises 345
Summary 345

20 Polish Timebox 347


Timebox Goals 347
Adding Scripting Support 348
Adding Shader Support 349
Timebox Evaluation 350
Chapter Exercises 350
Summary 350

21 Finishing Tips and Tricks 351


Simple Suggestions 351
Game Play Testing 353
Contents

Installation Scripts 354


354
Using InnoSetup
356
Beta Testing or Quality Assurance Testing
357
User Instruction Manual
358
User Manual Checklist
359
Game Asset Compression/Encryption
359
Registration/Patch/Updating Mechanism
360
Final Things to Remember
361
Chapter Exercises
361
Summary

Setting Up the SDL and the Compiler 363


Appendix A
363
Installing SDL
363
Microsoft Visual Studio 6.0
364
Microsoft Visual Studio .NET 2003
364
Microsoft Visual Studio .NET 2005 (Beta 2)

Debugging Tools 365


Appendix B
365
OutputDebugString
366
Assert
366
gDEBugger
367
GLSL Validation Tool

ASCII Table 369


Appendix C

Windows Vista and OpenGL 371


Appendix D

About the CD-ROM 375


Appendix E
374
Required Software
374
System Requirements
374
Installation
374
Author Support
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The Project Gutenberg eBook of English
Poems, Volume 02 (of 2)
This ebook is for the use of anyone anywhere in the United States
and most other parts of the world at no cost and with almost no
restrictions whatsoever. You may copy it, give it away or re-use it
under the terms of the Project Gutenberg License included with this
ebook or online at www.gutenberg.org. If you are not located in the
United States, you will have to check the laws of the country where
you are located before using this eBook.

Title: English Poems, Volume 02 (of 2)

Author: Fernando Pessoa

Release date: August 11, 2021 [eBook #66040]

Language: English

Credits: Laura Natal Rodrigues at Free Literature (Images generously


made available by Biblioteca Nacional de Portugal.)

*** START OF THE PROJECT GUTENBERG EBOOK ENGLISH POEMS,


VOLUME 02 (OF 2) ***
ENGLISH
POEMS
BY

FERNANDO PESSOA
III
EPITHALAMIUM

LISBON

«OLISIPO», APARTADO 145

1921

III

EPITHALAMIUM

I
Set ope all shutters, that the day come in
Like a sea or a din!
Let not a nook of useless shade compel
Thoughts of the night, or tell
The mind's comparing that some things are sad,
For this day all are glad!
'Tis morn, 'tis open morn, the full sun is
Risen from out the abyss
Where last night lay beyond the unseen rim
Of the horizon dim.
Now is the bride awaking. Lo! she starts
To feel the day is home
Whose too-near night will put two different hearts
To beat as near as flesh can let them come.
Guess how she joys in her feared going, nor opes
Her eyes for fear of fearing at her joy.
Now is the pained arrival of all hopes.
With the half-thought she scarce knows how to toy.

Oh, let her wait a moment or a day


And prepare for the fray
For which her thoughts not ever quite prepare!
With the real day's arrival she's half wroth.
Though she wish what she wants, she yet doth stay.
Her dreams yet merged are
In the slow verge of sleep, which idly doth
The accurate hope of things remotely mar.

II
Part from the windows the small curtains set
Sight more than light to omit!
Look on the general fields, how bright they lie
Under the broad blue sky,
Cloudless, and the beginning of the heat
Does the sight half ill-treat!
The bride hath wakened. Lo! she feels her shaking
Heart better all her waking!
Her breasts are with fear's coldness inward clutched
And more felt on her grown,
That will by hands other than hers be touched
And will find lips sucking their budded crown.
Lo! the thought of the bridegroom's hands already
Feels her about where even her hands are shy,
And her thoughts shrink till they become unready.
She gathers up her body and still doth lie.
She vaguely lets her eyes feel opening.
In a fringed mist each thing
Looms, and the present day is truly clear
But to her sense of fear.
Like a hue, light lies on her lidded sight,
And she half hates the inevitable light.

III
Open the windows and the doors all wide
Lest aught of night abide,
Or, like a ship's trail in the sea, survive
What made it there to live!
She lies in bed half waiting that her wish
Grow bolder or more rich
To make her rise, or poorer, to oust fear,
And she rise as a common day were here.
That she would be a bride in bed with man
The parts where she is woman do insist
And send up messages that shame doth ban
From being dreamed but in a shapeless mist.
She opes her eyes, the ceiling sees above
Shutting the small alcove,
And thinks, till she must shut her eyes again,
Another ceiling she this night will know,
Another house, another bed, she lain
In a way she half guesses; so
She shuts her eyes to see not the room she
Soon will no longer see.

IV
Let the wide light come through the whole house now
Like a herald with brow
Garlanded round with roses and those leaves
That love for its love weaves!
Between her and the ceiling this day's ending
A man's weight will be bending.
Lo! with the thought her legs she twines, well knowing
A hand will part them then;
Fearing that entering in her, that allowing
That will make softness begin rude at pain.
If ye, glad sunbeams, are inhabited
By sprites or gnomes that dally with the day,
Whisper her, if she shrink that she'll be bled,
That love's large bower is doored in this small way.

V
Now will her grave of untorn maidenhood
Be dug in her small blood.
Assemble ye at that glad funeral
And weave her scarlet pall,
O pinings for the flesh of man that often
Did her secret hours soften
And take her willing and unwilling hand
Where pleasure starteth up.
Come forth, ye moted gnomes, unruly band,
That come so quick ye spill your brimming cup;
Ye that make youth young and flesh nice
And the glad spring and summer sun arise;
Ye by whose secret presence the trees grow
Green, and the flowers bud, and birds sing free,
When with the fury of a trembling glow
The bull climbs on the heifer mightily!

VI
Sing at her window, ye heard early wings
In whose song joy's self sings!
Buzz in her room along her loss of sleep,
O small flies, tumble and creep
Along the counterpane and on her fingers
In mating pairs. She lingers.
Along her joined-felt legs a prophecy
Creeps like an inward hand.
Look how she tarries! Tell her: fear not glee!
Come up! Awake! Dress for undressing! Stand!
Look how the sun is altogether all!
Life hums around her senses petalled close.
Come up! Come up! Pleasure must thee befall!
Joy to be plucked, O yet ungathered rose!

VII
Now is she risen. Look how she looks down,
After her slow down-slid night-gown,
On her unspotted while of nakedness
Save where the beast's difference from her white
frame
Hairily triangling black below doth shame
Her to-day's sight of it, till the caress
Of the chemise cover her body. Dress!
Stop not, sitting upon the bed's hard edge,
Stop not to wonder at by-and-bye, nor guess!
List to the rapid birds i'th' window ledge!
Up, up and washed! Lo! she is up half-gowned,
For she lacks hands to have power to button fit
The white symbolic wearing, and she's found
By her maids thus, that come to perfect it.

VIII
Look how over her seeing-them-not her maids
Smile at each other their same thought of her!
Already is she deflowered in others' thoughts.
With curious carefulness of inlocked braids,
With hands that in the sun minutely stir,
One works her hair into concerted knots.
Another buttons tight the gown; her hand,
Touching the body's warmth of life, doth band
Her thoughts with the rude bridegroom's hand to be.
The first then, on the veil placed mistily,
Lays on her head, her own head sideways leaning,
The garland soon to have no meaning.
The other, at her knees, makes the white shoon
Fit close the trembling feet, and her eyes see
The stockinged leg, road upwards to that boon
Where all this day centres its revelry.

IX

Now is she gowned completely, her face won


To a flush. Look how the sun
Shines hot and how the creeper, loosed, doth strain
To hit the heated pane!
She is all white, all she's awaiting him.
Her eyes are bright and dim.
Her hands are cold, her lips are dry, her heart
Pants like a pursued hart.
X

Now is she issued. List how all speech pines


Then bursts into a wave of speech again!
Now is she issued out to where the guests
Look on her daring not to look at them.
The hot sun outside shines.
A sweaty oiliness of hot life rests
On the day's face this hour.
A mad joy's pent in each warm thing's hushed power.

XI

Hang with festoons and wreaths and coronals


The corridors and halls!
Be there all round the sound of gay bells ringing!
Let there be echoing singing!
Pour out like a libation all your joy!
Shout, even ye children, little maid and boy
Whose belly yet unfurred yet whitely decks
A sexless thing of sex!
Shout out as if ye knew what joy this is
You clap at in such bliss!
XII

This is the month and this the day.


Ye must not stay.
Sally ye out and in warm clusters move
To where beyond the trees the belfry's height
Does in the blue wide heaven a message prove,
Somewhat calm, of delight.
Now flushed and whispering loud sally ye out
To church! The sun pours on the ordered rout,
And all their following eyes clasp round the bride:
They feel like hands her bosom and her side;
Like the inside of the vestment next her skin,
They round her round and fold each crevice in;
They lift her skirts up, as to tease or woo
The cleft hid thing below;
And this they think at her peeps in their ways
And in their glances plays.

XIII
No more, no more of church or feast, for these
Are outward to the day, like the green trees
That flank the road to church and the same road
Back from the church, under a higher sun trod.
These have no more part than a floor or wall
In the great day's true ceremonial.
The guests themselves, no less than they that wed,
Hold these as nought but corridors to bed.
So are all things, that between this and dark
Will be passed, a dim work
Of minutes, hours seen in a sleep, and dreamed
Untimed and wrongly deemed.
The bridal and the walk back and the feast
Are all for each a mist
Where he sees others through a blurred hot notion
Of drunk and veined emotion,
And a red race runs through his seeing and hearing,
A great carouse of dreams seen each on each,
Till their importunate careering
A stopped, half-hurting point of mad joy reach.

XIV
The bridegroom aches for the end of this and lusts
To know those paps in sucking gusts,
To put his first hand on that belly's hair
And feel for the lipped lair,
The fortress made but to be taken, for which
He feels the battering ram grow large and itch.
The trembling glad bride feels all the day hot
On that still cloistered spot
Where only her nightly maiden hand did feign
A pleasure's empty gain.
And, of the others, most will whisper at this,
Knowing the spurt it is;
And children yet, that watch with looking eyes,
Will now thrill to be wise
In flesh, and with big men and women act
The liquid tickling fact
For whose taste they'll in secret corners try
They scarce know what still dry.

XV
Even ye, now old, that to this come as to
Your past, your own joy throw
Into the cup, and with the younger drink
That which now makes you think
Of what love was when love was. (For not now
Your winter thoughts allow).
Drink with the hot day, the bride's sad joy and
The bridegroom's haste inreined,
The memory of that day when ye were young
And, with great paeans sung
Along the surface of the depths of you,
You paired and the night saw
The day come in and you did still pant close,
And still the half-fallen flesh distending rose.

XVI
No matter now or past or future. Be
Lovers' age in your glee!
Give all your thoughts to this great muscled day
That like a courser tears
The bit of Time, to make night come and say
The maiden mount now her first rider bears!
Flesh pinched, flesh bit, flesh sucked, flesh girt around,
Flesh crushed and ground,
These things inflame your thoughts and make ye dim
In what ye say or seem!
Rage out in naked glances till ye fright
Your ague of delight,
In glances seeming clothes and thoughts to hate
That fleshes separate!
Stretch out your limbs to the warm day outside,
To feel it while it bide!
For the strong sun, the hot ground, the green grass,
Each far lake's dazzling glass,
And each one's flushed thought of the night to be
Are all one joy-hot unity.

XVII
In a red bacchic surge of thoughts that beat
On the mad temples like an ire's amaze,
In a fury that hurts the eyes, and yet
Doth make all things clear with a blur around,
The whole group's soul like a glad drunkard sways
And bounds up from the ground!
Ay, though all these be common people heaping
To church, from church, the bridal keeping,
Yet all the satyrs and big pagan haunches
That in taut flesh delight and teats and paunches,
And whose course, trailing through the foliage, nears
The crouched nymph that half fears,
In invisible rush, behind, before
This decent group move, and with hot thoughts store
The passive souls round which their mesh they wind,
The while their rout, loud stumbling as if blind,
Makes the hilled earth wake echoing from her sleep
To the lust in their leap.

XVIII
Io! Io! There runs a juice of pleasure's rage
Through these frames' mesh,
That now do really ache to strip and wage
Upon each others' flesh
The war that fills the womb and puts milk in
The teats a man did win,
The battle fought with rage to join and fit
And not to hurt or hit!
Io! Io! Be drunken like the day and hour!
Shout, laugh and overpower
With clamour your own thoughts, lest they a breath
Utter of age or death!
Now is all absolute youth, and the small pains
That thrill the filled veins
Themselves are edged in a great tickling joy
That halts ever ere it cloy.
Put out of mind all things save flesh and giving
The male milk that makes living!
Rake out great peals of joy like grass from ground
In your o'ergrown soul found!
Make your great rut dispersedly rejoice
With laugh or voice,
As if all earth, hot sky and tremulous air
A mighty cymbal were!

XIX
Set the great Flemish hour aflame!
Your senses of all leisure maim!
Cast down with blows that joy even where they hurt
The hands that mock to avert!
All things pick up to bed that lead ye to
Be naked that ye woo!
Tear up, pluck up, like earth who treasure seek,
When the chest's ring doth peep,
The thoughts that cover thoughts of the acts of heat
This great day does intreat!
Now seem all hands pressing the paps as if
They meant them juice to give!
Now seem all things pairing on one another,
Hard flesh soft flesh to smother,
And hairy legs and buttocks balled to split
White legs mid which they shift.
Yet these mixed mere thoughts in each mind but speak
The day's push love to wreak,
The man's ache to have felt possession,
The woman's man to have on,
The abstract surge of life clearly to reach
The bodies' concrete beach.
Yet some work of this doth the real day don.
Now are skirts lifted in the servants' hall,
And the whored belly's stall
Ope to the horse that enters in a rush,
Half late, too near the gush.
And even now doth an elder guest emmesh
A flushed young girl in a dark nook apart,
And leads her slow to move his produced flesh.
Look how she likes with something in her heart
To feel her hand work the protruded dart!
XX

But these are thoughts or promises or but


Half the purpose of rut,
And this is lust thought-of or futureless
Or used but lust to ease.
Do ye the circle true of love pretend,
And, what Nature, intend!
Do ye actually ache
The horse of lust by reins of life to bend
And pair in love for love's creating sake!
Bellow! Roar! Stallions be or bulls that fret
On their seed's hole to get!
Surge for that carnal complement that will
Your flesh's young juice thrill
To the wet mortised joints at which you meet
The coming life to greet,
In the tilled womb that will bulge till it do
The plenteous curve of spheric earth renew!

XXI
And ye, that wed to-day, guess these instincts
Of the concerted group in hints
Yourselves from Nature naturally have,
And your good future brave!
Close lips, nude arms, felt breasts and organ mighty,
Do your joy's night work rightly!
Teach them these things, O day of pomp of heat!
Leave them in thoughts such as must make the feat
Of flesh inevitable and natural as
Pissing when wish doth press!
Let them cling, kiss and fit
Together with natural wit,
And let the night, coming, teach them that use
For youth is in abuse!
Let them repeat the link, and pour and pour
Their pleasure till they can no more!
Ay, let the night watch over their repeated
Coupling in darkness, till thought's self, o'erheated,
Do fret and trouble, and sleep come on hurt frames,
And, mouthing each one's names,
They in each other's arms dream still of love
And something of it prove!
And, if they wake, teach them to recommence,
For an hour was far hence;
Till their contacted flesh, in heat o'erblent
With joy, sleep sick, while, spent
The stars, the sky pale in the East and shiver
Where light the night doth sever,
And with clamour of joy and life's young din
The warm new day come in.
LISBON, 1913.
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