Topic 2 (Graphics)
Topic 2 (Graphics)
Objectives
1. Introduce the concept of multimedia and its role in
enhancing communication and interactivity.
2. Explore the essential elements that form the foundation of
multimedia, such as text, images, audio, video, and
animation.
3. Differentiate between various types of multimedia and their
unique characteristics.
4. Highlight the practical uses of multimedia across different
fields and industries.
5. Explain the stages of creating multimedia applications,
from initial planning to deployment and evaluation.
What is graphic
design?
Graphic Design- is the art or skills of
combining text and pictures in
advertisement, magazine, or books.
Graphic Design
Visual Rules/Principles
Elements
Graphic Design
Organization, and presentation
of information, developed
through a creative process for a
particular purpose.
The Elements of Graphic
Design
Lines
oAn Extension of a
point, elongated
mark, connection
between two points,
the effect of the
edge of an object.
Types of Lines
Real
ophysically exist and
are created
intentionally
Implied
oconnection between
elements without a
continuous mark.
SHAPE
ois a two-dimensional
element formed by
the enclosure of
dots and lines
Geometric
Shape
oRegular forms that
can be accurately
described using
mathematical
formulas.
Organic
Shapes
oOrganic shapes are
irregular, freeform
shapes that lack
precise, defined
edges.
Abstract
Shape
o Non-representational
forms that distill and
simplify visual
elements from reality
into essential
Form
o Is three-dimensional
and connects us more
fully to the way we see
objects in the natural
world
Space
o is described as the
distance around
and/or the area
between design
objects or elements.
Positive
Space
o the portion of an
image where visual
elements resides
Negative
Space
o is the rest of an
images, where no
visual content exist.
Color
o Color plays one of the biggest
roles in graphic design. It can
give emphasis, it can be used as
a mechanism of organization, it
can create impact and create a
specific look and feel in a piece
of graphic design work.
HUE
o The actual color itself, often
represented as a point on the
color wheel
Shade
o A darker version of a
color achieved by
adding black to the
original hue
Tint
o A lighter version of a
color created by adding
white to the original
hue.
Tone
o A color's intensity or
brightness, modified by
adding both black and
white to the original
hue.
Saturation
o The intensity or
vividness of a color. A
highly saturated color is
vibrant, while a
desaturated color
appears more muted.
Value
o Value is a spectrum
applied to a hue. The
color can have a dark
value or a light value
Texture