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Change Log

The GeeXLab Full Code Sample Pack documents the version history from 2016 to 2020, detailing updates, additions, and fixes across various OpenGL and Vulkan demos. Each version entry lists specific enhancements, such as new demos, folder reorganizations, and bug fixes. The document serves as a comprehensive log for users to track changes and improvements in the sample pack.

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0% found this document useful (0 votes)
6 views7 pages

Change Log

The GeeXLab Full Code Sample Pack documents the version history from 2016 to 2020, detailing updates, additions, and fixes across various OpenGL and Vulkan demos. Each version entry lists specific enhancements, such as new demos, folder reorganizations, and bug fixes. The document serves as a comprehensive log for users to track changes and improvements in the sample pack.

Uploaded by

dbnnxnyxdv
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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=============================

GeeXLab Full Code Sample Pack

Version history

https://geeks3d.com/geexlab
https://geeks3d.com/geexlab/fr/

Copyright (C) 2012-2020 Geeks3D


=============================

v3.8.1 - 20209.10.08
--------------------
! broken download link. New upload of
the current local version.

v3.8.0 - 2019.01.24
--------------------
! removed all shadertoy folders from gl-21/ and gl-32/
and put them in a new shadertoy/ folder.

v3.7.26 - 2018.11.23
--------------------
+ added gl-21/nvml/
+ added gl-32/imgui/primitives/
+ added OpenGL 1.1 demos in gl-11/triangle/

v3.7.25 - 2018.09.15
--------------------
+ added gl-32/vertex-buffer/
+ added gl-32/shadertoy-01/gl32-neon-lit-hexagons.xml

v3.7.24 - 2018.08.23
--------------------
+ added gl-32/shadertoy-01/gl32-puffy.xml
+ added gl-32/shadertoy-multipass/gl32-sh18-human-document/

v3.7.23 - 2018.07.06
--------------------
+ added gl-21/loops/
+ added gl-21/rings-of-cubes/
+ added vk/shadertoy/main03.xml (dual-3d-truchet-tiles Vulkanized version)
+ added gl-21/shadertoy-02/gl21-dual-3d-truchet-tiles/

v3.7.22 - 2018.06.11
--------------------
! updated gl-43/nv-shader-thread-group/
+ added gl-32/nvidia-physx-3/image-viewer/
! updated gl-21/imagemagick/
+ added gl-32/sqlite3/demo01-sqlite-master.xml
+ added misc/grid-2d/
+ added misc/imgui-lot-of-windows/
v3.7.21 - 2018.06.04
--------------------
+ added gl-21/joystick/
+ added gl-21/bullet-physics-nvidia-physx/
+ added learn/02-intermediate/09-bullet-physics/
+ added gl-21/Hello-framework/
+ added gl-21/anti-rebonds-clavier/
+ added gl-21/Hello_framework/
+ added gl-32/imgui/demo_list_clipping.xml
+ added gl-21/bullet-physics/
+ added gl-32/nvidia-physx-3/RigidBody/demo_box_fall_contact_reporting.xml

v3.7.20 - 2018.05.14
--------------------
+ added gl-32/wireframe-shader/

v3.7.19 - 2018.05.02
--------------------
+ added gl-21/fire-shader/
+ added gl-32/imgui/demo_colums_and_context_menus.xml

v3.7.18 - 2018.04.24
--------------------
+ added gl-32/heightmap-normal/
+ added gl-43/nv-conservative-rasterization/
+ added gl-43/nv-shader-thread-group/

v3.7.17 - 2018.04.19
--------------------
! updated gl-32/point-line-triangle-quad/ demos.
+ added gl-32/mesh-icosphere/ demo.

v3.7.16 - 2018.04.04
--------------------
+ added gl-21/shadertoy-02/added gl21-heeelix.xml

v3.7.15 - 2018.03.30
--------------------
* fixed gl-40/arb-tessellation-shader/demo_gl4_tessellation_quad.xml

v3.7.14 - 2018.03.25
--------------------
+ added gl-32/simple-lua-framework/
+ added gl-32/sqlite3/
+ added gl-32/imgui/demo_menu.xml

v3.7.13 - 2018.02.13
--------------------
! updated learn/02-intermediate/02-normal-mapping/main.xml
! updated learn/02-intermediate/01-phong-lighting/main.xml
! updated learn/01-basic/11-loading-3d-model/main.xml
+ added gl-32/imgui/demo_06.xml
+ added gl-32/texture-loading/demo04_exr.xml

v3.7.12 - 2018.01.14
--------------------
+ added gl-40/tessellation_demo/
+ added gles-31/tessellation/

v3.7.11 - 2018.01.04
--------------------
+ added gl-32/nvidia-physx-3/GRB/ demo.
+ updated gl-32/nvidia-physx-3/ existing demos.
* fixed geometry instancing demos in gl-32/geometry-instancing/.
! updated gl-32/gl-shadertoy-multipass/ladybug/ demo.
+ added gl-32/imgui/demo_gizmo.xml

v3.7.10 - 2017.11.30
--------------------
+ added gl-32/shadertoy-01/gl32-desert-canyon.xml
+ added gl-32/shadertoy-01/gl32-magma-rocks.xml
+ added gl-32/gl-shadertoy-multipass/ with two demos
+ added gl-21/shadertoy-02/gl21-tribute-to-marc-antoine-mathieu.xml
* fixed texture loading of gl-21/shadertoy-02/gl21-protoplanetary-disk.xml

v3.7.9 - 2017.11.29
--------------------
+ added gl-21/countdown/
+ added gl-21/lua-misc-tests/lua_func.xml

v3.7.8 - 2017.11.22
--------------------
+ added gl-21/imagemagick/
+ added gl-21/native_file_dialog/
+ added gl-21/gravitational-n-body/
+ added gl-21/cpu_mem_size_info/

v3.7.7 - 2017.11.10
--------------------
+ added gl-32/asus_aura_led_sdk/

v3.7.6 - 2017.10.31
--------------------
+ added gl-21/flow-fields/demo_v3/
+ added gl-21/flow-fields/demo_v2/
+ added gl-21/flow-fields/demo_v1/

v3.7.5 - 2017.10.28
--------------------
+ added gl-32/imgui/demo_05.xml
! updated / bugfixed gl-32/texture-loading/demo03.xml
v3.7.4 - 2017.10.26
--------------------
! gl-32/imgui/demo_04.xml with gh_imgui.updated color_edit_rgba()
in place of gh_imgui.slider_4f().

v3.7.3 - 2017.10.23
--------------------
+ added learn/02-intermediate/08-gear/
+ added gles-20/gear/
+ added gl-32/gear/
+ added gl-32/imgui/demo_04.xml

v3.7.2 - 2017.10.03
--------------------
+ added gl-32/imgui/demo_tabs.xml

v3.7.1 - 2017.09.29
--------------------
! updated gl-32/cpu_usage_win32_64/
+ added gl-32/imgui/test01.xml

v3.7.0 - 2017.09.28
--------------------
+ added gl-32/cpu_usage_win32_64/
+ added vk/imgui/ folder with two demos.
+ added gl-32/imgui/ folder with two demos.
+ added gl-21/imgui/ folder with two demos.
+ added 13-imgui-demo.xml and 14-imgui-demo.xml to vk/ folder.
+ added 02-triangle-of-death_v6.xml in vk/ folder.
+ added learning demopack in the learn/ folder.

v3.6.1 - 2017.09.13
--------------------
! updated Shadertoy demos in gl-21/shadertoy-multipass/
with mipmapping.
! updated Shadertoy demos in gl-21/rpi/shadertoy/
with mipmapping.
+ added simple_webcam_demo_win32.xml to gl-21/webcam/

v3.6.0 - 2017.09.05
--------------------
+ added OpenGL 3 shadertoy demos folder in gl-32/shadertoy-01/
* fixed few shadertoy demos with correct texture loading
(mipmaping enabled) in gl-21/shadertoy-02/
gl21-cellular-tiled-tunnel.xml, gl21-canyon-pass.xml,
gl21-voxel-corridor.xml.
+ added OpenGL 4 tessellation demo in gl-40/tessellation-pn-triangles/
+ added Vulkan tessellation demos in vk/
+ added gl-32/wavy_plane/

v3.5.9 - 2017.07.20
--------------------
! updated all Vulkan demos in vk/

v3.5.8 - 2017.06.17
--------------------
! updated Vulkan demos in vk/
+ added gl-21/live-coding/live-coding-03.xml
+ added gl-21/shadertoy-02/gl21-moebius-ants.xml
+ added gl-21/font-truetype/demo_v5.xml

v3.5.7 - 2017.05.12
--------------------
+ added gl-21/two-sided-lighthing/
+ added vk/10-postfx-01.xml and vk/10-postfx-02.xml
! updated Vulkan demos in vk/

v3.5.6 - 2017.04.01
--------------------
! updated gl-21/shadertoy-multipass/gl21-alien-corridor/ demo:
GLSL texture() replaced by texture2D().

v3.5.5 - 2017.03.30
--------------------
+ added VR demos in gl-32/vr/
+ added a demopack for Raspberry Pi: gl-21/rpi/shadertoy/
* fixed a bug in gl-21/shadertoy-multipass/_common/_frame_begin.lua
the elapsed_time was updated at the wrong place.
+ added vk/shadertoy/main02.xml
! updated Vulkan tools in vk/spirv/.
+ added gl-21/object-orientation-quaternion/
+ added gl-21/shadertoy-multipass/gl21-alien-corridor/ demo.

v3.5.4 - 2016.12.23
--------------------
+ added gl-21/shadertoy-multipass/gl21-rainforest/
demo.

v3.5.3 - 2016.12.19
--------------------
+ added Raspberry Pi OpenGL 2.1 weather station demo in
gl-21/rpi/sense_hat_python/weather_station_src/
+ added Raspberry Pi OpenGL 2.1 demo:
gl-21/rpi/rpi_rgb_matrix/demo06_rpi_gl21.xml

v3.5.2 - 2016.11.28
--------------------
+ updated Raspberry Pi OpenGL 2.1 demos in gl-21/rpi/rpi_rgb_matrix/
and in gl-21/rpi/sense_hat_python/

v3.5.1 - 2016.11.25
--------------------
+ added gl-21/shadertoy-multipass/gl21-easy-read-neon-clock/
v3.5.0 - 2016.11.24
--------------------
+ added Raspberry Pi OpenGL 2.1 demos in gl-21/rpi/
+ added gl-21/shadertoy-multipass/
! updated glslangValidator_x64.exe in vk/spirv/
with version 1.0.33.
! added glslangValidator_x32.exe version 1.0.33
in vk/spirv/

v3.4.1 - 2016.11.22
--------------------
+ added gl-32/logitech_led_sdk/mouse_demo01.xml
+ updated keyboard demos in gl-32/logitech_led_sdk/

v3.4.0 - 2016.11.07
--------------------
+ added gl-21/shadertoy-02/gl21-cellular-tiled-tunnel.xml
+ added gl-21/shadertoy-02/gl21-combustible-voronoi.xml
+ added gl-32/logitech_led_sdk/
+ added gl-32/texture-loading/
+ added gl-32/picking-raycasting/
! updated glslangValidator.exe in vk/spirv/

v3.3.0 - 2016.06.19
--------------------
+ added gl-32/render-target-2d-array/
+ added gl-21/shadertoy-02/gl21-steel_lattice.xml
+ added gl-21/shadertoy-02/gl21-2tweet-water-caustic.xml

v3.2.1 - 2016.06.01
--------------------
! updated all vk/normal-mapping/ demos with new kx framework.
! updated vk/shadertoy/ demo with new kx framework.
! updated all gl-32/voxelize/ demos with new kx framework.
! updated all gl-21/shadertoy-02/ demos with new kx framework.

v3.2.0 - 2016.05.31
--------------------
+ added gl-32/voxelize/ demos.
+ added gl-32/loader-object-obj/demo_sponza.xml
+ added gl-21/audio/audio_03.xml
+ added gl-21/shadertoy-02/gl21-voxel-corridor.xml
+ added vk/normal-mapping/
+ added vk/shadertoy/
! updated glslangValidator.exe in vk/spirv/

v3.1.0 - 2016.05.11
--------------------
+ added vk/01-clear-buffer-multiple-windows.xml and
vk/02-triangle-of-death-multiple-windows.xml. Only tested
on Windows.
! PhysX 3 demos (gl-32/nvidia-physx-3/) updated.
! all Direct3D 12 demos have been updated to use gh_gpu_buffer
module.
. minor updates.

v3.0.1 - 2016.04.18
--------------------
! set gpu_index to 0 in vk/03-textured_quad_v1.xml

v3.0.0 - 2016.04.14
--------------------
+ added Vulkan demos in vk/
+ added gl-32/point-line-triangle/
+ added gl-32/font-truetype/
+ added gl-21/font-truetype/
+ added True Type front demo in d3d12/
+ added PyOpenGL demos in gl-21/pyopengl/
+ added vertex pool + Python demo in PyOpenGL demos
in gl-21/vertex-pool-python/
. first release of the new code sample pack.

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