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Computer Graphics April 2021

This document is an examination paper for the B.Sc Computer Science degree, specifically for the Computer Graphics course in April 2021. It consists of three parts: Part A with ten short-answer questions, Part B with six longer-answer questions, and Part C with two detailed questions. The total marks for the exam are 80, with a time limit of 3 hours.

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0% found this document useful (0 votes)
19 views2 pages

Computer Graphics April 2021

This document is an examination paper for the B.Sc Computer Science degree, specifically for the Computer Graphics course in April 2021. It consists of three parts: Part A with ten short-answer questions, Part B with six longer-answer questions, and Part C with two detailed questions. The total marks for the exam are 80, with a time limit of 3 hours.

Uploaded by

Avin Vinod
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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21101366

QP CODE: 21101366 Reg No : .....................

Name : .....................

B.Sc DEGREE (CBCS) EXAMINATION, APRIL 2021


Sixth Semester
B.Sc Computer Science Model III
CORE - CC6CRT06 - COMPUTER GRAPHICS
2017 Admission Onwards
1D7938B7
Time: 3 Hours Max. Marks : 80
Part A
Answer any ten questions.
Each question carries 2 marks.

1. Define non-emissive displays with example.

2. Define run-length encoding.

3. Expand PHIGS.

4. What do you mean by scan conversion?

5. Differentiate serif and sand serif fonts. Give examples.

6. Define 2D translation.

7. Define the terms window and viewport.

8. What is a region code ? How it is assigned?

9. Write about polygon surfaces.

10. What is ray casting method?

11. What is generation in between frames in animation?

12. What is scene description in animation?


(10×2=20)
Part B
Answer any six questions.
Each question carries 5 marks.

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13. Explain Raster Scan display.

14. Explain any five input devices.

15. What are the different coordinate representations?

16. What is the initial decision parameter of Midpoint Circle generating algorithm. Derive it.

17. Explain on reflection of a 2D object.

18. Write short on interactive picture construction techniques.

19. Write about sweep representation of 3 dimensional objects.

20. What is quadtree representation?

21. Explain motion specification in animation.


(6×5=30)
Part C
Answer any two questions.
Each question carries 15 marks.

22. Explain working of CRT.

23. Explain Bresenham’s line algorithm.

24. What is meant by composite transformation ? Explain how consecutive transformations


can be combined.

25. Explain different three dimensional display methods in detail.


(2×15=30)

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