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Embedded Systems

The document outlines the design process for embedded systems, including requirement analysis, system architecture, component selection, and testing. It distinguishes embedded systems from general-purpose systems, defines ADC and DAC converters, and explains interfacing in microcontrollers. Additionally, it discusses the dining philosopher's problem, device driver architecture, emulators, debugging, locators, interrupts in ARM processors, and key components of an ARM processor.
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0% found this document useful (0 votes)
19 views6 pages

Embedded Systems

The document outlines the design process for embedded systems, including requirement analysis, system architecture, component selection, and testing. It distinguishes embedded systems from general-purpose systems, defines ADC and DAC converters, and explains interfacing in microcontrollers. Additionally, it discusses the dining philosopher's problem, device driver architecture, emulators, debugging, locators, interrupts in ARM processors, and key components of an ARM processor.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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EMBEDDED SYSTEMS

AAT-II
-Samyuktha Kanugula
21951A6248

1) Discuss the specifications for an embedded system design


process.
• Requirement Analysis: Identify system goals, constraints, and
environmental conditions.
• System Architecture: Define hardware (processor, memory,
sensors) and software structure (RTOS, middleware).
• Component Selection: Choose microcontroller, sensors,
actuators, and communication interfaces based on design goals.
• Hardware Design: Create schematics, PCB layout, and ensure
hardware-software integration.
• Software Development: Develop firmware, drivers, and
application software.
• Integration and Testing: Integrate components, test for
functionality, reliability, and performance.
• Optimization: Refine for power, speed, size, and cost-efficiency.
• Documentation and Deployment: Provide technical documents
and implement the system in the target environment.

2) Distinguish between embedded systems and general-purpose


systems.
General-Purpose
Aspect Embedded Systems
Systems

Designed for specific Designed for


Purpose
tasks multitasking

Optimized for the Balances multiple task


Performance
specific task efficiency

Hardware and Tightly coupled for Independent and


Software efficiency modular

Optimized and
Resource Usage Flexible and extensive
minimal

Washing machines, PCs, smartphones,


Examples
ATMs tablets

3) Define ADC and DAC converters.


• ADC (Analog-to-Digital Converter):
o Converts continuous analog signals into digital data.
o Example: Capturing audio signals for digital processing.
• DAC (Digital-to-Analog Converter):
o Converts digital data into continuous analog signals.
o Example: Digital music files played through speakers.

4) Define interfacing in microcontrollers.


• Interfacing:
o The connection and communication setup between a
microcontroller and external devices like sensors, displays,
or motors.
• Examples:
o Analog Interfacing: Using ADC to connect analog sensors.
o Digital Interfacing: Controlling LEDs or buttons.
o Communication Interfaces: I2C, SPI, UART for data
transfer.

5) Examine the dining philosopher’s problem in the process


synchronization context.
• Problem: Philosophers require two shared forks to eat, risking
deadlock, starvation, and resource contention.
• Challenges:
o Mutual exclusion.
o Avoidance of deadlock and starvation.
• Solutions:
o Semaphore Approach: Use semaphores for each fork to
regulate access.
o Resource Ordering: Allocate forks in a predefined order to
prevent circular waiting.
o Waiter Algorithm: A central controller ensures safe
allocation of resources.

6) Explain the architecture of a device driver with a neat block


diagram along with applications of device drivers.
• Device Driver Architecture:
1. Hardware Interface: Direct interaction with hardware.
2. Driver Core: Contains logic for hardware control, interrupt
handling, and I/O operations.
3. OS Interface Layer: Connects the driver to the operating
system.
4. User Space Interface: Provides APIs for user applications.
• Applications:
o Communication with peripherals like printers, keyboards,
and storage devices.
o Used in embedded systems to control hardware
components.

7) Write brief notes on the Emulators and Debugging.


• Emulators:
o Simulate target hardware on a different system for testing
and development.
o Example: QEMU for virtual ARM devices.
• Debugging:
o Process of identifying and resolving software bugs.
o Tools include GDB, IDEs, and oscilloscopes for testing code
and hardware interactions.
8) Define locators of embedded systems.
• Locators:
o Tools used during the linking process to map logical
addresses to physical memory locations in embedded
systems.
o Ensure proper allocation of code and data within the
memory constraints of the system.

9) Describe the concept of interrupts in ARM processors.


• Interrupts:
o Mechanisms for temporarily halting normal program
execution to handle priority events.
• Types:
o FIQ (Fast Interrupt Request): High-priority, fast-response
interrupt.
o IRQ (Interrupt Request): Lower priority than FIQ, used for
routine tasks.
• Steps:
1. Save the current state.
2. Execute the Interrupt Service Routine (ISR).
3. Restore the state and resume execution.

10) Describe the key components of an ARM processor, including


the ALU, registers, and pipeline architecture.
• ALU (Arithmetic Logic Unit): Performs arithmetic operations
(addition, subtraction) and logic operations (AND, OR).
• Registers:
o General-purpose registers for data storage during
computation.
o Special-purpose registers like the Program Counter (PC)
for tracking execution flow and CPSR for status flags.
• Pipeline Architecture:
o Divides instruction execution into stages (Fetch, Decode,
Execute).
o Enables simultaneous processing of instructions for
improved performance.

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