Nodejs_Seminar_Report
Nodejs_Seminar_Report
1.0 Abstract
This report explores Node.js, a JavaScript runtime built on the V8 engine, enabling
JavaScript to function server-side.
We delve into its history, core concepts like servers, IP addresses, V8, and global objects,
and foundational topics such as modules and synchronous vs asynchronous behavior.
Further, we examine libuv, event loops, and the thread pool, as well as client-server
architectures, protocols, and the differences between sockets and WebSockets.
2.0 Introduction
- **Node.js**: A runtime that executes JavaScript code outside a browser, enabling server-
side development.
- **V8 Engine**: Chrome’s open-source high-performance JavaScript engine that compiles
JavaScript to machine code.
- **Global Objects**: Built-in objects like `__dirname`, `__filename`, and `process` available
across Node.js.
- **Module Export and Require**: Allows reusability and modular code organization
through `module.exports` and `require()`.
- **libuv**: A library supporting asynchronous I/O operations in Node.js, managing the
event loop and thread pool.
- **Thread Pool**: Enables handling of blocking operations by assigning them to worker
threads managed by libuv.
- **Crypto Module**: Provides cryptographic functionalities, including hashing, encryption,
and decryption.
Node.js is widely used in web applications, real-time chat applications, API services, and IoT
solutions due to its efficiency in handling asynchronous tasks.
Future developments may expand its use in distributed server architectures, advanced real-
time applications, and high-performance systems.
Node.js, combined with V8, libuv, and its event-driven architecture, forms a powerful toolkit
for scalable, high-performance server applications.
Its non-blocking model, rich standard library, and active ecosystem make it a preferred
choice for modern, real-time applications.
6. **Client-Server Architecture**
- Basics of protocol, distributed architecture, and comparison of sockets vs WebSockets.