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Localqw6 Client Scripst by Omer

The document is a Lua script for a Roblox game that creates a GUI with four buttons: MUSIC, HINT, NUKER - MEGA, and REALM. Each button triggers specific actions, such as playing a sound, displaying hints to players, changing model colors, and altering the game environment. The script includes animations, UI customization, and effects that impact all players in the game.

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jenskamp10
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© © All Rights Reserved
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0% found this document useful (0 votes)
69 views4 pages

Localqw6 Client Scripst by Omer

The document is a Lua script for a Roblox game that creates a GUI with four buttons: MUSIC, HINT, NUKER - MEGA, and REALM. Each button triggers specific actions, such as playing a sound, displaying hints to players, changing model colors, and altering the game environment. The script includes animations, UI customization, and effects that impact all players in the game.

Uploaded by

jenskamp10
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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local ScreenGui = Instance.

new("ScreenGui")
local MainFrame = Instance.new("Frame")
local UICorner = Instance.new("UICorner")
local UIStroke = Instance.new("UIStroke")

ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ResetOnSpawn = false

MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
MainFrame.Position = UDim2.new(0.2, 0, 0.2, 0)
MainFrame.Size = UDim2.new(0, 300, 0, 300) -- Increased height to fit buttons
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.BackgroundTransparency = 0.2

UICorner.Parent = MainFrame
UICorner.CornerRadius = UDim.new(0, 15)

UIStroke.Parent = MainFrame
UIStroke.Thickness = 2
UIStroke.Color = Color3.fromRGB(255, 255, 255)

-- Açılış Animasyonu
MainFrame.Size = UDim2.new(0, 0, 0, 0)
MainFrame.Position = UDim2.new(0.4, 0, 0.4, 0)

game:GetService("TweenService"):Create(MainFrame, TweenInfo.new(0.5,
Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
Size = UDim2.new(0, 300, 0, 300),
Position = UDim2.new(0.2, 0, 0.2, 0)
}):Play()

-- Button 1: MUSIC
local MusicButton = Instance.new("TextButton")
MusicButton.Parent = MainFrame
MusicButton.Size = UDim2.new(0, 250, 0, 40)
MusicButton.Position = UDim2.new(0, 25, 0, 50) -- Adjusted for position
MusicButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
MusicButton.Text = "MUSIC"
MusicButton.TextColor3 = Color3.fromRGB(255, 255, 255)
MusicButton.TextSize = 20

MusicButton.MouseButton1Click:Connect(function()
local sound = Instance.new("Sound")
sound.SoundId = "rbxassetid://15689451063"
sound.Volume = 888888
sound.Pitch = 0.50
sound.Parent = game.Workspace
sound:Play()
end)

-- Button 2: HINT
local HintButton = Instance.new("TextButton")
HintButton.Parent = MainFrame
HintButton.Size = UDim2.new(0, 250, 0, 40)
HintButton.Position = UDim2.new(0, 25, 0, 100) -- Adjusted for position
HintButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
HintButton.Text = "HINT"
HintButton.TextColor3 = Color3.fromRGB(255, 255, 255)
HintButton.TextSize = 20

HintButton.MouseButton1Click:Connect(function()
local hintMessage = "XXXOMER12345678 GOT HACKED THE GAME LMAO XDD 🤑✋"

-- Create the hint message for all players


for _, player in pairs(game.Players:GetPlayers()) do
local hint = Instance.new("TextLabel")
hint.Parent = player.PlayerGui:WaitForChild("ScreenGui")
hint.Size = UDim2.new(0, 500, 0, 50)
hint.Position = UDim2.new(0.5, -250, 0, 10)
hint.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
hint.TextColor3 = Color3.fromRGB(255, 255, 255)
hint.Text = hintMessage
hint.TextSize = 20
hint.TextAlign = Enum.TextAlign.Center
end

wait(6)

local nextHint = "NOOB YOUR 😭GAME NUKER BOAM LOL F++KCK. LUBA FUKA 😭 "

-- Update the hint for all players


for _, player in pairs(game.Players:GetPlayers()) do
local hint = Instance.new("TextLabel")
hint.Parent = player.PlayerGui:WaitForChild("ScreenGui")
hint.Size = UDim2.new(0, 500, 0, 50)
hint.Position = UDim2.new(0.5, -250, 0, 10)
hint.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
hint.TextColor3 = Color3.fromRGB(255, 255, 255)
hint.Text = nextHint
hint.TextSize = 20
hint.TextAlign = Enum.TextAlign.Center
end
end)

-- Button 3: NUKER - MEGA


local NukeButton = Instance.new("TextButton")
NukeButton.Parent = MainFrame
NukeButton.Size = UDim2.new(0, 250, 0, 40)
NukeButton.Position = UDim2.new(0, 25, 0, 150) -- Adjusted for position
NukeButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
NukeButton.Text = "NUKER - MEGA"
NukeButton.TextColor3 = Color3.fromRGB(255, 255, 255)
NukeButton.TextSize = 20

NukeButton.MouseButton1Click:Connect(function()
-- Change all models to red color
for _, model in pairs(workspace:GetChildren()) do
if model:IsA("Model") then
for _, part in pairs(model:GetChildren()) do
if part:IsA("BasePart") then
part.Color = Color3.fromRGB(255, 0, 0)
end
end
end
end
-- Set the entire map to X-ray (X-Ray effect)
local camera = workspace.CurrentCamera
camera.CameraType = Enum.CameraType.Scriptable
camera.CFrame = CFrame.new(Vector3.new(0, 50, 0)) -- Change the camera to
create an "X-ray" effect

-- Create a strong, flashing, glowing effect


local part = Instance.new("Part")
part.Size = Vector3.new(100, 100, 100)
part.Position = Vector3.new(0, 50, 0)
part.Anchored = true
part.Material = Enum.Material.Neon
part.Color = Color3.fromRGB(255, 0, 0)
part.Parent = workspace
part.Touched:Connect(function()
-- Explosion effect when touched
local explosion = Instance.new("Explosion")
explosion.Position = part.Position
explosion.Parent = workspace
end)

-- Display a message on screen


local message = Instance.new("TextLabel")
message.Parent = ScreenGui
message.Size = UDim2.new(0, 500, 0, 50)
message.Position = UDim2.new(0.5, -250, 0.5, -25)
message.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
message.TextColor3 = Color3.fromRGB(255, 255, 255)
message.Text = "NOOBER LOLLL FUC+ YOUR MOM"
message.TextSize = 20
message.TextAlign = Enum.TextAlign.Center

wait(6)

😭
message.Text = "MANGO PANGO LUPBO FUK O "

-- Create huge explosion and player effects (spinning, fire, etc)


for _, player in pairs(game.Players:GetPlayers()) do
local char = player.Character
if char then
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid.PlatformStand = true
humanoid.Health = 0 -- Kill players in the game
end
end
end
end)

-- Button 4: REALM
local RealmButton = Instance.new("TextButton")
RealmButton.Parent = MainFrame
RealmButton.Size = UDim2.new(0, 250, 0, 40)
RealmButton.Position = UDim2.new(0, 25, 0, 200) -- Adjusted for position
RealmButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
RealmButton.Text = "REALM"
RealmButton.TextColor3 = Color3.fromRGB(255, 255, 255)
RealmButton.TextSize = 20
RealmButton.MouseButton1Click:Connect(function()
-- Remove all models and create a large ground layer
for _, model in pairs(workspace:GetChildren()) do
if model:IsA("Model") then
model:Destroy()
end
end

local groundLayer = Instance.new("Part")


groundLayer.Size = Vector3.new(5000, 1, 5000)
groundLayer.Position = Vector3.new(0, -5, 0)
groundLayer.Anchored = true
groundLayer.Color = Color3.fromRGB(100, 100, 100)
groundLayergroundLayer.Parent = workspace

-- Add a new skybox effect to the game


local skybox = Instance.new("Sky")
skybox.SkyboxBk = "rbxassetid://122356091817894"
skybox.SkyboxDn = "rbxassetid://122356091817894"
skybox.SkyboxFt = "rbxassetid://122356091817894"
skybox.SkyboxLf = "rbxassetid://122356091817894"
skybox.SkyboxRt = "rbxassetid://122356091817894"
skybox.SkyboxUp = "rbxassetid://122356091817894"
skybox.Parent = game.Lighting

-- Display a full-screen message to all players


local fullScreenMessage = Instance.new("TextLabel")
fullScreenMessage.Parent =
game.Players.LocalPlayer.PlayerGui:WaitForChild("ScreenGui")
fullScreenMessage.Size = UDim2.new(1, 0, 1, 0)
fullScreenMessage.Position = UDim2.new(0, 0, 0, 0)
fullScreenMessage.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
fullScreenMessage.TextColor3 = Color3.fromRGB(255, 255, 255)
fullScreenMessage.Text = "VOID REALM ACTIVATED. PREPARE FOR IMPACT!"
fullScreenMessage.TextSize = 40
fullScreenMessage.TextAlign = Enum.TextAlign.Center
fullScreenMessage.TextWrapped = true
end)

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