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Firebase App

This document provides a step-by-step guide on how to retrieve the device token using Firebase Cloud Messaging in a Flutter application. It covers installing necessary dependencies, initializing Firebase, creating a service to get the device token, and sending it to a backend server. The instructions are designed for users with minimal development experience and include code snippets for implementation.

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saoudsimohamed2
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0% found this document useful (0 votes)
18 views5 pages

Firebase App

This document provides a step-by-step guide on how to retrieve the device token using Firebase Cloud Messaging in a Flutter application. It covers installing necessary dependencies, initializing Firebase, creating a service to get the device token, and sending it to a backend server. The instructions are designed for users with minimal development experience and include code snippets for implementation.

Uploaded by

saoudsimohamed2
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as ODT, PDF, TXT or read online on Scribd
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i don't know how to do this "Retrieve the device token using

FirebaseMessaging.instance.getToken(). " i'm not a developer and i'm using flutter through
cmd
ChatGPT a dit :

ChatGPT
No problem! I can guide you through the process step by step, even if you're using Flutter
through the command line.
Here’s how you can retrieve the device token in your Flutter app using Firebase Cloud
Messaging (FCM) without needing deep development knowledge:

1. Install Firebase for Flutter


If you haven't already set up Firebase in your Flutter project, follow these steps:
1. Open your Flutter project in the terminal (command line): Navigate to the folder
where your Flutter project is located. Use the following command:
bash
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cd path/to/your/flutter/project
2. Install required dependencies: In your project’s root directory, open the
pubspec.yaml file and add these dependencies:
yaml
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dependencies:
firebase_core: ^1.10.0
firebase_messaging: ^14.0.0
3. Run flutter pub get to install the new packages:
bash
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flutter pub get
4. Set up Firebase: If you haven't set up Firebase for your app, you need to create a
Firebase project and register your Flutter app. Here's how to do it:
o Go to Firebase Console.

o Create a new project or use an existing one.

o For Android: Download the google-services.json and place it in your


Flutter project under android/app/.

o For iOS: Download the GoogleService-Info.plist and place it in the


ios/Runner folder.

5. Initialize Firebase: In your lib/main.dart file, initialize Firebase:


dart
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import 'package:flutter/material.dart';
import 'package:firebase_core/firebase_core.dart';
import 'push_notification_service.dart'; // We’ll create this class
shortly
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await Firebase.initializeApp();
runApp(MyApp());
}

class MyApp extends StatelessWidget {


@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Push Notifications',
home: HomeScreen(),
);
}
}

class HomeScreen extends StatelessWidget {


@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text("Push Notifications")),
body: Center(child: Text('Device token will appear here')),
);
}
}

2. Add Firebase Messaging and Get the Device Token


Now we’ll write the logic to get the device token. In the same lib/main.dart, create a new
service that will handle push notifications:
1. Create a new Dart file (push_notification_service.dart): In the lib directory,
create a file named push_notification_service.dart and add the following code
to handle getting the device token:
dart
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import 'package:firebase_messaging/firebase_messaging.dart';

class PushNotificationService {
FirebaseMessaging messaging = FirebaseMessaging.instance;

// This function will get the device token


Future<void> getDeviceToken() async {
// Get the device token
String? token = await messaging.getToken();

if (token != null) {
print("Device Token: $token");
// You can now send this token to your server or store it as
needed
} else {
print("Failed to get device token");
}
}
}
2. Use the service to get the token: Now, modify the HomeScreen widget in main.dart
to call this service and display the device token:
dart
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import 'package:flutter/material.dart';
import 'package:firebase_core/firebase_core.dart';
import 'push_notification_service.dart'; // Import the service we
created

void main() async {


WidgetsFlutterBinding.ensureInitialized();
await Firebase.initializeApp();
runApp(MyApp());
}

class MyApp extends StatelessWidget {


@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Push Notifications',
home: HomeScreen(),
);
}
}

class HomeScreen extends StatefulWidget {


@override
_HomeScreenState createState() => _HomeScreenState();
}

class _HomeScreenState extends State<HomeScreen> {


String deviceToken = "Fetching token...";

@override
void initState() {
super.initState();
// Get device token when the screen is initialized
PushNotificationService().getDeviceToken().then((_) {
setState(() {
deviceToken = "Device Token: $
{PushNotificationService().messaging.getToken()}";
});
});
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text("Push Notifications")),
body: Center(child: Text(deviceToken)),
);
}
}
3. Run the app: Once everything is set up, run your app using this command in the
terminal:
bash
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flutter run

3. Check the Device Token


Once the app is running, the device token will be printed in the terminal. You'll see something
like this:
kotlin
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Device Token: fVJ7b2Dg8Uk:APA91bF4d3TLdjmT6-J7.... (this is your unique
device token)
You can now copy this token and send it to your backend server or use it for push
notifications.

4. Sending Device Token to the Backend


If you want to send the token to your Laravel backend, use an HTTP request to send the token
to your API. This can be done using the http package in Flutter. Here's how:

1. Add the http package to your pubspec.yaml:


yaml
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dependencies:
http: ^0.14.0
2. Then, modify the PushNotificationService to send the token to your server:
dart
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import 'package:http/http.dart' as http;

class PushNotificationService {
FirebaseMessaging messaging = FirebaseMessaging.instance;

Future<void> getDeviceToken() async {


String? token = await messaging.getToken();
if (token != null) {
print("Device Token: $token");
sendDeviceTokenToServer(token);
} else {
print("Failed to get device token");
}
}

// Send the device token to your backend


Future<void> sendDeviceTokenToServer(String token) async {
final url = 'https://your-api-url.com/api/v10/store-device-
token';

final response = await http.post(


Uri.parse(url),
body: {
'device_token': token,
},
);

if (response.statusCode == 200) {
print("Device token sent successfully");
} else {
print("Failed to send device token");
}
}
}

Conclusion:
1. You installed the required dependencies for Firebase in your Flutter project.
2. You created a PushNotificationService class to handle getting the device token.

3. You added functionality to send the device token to your backend API.
By following these steps, you should be able to retrieve the device token and send it to your
Laravel backend.

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