CH 6
CH 6
Each activity engages different parts of the body and may require
unique skills or levels of fitness.
Fitness Test – SAI
Khelo India Fitness
Test in school:
2. Measure Weight:
Step on the scale without shoes or heavy clothes. Record weight.
Scoring:
BMI = Weight (kg) / (Height (m) x Height (m))
Higher BMI means more body fat.
Flamingo Balance Test
Purpose: To test balance and strength.
Steps:
Steps:
BMI,
50mt Speed test
Purpose: To measure speed and acceleration.
Steps:
Steps:
Scoring: Record the time taken to complete the 600 meters (run or walk).
Sit & Reach flexibility test
Steps:
1. Sit on the floor with your legs straight and shoes off.
2. Place your feet flat against the Sit and Reach box.
3. Keep your knees straight and pressed flat on the floor.
4. Reach forward with both hands as far as you can, keeping your hands level.
5. Hold the position for 1-2 seconds, then the tester will measure how far you reached.
Steps:1. Lie on your back with your knees bent and hands
at your sides.
Step 2. Lift your upper body up smoothly, keeping your
arms in place, until your shoulders are about 6 inches off
the ground.
Step 3 . Lower your body back down until your shoulder
blades touch the floor.
Steps:1. For boys: Start by lying face down with your hands on the
ground, and your toes touching the floor. Keep your body straight,
with arms shoulder-width apart.
For girls: Do the same thing, but with your knees on the ground.
4. After the test, sit down and have your pulse (heart
rate) checked 1 to 1.5 minutes after finishing.
Scoring:Use this formula to calculate your score:
Computing Basal Metabolic Rate (BMR)
Purpose: To calculate the number of calories your
body needs to maintain basic functions like breathing
and digestion while at rest.
Steps:
Steps:
1. Sit on the chair with your back straight and feet flat on the
floor, holding the dumbbell in your dominant hand.
2. When the command “Go” is given, curl your arm up and then
return it to the starting position.
3. Keep doing this as many times as you can in 30 seconds.
Steps:
1. Sit on the chair with one foot flat on the floor and
the other leg straight out in front of you.
2. Reach forward and try to touch your toe with your
hands.
3. Hold the position for 2 seconds.
Steps:
1. Stand and place one hand over your shoulder and the
other behind your back.
2. Try to touch or overlap your fingers behind your back.⁶
Steps:
Steps:
Test Area: A mat area 15 feet long and 2 feet wide, divided into 10
sections of 18 inches each.
Stunts:
1. Front Roll
2. Back Roll
3. Jumping Half-Turns
4. Jumping Full-Turns
Procedure:
1. Front Roll: Perform two front rolls without crossing the boundaries. Each roll is worth 5
points; deductions apply for errors.
2. Back Roll: Perform two back rolls in the marked area, similar to front roll scoring.
3. Jumping Half-Turns: Jump alternately from line to line with half turns, aiming for accuracy.
Perfect performance earns 10 points.
4. Jumping Full-Turns: Perform full-body turns while jumping across sections of the mat,
keeping balance. Perfect performance earns 10 points.
Scoring: Points are awarded based on the correct execution of each stunt. Deductions apply for
mistakes such as overstepping or incorrect turns.