GRASP Design Principles For Better Software Design
GRASP Design Principles For Better Software Design
Design
Introduction
Creating maintainable, scalable, and reusable software
systems is at the core of successful software development.
To achieve these goals, understanding and applying the
right set of design principles is essential. In object-oriented
Designing (OOAD), the GRASP principles provide valuable
guidance to help you design better software systems.
Information Expert
The Information Expert principle states that
responsibilities should be assigned to the class with the
most knowledge or information required to fulfill the
responsibility. This principle promotes encapsulation and
ensures that each class is responsible for managing its data
and behavior.
Low Coupling
Low Coupling involves minimizing dependencies between
classes to reduce the impact of changes and improve
maintainability. This principle encourages independent
and modular classes that can be easily modified without
affecting other parts of the system.
High Cohesion
High Cohesion means grouping related responsibilities
together within a single class to make it easier to
understand, maintain, and reuse. This principle ensures
that each class has a single, focused purpose.
Polymorphism
Polymorphism involves using inheritance and interfaces to
enable different classes to implement the same behavior or
operation. This principle allows for more flexibility and
easier code maintenance by enabling the system to handle
varying implementations without modifications to the
existing code.
Example: In a graphics application, the Shape interface
defines the common behavior for different shapes, such
as Circle and Rectangle, allowing them to be rendered
in a consistent manner.
Pure Fabrication
Pure Fabrication involves creating an artificial class to
fulfill a specific responsibility when no suitable class exists.
This principle aims to maintain high cohesion and low
coupling by avoiding the assignment of unrelated
responsibilities to existing classes.
Protected Variations
Protected Variations involve encapsulating variations and
changes in the system behind stable interfaces to minimize
the impact of changes and increase the system’s
robustness. This principle can be applied by using
abstractions, such as interfaces or abstract classes, to hide
implementation details.
Conclusion
Understanding and applying GRASP principles is a key
aspect of designing robust, maintainable, and scalable
object-oriented software systems. By leveraging these
principles, developers can create well-structured code that
is easier to modify and reuse, ultimately leading to more
efficient software development processes and higher-
quality applications.