The document explains the concepts of UI (User Interface) and UX (User Experience) design, highlighting their focus on visual elements and overall user experience, respectively. It outlines key design principles such as proximity, simplicity, continuity, closure, similarity, good form, symmetry, order, and common fate, which guide effective design practices. Additionally, it describes the color theory, detailing primary, secondary, and tertiary colors and their relationships in design.
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Design Principles & Color Theory
The document explains the concepts of UI (User Interface) and UX (User Experience) design, highlighting their focus on visual elements and overall user experience, respectively. It outlines key design principles such as proximity, simplicity, continuity, closure, similarity, good form, symmetry, order, and common fate, which guide effective design practices. Additionally, it describes the color theory, detailing primary, secondary, and tertiary colors and their relationships in design.
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• UI stands for User Interface
• UI design refers to the process
of designing the visual and interactive elements of a product. It's about how the product looks and how users interact with its interface. • UX stands for User Experience • UX design focuses on the overall experience users have when interacting with a product. It's about how the product feels and how easily users can achieve their goals. 1. Proximity
• Objects that are close to each
other are perceived as a group.
• This principle is used in design
to create organization and relationships between elements. 2. Simplicity
• The mind perceives ambiguous
or complex image as simple and stable. 3. Continuity
• The eye is drawn along paths,
lines, and curves.
• Continuity guides the user's eye
in a natural flow, improving navigation. 4. Closure
• The mind tends to fill in missing
parts to perceive a complete image.
• This can be used to create
memorable and impactful designs. 5. Similarity
• Elements that are similar in
shape, color, size used to create consistency and cohesiveness in their designs. 6. Good Form
• People perceive complex images
in the simplest form possible.
• This guides designers to create
clear and straightforward designs. 7. Symmetry and order
• The mind perceives objects as
symmetrical and ordered around a center point.
• This principle helps create
balance and predictability in design. 8. Common Fate
• Elements moving in the same
direction are perceived as a group.
• This is useful in animations and
interactive designs to show relationships. Primary Colors
• Primary colors are the fundamental colors that cannot
be created by mixing other colors. They serve as the building blocks for all other colors.
• Example: In the RGB color model used in digital screens,
the primary colors are Red, Green, and Blue. Combining these in various ways produces the entire color spectrum. Secondary Color
• Secondary colors are created by mixing two primary
colors in equal amounts.
Orange (Red + Yellow)
Green (Blue + Yellow)
• Example: In painting, mixing red and yellow yields
orange, blue and yellow yields green, and red and blue yields purple. Tertiary Color
• Tertiary colors are formed by mixing a primary color
with a neighboring secondary color. These colors typically have more complex names.
• Example: When you mix primary blue with secondary
green, you get blue-green, often seen in teal hues. Mixing primary red with secondary purple gives red- purple, often seen in magenta tones. If you have any doubts you can ask me out