1. Introduction to Force Systems Students Copy
1. Introduction to Force Systems Students Copy
EE - 2
Engr. Jayson Ferolin
Mechanics
Mechanics is the branch of physics that deals with the behavior of
physical bodies when subjected to forces or displacements, and the
subsequent effects of these bodies on their environment.
Newton’s Laws of Motion
First Law: Law of Inertia
Dynamics
Dynamics is the study of forces and the
resulting motion of objects. It includes the
analysis of velocity, acceleration, and the
forces that cause these changes.
STATICS
Scalars Vectors
Quantities that have only Quantities that have both
magnitude, with no magnitude and direction
direction
Vectors
Any physical quantity that
requires both a magnitude and a
direction
Multiplication and Division of a Vector by a Scalar
To add two vectors A and B, place them at the same point and form a
parallelogram with A and B as sides. The diagonal from the point where they
start represents the sum of the vectors, A + B. Note that this sum isn't just the
sum of their lengths. Also, since the order of A and B doesn't matter, vector
addition is commutative, meaning A + B = B + A.
Triangle Rule
The triangle rule for adding two vectors is a simpler version of the
parallelogram law. To use this method, place the vectors A and B tip-to-tail, then
draw a line from the tail of A to the tip of B. This line represents the sum of the
vectors. This method works because the opposite sides of the parallelogram are
equal, showing that vector addition is commutative.
If two vectors A and B are collinear (both have the same line of action),
the parallelogram law reduces to an algebraic or scalar addition
Vector Subtraction
The resultant of the difference between two vectors A and B of the
same type may be expressed as:
R’ = A – B = A + (-B)
Example
Two forces are applied at point B of beam AB. Determine graphically the magnitude and
direction of their resultant using (a) the parallelogram law, (b) the triangle rule.
Example
Determine the magnitude and direction of the resultant force.
Resultants of Force Systems
The effect of a system of forces on a body is usually expressed in terms of a resultant. The
value of this resultant determines the motion of the body. As we shall see, if the resultant is
zero, the body will be in equilibrium and will not change its original state of motion. This is the
province of statics. If the resultant of a force system is not zero, the body will have a varying
state of motion, thereby creating a problem in dynamics. In this chapter we shall consider the
technique for determining the resultant effect of various types of coplanar force systems.
Forces and Components
The components Fx and Fy are considered positive if they act in the positive
directions of the X and Y axis and negative if directed in the negative sense of
the reference axis.
Example: Rectangular Components
A force of 800 N is exerted on a bolt A as shown. Determine the horizontal and
vertical components of the force.
Example: Rectangular Components
A man pulls with a force of 300 N on a rope attached to 29 a building as shown. What are
the horizontal and vertical components of the force exerted by the rope at point A?
Example: Addition of Forces
Four forces act on bolt A as shown. Determine the resultant of the forces on the bolt.
Example: Addition of Forces
Determine the x and y components of the forces shown in the Figure.
Equilibrium of a Particle
In earlier sections, we discussed how to find
the total force (resultant) on a particle when multiple
forces act on it. Sometimes, the resultant force can
be zero, meaning the forces cancel each other out.
When this happens, the particle is in equilibrium.
For example, if two forces acting on a particle
have the same strength and direction but are opposite
in sense, they cancel each other, and the particle
remains in equilibrium
𝑭𝒙 = 𝟎
𝑹 = 𝑭 = 𝟎
𝑭𝒚 = 𝟎
Example: Equilibrium of a Particle