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MixWave Mike Mangini User Guide

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0% found this document useful (0 votes)
84 views25 pages

MixWave Mike Mangini User Guide

Uploaded by

erickcg.promusic
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 25

User Guide

MixWave: Mike Mangini


MixWave: Mike Mangini for Kontakt / Kontakt Player macOS and Windows
2

CONTENTS
Kit Speci cations ..........................................................3
Getting Started .............................................................5
Basic Requirements ....................................................................................................5
Supported Operating Systems .................................................................................5
Kontakt & Kontakt Player Requirements ..................................................................5
Supported Host Softwares .........................................................................................5
Native Access ..............................................................................................................6
Product Activation & Installation ...............................................................................6
Kontakt Setup ..............................................................................................................7
Library File Location ...................................................................................................7
Uninstalling MixWave Libraries .................................................................................7
E-Kit Mapping Guide .....................................................8
Getting Started ............................................................................................................8
Drum Mapping............................................................................................................8
Cymbal Mapping ........................................................................................................9
Hi-Hat Mapping ........................................................................................................10
Library User Interface .................................................11
Drum Library Layout .................................................................................................11
GUI Basics ..................................................................................................................11
Global Library Features ..............................................12
Kontakt instrument Header .....................................................................................12
SnapShot View ..........................................................................................................12
Info View ....................................................................................................................12
Snapshots ..................................................................................................................13
Factory Snapshot Location ......................................................................................13
User Snapshot Location ...........................................................................................13
Kit View Section ..........................................................14
Mixer Section ..............................................................15
Mixer Layout ..............................................................................................................15
Main Mixer Channels ...............................................................................................16
Master Mixer Channel ..............................................................................................16
Mix Panel....................................................................................................................17
Master Panel ..............................................................................................................18
Reverb Panel .............................................................................................................19
Settings Section ..........................................................20
Global Controls.........................................................................................................20
MIDI Mapping Presets..............................................................................................21
Save & Export User MIDI Mapping.........................................................................21
Midi MappinG ...........................................................................................................22
Velocity Curve & MIDI CC ........................................................................................23
About Section .............................................................24
Support........................................................................25
Support Contact Information ..................................................................................25
Disclaimer ...................................................................25
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KIT SPECIFICATIONS
KICKS
18 x 16” Pearl Masterworks Kick
22 x 18” Pearl Masterworks Kick
24 x 18” Pearl Masterworks Kick
26 x 16” Pearl Masterworks Kick

SNARES
14 x 6.5” Pearl Brass Reference Snare
14 x 6.5” Pearl Brass Sensitone Snare
14 x 5” Pearl Nickel Plated Brass Sensitone Snare
14 x 5” Pearl UltraCast Aluminum Snare
14 x 5” Pearl 20 Ply Maple Reference Snare
14 x 6.5” Pearl Birch and Mahogany Masterworks Snare
14 x 6.5” Pearl Birch Master Studio Snare
14 x 6.5” Pearl (Mike Mangini Designed) Masterworks Snare
10 x 6.2” Pearl (Mike Mangini Designed) Masterworks Snare

OCTOBANS
6 x 12” Pearl Masterworks Octoban
6 x 15” Pearl Masterworks Octoban
6 x 18” Pearl Masterworks Octoban
6 x 21” Pearl Masterworks Octoban

RACK TOMS
6 x 7” Pearl Masterworks Rack Tom
8 x 7” Pearl Masterworks Rack Tom
10 x 8” Pearl Masterworks Rack Tom
12 x 9” Pearl Masterworks Rack Tom

FLOOR TOMS
14 x 12” Pearl (Mike Mangini Designed) Masterworks Gong Floor Tom
16 x 14” Pearl (Mike Mangini Designed) Masterworks Gong Floor Tom
18 x 14” Pearl (Mike Mangini Designed) Masterworks Gong Floor Tom
20 x 14” Pearl (Mike Mangini Designed) Masterworks Gong Floor Tom

HI-HATS
14” Zildjian A Custom Hi-Hats
14” Zildjian K Custom Hi-Hats
13” Zildjian New Beat Hi-Hats
13” Zildjian ZBT Hi-Hats

CRASHES
19” Zildjian A Custom Crash
19” Zildjian A Custom Crash
18” Zildjian A Custom Crash
18” Zildjian A Custom Crash

RIDES
20” Zildjian A Custom Ping Ride
21” Zildjian Z3 Ride
4

SPLASHES
9” Zildjian Oriental Splash
8” Zildjian A Custom Splash
12” Zildjian A Splash

CHINAS
21” Zildjian Z3 China
19” Zildjian Z3 China

STACKS
13” Zildjian Oriental China & 8” Zildjian Splashformer (Stacked)
12” Zildjian Oriental China & 8” Zildjian Splashformer (Stacked)
18” Zildjian Oriental China & 14” Zildjian Trashformer (Stacked)
14” Zildjian Oriental China & 8” Zildjian Splashformer (Stacked)
20” Zildjian Oriental China & 20” Zildjian Crash of Doom (Stacked)

PERCUSSION
Tambourine

EXTRAS
Count
Stick Clicks
5

GETTING STARTED
BASIC REQUIREMENTS

You will need the following to start using MixWave libraries.

• A computer (Mac or PC) that is capable of multitrack audio processing.


• Supported digital audio workstation (DAW) for recording/playback.
• Audio interface
• A Native Instruments account and the Native Access application.
• The latest version of Kontakt or Kontakt Player.
• A basic understanding of using Kontakt or Kontakt Player. (Kontakt 6 User Guide)
• A MIDI keyboard or controller. (Optional)
• A MixWave Account. (Optional)
• Slate Trigger. (Optional)

IMPORTANT: There are no additional purchases needed for a Native Instruments account, the Native Access
application, and Kontakt Player, but are required in order to use our libraries.

All of our Kontakt drum libraries come with additional Slate Trigger les (.TCI). These are not needed in order to
use the library and serve as an alternative option to the Kontakt library.

S U P P O R T E D O P E R AT I N G S Y S T E M S

OSX 10.13 or above (64-bit)


Windows 7 or above (64 -bit)

KO N TA K T & KO N TA K T P L AY E R R E Q U I R E M E N T S

Kontakt (Full) and Kontakt Player (Free) - Version 6.5.3 or above

SUPPORTED HOST SOFTWARES

Kontakt is compatible with all major DAW’s and is available in the following formats:
AU, VST, AAX, and Standalone

Visit Native Instruments for more information on Kontakt macOS compatibility or Windows compatibly.

Visit our FAQ page for more information: https://support.mixwave.net


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GETTING STARTED (CONTINUED)


N AT I V E A C C E S S

P R O D U C T AC T I VAT I O N & I N S TA L L AT I O N

To get a full license of any of our libraries, choose the product of your choice and select “Add to Cart” and
complete the checkout process. After the checkout process is complete, you will receive an email with your
license number and a download to the additional Slate Trigger (.TCI) les.

View a quick video guide on activating and installing a MixWave library or proceed with the following steps:

• Create a Native Instruments account.


• Download and install Native Access.
• Open the Native Access application and sign in with your Native Instruments account.
• Download and install Kontakt or Kontakt Player.
• Towards the bottom left side of the Native Access window, click “+ Add Serial”.
• Copy & paste your license number from your order email and click “Enter”.
• Click “Available” at the top of the Native Access window and nd the newly activated library.
• Locate the library and click “Install”. This process will take a few moments.
• You can now use your drum library via the plugin or standalone version of Kontakt or Kontakt Player.

IMPORTANT: If you do not see the Kontakt plugin in your DAW, please ensure you have restarted your DAW
and/or rescanned for plugins.

Due to limitations outside of our control, we unfortunately cannot offer free trials for MixWave drum libraries.
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GETTING STARTED (CONTINUED)


KO N TA K T S E T U P

After activating and installing the library, proceed with the following to load the library in Kontakt or Kontakt
Player:

• Open the Kontakt plugin in your DAW or Kontakt standalone, the library will appear under the Libraries
section.

• Click the drop down arrow to reveal the .NKI le for the library.

• Double click the Kontakt instrument le name (Ex: Jay Weinberg.nki) and the instrument will load in Kontakt.

IMPORTANT: If you do not see the library in the Libraries section of Kontakt, close and reopen Kontakt.

L I B R A R Y F I L E LO C AT I O N

By default, the Native Access application will choose a location to store your installed Native Instruments
content. It is recommended to store Kontakt instrument les on an external hard drive.

To change the location of where Native Access stores all library content, click “Preferences” on the bottom left
side of the Native Access window.

Under the “File Management” tab, click on “Browse”. In the “Content Location” section, select a hard drive
or folder and click “Open”. From here on, any libraries installed through Native Access will now be stored in
that directory.

IMPORTANT: It is recommended to reinstall/relocate your Kontakt libraries to the new hard drive location.

To easily locate the main directory of your library on macOS or


Windows, click on the arrow dropdown next to the library name in the
“Libraries” section of Kontakt, and click “Open containing folder”.

U N I N S TA L L I N G M I X W AV E L I B R A R I E S

To uninstall any MixWave library on macOS or Windows, follow either guide provided by Native Instruments:

macOS
How to Uninstall NI Software and Drivers on macOS

Windows
How to Uninstall NI Software and Drivers on Windows
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E-KIT MAPPING GUIDE


MixWave drum libraries include additional functionality to be used with an Electronic Drum Kit (E-Kit). While it’s
not completely required, we recommend that the drum module of your e-kit has Hi-hat CC capabilities along
with a Hi-hat foot pedal controller. The following guidelines can also be applied when mapping the library with
a MIDI Keyboard Controller.

IMPORTANT: Please note that E-Kit and E-Kit Drum Modules may vary in functionally according to the make and
model. You may need to refer to the User Manual provided with your E-Kit or contact the Technical Support Team
of the E-Kit manufacturer for additional operating information.

G E T T I N G S TA R T E D
Before setting up the drum library MIDI map to your e-kit, rst make sure that your e-kit is powered on, and all
pads/triggers are properly being registered by the e-kit drum module. Then, connect your drum module to
your computer or audio interface via USB.

Navigate to the Settings Page of the library interface and click on the drop-down menu in the top right corner
and select “Empty” to clear all MIDI Mapping settings.

DRUM MAPPING
When mapping any Kit Piece, we suggest to always start with using the Primary MIDI 1 2

learn button (1). The Secondary MIDI Learn button can be used in certain cases (2).

KICK DRUM

Starting with the Kick, click on the Primary MIDI Learn Button. While the LED for control is blinking, strike the e-
kit Kick Drum with the kick foot pedal. If there is only one Kick Drum available in the library, repeat this process
using the Secondary MIDI Learn Button if you have a second Kick Drum pad available on your e-kit.

If there is a second Kick Drum available in the library, you can repeat this process if you have a second Kick
Drum trigger pad using the Primary MIDI Learn Button.

SNARE DRUM

To quickly map the Snare Drum, we recommend mapping the “Hit” articulation to the center trigger pad using
the Primary MIDI Learn Button and the rim trigger ring of the e-kit Snare Drum using the Secondary MIDI Learn
Button. This will result in a more natural, acoustic-like feel when playing the Snare Drum.

Otherwise, you could map the “Side Stick” articulation to the rim trigger in on your e-kit Snare using the Primary
MIDI Learn Button.

TOMS

To achieve a more acoustic-like feel for the Rack Tom(s) and Floor Tom(s), map the “Hit” articulation to the center
trigger pad of the Tom pads and the “Rim” articulation to the rim trigger ring of the Tom pads using the Primary
MIDI Learn Button for both articulations.
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E-KIT MAPPING GUIDE (CONTINUED)


CYMBAL MAPPING
All cymbals throughout MixWave drum libraries (Ex: Crashes, Splashes, Rides, Chinas, Stacks, etc.) will include
various articulations unique to the speci c cymbal, as well as a “Choke” (depending on the cymbal) and “Manual
Choke” articulations. The Choke articulation is a sampled choke, while the Manual Choke is a software induced
choke.

RIDE

It’s recommended that the cymbal trigger pad being used as the Ride cymbal has trigger points on the edge,
bow (top), and bell. If this is the case, you can simply map each available articulation to the corresponding
trigger point on your Ride cymbal pad.

IMPORTANT: If the library has extra Bell articulations (Ex: “Bell Tip” and “Bell Edge”), you will need to choose one
or the other to map to the bell trigger point of the cymbal pad. Cymbal trigger pads cannot tell the difference
between a strike hit with the tip or the shoulder of a drum stick.

MANUAL CHOKE

To map the “Manual Choke” articulation, engage the Primary MIDI Learn Button and grip the cymbal trigger pad
as if you were choking an acoustic cymbal.

IMPORTANT: This may vary between E-Kit models. The cymbal trigger pad(s) with your E-Kit must support
cymbal choking, and send MIDI signal/note information when gripping/choking the cymbal pad in order to map
to and utilize the Manual Choke articulation for cymbals.
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E-KIT MAPPING GUIDE (CONTINUED)


H I - H AT M A P P I N G
Map the Hi-Hat in the library to your E-Kit by proceeding with the following steps:

• In the Hi-Hat section of the Settings page, map the MIDI CC Trigger articulation using the Primary MIDI Learn
Button and striking the edge of the Hi-Hat cymbal pad with the shoulder of your drum stick.

IMPORTANT: If the library has “MIDI CC Tip” and “MIDI CC Edge” articulations, map the MIDI CC Tip articulation
by striking the top of the Hi-Hat cymbal pad with the tip of your drum stick and map the MIDI CC Edge
articulation by striking the edge of the Hi-Hat cymbal pad with the shoulder of your drum stick. Use the Primary
MIDI Learn Button when mapping both MIDI CC Tip and Edge articulations.

• On the Settings page, open the Velocity Curve / Hi-Hat CC pop-up window by clicking the Velocity Curve

Editor button to the right of the Hi-Hat name.

• In the Hi-Hat CC section at the bottom of the pop-up window, engage the Learn Button and press the Hi-Hat
foot pedal on your E-Kit down all the way. The value in the above Number section will update accordingly.
You should also see the Position Meter move in sync when pressing and releasing the Hi-Hat foot pedal. Then
close the pop-up window.

• To support choking the Hi-Hat with a foot pedal, map the “Pedal Chick” articulation by engaging the Primary
MIDI Learn button and pressing all the way down on the Hi-Hat foot pedal of your E-Kit.

• If you notice that the Hi-Hat functionally seems reversed (Ex: pushing down on the Hi-Hat foot pedal triggers
an open Hi-Hat), open the Velocity Curve / Hi-Hat CC pop-up window and click on the Invert Button in the Hi-
Hat CC section.

IMPORTANT: By design, our libraries support the use of multiple Hi-hat CC functionality. You can repeat this
process for additional Hi-hats if they are available in the library. While this functionally can be used via
programming MIDI in a DAW, keep in mind that using an E-Kit to trigger multiple fully-functioning Hi-Hats would
require multiple Hi-hat CC functionality and foot pedal controllers as well.
11

LIBRARY USER INTERFACE


D R U M L I B R A R Y L AYO U T

1. Kontakt Instrument Header -


Global controls that come native with
every Kontakt instrument. While a few 1

of its features will be covered in this


User Guide, you can learn more about
Kontakt and its features in detail by
viewing the Kontakt 6 User Guide.

2. - Library Interface - This section


2
will be where the Kit View, Mixers,
Settings, and About page controls will
be displayed.

3. Navigation - Each page of the


instrument’s user interface consist of
different features and options.
Navigate through all the different
pages of the Kontakt Instrument with
3
these buttons. 4
S
4. Preset Lock - When enabled, this button will lock all the controls throughout the interface. You will still be able to
navigate to any page.

GUI BASICS

The Graphic User Interface (GUI) features an assortment of knobs, switches, and sliders.

Knobs & Sliders - To turn a Knob clockwise or a Slider up, click on the control with your mouse and move the
cursor up. To turn the Knob counter-clockwise or a Slider down, click on the control with your mouse and move
the cursor down.

To reset a Knob or Slider to its default value hold down the “Command” key (macOS) or the “Control” Key
(Windows) and click the control.

To ne-adjust a knob or Slider value, hold down the “Shift” key (macOS and Windows) while dragging the
control with the mouse cursor.

Switches & Buttons - Simply click on the Switch or Button to interact with these controls. Certain Switches or
Buttons may have LED indicators to signal that the parameter is engaged or disengaged.

IMPORTANT: Hovering over any control throughout the Library Interface will reveal a description of the control
at the bottom Help Text section of the full Kontakt window.
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GLOBAL LIBRARY FEATURES


KO N TA K T I N S T R U M E N T H E A D E R

SNAPSHOT VIEW

By default, the Kontakt Instrument Header is displayed with the following controls:

2 3 4

1 5

1. Instrument Icon - Click to collapse or open the library interface.

2. Instrument Name - Displays the name of the currently loaded Kontakt library.

3. Snapshot View - Click to display the snapshot controls below the Instrument Name.

4. Instrument Meter - Shows the output signal level of the Instrument.

5. Instrument Volume - Controls the output signal level of the Instrument.

INFO VIEW
3

1 2

1. Instrument MIDI Channel - Shows the MIDI channel that the instrument is currently using. Click to choose
any available input MIDI port / channel or select “Omni” to receive input from any MIDI channel.

2. Instrument Memory - Displays how much RAM is currently reserved for the Instrument. This parameter
cannot be edited.

3. Info View - Click to display the instrument information below the Instrument Name.

IMPORTANT: For more information regarding Kontakt controls not mentioned in this guide, hover over the
control to reveal a help text description at the bottom of the Kontakt window.
13

GLOBAL LIBRARY FEATURES (CONTINUED)


SNAPSHOTS

These controls allow the user to navigate and save Kontakt Snapshots (presets) within the library interface.
These snapshots are saved as .NKSN les.
1 2 3 4 5

1. Load Snapshot - Click to display a dropdown menu of all available snapshots. Only after a user snapshot has
been saved, you will see the menu update to categorize Factory and User Snapshots:

2. Snapshot Name - Displays the name of the currently selected Snapshot.

3. Previous & Next Snapshot - Loads the previous or next Snapshot.

4. Save Snapshot - Allows you to save changes made to the parameters of the Instrument as a Snapshot.
Clicking this will open a Save Snapshot window where you can enter a name of the new Snapshot.

5. Delete Snapshot - Delete the currently selected user Snapshot. Factory Snapshots cannot be deleted.

IMPORTANT: If a Factory Snapshot has been modi ed and you would like to restore the original Factory
Snapshots, you will need to reinstall the library through the Native Access application. This process will not affect
any user created Snapshots.

FA C TO R Y S N A P S H OT LO C AT I O N

macOS and Windows


Factory Snapshots are located within the library’s main directory. You can easily get to this folder by clicking the
arrow next to the library name in the Libraries section of Kontakt and click “Open containing folder”. Then
navigate to “…/Snapshots/LIBRARY NAME”

U S E R S N A P S H OT LO C AT I O N

macOS and Windows


User Snapshots can be found through the following directory path:
• …/Documents/Native Instruments/User Content/LIBRARY NAME
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KIT VIEW SECTION

1. Drum Menus - Use these to load or unload the speci c drum from your computer’s memory or select an
alternative kit piece option if available.

2. Trigger on Click - These areas are invisible buttons the overlay the area of every drum head, cymbal, or
percussion piece that allow you audition each kit piece when clicking on one of them.

IMPORTANT: Trigger on Click can be toggled ON or OFF by deactivating the “Preview Velocity” option on the
Settings page. You can also adjust the preview velocity that will be played when clicked.
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MIXER SECTION
M I X E R L AYO U T

2 3

1. Mixer Channels - Any Kit piece that was sampled with a close mic will have its own Mixer Channel along with
the Overhead and Room Channels. These include volume, panning, solo/mute, phase, and multi-output routing
controls. The Master Channel includes controls for master effects, stereo ip, and a master volume.

2. Mix & Master Panel - This section will either display the Mix Panel or Master Panel controls depending on
which Main Channel is selected. The Mix Panel features any additional close mics and hyper-realistic controls for
adjusting the room or overhead volume of a particular drum or cymbal individually. The Master Panel includes
controls for adjusting the on-board master compressor, EQ, or tape effects.

3. Reverb Panel - All reverb and effects for MixWave drum libraries are sample-based. The controls in this
section allow for individually adjusting the volume, turning on or off, and multi-output routing.
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MIXER SECTION (CONTINUED)


MAIN MIXER CHANNELS
1
1. Pan and Width Labels - The panning value or width amount will be
displayed per channel when adjusting any individual Pan or Width
Knob.
2
9
2. Pan and Width Knobs - These control the panning of their
corresponding drum tracks. Control the stereo width of the Overhead 3
and Room mics. Turned all the way left will make them mono, all the
10
way right will make them pan out to 100% on both sides. 4

3. Solo and Mute Buttons - These will solo or mute their


corresponding drum tracks.
6 11
4. Phase Buttons - Flips the phase of its corresponding channel.

5. Volume Sliders - Controls the volume of the channel. 5

6. Level Meter - Displays the level of the corresponding channel.

7. Channel Labels - Clicking on any of these names shows its Mixer


Panel located in the bottom left corner of the Mixer Page interface. The
volume dB value will also display here when adjusting any of the
volume sliders.

12
8. Output Menus - Select a Kontakt output for each Main Channel or 7

Reverb to route into multiple tracks in a DAW.


8

MASTER MIXER CHANNEL

9. Master Channel Inserts - These toggle the three Master effects ON or OFF. These effects can be adjusted or
enabled/disabled in the Master Mix Panel on the bottom left of the Mixer Section.

10. Master Left / Right Swap - Flip the current panning settings across the whole mixer.

11. Master Level Meter - Displays the master level of the Kontakt Instrument.

12. Master Channel Label - Clicking this will show the Master Panel located in the bottom left corner of the
Mixer Page interface. The volume dB value will also display here when adjusting the Master Volume Slider.

IMPORTANT: When clicking a Channel Label or Master Channel Label, the Channel will highlight to signify that
the channel is currently selected and visible in the Mix or Master Panel.
17

MIXER SECTION (CONTINUED)


M I X PA N E L
2 4 6
1

3
5 7 8

1. Envelope Controls - Adjusts the Attack, Hold, and Decay parameters. AHD will affect all mics for selected
channel by default. To affect a single Sub Channel, click the Sub Channel name above the slider (Ex: “IN”).

2. Sub Channel Button - Other than providing a name for the Sub Channel, clicking on any of these selects
which channel can be affected by the Envelope controls.

3. Sub Channel Volume - Adjust the volume of the corresponding Sub Channel.

4. Tune Link Switch - When engaged the Tune knob setting will apply across all Main Channels. When
disengaged, the Tune Knob only affects the currently selected channel.

5. Tune Knob - Adjusts the Tuning for the currently selected channel.

6. Mix & Boost Link Switch - Applies the functions of the Mix and Boost Switches across all Main Channels.

7. Mix Switch - Toggles between the Mixed and Unmixed samples for the currently selected channel.

8. Boost Switch - Toggles enhancement triggers that are blended in with Kick and Snare close mics and Room
mics (Boost on Rooms mics depends on the library). The control will be slightly transparent to signal that the
Boost control is not available for that particular channel. Boost can only be used when the Mix Switch is
engaged. Otherwise, if the Mix Switch is off, the Boost switch will also appear slightly transparent.
18

MIXER SECTION (CONTINUED)


M A S T E R PA N E L

3 6 7 11

1 5 10

4 8 9 12

1. Compressor Bypass Switch - Engages or disengages the master Compressor.

2. Mix Knob - Blends the levels of the “dry” (clean) and the “wet” (processed) signal from the compressor.

3. Threshold Knob - Adjusts the level at which compression begins.

4. Makeup Knob - Adjusts the output gain of the Master Compressor.

5. EQ Bypass Switch - Engages or disengages the Master EQ.

6. Low Knob - Boost or cut the Low frequency band of the Master EQ.

7. Low Mid Knob - Boost or cut the Low Mid frequency band of the Master EQ.

8. High Mid Knob - Boost or cut the High Mid frequency band of the Master EQ.

9. High Knob - Boost or cut the High frequency band of the Master EQ.

10. Tape Bypass Switch - Engages or disengages the Tape effect.

11. Amount Knob - Adjusts the amount of Tape saturation.

12. Tone Knob - Adjusts the Tone of the Tape effect.

IMPORTANT: While the sounds in this library include completely unprocessed and fully mixed samples, please
note that these speci c controls are only creative tools to further adjust the default sounds.
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MIXER SECTION (CONTINUED)


R E V E R B PA N E L
3

1. Reverb Volume Knob - Adjusts the level of the reverb effect.

2. Reverb Bypass Switch - Enables or disables the reverb.

3. Reverb Name - Shows the name of the Reverb. The volume dB value will also display here when adjusting
any of the volume knobs.

4. Reverb Multi-Output Menu - Select a Kontakt Output for each Reverb to route within a DAW.
20

SETTINGS SECTION
GLOBAL CONTROLS

1 2 3

1. Preview Velocity Switch - When enabled, audition a sample of each drum/cymbal articulation on the
Settings page and each main articulation of the Kit View page.

2. Preview Velocity - Adjust the velocity strength for the sample audition playback on the Settings or Kit View
page.

3. Mapping Preset Menu - Choose between different Mapping Presets, create custom mapping presets,
import/export mapping presets, or clear the map to edit the mapping from scratch.
21

SETTINGS SECTION (CONTINUED)


MIDI MAPPING PRESETS

These controls allow the user to navigate through the Factory MIDI Presets, save, export, and load Mapping
Presets within library interface. These presets are saved as .NKA les.
1
1. Clear MIDI Map - Select “Empty” in the MIDI Mapping Preset Menu
the clear all MIDI Mapping data.

2. Factory MIDI Presets - These presets are intended to be a quick 2


start when using MIDI created with another drum software by those
names. Please note that the drums and articulations sampled in a
MixWave library might not completely match with one of those drum
3
softwares which may need some modi cations to the mapping in order
to account for every Kit Piece.
4

3. User Mapping - This option within the MIDI Mapping Presets is a


5
reserved slot for when a custom User Mapping is saved.
6

4. Save as User Mapping - Saves the current MIDI Mapping


con guration to the “User Mapping” slot. 7

5. Load User Mapping from le… - Allows you to locate a Mapping Preset le (.NKA) and load the MIDI
Mapping.

6. Save User Mapping to le… - Click to export the User Mapping.

7. Lock Mapping Between Snapshot Changes - When active, the MIDI Mapping will not change when
browsing through the instrument Snapshots and a “*” will be displayed.

SAVE & EXPORT USER MIDI MAPPING

• First, you must save the current MIDI Mapping by clicking “Save as User Mapping”.

• Then, click “Save User Mapping to le”.

• Choose a folder on your hard drive to save the le and click “Save”.

IMPORTANT:
MIDI Mapping Presets are only compatible with this library only. While they can be transferred to and from other
users with this same library, they are not compatible with other MixWave libraries or drum software from other
companies.

MIDI Mapping presets do not contain any velocity curve or MIDI CC data.
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SETTINGS SECTION (CONTINUED)


MIDI MAPPING

1 2 5
3

1. Kit Piece Name - When disabled, that particular Kit Piece will be unloaded from your computer’s memory.
Enable to load the Kit Piece back into memory. The states of these will also re ect on the Kit View page.

2. Drum Notes - Displays the note that each instrument is currently mapped to. These can be used to change
the MIDI mapping by either click and dragging the mouse cursor up or down, or utilizing the MIDI Learn
buttons. The note name will display as a different color to signal that the note is already mapped to another
articulation. Secondary mapping is available in the case that you would like to map the same drum to two
different notes. (Ex: On an E-Kit you could map the snare rim and snare center both to the snare drum.)

3. MIDI Learn - When enabled, the control's LED will start blinking. Use your MIDI keyboard/controller or the on
screen Kontakt keyboard to map the articulation to the desired note. If you are mapping to a note that is already
assigned, this will override and clear the previously mapped articulation.

4. Articulation Name - Click any articulation name to audition a sample of that particular articulation.

5. Velocity Curve - When clicked, this will reveal a pop-up window of additional controls to adjust the velocity
curve per Kit Piece.
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SETTINGS SECTION (CONTINUED)


VELOCITY CURVE & MIDI CC

1 2

4 6 7

1. Articulation Menu - Shows the currently selected Kit Piece for the below Velocity Curve controls. Selecting
the Hi-hat will bring up additional Hi-hat CC controls.

2. Exit Button - Closes out of the pop-up window. You can also close the pop-up window by clicking anywhere
in the darkened area around the pop-up window.

3. Main Velocity Curve - Adjust the velocity curve for the currently selected Kit Piece.

4. Hi-hat Velocity Curve - Adjust the velocity curve for the Hi-hat CC.

5. Hi-hat CC Number - Selects the midi CC that will be used to control the articulation manually.

6. Invert Button - “Invert” changes the direction of the MIDI CC.

7. Learn Button - Click “learn” to learn the MIDI CC that will be used to control the trigger articulation.

8. Position - Shows value of the Hi-hat MIDI CC. Manually set the Hi=hat MIDI CC by clicking dragging the
control to the left or right.
24

ABOUT SECTION
On every MixWave library, clicking the “About” button in the bottom navigation of the library interface will show
the About Page. This will display the current library version number, library framework version that is installed
along with the build date information. It is recommended to double check this page after installing any
available update to con rm it was installed correctly.
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SUPPORT
S U P P O R T C O N TA C T I N F O R M AT I O N

MixWave Support Knowledge Base and Contact


support.mixwave.net

Support Email
[email protected]

For any technical issues or problems being experienced with the Kontakt Instrument only, contact us through
our website or via email. Before contacting us, we recommend browsing our support knowledge base to check
if the answer to your question is already available. Please be sure to contact us through these methods above
for support purposes. Otherwise, contacting any other MixWave emails may result in a delayed or no response.

For any issues involving Kontakt, Kontakt Player, Native Access or any Native Instruments software or hardware,
please contact Native Instruments support. We cannot speak on behalf of Native Instruments nor provide
support for their software or hardware. We will refer you to their support if we feel your support request goes
beyond what we can offer support for.

In order for us to better assist you, please be sure to include the following information when contacting our
Support Team:

• Library name.
• Library version and framework version. (Ex: Library Version 1.0, and Framework Version 1.5)
• Computer and operating system information. (Ex: Mac Studio OSX 12, HP Windows 11, etc)
• A detailed description of the issue.

DISCLAIMER
Mike Mangini names/logos/designs are all trademarks belonging to their respective owners and are used with
expressed permission from their respective owners.

All software/computer/audio hardware brands and logos are trademarked by their respective owners and are in
no way af liated with MixWave. The use of brand names and brand logos are strictly for descriptive purposes.
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