The document introduces the single-person decision problem, outlining its three main components: actions, outcomes, and preferences. It discusses key axioms of preference relations, including completeness and transitivity, and highlights the Condorcet Paradox, which illustrates potential group indecisiveness despite individual rationality. Additionally, it defines payoff functions and rational players, emphasizing that a rational player maximizes their payoff when making decisions.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
12 views9 pages
Game Theory Introduction
The document introduces the single-person decision problem, outlining its three main components: actions, outcomes, and preferences. It discusses key axioms of preference relations, including completeness and transitivity, and highlights the Condorcet Paradox, which illustrates potential group indecisiveness despite individual rationality. Additionally, it defines payoff functions and rational players, emphasizing that a rational player maximizes their payoff when making decisions.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 9
Preliminaries
Introduction: Single-Person Decision Problem
Lecture 1, Jan 02, 2025 Preliminaries Introduction
Actions, Outcomes, and Preferences
A decision problem consists of three features:
1 Actions are all the alternatives from which the player can choose. 2 Outcomes are the possible consequences that can result from any of the actions. 3 Preferences describe how the player ranks the set of possible outcomes, from most desired to least desired. The preference relation ≿ describes the player’s preferences, and the notation x ≿ y means ”x is at least as good as y.” Preliminaries Introduction
The Completeness Axiom:
Strict preference relation, x ≻ y , for ”x is strictly better than
y”. The indifference relation, x ∼ y , for ”x and y are equally good”. The Completeness Axiom: The preference relation ≿ is complete, i.e., any two outcomes {x, y } ∈ X can be ranked by the preference relation, so that either x ≿ y or y ≿ x. Preliminaries Introduction
The Transitivity Axiom:
The Transitivity Axiom: The preference relation ≿ is
transitive, i.e., any three outcomes {x, y , z} ∈ X , if x ≿ y and y ≿ z then x ≿ z. A preference relation that is complete and transitive is called a rational preference relation. Preliminaries Introduction
Remark on Condorcet Paradox:
According to Marquis de Condorcet (1785), it is possible to
have a group of rational individual players who, when put together to make decisions as a group, will become an ”irrational” group. For example, imagine three roommates, called players 1, 2, and 3, who have to choose between three IITs - Delhi, Bombay and Kanpur. Player 1’s preferences are given by D ≻1 B ≻1 K , player 2’s are given by B ≻2 K ≻2 D, and player 3’s are given by K ≻3 D ≻3 B. Imagine that these three players make choices in a democratic way and use majority voting to reach a decision. Qs: What will be the preferences of the Group, ≻G ? Preliminaries Introduction
Remark on Condorcet Paradox:
Q: What will be the resulting preferences of the group (G),
≻G ? These three rational players will not be able to reach a conclusive decision using the group preferences that result from majority voting! This type of group indecisiveness resulting from majority voting is often referred to as the Condorcet Paradox. Just to keep in mind that imposing individual rationality does not imply ”group rationality”. Preliminaries Introduction
Payoff Functions
Definition: A payoff function u : X → R represents the
preference relation ≿ if for any pair {x, y } ∈ X , u(x) ≥ u(y ) if and only if x ≿ y . In word: we say that the preference relation ≿ is represented by the payoff function u : X → R that assigns to each outcome in X a real number, if and only if the function assigns a higher value to higher-ranked outcomes. Proposition: If the set of outcomes X is finite then any rational preference relation over X can be represented by a payoff function. Proof: Preliminaries Introduction
The Rational Choice Paradigm
Rational Choice Assumptions:
The player fully understands the decision problem by knowing:
1 all possible actions, A;
2 all possible outcomes, X; 3 exactly how each action affects which outcome will materialize; and, 4 his rational preferences (payoffs) over outcomes. Preliminaries Introduction
Rational Player
Payoffs are generally defined over actions.
Actions and outcomes are one-to-one correspondence. Hence, even though preferences and payoff are defined over outcomes, we can consider the preferences and payoffs to be defined over actions. We can define the payoff over actions as follows: if x(a) is the outcome resulting from action a, then the payoff from action a is given by v (a) = u(x(a)), the payoff from outcome x(a). We will therefore use the notation v (a) to represent the payoff from action a. Now we can precisely define a rational player as follows: Definition: A player facing a decision problem with a payoff function v (.) over actions is rational if he chooses an action a ∈ A that maximizes his payoff. That is,a∗ ∈ A is chosen if and only if v (a∗ ) ≥ v (a) for all a ∈ A.