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LAB 2

This document provides a comprehensive guide for creating 2D sketches in Autodesk Fusion 360, focusing on the importance of dimensions and geometric constraints. It outlines step-by-step instructions for sketching circles, lines, and arcs, as well as applying constraints and dimensions to create a 3D geometry. The document concludes with an exercise for users to apply their learning by creating a 2D sketch and converting it into a 3D geometry.

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Zuraiz Baig
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0% found this document useful (0 votes)
2 views

LAB 2

This document provides a comprehensive guide for creating 2D sketches in Autodesk Fusion 360, focusing on the importance of dimensions and geometric constraints. It outlines step-by-step instructions for sketching circles, lines, and arcs, as well as applying constraints and dimensions to create a 3D geometry. The document concludes with an exercise for users to apply their learning by creating a 2D sketch and converting it into a 3D geometry.

Uploaded by

Zuraiz Baig
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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LAB#2

Autodesk Fusion 360: Sketch 2


Overview
Many features that you create in Fusion 360 start with a 2D sketch. In order to create intelligent and
predictable designs, a good understanding of how to create sketches and how to apply dimensions and
geometric constraints. Fusion does support 3D sketches although, in this module we will help you to
nurture sketching tools to create and edit a 2D sketch.

Learning Objectives
 Creating real sketch geometry (2D)
 Defining relationship between sketch entities by creating dimensions and constraints
 Creating a 3D geometry by using the 2D sketch
 Creating more sketches on the 3D model

1) Base Sketch: Now we will begin to create some real sketch geometry that will be used to create 3D
geometry.

Step 1 – Sketch a circle

1. Select Sketch > Circle > Center Diameter Circle.


2. Select the origin (center point of the grid).
3. Drag out a circle about 30 mm in Diameter.

Add the specific size later.

Step 2 – Sketch another circle

1. Select Sketch > Circle > Center Diameter Circle.


2. Create another circle in roughly this position.
Step 3 – Create lines

1. Select Sketch > Line.


2. Click on the left circle to start the line.
3. Hold Shift then click again where shown to
make the first line. Holding shift locks the line
tangent to the circle.
4. Click once more on the right circle at the
position where the line is tangent to the circle.
5. Press Esc to end the command.

Step 4 – Fillet the lines

1. Select Sketch > Fillet or Modify > Fillet.


2. Select the intersection of the two lines.
3. Type 10 mm into the input box.
4. Press Enter.

When you create a fillet “tangent” relations are


added to the sketch.

Step 5 – Complete the profile

1. Select Sketch > Line.


2. Select the left circle (2) as shown.
3. Hold Shift then click near the number (3) as
shown.
4. Hold down the left button on the end point of the
line and drag to create an arc.
5. Click (5).
6. Click on the right circle (6).

2) Relationships: Now see how to create dimensions and constraints for our sketch.

Step 1 – Display the Constraints dialog box

1. Select Constraints.

This brings up the dialog box where you can create


relationships between sketch entities. Constraints will
determine how your sketch behaves. Once a
relationship like tangent or perpendicular is applied
then it is persistent as you continue to modify the
sketch.
Step 2 – Add tangent constraints

1. Select the Tangent constraint.


2. Apply tangent constraints at the locations shown if
they do not already exist.
3. Make sure you have 8 tangent symbols on your
sketch.

Step 3 – Dimension the circle

1. Close the constraints dialog box.


2. Select Sketch > Sketch Dimension.
3. Select the left circle.
4. Click again to place the dimension.
5. Change the value to 31 mm.
6. Press Enter.

Step 4 – Dimension the profile

1. Repeat the process for the right circle and two arcs.
2. Change the values to match those shown here.

Step 5 – Add more dimensions

1. Make sure the dimension command is still active.


2. Select the center point of the left circle.
3. Select the center point of the lower arc.
4. Place the dimension to the left center of the two
points.
5. Don’t change the value yet (Don’t worry if your
value is different).

Depending on where you place the dimension you get


different results. You can make horizontal, vertical and
shortest distance dimensions by where you drag the
dimension when you are placing it. Once the
dimension is placed you can’t change it. If you make a
mistake delete the dimension and start again.
Step 6 – Add more dimensions

1. Select the center point of the left circle.


2. Select the center point of the lower arc.
3. This time place the dimension to the lower center
position to create a horizontal dimension.
4. Place the dimension but don’t edit the values.

Sometimes it is better to place your dimensions first


before changing the values. When some geometry
doesn’t have any relationships yet it can behave in
unexpected ways.

Step 7 – Add more dimensions

1. Repeat the process for the upper arc and the left
circle.
2. Create two dimensions between the left circle and
the center point of the right circle.

Your sketch should look like this although you will


have different values for the dimensions. We will
change the values in the next step.

Step 8 – Set the dimension values

1. Double click a dimension to change its value.


2. Change the values of the dimensions to match
those shown.
3. Follow the order of the numbered balloons for
the best results.

What is happening under the hood is the software


is “solving” all the relationships at once. It is
possible that you will try to enter a dimension that
conflicts with the other values. As you become
more familiar with the behavior you will get a
sense of the best order to makes changes for the
desired result.
The end result of a sketch is often to create a 3D feature. Fusion automatically discovers closed profiles
that can be used in 3D features.
3) Creating Geometry: Next we will use this sketch to create 3D geometry.

Step 1 – Leave the sketch environment

1. Select Stop Sketch or Finish Sketch.


This completes the sketch. If you need to edit
the sketch again you can select it from the
sketch folder in the browser on the left of your
screen. You can also rename it from there.
Step 2 – Create 3D geometry

1. Select Modify > Press Pull.


2. Select the three profiles of the sketch so that
the entire area is highlighted.
3. Enter a value of 48.25 mm.
4. Press OK.

You have now created a base 3D extrusion

4) Creating Sketch References: Here will use the geometry we just created to make more sketches.
Step 1 – Create a new sketch

1. Select Sketch > Create Sketch.


2. Select this face of the geometry.

Previously we sketched on an origin plane.


Now we are sketching directly on the model
geometry

Step 2 – Create a circle

1. Select Sketch > Circle > Center Diameter.


2. Select the center point of the right circle.
3. Drag the circle then type the value 10 mm.
4. Press Enter twice.
5. You can move the dimension out if you
want as well.

This circle is now “locked” to the center of the


original boss feature
Step 3 – Create additional circles

1. Repeat the process for two more circles.


2. Make sure to attach the center to the
center of the lower arc and the left circle.
3. Use a diameter of 8 mm for both circles.
4. Select Stop Sketch or Finish Sketch.

This circle is now “locked” to the center of the


original boss feature.
Step 4 – Cut holes in the body

1. Select Modify > Press Pull.


2. Select the three circles.
3. Select: Cut, All, and Flip Direction.
4. Select OK.

You created a cut in the geometry that


references the position of the base arcs
Final Output

Classwork

Exercise:
1) Create a 2D sketch in fusion360 of the figure shown below (dimensions in mm). Then convert it
into a 3D geometry (extrude the shaded area with depth 15mm)
2) What did you learn in this lab?
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