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Pathfit 4 Basketball 1

The document is a handout for a PATHFIT 4: SPORTS course, focusing on basketball, covering its history, rules, mechanics, and basic skills. It outlines lesson objectives, original rules of basketball, necessary facilities and equipment, and fundamental skills such as passing, catching, dribbling, and shooting. Additionally, it details game rules, violations, and player positions, providing a comprehensive overview for students to understand and participate in basketball effectively.

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Abelyn Cenit
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0% found this document useful (0 votes)
36 views7 pages

Pathfit 4 Basketball 1

The document is a handout for a PATHFIT 4: SPORTS course, focusing on basketball, covering its history, rules, mechanics, and basic skills. It outlines lesson objectives, original rules of basketball, necessary facilities and equipment, and fundamental skills such as passing, catching, dribbling, and shooting. Additionally, it details game rules, violations, and player positions, providing a comprehensive overview for students to understand and participate in basketball effectively.

Uploaded by

Abelyn Cenit
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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PASS COLLEGE

QUEZON AVENUE, ALAMINOS CITY, PANGASINAN


PATHFIT 4: SPORTS
HANDOUTS

Lesson Title: SPORTS

Lesson Objectives: At the end of this module, you should be able to:

1. understand and acquire knowledge on the history, rules and mechanics, terminologies, etc. of the sports
2. develop the basic skills of the sports
3. apply rules and mechanics in sports competition
4. appreciate the values gained in sports participation and apply these in everyday life.

A. LESSON PREVIEW/REVIEW

Introduction
Welcome to PATHFIT 4: SPORTS. This course covers the history of the sports, terminologies, rules and regulations, facilities
and equipment and officials of the game. It includes competencies in techniques and strategies in playing sports.

B. HISTORY OF BASKETBALL

The game basketball was invented by Dr. James Naismith in 1891 in Springfield,
Massachusetts. He is a Canadian physical education instructor at McGill University (1887-1890)
and at YMCA’s (Young Men’s Christian Association) Training School (later Springfield College). Dr.
Naismith was a college professor who wanted to create a game that his physical education classes
could play inside during the long winters. The first games used peach baskets nailed to the wall for
rims.

The first ball used was a soccer ball. In 1893, he replaced the peach basket with iron
hoops and a hammock-style basket. The concept of the game is for each competing team to
throw the ball into the opponent’s basket, and the team with the greatest number of basket
or shots at the end of 2 halves (consisting 15 minutes) wins. Dr. Naismith introduced first
thirteen rules and regulations in 1897, and the first contest was played on December 21,
1891. Women Playing Basketball start in 1930’s.

PATHFIT 4: SPORTS PREPARED BY: JAMAICA MARIE A. OCAMPO


PASS COLLEGE
QUEZON AVENUE, ALAMINOS CITY, PANGASINAN
PATHFIT 4: SPORTS
HANDOUTS
ORIGINAL RULES AND REGULATION OF BASKETBALL
1. The ball may be thrown in any direction with one or both hands.
2. The ball may be batted in any direction with one or both hands (never with the fist).
3. A player cannot run with the ball. The player must throw it from the spot on which he catches it, allowance to be made for a
man who catches the ball when running at a good speed if he tries to stop.
4. The ball must be held in or between the hands; the arms or body must not be used for holding it.
5. No shouldering, holding, pushing, tripping, or striking in any way the person of an opponent shall be allowed; the first
infringement of this rule by any player shall count as a foul, the second shall disqualify him until the next goal is made, or, if
there was evident intent to injure the person, for the whole of the game, no substitute allowed.
6. A foul is striking at the ball with the fist, violation of Rules 3,4, and such as described in Rule 5.
7. If either side makes three consecutive fouls, it shall count a goal for the opponents (consecutive means without the opponents
in the meantime making a foul).
8. A goal shall be made when the ball is thrown or batted from the grounds into the basket and stays there, providing those
defending the goal do not touch or disturb the goal. If the ball rests on the edges, and the opponent moves the basket, it shall
count as a goal.
9. When the ball goes out of bounds, it shall be thrown into the field of play by the person first touching it. In case of a dispute,
the umpire shall throw it straight into the field. The thrower-in is allowed five seconds; if he holds it longer, it shall go to the
opponent. If any side persists in delaying the game, the umpire shall call a foul on that side.
10. The umpire shall be judge of the men and shall note the fouls and notify the referee when three consecutive fouls have been
made. He shall have power to disqualify men according to Rule 5.
11. The referee shall be judge of the ball and shall decide when the ball is in play, in bounds, to which side it belongs, and shall
keep the time. He shall decide when a goal has been made, and keep account of the goals with any other duties that are usually
performed by a referee.
12. The time shall be two 15-minute halves, with five minutes’ rest between.
13. The side making the most goals in that time shall be declared the winner. In case of a draw, the game may, by agreement of
the captains, be continued until another goal is made.

C. FACILITIES AND EQUIPMENT

COURT
The court is 94x50 or 28m in length and 15m in width area bounded by 2 sidelines and 2 end lines,
containing a basket at the end, on which a basketball game is played.

BALL
It is spherical measuring not less than 75 cm and not more than 78 cm in circumference; it must weigh
between 600 and 650 grams.

RING
It should be constructed from solid iron, 0.45m inside diameter painted orange, should rigidly be attached to
the backboard and should lie on a horizontal plane 3.05 above the floor.

BACKBOARD
The rectangular structure, 6x4 by measurement is where the basket is attached. The backboards is
made of hardwood and should be painted white.

PATHFIT 4: SPORTS PREPARED BY: JAMAICA MARIE A. OCAMPO


PASS COLLEGE
QUEZON AVENUE, ALAMINOS CITY, PANGASINAN
PATHFIT 4: SPORTS
HANDOUTS
NET
The net of the white chord should be suspended from the rings and made in such a way that the ball momentarily passes
through the basket. It should be 0.4m in length.

FREE THROW LINE

• Basketball game clock


• scoreboard
• 24-second clock
• Score sheet
• player foul marker
• Team foul marker
• alternating possession arrow

PATHFIT 4: SPORTS PREPARED BY: JAMAICA MARIE A. OCAMPO


PASS COLLEGE
QUEZON AVENUE, ALAMINOS CITY, PANGASINAN
PATHFIT 4: SPORTS
HANDOUTS

BASIC SKILLS
1. PASSING
- An act of throwing a ball to a teammate.

TYPES OF PASSES
• Chest Pass-The fingers are rotated behind the ball and the thumbs are turned down. The resulting follow through has
the back of the hands facing one another with the thumbs straight down.
• Overhead Pass- Bring the ball directly above your forehead with both hands on the side of the ball and follow through.
• Bounce Pass- is thrown with the same motion however it is aimed at the floor.
• Baseball Pass- is a one-handed pass that uses the same motion as a baseball throw.

PATHFIT 4: SPORTS PREPARED BY: JAMAICA MARIE A. OCAMPO


PASS COLLEGE
QUEZON AVENUE, ALAMINOS CITY, PANGASINAN
PATHFIT 4: SPORTS
HANDOUTS
2.CATCHING
- An act of receiving a ball from a successful pass.3.

3.DRIBBLING
- It is used to advance the ball, break for a basket, or maneuver out of a difficult situation.4.

4.SHOOTING
- An act of putting the ball into the basket. A shot beyond 3-point field goal counts 3 points and within counts 2 points.

TYPES OF SHOOTING
• Lay-up- from very close range after dribbling to the basket, or taking a pass near the hoop.
• Jump shot- frequently for mid- to long-range shots, including three-point attempts, although you can use it from short
range to gain separation from a defender. Release the ball at the peak of your jump
• Hook shot- shots can be made while the shooter is facing the net or at a sideways angle.
• Free throw shot- is way for teams to score a point after a foul is called on the opposing team.

RULES OF THE GAME


• The game of basketball is played by 2 teams of 5 players on a court.
• The object of each team is to score by putting a ball into the opponent's basket and to prevent the other team from
scoring in yours.
• The ball can be advanced only by passing with the hands or by dribbling the ballon the floor.
• The Game: To start the game, an official tosses the ball up (Jump Ball) between two opponents who stand in the
smaller circle.
• All other players may take any position they wish, outside the larger center circle.
• The two opposition players jump to tap the ball to a teammate, then each team tries to advance the ball toward the
opponent’s goal to score by shooting it through their goal.
• A high school game consists of four 8-minute quarters

• Scoring: A successful goal from the field is worth 2 points. 1 point is awarded fora successful free throw. 3 points are
awarded from the 3-point line. After a scores, the ball is put back into play at the end of the court by the non-scoring
team.

• Substitutions: may be made if the ball is not in play, when violation occurs and no limit.

• Violations: A violation is a minor infraction of the rules, and the penalty is that the ball is given to the opponents outside
the sideline, opposite the spot where the in fraction occurred.

• Violations occur for:


➢ Traveling–taking more than one step while in possession of the ball.
➢ Doubling Dribbling –dribbling the ball, stopping, then dribbling again; or dribbling with two hands instead of one.
➢ Out-of-Bounds– causing the ball to go out-of-bounds by stepping on or over the boundary line while in possession, or
passing or knocking the ball out.
➢ 3 Seconds in the Key – offensive player staying in the offensive key for 3seconds or more while that team has
possession of the ball.
➢ Players foul out on the 5th foul (personal and technical).
➢ Flagrant Foul is 2 shot and possession of the ball at center court.
➢ Two technical fouls on a player or coaches will be an automatic ejection from the game.
➢ Penalty (bonus) is 2 shots on the 8th team foul per half.

PATHFIT 4: SPORTS PREPARED BY: JAMAICA MARIE A. OCAMPO


PASS COLLEGE
QUEZON AVENUE, ALAMINOS CITY, PANGASINAN
PATHFIT 4: SPORTS
HANDOUTS

DURATION OF THE GAME


➢ The playing time is divided into 8-minute quarters for grades 8,9 & 10 and 10minute quarters for seniors.
➢ There is a five-minute break at half-time and a one-minute break between each quarter.
THREE SECOND RULE
➢ Offensive players may not remain in their “key” area for more than 3 seconds without someone taking a shot.
FIVE, TEN, and 30 SECOND VIOLATIONS
➢ The offensive team is allowed only five seconds to throw the ball in from the sideline and any one offensive player is
allowed only five seconds to hold on to the ball at a time.
➢ The offensive team is allowed only 10 seconds to advance the ball over the center line.
➢ The offensive team must attempt a shot within thirty seconds of gaining possession of the ball.
TECHNICAL FOULS
➢ A foul that is committed by either a coach of any team member on the court or off the court. An example of a technical
foul is the harassing of one of the officials or any other unsportsmanlike conduct.
➢ A technical foul results in one FREE THROW taken from the foul line by any member of the team not committing the foul
ONCE A PLAYER ACCUMULATS 5PERSONAL FOULD THEY ARE ELIMINATED FROMTHE GAME.
FREE THROWS
➢ When a player is fouled in the act of shooting, they are awarded free throw shots. If they sink the basket and are fouled
they receive 1 extra shot. If they miss the basket during their shot then they receive 2 extra shots. If they are fouled
during a 3-point shot then they receive 3 extra shots.
➢ Players have 10 seconds to release the ball once they receive it from the official.
➢ Players cannot enter the box until the ball has made contact with the rim.
POSITIONS
➢ Although players are allowed to play in any position, the most common positions of the five players on a team are:
point guard (best ball handler),
shooting guard (best outside shooter),
small forward (versatile inside and outside player),
power forward (strong rebounding forward), and
center (inside scorer, rebounder, and shot blocker).

KEY TERMS
Boxing out:
The players attempt to position his body between his opponents and the basket to get rebounds and prevent the opponents
from doing so.
Fake:
A deceptive move to throw a defender off balance and allow an offensive player to shoot or receive a pass; players use their
eyes, head or any other part of the body to trick an opponent.
Rebound:
When a player grabs a ball that is coming off the rim or backboard after a shot attempt; see offensive rebound and defensive
rebound.
When a player acquire the ball after a missed shot.
Screen or screener:
The offensive player who stands between a teammate and a defender to gives his teammate the chance to take an open shot.
5 seconds
The offensive player who are given 5 seconds to pass the ball to a teammate after inbound.
10 seconds
The offensive player who are given 10 seconds to advance the ball in mid court line.

PATHFIT 4: SPORTS PREPARED BY: JAMAICA MARIE A. OCAMPO


PASS COLLEGE
QUEZON AVENUE, ALAMINOS CITY, PANGASINAN
PATHFIT 4: SPORTS
HANDOUTS

PATHFIT 4: SPORTS PREPARED BY: JAMAICA MARIE A. OCAMPO

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