UEE Short Note
UEE Short Note
• What they value • Their abilities 2. Define - Analyze your observations and
synthesize them in order to define the core
• Their limitations problems
UX myths 3. Ideate - During the third stage of the Design
Thinking process, designers are ready to start
• Simple = minimal
generating ideas.
• Mobile users are distracted
4. Prototype - This is an experimental phase •
• Success happens overnight Aim is to identify the best possible solution for
each of the problems identified
• UX design is a step in a project
5. Test - Designers or evaluators rigorously test
The importance of UX
the complete product using the best
• Fulfill the user’s needs solutionsidentified during the prototyping phase
The Scope Plane - The scope is fundamentally 4. Participants: what’s the user profile we are
determined by the strategy of the site looking for.
• Formative evaluation helps you form the • Make users more likely to recommend your
design and summative evaluation helps you sum product or service to others
up the design.
• Improve brand loyalty
• Formative evaluations are used in an iterative
• Boost productivity and creativity
process to make improvements before
production.
• Summative evaluations are used to evaluate a Lecture 11 -Team Dynamics and Communication
shipped product in comparison to a benchmark.
Tips for improving team dynamics:
• Trust
Lecture 08 - Experience Channels and Media
• Communication
• Multi-channel - Clients use one of the brand
• Decision-making:
channels to purchase a product: in-store, on
mobile, on a tablet, on a computer, etc • Leadership:
• Cross-channel - Clients can use several
channels for the same order. • The idea is to mix
a brand’s channels to smooth the customer Lecture 12 - Design Networking and building an
experience. effective design portfolio