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Memory_slides

The document provides a comprehensive overview of memory types and their characteristics, including write ability and storage permanence. It discusses various memory technologies such as ROM, RAM, EEPROM, and Flash, detailing their functionalities, advantages, and applications. Additionally, it covers the architecture of memory systems and the importance of memory hierarchy in embedded systems.

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0% found this document useful (0 votes)
12 views

Memory_slides

The document provides a comprehensive overview of memory types and their characteristics, including write ability and storage permanence. It discusses various memory technologies such as ROM, RAM, EEPROM, and Flash, detailing their functionalities, advantages, and applications. Additionally, it covers the architecture of memory systems and the importance of memory hierarchy in embedded systems.

Uploaded by

playbhai05
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Memory-I

1
Outline

• Memory Write Ability and Storage Permanence


• Common Memory Types
• Composing Memory
• Memory Hierarchy and Cache
• Advanced RAM
Introduction

• Embedded system’s functionality aspects


– Processing
• processors
• transformation of data
– Storage
• memory
• retention of data
– Communication
• buses
• transfer of data
Memory: basic concepts

• Stores large number of bits m × n memory


– m x n: m words of n bits each
– k = Log2(m) address input signals

m words

– or m = 2^k words
– e.g., 4,096 x 8 memory:
n bits per word
• 32,768 bits
• 12 address input signals
memory external view
• 8 input/output data signals
r/w
2k × n read and write
• Memory access enable memory

– r/w: selects read or write


A0
– enable: read or write only when asserted …

Ak-1
– multiport: multiple accesses to different locations …

simultaneously
Qn-1 Q0
Write ability/ storage permanence

• Traditional ROM/RAM distinctions

permanence
Storage
– ROM Mask-programmed ROM Ideal memory
• read only, bits stored without power
OTP ROM
– RAM Life of
product
• read and write, lose stored bits without
power Tens of EPROM EEPROM FLASH
years
• Traditional distinctions blurred Battery Nonvolatile NVRAM
life (10
– Advanced ROMs can be written to years)
• e.g., EEPROM In-system
SRAM/DRAM
– Advanced RAMs can hold bits without programmable
Near
power zero Write
ability
• e.g., NVRAM
During External External External External
• Write ability fabrication programmer, programmer, programmer programmer
In-system, fast
writes,
only one time only 1,000s OR in-system, OR in-system,
– Manner and speed a memory can be of cycles 1,000s block-oriented
unlimited
cycles
of cycles writes, 1,000s
written of cycles
• Storage permanence
– ability of memory to hold stored bits Write ability and storage permanence of memories,
after they are written showing relative degrees along each axis (not to scale).
Write ability
• Ranges of write ability
– High end
• processor writes to memory simply and quickly
• e.g., RAM
– Middle range
• processor writes to memory, but slower
• e.g., FLASH, EEPROM
– Lower range
• special equipment, “programmer”, must be used to write to memory
• e.g., EPROM, OTP ROM
– Low end
• bits stored only during fabrication
• e.g., Mask-programmed ROM
• In-system programmable memory
– Can be written to by a processor in the embedded system using the
memory
– Memories in high end and middle range of write ability
Storage permanence
• Range of storage permanence
– High end
• essentially never loses bits
• e.g., mask-programmed ROM
– Middle range
• holds bits days, months, or years after memory’s power source turned off
• e.g., NVRAM
– Lower range
• holds bits as long as power supplied to memory
• e.g., SRAM
– Low end
• begins to lose bits almost immediately after written
• e.g., DRAM
• Nonvolatile memory
– Holds bits after power is no longer supplied
– High end and middle range of storage permanence
ROM: “Read-Only” Memory

• Nonvolatile memory
• Can be read from but not written to, by a
processor in an embedded system External view

• Traditionally written to, “programmed”, enable 2k × n ROM

before inserting to embedded system A0


• Uses Ak-1

– Store software program for general-purpose Qn-1 Q0


processor
• program instructions can be one or more ROM
words
– Store constant data needed by system
– Implement combinational circuit
Example: 8 x 4 ROM
• Horizontal lines = words
• Vertical lines = data Internal view

• Lines connected only at circles 8 × 4 ROM


word 0
• Decoder sets word 2’s line to 1 if enable 3×8
decoder
word 1
word 2
address input is 010 A0 word line
A1
• Data lines Q3 and Q1 are set to 1 A2

because there is a “programmed” data line

connection with word 2’s line programmable


connection wired-OR

• Word 2 is not connected with data Q3 Q2 Q1 Q0

lines Q2 and Q0
• Output is 1010
Implementing combinational function
• Any combinational circuit of n functions of same k variables
can be done with 2^k x n ROM

Truth table
Inputs (address) Outputs
a b c y z 8×2 ROM
0 0 word 0
0 0 0 0 0
0 0 1 0 1 0 1 word 1
0 1 0 0 1 0 1
0 1 1 1 0 enable 1 0
1 0 0 1 0 1 0
1 0 1 1 1 c 1 1
1 1 0 1 1 b 1 1
1 1 1 1 1 1 1 word 7
a
y z
Mask-programmed ROM

• Connections “programmed” at fabrication


– set of masks
• Lowest write ability
– only once
• Highest storage permanence
– bits never change unless damaged
• Typically used for final design of high-volume systems
– spread out NRE cost for a low unit cost
OTP ROM: One-time programmable ROM
• Connections “programmed” after manufacture by user
– user provides file of desired contents of ROM
– file input to machine called ROM programmer
– each programmable connection is a fuse
– ROM programmer blows fuses where connections should not exist
• Very low write ability
– typically written only once and requires ROM programmer device
• Very high storage permanence
– bits don’t change unless reconnected to programmer and more fuses
blown
• Commonly used in final products
– cheaper, harder to inadvertently modify
EPROM: Erasable programmable ROM
• Programmable component is a MOS transistor The picture
can't be
displayed.
The
picture
can't be
displayed.

– Transistor has “floating” gate surrounded by an insulator The picture can't be

0V
displayed.

floating gate
– (a) Negative charges form a channel between source and drain The picture
The picture can't
can't be
be displayed.
displayed. The picture can't be displayed.

storing a logic 1 source drain

– (b) Large positive voltage at gate causes negative charges to


move out of channel and get trapped in floating gate storing a (a)

logic 0
– (c) (Erase) Shining UV rays on surface of floating-gate causes
negative charges to return to channel from floating gate restoring +15V
the logic 1
source drain
– (d) An EPROM package showing quartz window through which (b)

UV light can pass


• Better write ability 5-30 min
– can be erased and reprogrammed thousands of times
• Reduced storage permanence (c)
source drain

– program lasts about 10 years but is susceptible to


radiation and electric noise
(d)
• Typically used during design development
.
EEPROM: Electrically erasable
programmable ROM
• Programmed and erased electronically
– typically by using higher than normal voltage
– can program and erase individual words
• Better write ability
– can be in-system programmable with built-in circuit to provide higher
than normal voltage
• built-in memory controller commonly used to hide details from memory user
– writes very slow due to erasing and programming
• “busy” pin indicates to processor EEPROM still writing
– can be erased and programmed tens of thousands of times
• Similar storage permanence to EPROM (about 10 years)
• Far more convenient than EPROMs, but more expensive
Flash Memory

• Extension of EEPROM
– Same floating gate principle
– Same write ability and storage permanence
• Fast erase
– Large blocks of memory erased at once, rather than one word at a time
– Blocks typically several thousand bytes large
• Writes to single words may be slower
– Entire block must be read, word updated, then entire block written back
• Used with embedded systems storing large data items in
nonvolatile memory
– e.g., digital cameras, TV set-top boxes, cell phones
RAM: “Random-access” memory
external view
• Typically volatile memory r/w 2k × n read and write
enable
– bits are not held without power supply memory

A0
• Read and written to easily by embedded system …

Ak-1
during execution …

• Internal structure more complex than ROM


Qn-1 Q0
– a word consists of several memory cells, each
internal view
storing 1 bit I3 I2 I1 I0

– each input and output data line connects to each 4×4 RAM
cell in its column
enable 2×4
decoder
– rd/wr connected to every cell
A0
– when row is enabled by decoder, each cell has logic A1
Memory
that stores input data bit when rd/wr indicates write cell
rd/wr
or outputs stored bit when rd/wr indicates read To every cell

Q3 Q2 Q1 Q0
Basic types of RAM

• SRAM: Static RAM memory cell internals

– Memory cell uses flip-flop to store bit


SRAM
– Requires 6 transistors
– Holds data as long as power supplied
Data' Data
• DRAM: Dynamic RAM
– Memory cell uses MOS transistor and W
capacitor to store bit
– More compact than SRAM
DRAM
– “Refresh” required due to capacitor leak
Data
• word’s cells refreshed when read W
– Typical refresh rate 15.625 microsec.
– Slower to access than SRAM
Ram variations

• PSRAM: Pseudo-static RAM


– DRAM with built-in memory refresh controller
– Popular low-cost high-density alternative to SRAM
• NVRAM: Nonvolatile RAM
– Holds data after external power removed
– Battery-backed RAM
• SRAM with own permanently connected battery
• writes as fast as reads
• no limit on number of writes unlike nonvolatile ROM-based memory
– SRAM with EEPROM or flash
• stores complete RAM contents on EEPROM or flash before power turned off
Example:
HM6264 & 27C256 RAM/ROM devices
• Low-cost low-capacity memory
devices 11-13, 15-19 data<7…0>
11-13, 15-19 data<7…0>
2,23,21,24, addr<15...0> 27,26,2,23,21, addr<15...0>
• Commonly used in 8-bit 25, 3-10
22 /OE
24,25, 3-10
22 /OE

microcontroller-based 27 /WE 20 /CS

embedded systems 20 /CS1

26 CS2 HM6264 27C256


• First two numeric digits indicate block diagrams

device type Device


HM6264
Access Time (ns)
85-100
Standby Pwr. (mW)
.01
Active Pwr. (mW)
15
Vcc Voltage (V)
5
27C256 90 .5 100 5
– RAM: 62
device characteristics
– ROM: 27 Read operation Write operation

• Subsequent digits indicate data data

capacity in kilobits addr


OE
addr
WE
/CS1 /CS1
CS2 CS2
timing diagrams
Example:
27C256 EPROM devices
Example:
27C256 EPROM devices
An important parameter of the cell is its threshold
voltage —the control gate voltage at which the
cell begins to conduct. The threshold voltage of an
erased cell is well below the VCC value. When the
control gate is driven to VCC, the erased cell
conducts and this is a logic “1”. Programming
elevates the threshold of the cell by 5V–10V. This
results in the programmed cell not conducting
under normal operating voltages, and is
permanently off. This is a logic “0”. A fully erased
EPROM reads all “1”s. Programming consists of
applying elevated voltages to the gate and the
drain of the cell. This causes electrons to penetrate
the intervening oxide
27C256
256K (32K x 8) CMOS EPROM

90 ns access time
20 mA Active current
100 mA Standby current
Reading Waveforms
Programming Waveforms
Example:
TC55V2325FF-100 memory device
• 2-megabit data<31…0> Device
TC55V23
Access Time (ns)
10
Standby Pwr. (mW)
na
Active Pwr. (mW)
1200
Vcc Voltage (V)
3.3

synchronous pipelined addr<15…0> 25FF-100

addr<10...0>
burst SRAM memory device characteristics

/CS1
device /CS2 A single read operation
• Designed to be CS3
CLK
interfaced with 32-bit /WE
/ADSP
processors /OE
/ADSC
MODE
• Capable of fast /ADV
/ADSP
sequential reads and /ADSC
addr <15…0>
/WE
writes as well as /ADV /OE

single byte I/O CLK /CS1 and /CS2

TC55V2325F CS3
F-100
data<31…0>
block diagram
timing diagram

Burst mode (alternatively burst-mode, with an hyphen) is a generic computing term referring to any situation in which a device is
transmitting data repeatedly without waiting for input from another device or waiting for an internal process to terminate before
continuing the transfer of data.
LVTTL
Composing memory
• Memory size needed often differs from size of readily Increase number of words
available memories 2m+1 × n ROM
2m × n ROM
• When available memory is larger, simply ignore unneeded
high-order address bits and higher data lines A0
… …
Am-1
• When available memory is smaller, compose several smaller 1×2 …
memories into one larger memory Am decoder

2m × n ROM
– Connect side-by-side to increase width of words
enable
– Connect top to bottom to increase number of words …
• added high-order address line selects smaller memory …
containing desired word using a decoder
– Combine techniques to increase number and width of words

Qn-1 Q0
2m × 3n ROM
enable 2m × n 2m × n 2m × n A

Increase width ROM ROM ROM Increase number


of words A0 … … … and width of
Am words
… … … enable

Q3n-1 Q2n-1 Q0 outputs


Memory hierarchy
• Want inexpensive, fast
memory
Processor
• Main memory
– Large, inexpensive, slow Registers

memory stores entire


Cache
program and data
• Cache Main memory

– Small, expensive, fast Disk

memory stores copy of likely


accessed parts of larger Tape

memory
– Can be multiple levels of
cache
Cache

• Usually designed with SRAM


– faster but more expensive than DRAM
• Usually on same chip as processor
– space limited, so much smaller than off-chip main memory
– faster access ( 1 cycle vs. several cycles for main memory)
• Cache operation:
– Request for main memory access (read or write)
– First, check cache for copy
• cache hit
– copy is in cache, quick access
• cache miss
– copy not in cache, read address and possibly its neighbors into cache

• Several cache design choices


– cache mapping, replacement policies, and write techniques
Cache mapping

• Far fewer number of available cache addresses


• Are address’ contents in cache?
• Cache mapping used to assign main memory address to cache
address and determine hit or miss
• Three basic techniques:
– Direct mapping
– Fully associative mapping
– Set-associative mapping
• Caches partitioned into indivisible blocks or lines of adjacent
memory addresses
– usually 4 or 8 addresses per line
Direct mapping

• Main memory address divided into 2 fields


– Index
• cache address
• number of bits determined by cache size
– Tag
• compared with tag stored in cache at address Tag Index Offset

indicated by index V T D
• if tags match, check valid bit
• Valid bit Data

– indicates whether data in slot has been loaded =


Valid

from memory
• Offset
– used to find particular word in cache line
Fully associative mapping

• Complete main memory address stored in each cache address


• All addresses stored in cache simultaneously compared with
desired address
• Valid bit and offset same as direct mapping

Tag Offset
Data
V T D V T D V T D

Valid
= =
=
Set-associative mapping

• Compromise between direct mapping and


fully associative mapping
• Index same as in direct mapping
• But, each cache address contains content Tag Index Offset

and tags of 2 or more memory address V T D V T D


locations Data

• Tags of that set simultaneously compared as Valid

in fully associative mapping = =

• Cache with set size N called N-way set-


associative
– 2-way, 4-way, 8-way are common
Cache-replacement policy

• Technique for choosing which block to replace


– when fully associative cache is full
– when set-associative cache’s line is full
• Direct mapped cache has no choice
• Random
– replace block chosen at random
• LRU: least-recently used
– replace block not accessed for longest time
• FIFO: first-in-first-out
– push block onto queue when accessed
– choose block to replace by popping queue
Cache write techniques

• When written, data cache must update main memory


• Write-through
– write to main memory whenever cache is written to
– easiest to implement
– processor must wait for slower main memory write
– potential for unnecessary writes
• Write-back
– main memory only written when “dirty” block replaced
– extra dirty bit for each block set when cache block written to
– reduces number of slow main memory writes
Cache impact on system performance

• Most important parameters in terms of performance:


– Total size of cache
• total number of data bytes cache can hold
• tag, valid and other house keeping bits not included in total
– Degree of associativity
– Data block size
• Larger caches achieve lower miss rates but higher access cost
– e.g.,
• 2 Kbyte cache: miss rate = 15%, hit cost = 2 cycles, miss cost = 20 cycles
– avg. cost of memory access = (0.85 * 2) + (0.15 * 20) = 4.7 cycles
• 4 Kbyte cache: miss rate = 6.5%, hit cost = 3 cycles, miss cost will not change
– avg. cost of memory access = (0.935 * 3) + (0.065 * 20) = 4.105 cycles (improvement)
• 8 Kbyte cache: miss rate = 5.565%, hit cost = 4 cycles, miss cost will not change
– avg. cost of memory access = (0.94435 * 4) + (0.05565 * 20) = 4.8904 cycles (worse)
Cache performance trade-offs

• Improving cache hit rate without increasing size


– Increase line size
– Change set-associativity

0.16

0.14

0.12

0.1 1 way
% cache miss
2 way
0.08
4 way
0.06 8 way

0.04

0.02

0
cache size
1 Kb 2 Kb 4 Kb 8 Kb 16 Kb 32 Kb 64 Kb 128 Kb
Advanced RAM

• DRAMs commonly used as main memory in processor based


embedded systems
– high capacity, low cost
• Many variations of DRAMs proposed
– need to keep pace with processor speeds
– FPM DRAM: fast page mode DRAM
– EDO DRAM: extended data out DRAM
– SDRAM/ESDRAM: synchronous and enhanced synchronous DRAM
– RDRAM: rambus DRAM
Basic DRAM

• Address bus multiplexed


between row and column
components
data Refresh
• Row and column addresses are Circuit

Col Addr. Buffer


latched in, sequentially, by

Data In Buffer
Sense
strobing ras and cas signals, Amplifiers
Col Decoder
rd/wr cas
respectively

cas, ras, clock


• Refresh circuitry can be external

Data Out Buffer

Row Decoder
Row Addr. Buffer
or internal to DRAM device
ras
– strobes consecutive memory address
Bit storage array
address periodically causing
memory content to be refreshed
– Refresh circuitry disabled
during read or write operation
Fast Page Mode DRAM (FPM DRAM)

• Each row of memory bit array is viewed as a page


• Page contains multiple words
• Individual words addressed by column address
• Timing diagram:
– row (page) address sent
– 3 words read consecutively by sending column address for each
• Extra cycle eliminated on each read/write of words from same page

ras

cas

address row col col col

data data data data


Extended data out DRAM (EDO DRAM)

• Improvement of FPM DRAM


• Extra latch before output buffer
– allows strobing of cas before data read operation completed
• Reduces read/write latency by additional cycle

ras

cas

address row col col col

data data data data

Speedup through overlap


(S)ynchronous and
Enhanced Synchronous (ES) DRAM
• SDRAM latches data on active edge of clock
• Eliminates time to detect ras/cas and rd/wr signals
• A counter is initialized to column address then incremented on
active edge of clock to access consecutive memory locations
• ESDRAM improves SDRAM
– added buffers enable overlapping of column addressing
– faster clocking and lower read/write latency possible
clock

ras

cas

address
row col
data
data data data
Rambus DRAM (RDRAM)

• More of a bus interface architecture than DRAM


architecture
• Data is latched on both rising and falling edge of
clock
• Broken into 4 banks each with own row decoder
– can have 4 pages open at a time
• Capable of very high throughput
DRAM integration problem

• SRAM easily integrated on same chip as processor


• DRAM more difficult
– Different chip making process between DRAM and
conventional logic
– Goal of conventional logic (IC) designers:
• minimize parasitic capacitance to reduce signal propagation delays
and power consumption
– Goal of DRAM designers:
• create capacitor cells to retain stored information
– Integration processes beginning to appear
Memory Management Unit (MMU)

• Duties of MMU
– Handles DRAM refresh, bus interface and arbitration
– Takes care of memory sharing among multiple
processors
– Translates logic memory addresses from processor to
physical memory addresses of DRAM
• Modern CPUs often come with MMU built-in
• Single-purpose processors can be used

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