ILT20 Mini Cricket Rules
1 Aim: enjoyment, fun and fair play for all players.
2 Pitch
2.1 Two sets of wickets, recommended length being 15 yards (13m) apart for under 9’s and 17 yards (14.5m)
apart for under 11’s and equivalents.
2.2 Recommended boundary to be a maximum of 30 metres for under 9’s and 35 metres for u11s. Stadium
restrictions dependent.
3 Teams
3.1 Each team may have a squad of up to 8 players, no more than 8 players can bat or be on the
field at any time.
4 The Start
4.1 The two captains toss a coin to decide which team bats or fields first.
5 Batting and scoring
5.1 The batting side shall be divided into pairs, each pair batting for two overs, with a new pair
starting at the end of the second, fourth and sixth overs.
5.2 Each team starts batting with a score of 100 runs, each time a batter is out five runs are
deducted and the other batter of the pair faces the next ball.
5.3 A batter may be out bowled, caught, run out, stumped, hit wicket.
5.4 There is no LBW law unless the batter deliberately blocks the ball with a leg or foot.
5.5 Runs will be scored in the normal way as will byes.
5.6 Wides will be awarded as a "batting tee" free hit to the batsman for each unplayable wide ball and no-ball
bowled. No extra ball will be allocated.
6 Bowling and Fielding
6.1 Bowling will take place from one end only, eight overs to be bowled, with each player bowling
one over, each game to consist of one innings per team.
6.2 Bowling should be over arm where possible.
6.3 All fielders, including the wicketkeeper, must rotate fielding positions at the end of each over.
6.4 Except for the wicketkeeper no fielder may field within 10 yards (7m) of the bat.
7 The result
7.1 The team with the higher score wins, in the event of a tie the team taking more wickets will be
the winner. If this is still equal and time permits, each player bowls one ball at the
wickets with the winner being the team scoring the higher number of strikes.
Glossary
1. An over consists of six balls.
2. LBW – this law will be only be used if the batter deliberately blocks or kicks away a ball that
would have been hitting the stumps.
3. Byes and leg byes – if a batter misses the ball, or if it hits their body, they may still run and
score byes.
4. Wides – a ball that is too far from the batter to hit it will be called a wide
5. No Balls – any ball that either bounces more than once before reaching the batter or passes
above shoulder height without bouncing.