#include <stdio.
h>
#include <limits.h>
#define V 9
int minDistance(int dist[], int sptSet[]) {
int min = INT_MAX, min_index;
for (int v = 0; v < V; v++)
if (sptSet[v] == 0 && dist[v] <= min)
min = dist[v], min_index = v;
return min_index;
}
void printSolution(int dist[]) {
printf("Vertex \t\t Distance from Source\n");
for (int i = 0; i < V; i++)
printf("%d \t\t %d\n", i, dist[i]);
}
void dijkstra(int graph[V][V], int src) {
int dist[V];
int sptSet[V];
for (int i = 0; i < V; i++)
dist[i] = INT_MAX, sptSet[i] = 0;
dist[src] = 0;
for (int count = 0; count < V - 1; count++) {
int u = minDistance(dist, sptSet);
sptSet[u] = 1;
for (int v = 0; v < V; v++)
if (!sptSet[v] && graph[u][v] && dist[u] != INT_MAX && dist[u] +
graph[u][v] < dist[v])
dist[v] = dist[u] + graph[u][v];
}
printSolution(dist);
}
int main() {
int graph[V][V] = {{0, 4, 0, 0, 0, 0, 0, 8, 0},
{4, 0, 8, 0, 0, 0, 0, 11, 0},
{0, 8, 0, 7, 0, 4, 0, 0, 2},
{0, 0, 7, 0, 9, 14, 0, 0, 0},
{0, 0, 0, 9, 0, 10, 0, 0, 0},
{0, 0, 4, 14, 10, 0, 2, 0, 0},
{0, 0, 0, 0, 0, 2, 0, 1, 6},
{8, 11, 0, 0, 0, 0, 1, 0, 7},
{0, 0, 2, 0, 0, 0, 6, 7, 0}};
dijkstra(graph, 0);
return 0;
}
output:
Vertex Distance from Source
0 0
1 4
2 12
3 19
4 21
5 11
6 9
7 8
8 14
#include <stdio.h>
#include <limits.h>
#define MAX_NODES 10
#define INFINITY INT_MAX
typedef struct {
int id;
int distance[MAX_NODES];
int nextHop[MAX_NODES];
} Node;
Node nodes[MAX_NODES];
int costMatrix[MAX_NODES][MAX_NODES];
int numNodes;
void initializeNodes() {
for (int i = 0; i < numNodes; i++) {
for (int j = 0; j < numNodes; j++) {
if (i == j) {
nodes[i].distance[j] = 0;
nodes[i].nextHop[j] = i;
} else if (costMatrix[i][j] != 0) {
nodes[i].distance[j] = costMatrix[i][j];
nodes[i].nextHop[j] = j;
} else {
nodes[i].distance[j] = INFINITY;
nodes[i].nextHop[j] = -1;
}
}
}
}
void updateDistanceVector(int node) {
for (int i = 0; i < numNodes; i++) {
if (i != node) {
for (int j = 0; j < numNodes; j++) {
if (nodes[node].distance[j] > costMatrix[node][i] +
nodes[i].distance[j]) {
nodes[node].distance[j] = costMatrix[node][i] +
nodes[i].distance[j];
nodes[node].nextHop[j] = i;
}
}
}
}
}
void printRoutingTable() {
for (int i = 0; i < numNodes; i++) {
printf("Routing table of Node %d:\n", i);
printf("Destination\tNext Hop\tCost\n");
for (int j = 0; j < numNodes; j++) {
printf("%d\t\t%d\t\t%d\n", j, nodes[i].nextHop[j],
nodes[i].distance[j]);
}
printf("\n");
}
}
int main() {
printf("Enter the number of nodes: ");
scanf("%d", &numNodes);
printf("Enter the cost matrix:\n");
for (int i = 0; i < numNodes; i++) {
for (int j = 0; j < numNodes; j++) {
scanf("%d", &costMatrix[i][j]);
}
}
initializeNodes();
for (int i = 0; i < numNodes; i++) {
updateDistanceVector(i);
}
printRoutingTable();
return 0;
}
output:
Enter the number of nodes: 3
Enter the cost matrix:
2
3
1
5
7
4
2
4
8
Routing table of Node 0:
Destination Next Hop Cost
0 0 0
1 1 3
2 2 1
Routing table of Node 1:
Destination Next Hop Cost
0 0 5
1 1 0
2 2 4
Routing table of Node 2:
Destination Next Hop Cost
0 0 2
1 1 4
2 2 0