3. Computer Graphics - Line Generation Algorithm
3. Computer Graphics - Line Generation Algorithm
¡
0123ÿ5ÿ67ÿ8
ÿÿÿ ÿ
O9ÿ134E5-ÿE7189872ÿ ÿ9,-ÿ;-098:35ÿ1-E30398721ÿ?074ÿ9,-ÿ439,-4398:35ÿ582-ÿ30-
53=-55->ÿ31ÿ ÿ32>ÿ <
PQQRSTUUVVVWQXQYZ[\]SRY[^QW_Y`U_Y`RXQaZbcZ\RP[_SU][^abca^aZ\Q[Y^b\]cYZ[QP`WPQ̀ dUe
0123ÿ5ÿ67ÿ8
-ÿÿÿ ÿ'ÿ.*ÿ'ÿ*ÿÿÿÿÿ&&ÿ'ÿÿ/
) +
0112345566671819:;<=329;>17?9@5?9@281A:BC:<20;?35=;>ABCA>A:<1;9>B<=C9:;10@701@ D5E
0123ÿ5ÿ67ÿ8
A
YZZ[\]^^___Z̀aZbcdef\[bdgZ̀hbi^hbi[aZjcklce[Ydh\^fdgjkljgjceZdbgkeflbcdZYiỲZi m^n
0123ÿ5ÿ67ÿ5