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Synthetic Environment For Analysis and Simulations

Purdue University's Synthetic Environment for Analysis and Simulations (SEAS) is utilized by the US Department of Homeland Security and Department of Defense to simulate crises, capable of real-time simulations for up to 62 nations. Initially developed for Fortune 500 companies, SEAS has evolved to model complex scenarios including non-kinetic aspects of combat and is part of the Sentient World Simulation project aimed at creating a continuously updated mirror of the real world. The project has received funding from various organizations and has been instrumental in strategic planning and military recruitment efforts.
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0% found this document useful (0 votes)
40 views3 pages

Synthetic Environment For Analysis and Simulations

Purdue University's Synthetic Environment for Analysis and Simulations (SEAS) is utilized by the US Department of Homeland Security and Department of Defense to simulate crises, capable of real-time simulations for up to 62 nations. Initially developed for Fortune 500 companies, SEAS has evolved to model complex scenarios including non-kinetic aspects of combat and is part of the Sentient World Simulation project aimed at creating a continuously updated mirror of the real world. The project has received funding from various organizations and has been instrumental in strategic planning and military recruitment efforts.
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Synthetic Environment for Analysis and

Simulations
Purdue University's Synthetic Environment for Analysis and Simulations, or SEAS, is currently being
used by the US Department of Homeland Security and the US Department of Defense to simulate crises
on the US mainland.[1] SEAS "enables researchers and organizations to try out their models or techniques
in a publicly known, realistically detailed environment."[2] It "is now capable of running real-time
simulations for up to 62 nations, including Iraq, Afghanistan, and China. The simulations gobble up
breaking news, census data, economic indicators, and climactic events in the real world, along with
proprietary information such as military intelligence. [...] The Iraq and Afghanistan computer models are
the most highly developed and complex of the 62 available to JFCOM-J9. Each has about five million
individual nodes representing things such as hospitals, mosques, pipelines, and people."[1]

SEAS was developed to help Fortune 500 companies with strategic planning. Then it was used to help
"recruiting commanders to strategize ways to improve recruiting potential soldiers". In 2004 SEAS was
evaluated for its ability to help simulate "the non-kinetic aspects of combat, things like the diplomatic,
economic, political, infrastructure and social issues".[3]

Sentient World Simulation is the name given to the current vision of making SEAS a "continuously
running, continually updated mirror model of the real world that can be used to predict and evaluate
future events and courses of action."[4]

Development and use


SEAS technology resulted from over ten years of research at Purdue University, funded by the
Department of Defense, several Fortune 500 companies, the National Science Foundation, the Century
Fund of the state of Indiana, and the Office of Naval Research. Originally, SEAS was developed to help
Fortune 500 companies with strategic planning. It was also used to model the population of the U.S. that
is eligible for military service to help "recruiting commanders to strategize ways to improve recruiting
potential soldiers"[3] and to study biological attacks.[5]

In January 2004 SEAS was evaluated by the Joint Innovation and Experimentation Directorate (J9) of the
US Joint Forces Command (JFCOM) for its ability to help simulate "the non-kinetic aspects of combat,
things like the diplomatic, economic, political, infrastructure and social issues" at the Purdue Technology
Park during Breaking Point 2004, an environment-shaping war game resulting in the conclusion that it
"moves us from the current situation where everyone comes together and sits around a table discussing
what they would do, to a situation where they actually play in the simulation and their actions have
consequences."[3]
In 2006 JFCOM-J9 used SEAS to war game warfare scenarios for Baghdad in 2015. In April 2007
JFCOM-J9 began working with Homeland Security and multinational forces in a homeland defense war
gaming exercise.[1]

Sentient World Simulation


The Sentient World Simulation project (SWS) is to be based on SEAS. The ultimate goal envisioned by
Alok R. Chaturvedi on March 10, 2006 was for SWS to be a "continuously running, continually updated
mirror model of the real world that can be used to predict and evaluate future events and courses of
action. SWS will react to actual events that occur anywhere in the world and incorporate newly sensed
data from the real world. [...] As the models influence each other and the shared synthetic environment,
behaviors and trends emerge in the synthetic world as they do in the real world. Analysis can be
performed on the trends in the synthetic world to validate alternate worldviews. [...] Information can be
easily displayed and readily transitioned from one focus to another using detailed modeling, such as
engineering level modeling, to aggregated strategic, theater, or campaign-level modeling."[4]

Personnel
Alok R. Chaturvedi is the founder and the Director of SEAS Laboratory[6] as well as the technical lead
for the Sentient World Simulation project initiated by US Joint Forces Command.[7]

See also
ECHELON
Information Awareness Office
List of notable artificial intelligence projects
Multi-agent system
NSA warrantless surveillance controversy
Simulated reality
Simulex Inc.
Social simulation
Synthetic psychological environment

Sources and notes


1. The Register (https://www.theregister.co.uk/2007/06/23/sentient_worlds/) article Sentient
world: war games on the grandest scale published June 23, 2007
2. "SEAS" (https://web.archive.org/web/20070627151932/http://www.mgmt.purdue.edu/center
s/perc/html/aboutperc/seaslabs/seaslabs.htm). Archived from the original (http://www.mgmt.
purdue.edu/centers/perc/html/aboutperc/seaslabs/seaslabs.htm) on 2007-06-27. Retrieved
2007-06-30.
3. Purdue University (http://www.mgmt.purdue.edu/centers/perc/html/Media/USJFCOM.htm)
article USJFCOM teams with Purdue University to add the human factor to war game
simulations published February 6, 2004
4. Purdue University (http://www.purdue.edu/acsl/abstract/march10_06.html) Archived (https://
archive.today/20060911223310/http://www.purdue.edu/acsl/abstract/march10_06.html)
2006-09-11 at archive.today abstract from Alok Chaturvedi titled Computational Challenges
for a Sentient World Simulation published March 10, 2006
5. Purdue University (http://www.mgmt.purdue.edu/centers/perc/html/media/infoweek.htm)
article Indiana researchers tap into grid computing to prepare for disasters published June
24, 2002
6. Purdue University (http://www.mgmt.purdue.edu/centers/perc/html/team/Directors.htm)
Archived (https://web.archive.org/web/20070627151605/http://www.mgmt.purdue.edu/center
s/perc/html/team/Directors.htm) 2007-06-27 at the Wayback Machine Dr. Alok R. Chaturvedi
- Director, SEAS Labs
7. Indiana University (http://www.indiana.edu/~wits06/panel.html) WITS 2006 Discussion Panel

Further reading
Live and Computational Experimentation in Bio-terror Response (http://misrc.umn.edu/semi
nars/slides/2006/01272006_Seminar_Color.pdf) Alok Chaturvedi - Purdue Homeland
Security Institute - Krannert School of Management - Department of Computer Sciences -
Purdue University - West Lafayette, IN, USA
Application of Proven Parallel Programming Algorithmic Design to the Aggregation/De-
aggregation Problem (https://web.archive.org/web/20070802001213/http://www.isi.edu/~dda
vis/JESPP/2006_Papers/Gottsch_Davis/2567.pdf)
NATO (https://web.archive.org/web/20070701133451/http://ftp.rta.nato.int/public//PubFullTex
t/RTO/MP/RTO-MP-MSG-045/MP-MSG-045-04.pdf) article Using the Multinational
Experiment 4 (MNE4) Modeling and Simulation Federation to Support Joint Experimentation
begins with: "Multinational experimentation is a critical element of the United States Joint
Forces Command’s (USJFCOM) Experimentation Directorate (J9) joint concept
development and experimentation program. The Multinational Experiment (MNE) series
explores ways to achieve a coalition’s political goals by influencing the behaviour of our
adversaries by relying on the full weight of the coalition’s collective national powers
(diplomatic, information, military and economics actions). MNE4, conducted in February –
March 2006, was one such experimentation venue that explored new ways to apply the
various elements of the coalition’s considerable influence, short of direct military conflict.
MNE4 required an extensive international modeling and simulation (M&S) development
effort with models provided by France, Germany and the United States."
(draft, 2006) Sentient World Simulation (SWS): A Continuously Running Model of the Real
World (http://www.krannert.purdue.edu/academics/mis/workshop/ac2_100606.pdf) from
Purdue.edu

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