Ubiquitous Computing Applications in The Virtual, Human Lec7
Ubiquitous Computing Applications in The Virtual, Human Lec7
For example:
• Triple-play: Video, voice, and data over one network.
• Quad-play: Adding mobile services to triple-play.
• Penta-play: Adding radio broadcasts to quad-play.
•Device Interfaces:
• Many appliances use short-range infrared interfaces.
• Common buttons for tasks like volume control and power.
•Key Features:
• Ubiquity: Available everywhere.
• Universality: Works in different environments.
• Uniqueness: Tailored to location and context.
• Unison: Multiple parties can collaborate.