lab
lab
ID:VU2F2324071
AIM: Implemetation of DDA line drawing algorithm
#include <graphics.h>
#include <stdio.h>
#include <conio.h>
#include <math.h>
int my_round(float num)
{
return (num > 0.0) ? (int)(num + 0.5) : (int)(num - 0.5);
}
// to calculate dx and dy
dx = x2 - x1;
dy = y2 - y1;
int main() {
int gd = DETECT, gm;
int x1, y1, x2, y2;