0% found this document useful (0 votes)
15 views3 pages

XXXXXXXX

The document outlines a method for bypassing an anti-cheat system in a game by manipulating memory patterns associated with the 'HD-Player' process. It includes a series of hexadecimal strings that represent scan and replace patterns used to activate the bypass. The code checks for the presence of the process, performs memory scans, and writes modified values to achieve activation, providing feedback on the success or failure of the operation.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
15 views3 pages

XXXXXXXX

The document outlines a method for bypassing an anti-cheat system in a game by manipulating memory patterns associated with the 'HD-Player' process. It includes a series of hexadecimal strings that represent scan and replace patterns used to activate the bypass. The code checks for the presence of the process, performs memory scans, and writes modified values to achieve activation, providing feedback on the success or failure of the operation.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 3

ANTICHEAT BYPASS EMULATOR IN LOGIN //

string str1 = "42 61 6E 6E 65 64 50 6C 61 79 65 72 41 70 70 65 61 6C";


string str2 = "42 61 6E 6E 65 00 50 6C 61 79 65 72 00 70 70 00 00 6C";
string str3 = "4D 61 74 63 68 4D 61 6B 69 6E 67 52 61 6E 6B 69 6E 67 42 61 6E
6E 65 64 4E 74 66";
string str4 = "4D 61 74 00 00 4D 61 00 00 6E 67 52 61 6E 6B 69 6E 67 42 61 6E
6E 65 64 4E 74 66";
string str5 = "41 4E 54 49 48 41 43 4B 5F 4D 41 54 43 48 5F 42 41 4E 4E 45 44
31";
string str6 = "41 4E 54 49 48 00 00 4B 5F 4D 41 54 43 48 5F 42 41 4E 4E 00 00
31";
string str7 = "41 4E 54 49 48 41 43 4B 5F 4D 41 54 43 48 5F 42 41 4E 4E 45 44
32";
string str8 = "41 4E 54 49 48 41 00 00 5F 4D 41 54 43 48 5F 42 41 4E 4E 45 00
32";
string str9 = "41 4E 54 49 48 41 43 4B 5F 4D 41 54 43 48 5F 42 41 4E 4E 45 44
33";
string str10 = "41 4E 54 49 48 41 00 00 5F 4D 41 54 43 48 5F 42 41 4E 4E 45
00 33";
string str11 = "41 43 43 4F 55 4E 54 5F 42 41 4E 4E 45 44";
string str12 = "41 43 43 4F 00 00 54 00 00 41 4E 4E 45 44";
bool k = false;
if (Process.GetProcessesByName("HD-Player").Length == 0)
{
this.label2.Text = "Process not Detected";
Console.Beep(240, 300);
}
else
{
this.memory.OpenProcess(Process.GetProcessesByName("HD-Player")[0].Id);
this.label2.Text = "Activation in progress";
string[] scanPatterns = new string[6]
{
str1,
str3,
str5,
str7,
str9,
str11
};
string[] replacePatterns = new string[6]
{
str2,
str4,
str6,
str8,
str10,
str12
};
string[] strArray = scanPatterns;
for (int index = 0; index < strArray.Length; ++index)
{
string scan = strArray[index];
IEnumerable<long> source = await this.memory.AoBScan(scan, true, true,
"");
if (source.Any<long>())
{
foreach (long num in source)
this.memory.WriteMemory(num.ToString("X"), "bytes",
replacePatterns[Array.IndexOf<string>(scanPatterns, scan)], "", (Encoding) null,
true);
k = true;
}
scan = (string) null;
}
strArray = (string[]) null;
if (k)
{
this.label2.Text = "Activation Completed";
Console.Beep(1000, 500);
}
else
this.label2.Text = "Activation Failed";
scanPatterns = (string[]) null;
replacePatterns = (string[]) null;
}
}

BYPASS EMULATOR IN LOGIN

string str1 = "A0 E3 A4 62 D7 EB 01 00 A0 E3 1C 00 85 E5 00 70 94 E5 C0 50 96


E5 00 00 57 E3 01 00 00 1A 00 00 A0 E3 9C 62 D7 EB FC 50 87 E5 00 70 94 E5 C4 50 96
E5 00 00 57 E3 01 00 00 1A";
string str2 = "A0 E3 A4 62 D7 EB 01 00 A0 E3 1D 00 85 e5 00 70 94 e5 c0 50 96
e5 00 00 57 e3 01 00 00 1a 00 00 A0 E3 9C 62 D7 EB FC 50 87 E5 00 70 94 E5 C4 50 96
E5 00 00 57 E3 01 00 00 1A";
string str3 = "E3 01 00 00 1A 00 00 A0 E3 D7 61 D7 EB 3C 51 87 E5 00 70 94 E5
CC 50 96 E5 00 00 57 E3 01 00 00 1A 00 00 A0 E3 D0 61 D7 EB 44 51 87 E5 00 70 94 E5
98 50 D6 E5 00 00 57 E3 01";
string str4 = "E3 01 00 00 1A 00 00 A0 E3 D7 61 D7 EB 10 51 87 e5 00 70 94 e5
cc 50 96 e5 00 00 57 e3 01 00 00 1a 00 00 A0 E3 D0 61 D7 EB 44 51 87 E5 00 70 94 E5
98 50 D6 E5 00 00 57 E3 01";
string str5 = "57 E3 5D 00 00 0A DC 11 9F E5 28 01 87 E5 00 70 94 E5 01 10 9F
E7 00 00 91 E5 BF 10 D0 E5 02 00 11 E3 03 00 00 0A 70 10 90 E5 00 00 51 E3 00 00 00
1A 40 07 D7 EB 00 00 A0 E3";
string str6 = "57 E3 5D 00 00 0A DC 11 9F E5 10 01 87 e5 00 70 94 e5 01 10 9F
E7 00 00 91 E5 BF 10 D0 E5 02 00 11 E3 03 00 00 0A 70 10 90 E5 00 00 51 E3 00 00 00
1A 40 07 D7 EB 00 00 A0 E3";
bool k = false;
if (Process.GetProcessesByName("HD-Player").Length == 0)
{
this.label2.Text = "Process not Detected";
Console.Beep(240, 300);
}
else
{
this.memory.OpenProcess(Process.GetProcessesByName("HD-Player")[0].Id);
this.label2.Text = "Hang on Activation is in Progress";
string[] scanPatterns = new string[3]
{
str1,
str3,
str5
};
string[] replacePatterns = new string[3]
{
str2,
str4,
str6
};
string[] strArray = scanPatterns;
for (int index = 0; index < strArray.Length; ++index)
{
string scan = strArray[index];
IEnumerable<long> source = await this.memory.AoBScan(scan, true, true,
"");
if (source.Any<long>())
{
foreach (long num in source)
this.memory.WriteMemory(num.ToString("X"), "bytes",
replacePatterns[Array.IndexOf<string>(scanPatterns, scan)], "", (Encoding) null,
true);
k = true;
}
scan = (string) null;
}
strArray = (string[]) null;
if (k)
{
this.label2.Text = "Activated";
Console.Beep(1000, 500);
}
else
this.label2.Text = "Activation Failed";
scanPatterns = (string[]) null;
replacePatterns = (string[]) null;
}
}

/////////////////////////////////////https://discord.gg/
7GVjfymu///////////////////////////////////////////////////////////

You might also like