1 - Computer Systems
1 - Computer Systems
com
Functioning of a computer:
A computer performs basically five major functions irrespective of its size
and make.
It accepts data or instructions by way of input
It stores data
It processes data as required by the user
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It controls operations of a
computer
It gives results in the form
of output
(IPO CYCLE)
Input (Data):
Input is the raw information entered into a computer from the input
devices. It is the collection of letters, numbers, images etc.
Process:
Process is the operation of data as per given instruction. It is totally
internal process of the computer system.
Output:
Output is the processed data given by computer after data processing.
Output is also called as Result.
We can save these results in the storage devices for the future use.
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Control Unit:
It controls to all the devices and guides the flow of data and information.
Memory Registers:
A register is a temporary unit of memory in the CPU. These receive
data/information and then this data/information is held in them as per
the requirement.
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Input Devices:
Input device is a peripheral used to enter data, instructions or commands
and user response in to computer.
NOTE: An Input unit fetches the input and converts it into binary form
which is directly understood by the computer.
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Gamepad: Also known as joy pad is the input controller for video games.
Joystick: these input devices are used to control video games.
Output Devices:
Output devices produce output (result) in human understandable form.
The following devices are used as output device.
NOTE: A Monitor is termed as both an Input as well as an Output device.
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Speakers: Receives sound signal from a computer and then plays that
sound signal and thus we hear songs or music or any other audio.
Projector: Gets data from a computer and displays or projects the same
information onto a screen or a wall. Projector cannot directly accept data
from a user and send that data to another device.
Memory:
Memory attached to the CPU is used for storage of data and instructions.
RAM:
Random Access Memory, often know as RAM, provides space for your
computer to temporarily store data that is in current use so the CPU can
quickly access and read information.
The reason why RAM is 'random' is because any piece of information can
be circulated through it, regardless of its location or its relation to the
other data stored already.
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RAM ROM
Cache Memory:
A cache is a temporary memory area
that helps your computer or peripheral
to process information. This is a very
high speed semiconductor memory
which can speed up CPU. It acts as a buffer between the CPU and main
memory. A buffer is a data area shared by hardware devices or program
processes that operate at different speeds or with different sets of
priorities.
Units of Memory:
The elementary unit of memory is a bit. A group of 4 bits is called a nibble
and a group of 8 bits is called a byte. One byte is the minimum space
required to store one character.
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1 bit = 0 or 1
1 Byte = 8 bit
1 Nibble = 4 bit
1 Kilo Byte = 1024 Byte = 210 Byte
1 Mega Byte = 1024 KB = 210 KB
1 Gega Byte = 1024 MB = 210 MB
1 Tera Byte = 1024 GB = 210 GB
1 Peta Byte =1024 TB = 210 TB
1 Exa Byte =1024 PB = 210 PB
1 Zetta Byte = 1024 EB = 210 EB
1 Yotta Byte = 1024 ZB = 210 ZB
Secondary memory:
Secondary Memory is the external memory of a
computer. Secondary Memory is also called Auxiliary memory or device.
Secondary memory is computer memory that is non-volatile and
persistent in nature and is not directly accessed by a computer/processor.
It allows a user to store data that may be instantly and easily retrieved,
transported and used by applications and services.
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Secondary memory is slower than primary memory but can store and
retain data, even if the computer is not connected to electrical power. It
also has substantial storage capacities, ranging from some MBs to several
TBs of storage space within single memory.
B. For portability: Secondary storage, like the CDs, flash drives can be
used to transport data from one computer to another.
There are the following main types of storage media.
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Magnetic Tape:
Floppy Disk:
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Hard Disk:
The hard disk drive is the main and usually largest data storage device in a
computer. It is a non-volatile, random access digital magnetic data
storage device. A hard drive is made up of platters which stored the data,
and read/write heads to transfer data. A Hard Drive is generally the
fastest of the secondary storage devices, and has the largest data storage
capacity, approximately the same as Magnetic Tapes. Hard drives
however, are not very portable and are primarily used internally in a
computer system. Some persons use hard drives externally as a form of
storage and as a substitute for portable storage, hard drives used for
these purposes are called external hard drives.
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A Hard Disk is divided into tracks and sectors; Data on this hard disk is
positioned into these tracks and sectors so they can be easily read by
the heads and also to help reduce fragmentation on the hard disk.
Below are 2 diagrams depicting how a hard disk is divided into tracks
and sectors:
1) Fixed Head: Hard Disks with fixed heads have a read/write head for
each track on the hard disk, since there is no moving of heads to access
data, the data access time is generally faster for Fixed head Hard
Drives.
2) Moving Head: A moving head hard disk is one in which one or more
read-write heads are attached to a movable arm which allows each
head to cover many tracks of information
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CD –
DVD –
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This is the latest optical storage media to store high definition audio and
video. It looks like a CD or DVD but can store up to 27 GB of data on a
single layer disk and up to 54 GB of data on a dual layer disk. Where CDs
or DVDs use red laser beam, the blue ray disk uses a blue laser to
read/write data on a disk.
The term ‘solid-state’ essentially means ‘no moving parts’. Hence Solid-
state storage devices are based on electronic circuits with no moving
parts (no reels of tape, no spinning discs, no laser beams, etc.) Solid-state
storage devices store data using a special type of memory called flash
memory. SSD, Solid-state drive (or flash memory) is used mainly in digital
cameras, pen drives or USB flash drives.
Flash Drive
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SIM-
A subscriber identity module is an integrated circuit that store the
international mobile subscriber identity (IMSI) number and its related
key, which are used to identify and authenticate subscribers on mobile
telephony devices. It is also possible to store contact information on
many SIM cards.
Battery pack –
Battery management –
An electronic system that manages are chargeable battery (cell or battery
pack), such as by protecting the battery from operating outside its safe
operating area [clarification needed], monitoring its state, calculating
secondary data, reporting that data.
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Touch interface –
Either keyboard based where user have to press key and commands are
given to mobile device or touch screen based where user touch the
screen to give commands.
Communication processor –
Codec –
A Phone's memory –
It includes RAM and ROM. RAM equals the memory (or memory bar) of
the computer, while ROM is the device's internal storage, equaling the
hard disk of the computer. The bigger the RAM, the more software the
phone runs smoothly; While the bigger the ROM, the more platform data
it can store.
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Camera unit –
It provides a complete set of image processing operations like instant
image capture, high-resolution support, image stabilization and other
image enhancements.
External storage –
In some cases, mostly android or windows OS, phones support an
external micro SD card to further expand the storage available by default.
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Power Consumption
The power consumption of a CPU is determined primarily by operating
frequency, which is then determined by usage. Usage in this case refers
to processing power demand (CPU utilization).
The power consumption of computers varies significantly due to two key
factors: Usage and which parts are in them.
The power consumption for different computers are given below:
For desktop computers, the power consumption ranges from 40 to
250 watts for PCs without monitors. Workstations may consume
more energy. A computer that is on for eight hours a day uses
almost 600 kWh and emits 175 kg of CO2 per year.
Most laptop computers use about 60-100 watts/hour, far less than
desktops. A laptop that is on for eight hours a day uses between 150
and 300 kWh and emits between 44 and 88 kg of CO2 per year.
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