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Portable Plus

The document is a user guide for the HP Portable PLUS computer, providing essential information on its features, setup, and operation. It includes chapters on the computer's system components, initial setup steps, user interface, connecting peripherals, memory management, software usage, and file management. The guide is designed for both new users and those familiar with HP Series 100 computers, offering a structured approach to learning how to use the device effectively.

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0% found this document useful (0 votes)
11 views53 pages

Portable Plus

The document is a user guide for the HP Portable PLUS computer, providing essential information on its features, setup, and operation. It includes chapters on the computer's system components, initial setup steps, user interface, connecting peripherals, memory management, software usage, and file management. The guide is designed for both new users and those familiar with HP Series 100 computers, offering a structured approach to learning how to use the device effectively.

Uploaded by

aleksandirpappa
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 53

•Getting Started •
• with the
Portable PLUS



• •
• •
• • •
• . .. -...
• ••••••• • •
••••• •••
••
••••
Getting Started with
the Portable PLUS
Flin- HEWLETT
.:~ PACKARD

Edition 4 March 1986


Reorder Number
45711·90009
I

Notice
The information contained in this document is subject to change without notice.

Hewlett-Packard makes no warranty of any kind with regard to this material, including, but not
limited to, the implied warranties of merchantability and fitness for a particular purpose. Hewlett-
Packard shall not be liable for errors contained herein or for incidental or consequential damages in
connection with the furnishing, performance, or use of this material.

Hewlett-Packard assumes no responsibility for the use or reliability of its software on equipment that is
not furnished by Hewlett-Packard.

This document contains proprietary information which is protected by copyright. All rights are reserved.
No part of this document may be photocopied, reproduced, or translated to another language withou: )..
the prior written consent of Hewlett-Packard Company. _

© 1985 by Hewlett-Packard Co.

Portable Computer Division


1000 N.E. Circle Blvd.
Corvallis, OR 97330, U.S.A.

Printing History Edition 1 April 1985 Mfg. No. 45711-90010


Edition 2 July 1985 Mfg. No. 45711-90036
Edition 3 September 1985 Mfg. No. 45711-90038
Edition 4 March 1986 Mfg. No. 45711-90041
Contents
Chapter 1: What's in Your Computer's System?
1-1 The Basic Portable PLUS
1-2 Major Options

Chapter 2: The First Steps:


2-1 Starting Up the Computer
2-1 Unlatching the Case
2-2 Turning the Display On and Off
2-3 Adjusting the Screen's Brightness
2-4 The Computer is Never Really Off
2-4 Using the Battery Recharger
2-6 What to Do If You Get Stuck
2-6 For Example ...
2-7 Resetting the Computer
2-7 Where to Go from Here

Chapter 3: Understanding the Display and Using the Keyboard


3-1 Understanding the User Interface (P.AM.)
3-1 Giving Instructions (the Main P.AM. Screen)
3-2 Using the Function Keys ((ill through (0)
3-3 What P.AM. Can Do (Other P.AM. Screens)
3-7 How to Find P.AM.
3-8 Using the Keyboard
3-8 Using the (Return) Key
3-8 Using Other Special Keys
3-11 Where to Go from Here

Contents iii
Chapter 4: Hooking Up a Printer and a Disc Drive
4-2 What's an Interface Loop?
4-3 Hooking Up the HP-IL Thinkjet Printer
4-5 Hooking Up the HP 9114A Disc Drive
4-6 Where to Go from Here

Chapter 5: What You Need to Know about User Memory


5-1 What Is User Memory?
5-1 Where Is User Memory?
5-3 Adjusting the Memory Allocation
5-4 Changing the System Configuration
5-5 When Do You Need to Re-Allocate Memory?
5-6 What Resetting the Computer Does to Memory
5-6 Where to Go from Here

Chapter 6: Using Programs from Software Modules


6-1 Installing a Software Module
6-2 Starting an Application
6-2 Checking the Available Memory
6-3 Selecting the Application
6-4 Where to Go from Here

Chapter 7: Working with Files


7-1 What Files Are For
7-2 Using the File Manager
7-2 Looking Up an Existing File
7-4 Creating a File
7-4 Deleting a File
7-5 Printing a File
7-6 Where to Go from Here

iv Contents
List of Tasks
2-3 Adjusting the Screen's Brightness
5-3 Allocating Memory
3-6, 5-4 Changing the System Configuration
6-2 Checking the Allocation of Memory
7-2 Choosing a Directory
2-5 Connecting a Battery Recharger
4-5 Connecting a Disc Drive
4-3 Connecting a Printer
7-4 Creating a File
7-4 Deleting a File
7-2 Looking Up a File
3-10 Moving the Cursor or Pointer
5-5, 6-3 Packing Electronic-Disc Memory
7-5 Printing a File
3-10 Printing the Screen
3-5 Reading Discs
2-7 Resetting the Computer
3-4 Setting the Time
6-2 Starting an Application Program
3-3, 3-8 Starting and Stopping DOS Commands
2-2 Turning Off
2-2 Turning On
3-8 Typing Commands
3-9 Typing Numbers

Contents v
About This Booklet
Welcome to the HP Portable PLUS! This booklet is the place
to start learning about it, especially if you're new to HP Series
100 computers (the Touchscreen, the Portable, and the Porta-
ble PLUS). This is a step-by-step introduction, covering:

• A description of the computer's major pieces, both standard


and optional.
• How to set up the computer, including connecting a
Thinkjet printer and an HP 9114A disc drive.
• The Personal Applications Manager (P.A.M.), the friendly
instructions the computer gives you to guide you through
operations.
• How to start application programs in software modules.

If you are already familiar with a Series 100 computer, or you


feel confident in your knowledge of computers in general,
then the main owner's manual, Using the Portable PLUS, is the
place for you to start. If you are a hardware or software
developer, there is an optional manual for you: the
Technical Reference Manual for the Portable PLUS
(reorder no. 45711-90023).

You can use Getting Started with the Portable PLUS by working
through its chapters in order. Or, if you are looking for in-
formation about a certain topic, look in the Table of Contents.
For a particular task, look in the List of Tasks following the
Table of Contents. The index for this booklet is included in
the index in Using the Portable PLUS. That manual also in-
cludes a glossary of terms.

If you can't find the information you need in these manuals,


look in the Support Guide for the Portable PLUS-it includes
a phone number you can call for advice.

vi
What's in Your Computer's
System?
Suppose you wanted to order a new car. You might buy the
basic, Hstripped-down" model: it's just what you want, but
without the extras. Or, you might buy an enhanced model:
one with options added. Which options you choose depends
on what special needs you have, like air conditioning for hot
climates. The Portable PLUS computer also comes in basic
and enhanced models. The basic system is expandable, which
is why we call it Portable PLUS. Before you start learning how
to use this computer, let's consider what you have.

'., The Basic The HP Portable PLUS is, in one piece, a fully functional, bat-
tery-operable computer, which is what makes it truly
Portable PLUS portable. The system does not require a disc drive or monitor,
but these are available enhancements.

• The computer's operating system is built into its memory, so


there is no system disc to load each time you start up the
computer.
• There is a built-in, electronic disc that can store files you
create. (More on this in chapter 5.)
• It draws power from an internal battery pack that frees you
from the wall socket for about 20 hours at a stretch-and
constantly and continuously preserves all information
stored in the machine. There is no such thing as a power
failure on the Portable PLUS! (More on this in chapter 2.)

What's in Your Computer's System? 1-1


• There are two built-in interface ports: HP-IL and serial
(RS-232). If you want to attach a printer, disc drive, or
plotter, you use one of these ports. (More on this in chapter
4 and in Using the Portable PLUS.)
• The computer accepts software-called application pro- ..",
grams-in either disc or module (ROM) form. Software in
plug-in modules is very attractive because it does not need
to be repeatedly loaded and installed. Once you plug a soft-
ware module in, the computer always "knows" it's there.
(More on this in chapter 6.)

Major Options Expanding User Memory. At your option, you can expand
the amount of user memory (RAM) by adding 128K-byte
memory cards. These modules are installed into one or two
memory drawers.

Printers and External Disc Drives. These are the most


popular peripheral devices used with the Portable PLUS. _ ~l
Chapter 4 explains how to connect the computer to HP's ..
Thinkjet printer and the HP 9114A Disc Drive. For others, see
Using the Portable PLUS.

Adding an Internal Modem. The Portable PLUS is available


with and without an internal, fast modem. If your computer
does not have this internal modem, your dealer can install
one. This is the HP 82983A 300/1200 BPS Modem. Use of
the modem is covered in the modem owner's manual and in
Using the Portable PLUS (for those aspects relating to the
computer's interfacing with the modem).

Adding a Monitor. You can hook the Portable PLUS up to a


monitor to increase the size of the display. This requires the
HP 82985A Video Interface.

Plug-in Software Modules. The easiest way to run software


is from a software module, which you plug into a software ...Ji
drawer. You can install one or two software drawers, and each
one can hold multiple applications.

1-2 What's in Your Computer's System?


The First Steps
This chapter takes you through your very first steps with the
Portable PLUS: how to open it, turn it on and off, adjust its
screen, and recharge the batteries. It also explains what to do
if you run into trouble.

Note The battery jumper must be properly set before you can turn
II!!·

"
on the computer. Refer to the sheet labeled "Connecting the
Battery."

Starting Up the
Computer

Unlatching the To open the computer, slide the latches toward the center,
Case then lift the top up and back. The top will feel heavy because
it contains the display. The hinges will hold the display
screen at any angle.

The First Steps 2-1


Turning the Display To Turn the Display On: Press and hold the space bar for a
On and Off second. If the display does not turn on, the battery might be
low, so plug in the battery recharger (shown on page 2-5) and
press the space bar again. If the machine has not been turned
on since connecting the battery or installing a drawer, touch
the rnJ key to wake it from "deep sleep". If there is still no
display, reset the computer by holding down the rnJ key for
about 15 seconds. Then press the space bar.

You should see the main screen for the Personal Applications
Manager. (Refer to page 3-2 for more description of this
screen.)

Main P.A.M.
Screen
1-2-SlJ

lJ3
lJl:
f1 f2 f3 f4 f5 f6 f7 f8

If this screen is not the one you see, try pressing @ one or
more times until it does appear. For more help, refer to "How
to Find P.A.M." on page 3-7.

To Turn the Display Off: Press @, which corresponds to


IiIII on the screen shown above:
Automatic Off. To conserve power when the recharger is
not connected, the display automatically turns itself off after
about 5 minutes of idleness if the recharger is not connected.
Your work on the computer is not affected when the display goes
off-it is saved as is. (More on this under uThe Computer is ..",
Never Really OW, below.)

2-2 The First Steps


Adjusting the You can adjust the display to minimize glare by moving it
Screen's back and forth:
Brightness

Adjusting the Screen's


Angle

You can also adjust the display's contrast by pressing (ill


(darker) or (Shift )(ill (lighter), but do not hold down the (ill
key for more than 10 seconds. Doing so will reset the computer
(as explained under "Resetting the Computer" at the end of
this chapter).

Note The sharpness of the display also depends on the ambient


light. You get best results with a bright light source concen-
trated above or behind you.

The First Steps 2-3


The Computer is If you're used to other personal computers, you'll find there's
Never Really Off something different about the way the HP Portable PLUS
turns off-it doesn't! Like our calculators, this computer has
Continuous Memory. You can turn the display on and off, but
not the computer itself. It doesn't matter whether the com- ~~
puter is plugged in or not, or whether the display is on or off: ~
the computer never loses your place, which means it never
loses your data, either. Try this:

1. Turn the computer on (press space bar).


2. Press @. This changes the screen to the File Manager.
3. Let the computer sit until it shuts itself off-about 5
minutes. (It will not shut itself off if the recharger is
plugged in.)
4. Turn the computer back on (press the space bar). Notice
that the computer is still in the File Manager, where you
left off.
5. Press @ to return to the main display.

Using the When you first unpack your new computer, you should re-
Battery charge it for 10 hours or overnight. (This is also advisable
whenever the battery-level indicator does not seem to be cor-
Recharger rect. For more information refer to appendix B of Using the
Portable PLUS.)

The HP Portable PLUS is powered by an internal battery


pack. A fully charged computer will operate for an average of
20 hours on its battery pack.

2-4 The First Steps


If the L CI \~ 8 a t t e t- I"I! message appears, or if the display will
not turn on, you should plug in the ac adapter/recharger.
When the LCI'.,.' 803 t t et- y! message appears, you still have
about 4 hours of "average" use remaining on the current
charge.

To connect the ac adapter/recharger to the computer:

1. Insert the recharger-plug into an ac power outlet.


2. Insert the smaller plug into the appropriate outlet
(marked "RCH") on the back of the computer, as shown
in the photo.
Connecting the Recharger

The recharger will provide a full charge after 10 hours if the


computer is not in use-or after 18 hours if it is. The battery
pack is never in danger of being overcharged, so you can
leave the computer plugged in whenever it's convenient.

Caution
, Allowing the battery to run down until the Low Battery indi-
cator appears before recharging can substantially reduce
battery life. For best battery life, recharge the battery fully at
every opportunity.

The First Steps 2-5


What to Do If Everybody gets stuck from time to time. Sometimes you're
stuck because you don't know what to do next-that's when ~
You Get Stuck you should look in the owner's manuals (the index, List of ~
Tasks, or glossary).

Other times you get stuck in a spot you don't know how to
get out of, or you find the computer won't respond to your
keystrokes. Then it's time to reset the computer.

For Example ... The Display Won't Come On. The batteries might need to
be recharged. Plug in the battery recharger and then press the
space bar. This should turn on the display immediately. Let
the computer recharge for an hour before using it. If this does
not work, try "Resetting the Computer", below.

You Keep Getting an Error You Don't Understand. Look


in appendix A of Using the Portable PLUS. This is a list of
messages, errors, and their remedies.

The Computer Seems to be Stuck. If the computer does


not respond to instructions-or even keystrokes-then reset
the computer. See "Resetting the Computer", below.

Do You Need More Help? Do You Think the Computer


Needs Repair? Refer to the Support Guide that came with
the computer. This tells you how to get advice on operation
(including software) by phone or mail. It also spells out your
warranty, how to get repair for the computer, and how to
make sure the computer is faulty before you send it in.

2-6 The First Steps


Resetting the What Resetting Does. The display goes blank and comes
Computer back showing the main screen. All ·of your stored files are pre-
served. Any software programs you might have are also
unaffected. Only work not stored in a file is lost.

To reset the computer:

• While holding down (CTRL) and (Shift), press ( Break) .


• If this has no effect because the keyboard is "locked up",
then hold down the ~ key until the display goes blank
(about 10 seconds). Then press ~ again to turn the dis-
play back on.

If these don't work, refer to appendix B, "Operating Informa-


tion", in Using the Portable PLUS for more drastic measures.

Keys for Resetting

Where to Go Now that you've gotten your feet wet, you're ready to learn
how the computer operates-that is, how you tell it what you
from Here want. This is covered in the next chapter, "Understanding the
Display and Using the Keyboard".

Chapter 4 tells you how to hook up the "standard" peripheral


devices: the Thinkjet printer and the HP 9114 disc drive.

The First Steps 2-7


I
II

Understanding the Display and


3 Using the Keyboard
This chapter explains the basics of interacting with the Porta-
ble PLUS: what the Personal Applications Manager is all
about, what the different items on the screen mean, how to
set the time, and how the keyboard is laid out.

Understanding There is one screen that will become most familiar to you be-
cause it Hguides H you from task to task and from software
the User program to software program. This is the main PA.M. screen.
Interface There are also several subordinate P.A.M. screens.
~ (I'.~.II.) P.A.M. stands for Personal Applications Manager-a high-
sounding title for a very down-to-earth job. P.A.M. interprets
your (the Huser's") instructions for the computer, so it is called
a user interface. When you start a software program (also
called an application), you start from the main P.A.M. screen;
when you finish using a software program, you Hexit" to the
main P.A.M. screen.

Giving Instructions The main P.A.M. screen is usually the one that you see when-
(The Main P.A.M. ever you turn on the display. If the screen you see now does
not match the screen shown on the next page, refer to HHow
Screen) to Find P.A.M." on page 3-7 in this chapter.

Understanding the Display and Using the Keyboard 3-1


r memory available

Main P.A.M.
Screen

Cursor

Function-key labels

The computer jargon for a user interface (like r.AM.) that


spells out options and selections is a menu. The main and
subordinate r.AM. screens all have menus because, among ~
other things, they present choices of activities or instructions.
These choices are shown on the screen as dark blocks of text.
In the diagram above, they are the application labels and the
function-key labels.

Using the Function The menu labels on the bottom of the main r.AM. screen
Keys (CID
through correspond to each of the eight function keys, CIT) through @,
in 'the top row of the keyboard. The plastic bezel underneath
(0) the screen also shows this correspondence.

The Function Keys

3-2 Understanding the Display and Using the Keyboard


II
. To invoke the feature or functio n shown on the menu label,
you press the corresp onding f-key.

Note For now, don't press (00). Doing so would


start an applica tion progra m (as explain ed in chapte r 5). If
you pressed 00 and ended up in DOS Comm ands (you
would see the line Comma nd v, 2, 11 across the top of the
screen) , type ex i t and then press ( Return) to bring back the
main P.A.M. screen.

What P.A.M . Can P.A.M. can take care of: runnin g applica tions and reading
Do (Othe r P.A.M. discs, manag ing-in cludin g copyin g and deletin g-files , set-
Scre ens) ting the time and date, assigni ng commu nicatio ns devices,
and specify ing what interfac e ports you're using and what pe-
riphera l devices (if any) are attache d.

Here is an introdu ction to the main P.A.M. labels and their


functio ns. For more inform ation about the specific functio ns,
refer to your owner' s manua l, Using the Portable PLUS.

Startin g a Program: (00). This calls up


an applica tion (softwa re) progra m or the DOS Comm ands,
depend ing on which softwa re you have loaded and where the
pointer (~) is. Refer to the note above and to chapte r 7,
uWorking with Files", for more inform ation.

Working with Files: Flle Mana er (@). This calls up


the compu ter's file manage r, which guides you throug h the
most commo n operati ons for files.

The followi ng directio ns show you the File Manag er screen.


For a descrip tion of the File Manag er itself, refer to chapte r 7.

Unders tandin g the Displa y and Using the Keybo ard


3·3
Press FIle Mana er (@). You should see a screen like this:

File Manager yO ••

[i*' 14G liE

f1 f2 f3 f4 f5 f6 f7 f8

Notice that the bottom row of labels has changed-there are


now eight new functions, each one part of the File Manager.
Notice that in each case the last key (00) is an exiting func-
tion. When you press 00, it brings back the previous screen.

Press II1II (00) to return to the main P.A.M. screen. ~

Setting the Time: (@). Look in the center


of the bottom line of the screen to check the time. (This area
is called the status block.)

The Status Block

f1 f2 f3 f4 f5 f6 f7 f8

If this is not the right time, set the clock:

1. Press . This shows you the choices for set-


ting the time and date.

3-4 Understanding the Display and Using the Keyboard


Time and Date

P·iU ·.3JMe ter" .su.t..im


TiMe lonE: ':UIKti-1 • •
HOIJr 13
MimJtes :31)
Sec.clrlds
MO.-Itt. ""
3
D,,~ 3
"ie-3r 138~

1)7
1)1

f1 f2 f3 f4 f5 f6 f7 f8

2. Use the arrow keys (upper righthand corner of key-


board) to move the pointer (the black field) to any item
you'd like to change.
3. Use ',m'"I.'A# ((ill) or (@) to
change the values. Set the hour using 24-hour-clock
time .

• 4. Press II1II (00) to set the time and date and return to
the main screen.

If you have no changes to make, just press II1II. If you made


changes but don't want them to take effect, press
and then II1II.
"-"'''"ii
If you would like to know more about this clock configura-
tion, refer to chapter 3 of Using the Portable PLUS.

Reading Discs: (@). Use this key to up-


date the main P.A.M. menu of applications after you have
inserted a new application disc in an external disc drive.

Press . The P.A.M. screen does not change-it


only blinks. The P.A.M. screen would update itself if you had
a disc drive hooked up with an application disc inserted.

Data Communications: (00). This


calls up a list of settings for communicating with another
computer or RS-232 peripheral device. These settings are ex-
plained in chapter 9 of Using the Portable PLUS.

Understanding the Display and Using the Keyboard 3-5


Press . You should see this screen. (If you
have a built-in modem, you will also see modem settings.)

Datacom
Configuration
E:.3I[..3I~i::t~[. 5.r:L.i.iI..l HP ElWI
Tr-.3InsMission R.te (!lPS) IIllIDI.!lII 96llll
Wc,r·(j Lerlgttl (bit,,) 7 7
Stc'F' !lit"
P,..·it',l Even Even
X(,.,,.XOFF Pacing On On
(:fS line Ignore Ignore
['SR line Ignore Ignore
['(:0 line Ignore Ignore
F'o~er to Interface Oft

f1 f2 f3 f4 f5 f6 f7 f8

Press II1II (00) to bring back the main P.A.M. screen.


Other Options: (00). This calls a list of
important settings regarding any interfaces and peripheral de-
vices you're using, the allocation of user memory, and other
conditions.

Press System Confl . You should see a screen similar to this:*

System
Configuration SrllilliI
1Ij~_m­
Off
On
5
Underscore
HP
long
F'lotter Inter-f-31ce HP-Il
Printer Interf~ce HP-Il
Pr·inter Mode Alph~ ~nd HP Gr~phic"
Prirlter'Pitch ~o Configuration
Printer l ioe Spac irlgi No Configuration
Printer SI<ip Perfor~tior, Hc. CClnfigl.Jr·ation
[latac:cIM Interface Seri~l

ll5
11:

f1 f2 f3 f4 f5 f6 f7 f8

* This screen assumes a total of 256K bytes of user memory. If the total is differ-
ent, then the Ma i n Memor y/Ed i sc setting will be different.

3-6 Understanding the Display and Using the Keyboard


It's best not to change the settings for memory, disc drive,
plotter, or printer until you know what they mean. Memory
allocation is discussed in chapter 5, while information about
hooking up a Thinkjet printer and an HP 9114A Disc Drive is
in chapter 4. For more information, refer to chapter 6 of Using
the Portable PLUS.

Press II1II (@) to bring back the main P.AM. screen. (You
will see two copyright messages before the main screen reap-
pears.) Any new settings would now take effect.

Turning Off: 1m (@). This turns the display off.

Press 1iIII. Press and hold the space bar to turn the display
back on again.

How to Find P.A.M. If the last person to use the computer (which could be you!)
did not finish by HexitingH to the main P.AM. screen, then
you will not see the main P.AM. screen when you turn on
the display. How do you recall the main P.AM. screen?

• If the current screen has a bottom row of labeled blocks


(function-key labels), then the last label on the right should
say E :Y.: it, Can c Eo 1, or Qui t, depending on the particular
screen. Hit @, which corresponds to this last label, until
the screen that appears is the main P.AM. screen.

Note If you hold down @ too long you might shut off the display.
This is because @ on the main P.AM. screen corresponds to
1iIII·

• If there is no bottom row of labels, then the current screen


is probably part of a software program that does not use
function-key labels. You must refer to the owner's manual
for that application program to find out how to exit that
program. Exiting a program automatically brings back the
main P.AM. screen.

You can also reset the computer (( CTRL )( Shift )( Break» to recall
the main P.AM. screen, but this will erase any open file.

Understanding the Display and Using the Keyboard 3-7


Using the The previous section covered the function keys «(ill - Q[))
Keyboard and how they correspond to the function-key labels. This sec-
tion covers the rest of the keyboard, particularly those keys
that are unlike those on a typewriter.

Using the Take special note of the (Return) key-it's the one that you
( Return) Key press when you want to tell the computer that you are fin-
ished with your current instruction. For instance:
The ( Return) Key
1. On the main P.A.M. screen, type comm.3nd. This is an
instruction to the computer to switch from P.A.M. to
MS-DOS commands. However, there is no reaction until
you ...
2. Press ( Return). Now you see something like this:
IE"'"'I e,,,,
char Stop L Command "/' 2,11
14:16 [A:-·.. J:
3. We don't really have anything to do here, so return to
P.A.M. by typing e >:: i t (Return).

Notice that the computer does not react to what you type un-
til you formally end it with (Return).

You might recall that we didn't use (Return) at all while using
the CD-keys in the last section. There's an important distinc-
tion here: ( Return) is not necessary with a function key-that is,
a key that gives an entire instruction all by itself. (In this
sense, every key in the top row is a function key.) However,
whenever you need to type one or more words for an instruc-
tion, you need (Return) to tell the computer when you're
finished.

Using Other The Extended Character Key «( Extend char )). Notice that
Special Keys besides the regular shifted and unshifted characters there are
other functions printed on the front face of some keys. These
are functions accessed by ( Extend char). In addition, there is an
entire extended-character set (mostly non-English characters)

3-8 Understanding the Display and Using the Keyboard


that is not printed on the keyboard. To invoke an extended
character or function, use ( Extend char) like a shifting key. For
instance, ( Extend char )( Clr line) means: press and hold ( Extend char)
while then pressing (Clr line) (on the @ key). (This clears a
line of typed text.)

The diagram below shows you the extended characters and


their locations on the keyboard. Those shown here in color
are the ( Extend char) functions marked on the keys themselves.
You will find an adhesive diagram of the extended-character
keyboard in the envelope marked "Important Supplementary
Information". You can stick this to the face of the computer
where you can refer to it easily.

Extended-Character Keys
DDOQDDD:LLJ:JDCI:JCl
CJ[JJ[!]WiIiJ[]1 : ~ 1 ~ ! i (. ~IIJD
DD[]~ ~ I; LJDD
BBDJ0ITJWiJ r i ~ i ~ WiJCJ=
DBOm ~ WiIiliI±JDBD
DEli I~D
The Numeric Keypad. The digits printed in color comprise
the numeric keypad. The numeric keypad is a convenience for
people who type a lot of numbers. To activate the numeric
keypad, press and hold ( Extend char) while then pressing ( Num )
(on the ~ key). The numeric keypad remains active until
you press (Extend char )( Num) again. This is called a toggle
switch.

Try typing some numbers using (Num ). Notice that an N ap-


pears in the screen's status block while the numeric keypad is
active. Remember to press (Extend char)( Num) again when you
are done.

Understanding the Display and Using the Keyboard 3-9


Moving the Cursor and the Pointer. The main P.A.M.
screen has both a cursor and a pointer.

Command Line

Cursor
I He~lett-P~ck~rd
Pointer ,j.

IItIWD' maSS"
\
The arrow keys (in the upper right corner of the keyboard)
!
move the pointer from label to label, assuming you have
more than one application label, as shown with DOS Commands
and Lotus 1-8-3 in the diagram.

The Cursor-Moving Keys The (Back space) key moves the cursor backwards, erasing
characters as it goes.

1. Try pressing 0 and CB (if you have more than one


application label) to see how the pointer moves. In many
software applications, the arrow keys are also used to
move cursors (for example, in a word-processing pro-
gram) and pointers (for example, in a spreadsheet
program).
2. Type your name. It will appear in the command line.
3. Erase your name using (Back space). If you needed to
make a correction, you would also use (Back space ). (Note
that if you had entered a real command you would need
to end it with (Return).)

\
j

3-10 Understanding the Display and Using the Keyboard


III

Printing the Screen. Getting a print-out of just exactly what


is on the screen is very easy: just use ( Print), a shifted function
(hold down (Shift) while pressing ( Print )).

The ( Print) Key If you have a printer connected already, try ( Shift )( Print) now.
You should get a printed copy of whichever screen you are
currently viewing. If you have an HP-IL Thinkjet printer that
is not yet connected, you can learn how to connect it in the
next chapter.

Resetting the Computer. As explained in chapter 2, the


( CTRL ) and ( Break) keys are special: holding down ( CTRL) and
( Shift) while pressing ( Break) will reset the computer. This is not
something to do lightly! Refer to page 2-6 for a description of
this operation.

Where to Go There is more information on keyboard functions in chapter 2


of Using the Portable PLUS. That manual also goes into greater
from Here depth in discussing the various P.A.M. functions.

If you have a peripheral device (printer, disc drive, plotter) to


hook up, go on to the next chapter. If you have a peripheral
that does not use an HP-IL interface, however, refer to chap-
ter 6 rConnecting Printers, Disc Drives, and Other
Peripherals") in Using the Portable PLUS for instructions.

If you don't need to learn about hooking up peripherals, go


on to chapter 5 to learn the essentials of memory manage-
ment. This will help you greatly in understanding the
memory requirements to run application programs and to
store files, which are covered in chapters 6 and 7.

Understanding the Display and Using the Keyboard 3-11


I
Hooking Up a Printer and a
Disc Drive
This chapter describes how to connect a Thinkjet Printer and
an HP 9114A Disc Drive to the computer. This is very easy to
do, particularly since these peripheral devices use the
HP Interface Loop (HP-IL), an interfacing system designed
for simplicity, low power consumption, and portability.

A printer and a disc drive are optional equipment, and not


necessary for you to use the computer. However, they are
very convenient: a printer to make printed copies of your
work, and a disc drive to greatly increase your storage capac-
ity. Also, some software is available only on disc, and not in
modules. Plotters are also popular accessories, used for creat-
ing graphs and charts.

If you have a peripheral device other than the Thinkjet or


HP 9114A, refer to its owner's manual or to Using the Portable
PLUS for instructions.

The Interfacing Ports

Hooking Up a Printer and a Disc Drive 4-1


What's an Peripherals that use the HP-IL system are connected to the
Interface Loop? computer and to each other in a loop using HP-IL cables.
One such cable comes with the computer, and another comes
with each peripheral. This diagram shows you the basic idea.

An HP-IL Loop

The order of each item in the loop is unimportant. What is ~


important is that each device be connected by two cables, and
that every device be connected in the same loop. (You can
connect up to 30 devices in the loop, and each device can be
up to 10 meters away from its neighbors!)

The two plugs at the ends of an HP-IL cable are different


from each other. As you can see in the diagram below, the
two HP-IL sockets differ, too. When you plug the cables into
the sockets, you must match their types. (If you have to force
the plug into the socket, they are not matched.)

4-2 Hooking Up a Printer and a Disc Drive


\

HP-IL Port and Cable


Connectors

Hooking Up the The back panel of the HP-IL Thinkjet printer has two HP-IL
sockets that match the computer's HP-IL sockets.
HP-IL Thinkjet
Printer To hook up the Thinkjet:

1. Install the printhead and paper as explained in the


printer's owner's manual.
2. Connect the cables between the printer and the com-
puter, using the HP-IL sockets as shown in the diagram
above and as described above in "What's an Interface
Loop?".
3. Turn on the printer. (The switch is on the back panel.
"On" is position 1.) If the printer is not fully charged,
you should plug in its battery recharger.
If there are other items in the loop, make sure they are
on, too.
4. Test the connection by getting a print-out of the screen:
press (Shift)( Print) on the computer.
If the printer prints out the screen, then the connection
is good. If there are other items in the loop and this test
succeeds, then all items are correctly hooked up.

Hooking Up a Printer and a Disc Drive 4-3


Printer and Computer
Connected

That's all there is to connecting the printer! Refer to the


printer's owner's manual for information on operating the
printer.

You can hook up an HP 7470A (option 003) Graphics Plotter


in exactly the same way. There is a diagram of three devices
hooked together on the next page.

Note All devices connected in a loop must be turned on for anyone


of the peripheral devices to work. For instance, if you have
both a printer and a disc drive attached to the computer, they
both must be turned on for either one to work.

If the printer did not print out the screen:

• First double-check all of the cable connections.


• If these are all right, then check the System Configuration
menu. Call up (00) from the main P.A.M.
screen. Check that the setting for Pr i n ~ er I n ~ er face
is HP- I L. If it is not, press @ or @ until it is. Exit the
System Configuration menu.
• Check that all devices in the loop are on. ~

4-4 Hooking Up a Printer and a Disc Drive


Now try (Shift)( Print) again. If you're still unsuccessful, check
the owner's manual for the printer. For help from your dealer
or HP refer to the Support Guide that comes with the Porta-
ble PLUS.

Hooking Up the To hook up the disc drive:


HP 9114A Disc 1. Attach the cables between the disc drive and the com-
Drive puter (and any other devices) as shown in the above
diagram and as described under "What's an Interface
Loop?"
2. Turn on the disc drive. (The switch is on the back panel;
"on" is 1.) To make sure the drive is fully charged, it's
best to plug in its recharger.
If there are other items in the loop, make sure they are
on, too.
Printer, Disc Drive, and
Computer Connected

That's it! Refer to the disc drive's owner's manual for in-
formation on operating the disc drive.

Hooking Up a Printer and a Disc Drive 4-5


I
Note For important information on inserting and removing discs,
refer to the owner's manual for the disc drive. Never turn the
drive off or remove a disc while the "drive busy" light is on.

For important information on how to store and retrieve in-


formation from a disc, refer to Using the Portable PLUS.

The "Drive Busy" Light


( (~_ _ _ _o_o--,)

/
/
"Drive busy" light

If the disc drive does not seem to be working:

• Double-check all of the cable connections.


• Check the System Configuration menu (@ from the main
P.A.M. screen). The setting for Ex t er na 1 0 i sc
Dr i ves should be 1.

Where to Go Chapter 5 teaches the essentials of memory management in


the Portable PLUS. Understanding this is of great help in run-
from Here ning applications programs and working with files, which are
covered in chapters 6 and 7, respectively.

4-6 Hooking Up a Printer and a Disc Drive


What You Need to Know about
5 User Memory
What Is User Generally speaking, the computer has two kinds of memory:
Memory? user memory and read-only memory.

• User memory is also known as read/write memory or ran-


dom-access memory (RAM). It holds changeable material,
such as your files, which you can revise and delete. It can
also hold application programs that you copy into user
memory from external discs.
Application programs also use user memory, but only tem-
porarily, while you are using that program. Large programs,
like sophisticated spreadsheets, need a significant amount
of user memory to run .
• Read-only memory (ROM) is unalterable. The computer's
operating system is in ROM, as are software programs that
come in software modules. You, the user, cannot affect
ROM, which is why it is uread onlyU (as opposed to
uread/writeU).

Where Is User Your computer came with a certain amount of user memory
Memory? built in, and this amount can be expanded with memory
cards. Unlike in most computers, the user memory in the Por-
table PLUS can be used to store files. This makes this
computer truly portable because you don't need to carry a disc
drive and discs with you.

Electronic-disc memory and main memory are the two catego-


ries of user memory. The electronic disc in drive A is for
storing files. Main memory is used as workspace for an open
(running) application.

What You Need to Know about User Memory 5-1


The Electronic-Disc Drives (A and B). The Portable PLUS
has two internal, electronic-disc drives, designated drives A
and B. (This is why a regular, external disc drive starts with
the designation "C".) These are called (electronic) discs be-
cause they are accessed by the computer like other disc ~
drives. For you, however, they are not like disc drives at all:
you don't hook them up, configure them, turn them on, or
put discs in them! "Drive A" is merely a label for a storage
location.

Internal and External


Drives

Of the two electronic-disc drives only drive A uses user mem-


ory; drive B is strictly for ROM.

Main Memory. Besides drive A (Edisc memory), the other


part of user memory is main memory. When you run an appli-
cation and work on a file in that application, the "work space"
you use comes from main memory. As the file you're working
on grows, the work space it needs in main memory also
grows.

When you finish your current session with an application and


exit it, main memory is erased. That is why you need to save
your work in a file before you exit an application.

5-2 What You Need to Know about User Memory


Example. Suppose you have Lotus 1-2-3 loaded into your
software drawer. This is in ROM. When you start this appli-
cation, which opens a file, it uses some of main memory for
workspace. When (and if) you store the open 1-2-3 file, that
file is stored in electronic-disc memory (drive A) (unless you
store it on an external disc). When you exit 1-2-3, your work
is erased from main memory. The next time you use 1-2-3
and call up your previous file, the original remains in drive A
while a copy is made in main memory. When you store the
new version of your file, it copies over the original version in
drive A.

Adjusting the Although main memory and the electronic disc's memory
share user memory, you can adjust the division between the
Memory two categories in P.A.M.'s System Configuration. Note, how-
Allocation ever, that you cannot re-allocate memory while an application
is open.

The minimum amount of memory that can be allocated to


main memory is 80K, and the maximum is 512K. (Any user
memory over 512K will automatically be allocated to the
Edisc.) On the other hand, the maximum possible Edisc allo-
cation is the total amount of user memory minus the
minimum main memory (80K). The minimum Edisc allocation
is 4K.* For example, in a Portable PLUS having 256K bytes of
user memory, the following maximum and minimum configu-
rations would be available:

* If your computer has 384K bytes or S12K bytes of user memory, the minimum
Edisc allocation is 8K. If you have more than S12K bytes of user memory, the
minimum Edisc allocation is that amount of memory over S12K.

What You Need to Know about User Memory 5-3


Example of System
Configuration for Edisc (176K)
User Memory (for stored files)

256K

Bytes of Memory Allocated

Maximum and Minimum Configurations

Changing the The System Configuration screen (00 from the main P.A.M.
System screen) lets you change the allocation of user memory be-
Configuration tween main memory and the electronic disc. Use 'I."".i1"
(em) and (00) to alter the ratio of
Main Memory / Edisc.

System
Configuration 5rlliM
Main MeMor~ / [disc
External DIsc Dri~e5
IIlQ_ m-
Disc Write ~erif~ Dff
Po",er Save Mode On
Displa~ riMeo~t (Min) :I
Underscore
~~~~~~eT~~~e HP
Tone [11.Jration long
Plotter Interface HP-Il
Printer Interface HP-Il
Printer Mode Alpha and HP Graphics
Printer Pitch No Config~ration
Printer Line Spacing No Config~ration
Printer Skip Perforation No Config~ration
DatacoM Interface Serial

f1 f2 f3 f4 f5 f6 f7 f8

5-4 What You Need to Know about User Memory


When Do You Need Is Main Memory Large Enough for Your Application? The
to Re-Allocate manual for the application program should tell you how
much memory (RAM) the application needs to "run". This is
Memory? the amount you will need allocated to main memory.

If the current size of main memory is not sufficient, the com-


puter will give you this message when you try to start the
application: Program too bi'3 to fit in memory.
The solution is to increase the size of t1a i n Memot- y at the
expense of Ed i sc. If this leaves you with too little in the
electronic disc (drive A) to store a file, you will need to either
1) expand memory with a memory card, 2) store any new
files on an external disc, or 3) delete old files.

Packing the Electronic Disc. You can make more memory


available to main memory by packing drive A (the electronic
disc). This removes unused gaps between files and reclaims
them for main memory. Type pack (Return) into the command
line of the main P.A.M. screen.

Is Edisc Memory Large Enough? This is harder to deter-


,-,
.. mine. Look in the upper right corner of the main P.A.M .
screen or of the File Manager screen to see the number of
bytes (of user memory) free on drive A. To know whether this
amount is sufficient to store your next file, you need an idea
of the size of your next file. Some applications give you the
size of a "typical" file: for MemoMaker it's about 2,000 to
2,500 bytes per page. For Lotus 1-2-3 it's 10,000 to 20,000
bytes per worksheet. These are only estimates.

If the given amount of free (available) electronic-disc memory


does not seem large enough, then you should adjust the Sys-
tem Configuration to increase Ed i sc at the expense of
t'la i n Memor y. You must do this before starting an applica-
tion and creating a file; otherwise, you will be stuck with a
file that fits in main memory but is too large to store in drive
A. (You could pare it down or store it on an external disc, if
you have one attached.)

What You Need to Know about User Memory 5-5


I
If you cannot increase the size of Edisc memory relative to
main memory, then you need to increase total user memory
(with a memory card) or store your files on an external disc.

What Resetting As mentioned at the end of chapter 2, resetting the computer


by using ( CTRL )( Shift )( Break) or @ does not affect stored files
the Computer or the permanent versions of application programs:
Does to Memory
• Drives A and B are not affected by resetting the computer.
(Neither are any external drives, of course.)
• Main memory is erased by resetting the computer. This
means any open file (work not stored) is lost.

Where to Go This chapter, along with chapter 3, has covered the most im-
from Here portant fundamentals of the Portable PLUS. With this 'fIIIIIIII
information, you should now be ready to run applications
and work with files while understanding why things work as
they do! For more information, see chapter 4 of Using the Por-
table PLUS.

You are now ready for chapter 6, "Using Programs from Soft-
ware Modules", and chapter 7, "Working with Files".

I
~.

5-6 What You Need to Know about User Memory


Using Programs from
~6 Software Modules
This chapter describes how to start an application program (a
software program) from a software module. If you are used to
using software discs, you will enjoy the convenience of using
software modules: no discs to keep track of, no need to load
and install the program every time you use it (so the applica-
tions come up quickly), and you can hold several applications
at one time.

Application programs for this computer are also available on


discs. For information on loading and starting disc-based soft-
ware, refer to Using the Portable PLUS.

Installing a The Portable PLUS has two receptacles on its underside to


Software Module hold drawers containing software, extra user memory, or other
enhancements. The instructions for installing the software
modules in a software drawer come with the software mod-
ules. The instructions for installing the software drawer into
the computer come with the software drawer. (The software
drawer is an accessory that does not come with the basic
model of the Portable PLUS.)

Caution Before you remove a drawer you should back up Drive A's files
I on a regular disc. (Refer to chapter 8 in Using the Portable
PLUS.) Removing the software drawer can cause the loss of
anything stored in memory, including your files and the time.

Using Programs from Software Modules 6-1


Once you have physically installed a software module, there
is no further preparation prior to using the application. You
do not need to run an Hinstall routine H, which most disc-based
software requires. The computer will show you in the main
P.AM. screen a label for each software program in its soft-
ware drawer. (If it does not, refer to chapter 1 of Using the
Portable PLUS.)

Starting an There are four steps to running an application.


Application

Checking the Refer to chapter 7 to learn how the computer utilizes user
Available Memory memory.

1. Make sure that you have sufficient memory in drive A

0'..,
to store your work when you're done. This is not neces-
sary if you have an external disc drive, which o1ves you
practically unlimited storage.
• Check that you have enough user memory remaining
to store a new file. This status is shown in the very
top line (right-hand corner) of the main P.AM.
screen, where it says something like
133224 bytes free on A: . There are no hard and fast
rules as to how much is enough-it depends on the
application as well as the length of your work (file).
The application's manual should give you an idea of
this.
• Check the overall memory allocation in the System
Configuration (press from the main
P.AM. screen). To maximize the memory available to
store files, increase the size of Ed i s c versus
Ma i n Memor y. (Total user memory minus 8DK is the
largest possible allocation for Edisc.) Note, however,
that main memory needs to be big enough to run the ..-
application program, as explained after step 4.

6·2 Using Programs from Software Modules


• If maximizing Ed i sc memory still doesn't get you as
much electronic-disc (drive A) memory as you need,
you might have to delete older stored files to make
room for new ones. Your other alternatives are to add
to user memory with a memory card, or to use an ex-
ternal disc drive for storage (on discs) of old or new
files.

Selecting the 2. Select the main P.A.M. screen. (It's usually there when
Application you turn the display on. If it is not, refer to page 3-7 for
instructions on finding it.)
3. Select the application: move the pointer (~) using the ar-
row keys to the application label you want. Suppose you
have the Lotus 1-2-3 program for spreadsheets:

I He~lett-Packard 3-26-85

li'tJmn. ma,,"
,I-

4. Press Start Appllc (Cill). That's it!

If there is not enough main memory to run the application


program, the computer will let you know when you try to
start the application. If you see the message, Pro 9 ram
too big to f i t in memor y, then you must increase
Ma i n Memor y at the expense of Ed i sc in the System Con-
figuration. The manual for the application should give you its
requirements for main memory.

• If the System Configuration will not let you expand main


memory, then you should pack the electronic disc. Type
pac k (Return) in the main P.A.M. screen (in the command
line). This consolidates the blank space on the disc. Try
again to adjust main memory.

Using Programs from Software Modules 6-3


I
• If you cannot afford to decrease the allocation to Edisc,
then you must gain memory by adding a memory card,
transferring existing files to a diskette, or erasing some ex-
isting files.

Starting an Application Not Listed in P.A.M. What do you


do if you look at the main P.A.M. screen but don't find the
name of the application you want? Check that you have in-
stalled the module in the software drawer correctly. (If the
application program is on a disc, check that the connection to
the disc drive is not faulty, that the System Configuration is
set to the proper number of external disc drives, and that all
peripheral devices are on. Then press Reread D15CS on the
main P.A.M. screen.)

Assuming the hardware is in order, check the manual for the


software. It could be that this particular application requires a
different method of starting, such as typing its name in the
command line.

Stopping an Application. To find out how to stop and exit


an application, refer to the manual for the application. Many .",;1
applications (such as MemoMaker, but not 1-2-3) use CID for
II1II.
The MS-DOS Commands. A Portable PLUS without any
added software still shows a label in the application menu for
DOS Commands. This gives you access to the Disc Operating
System. By communicating directly with the operating system,
you can do some things that P.A.M. can't. Commands and
instructions for MS-DOS are given in Using the Portable
PLUS.

To exit MS-DOS once you've started it, type e ::< i t (Return).

Where to Go For more information on starting application programs, refer ~


from Here to chapter 1 of Using the Portable PLUS.

Chapter 7 will introduce you to using files, an integral part of


using any application.

6·4 Using Programs from Software Modules


""7 Working with Files
This chapter describes what files are and then explains several
common operations for files: looking them up in a directory,
creating them, printing them, and deleting them. For illustra-
tion, this chapter shows examples using files from Lotus
1-2-3, a popular spreadsheet application.

What Files Are A file in a computer (or on a disc) is like a file in your desk:
it's a convenient method to label, store, and retrieve work
For such as memos, graphs, and spreadsheets.

Some applications (software programs) require you to create


and name a file before you can start working. Others, such as
1-2-3, let you start a spreadsheet first, then name (and create)
the file for it when you're done. In either case, your work can
only be stored if it is assigned to a file.

Working with Files 7-1


Using the File Take a look at P.A.M.'s File Manager: press Flle Mana er
(@).
Manager
Current drive 'fIII!III
File Manager hiiEl ..
\
'!!I!l3I!IIilllrnwmwm-a.

Displayed drive (A)


~ Ui5pla~ed dir: ~:'*.*
UK 16 [G

f1 f2 f3 f4 f5 f6 f7 f8

Looking Up an We will look here only at files stored in drive A, the (elec-
EXisting File tronic-disc) drive inside the computer. To look at files on a
regular disc, refer to chapter 5 of Using the Portable PLUS.

Directory of a Drive. The File Manager shows you a direc-


tory of existing files on a particular disc drive.

In the illustration above, the directory being displayed is for


drive A. Since there are no files listed, no files exist on drive
A. The labels for A: . . . , B: . . . , and c : . . . represent the three
drives present. (C is an external drive.)

Directory of Another Drive. If the currently displayed di-


rectory is not for the drive you want, choose the one you
want.

1. Press 0 ....+1••• (00). You will then see a screen like


this, which might show some files: ..".;

7-2 Working with Files


Choose Directory

f1 f2 f3 f4 f5 f6 f7 f8

2. Move the pointer (using the arrow keys) to the drive you
want.
Suppose the given displayed directory is for drive C, but
you want to look at a list of files on A. You would move
the pointer to rm,
which represents the directory for
drive A. The line below the command line would now
read Directory to display: A: . . . (Recall that the
command line is the line with the cursor.)
3. Press I11'III (CID). The screen now shows you a list of
all files on drive A.
If you saw this display, you would know that the 1-2-3
files PLAN. WKS and FORECAST. WKS were on drive A:*

Files on A hiD" , 1!!!Iu=-;mnwmwlljWjqI

Displayed dir-: A:,*.*


rib 1& [G

4. Press II1II (@) when you're done. The main File Man-
ager keys reappear.

* All 1-2-3 files are automatically marked with the extension . WKS for worksheet.
This immediately distinguishes all 1-2-3 files from all others.

Working with Files 7-3


Creating a File The File Manager does not create new files (although it can
copy or rename existing files). Instead, each individual applica-
tion program creates and names new files. In HP's Memomaker,
for instance, you use IdMSm and "'I'*4'4"i.'
to name and
thereby create a file for a memo. In 1-2-3, on the other hand,
you use the commands / F S (for file save).

Any file name can have up to eight characters (without


spaces). The only characters you cannot use are
. [ ] ? '., / = * : .: -< > . File-name extensions are
also allowed: you can add a period followed by up to three
characters to the rest of the file name.

Examples of valid file names are: PLAN, PLAN. NEW,


MEMOI5, and NEW_JOB.

Deleting a File To delete a file:

1. In the File Manager, press Delete Flle/Dlr (@). You


will then see something like this:

Delete File

f1 f2 f3 f4 f5 f6 f7 f8

2. Move the pointer to the file you want to delete. (If the
file is not listed because it's on a different drive, use
"....+1••• to change the drive.) You will see the name ...
of the file appear below the command line.

7-4 Working with Files


For example, if you moved the pointer to the file name
PLAN. WKS, you would see
Delete file: A:,PLAN.WKS
3. Press II11II (00). This deletes the named file.
4. Press II1II (@) when you're done.

Printing a File To print a file:

1. Make sure your printer is hooked up and turned on.


(This is covered in chapter 4 for the Thinkjet, and in
chapter 6 of Using the Portable PLUS for other models of
printers.)
2. In the File Manager, press ( (0) to see
a screen like this:

Print File

lOA [ri IIQ 3 ;(((1,111"1 IL'

113 III
12:511 ..

f1 '2 '3 '4 '5 '6 f7 f8

3. Use the arrow keys to move the pointer to the name of


the file to print.
If you chose FORECAST. WKS in this example, you
would see the line
Pr in t f i Ie: A: ,FORECAST. WKS beneath the com-
mand line.
4. Press II11II to begin printing.
5. Press II1II when you're done.

Working with Files 7-5


Where to Go You should now be in good shape to use your Portable PLUS
from Here for everyday tasks. When you want to learn more (and there
is a lot more power in this computer than we've covered in ..",
these seven chapters!), start looking through the main man-
ual, Using the Portable PLUS. This is also a very handy
reference book for looking up specific questions you have.

Remember that there is an index in Using the Portable PLUS


for both it and this manual. There is also a List of Tasks after
the Table of Contents in this manual. The Using manual has a
glossary of terms.

7 -6 Working with Files


'".'

,
rli~ HEWLETT~
~J:. PACKARD

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