Lesson 4 - Computer Data Representation Part 1 24-25
Lesson 4 - Computer Data Representation Part 1 24-25
Decimal 10 0, 1, … 9 Yes No
Binary 2 0, 1 No Yes
Octal 8 0, 1, … 7 No No
Hexa- 16 0, 1, … 9, No No
decimal A, B, … F
QUANTITIES/COUNTING (1 OF 3)
Decimal Binary Octal Hexadecimal
0 0 0 0
1 1 1 1
2 10 2 2
3 11 3 3
4 100 4 4
5 101 5 5
6 110 6 6
7 111 7 7
QUANTITIES/COUNTING (2 OF 3)
Decimal Binary Octal Hexadecimal
8 1000 10 8
9 1001 11 9
10 1010 12 A
11 1011 13 B
12 1100 14 C
13 1101 15 D
14 1110 16 E
15 1111 17 F
QUANTITIES/COUNTING (3 OF 3)
Decimal Binary Octal Hexadecimal
16 10000 20 10
17 10001 21 11
18 10010 22 12
19 10011 23 13
20 10100 24 14
21 10101 25 15
22 10110 26 16
23 10111 27 17 Etc.
WHAT IS A BINARY NUMBER OR BASE-2 NUMBER?
• A BINARY NUMBER IS A NUMBER THAT INCLUDES ONLY
ONES AND ZEROES.
• THE NUMBER COULD BE OF ANY LENGTH
• THE FOLLOWING ARE ALL EXAMPLES OF BINARY
NUMBERS
0 10101
1 0101010
10 1011110101
01 0110101110
111000 000111
15
BINARY NUMBERS ARE AT THE HEART OF HOW A COMPUTER
STORES ALL INFORMATION
• COMPUTERS STORE ALL INFORMATION USING BINARY
NUMBERS
19
ASCII Some ASCII values (values 1-31 and• 12896are
• • 64 = @ •
= ` not shown)
• ASCII (AMERICAN
32 = SPACE 97 = a
• 33 = ! • 65 = A • 98 = b
STANDARD CODE FOR • 34 = “ • 66 = B • 99 = c
• 35 = # • 67 = C • 100 = d
INFORMATION • 36 = $ • 68 = D • 101 = e
INTERCHANGE) IS THE • 37 = % • 69 = E • 102 = f
STANDARD • 38 = & • 70 = F • 103 = g
• 39 = ` • 71 = G • 104 = h
NUMBERING GIVEN TO • 40 = ( • 72 = H • 105 = i
ALL CHARACTERS ON A • 41 = ) • 73 = I • 106 = j
STANDARD KEYBOARD. • 42 = * • 74 = J • 107 = k
• • 75 = K • 108 = l
• “ASCII VALUES” RANGE
43 = +
• 44 = , • 76 = L • 109 = m
• 45 = - • 77 = M • 110 = n
IN NUMBER FROM 1 • 46 = . • 78 = N • 111 = o
TO 128. SOME “ASCII • 47 = / • 79 = O • 112 = p
VALUES” AND THEIR • 48 = 0 • 80 = P • 113 = q
SYMBOL ON A • 55 = 7 • 87 = W • 120 = x
• 56 = 8 • 88 = X • 121 = y
STANDARD KEYBOARD • 57 = 9 • 89 = Y • 122 = z
HAS AN ASCII VALUE. • 58 = : • 90 = Z • 123 = {