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D3 - Open If Link Doesn't Work

The author reflects on their project experience, acknowledging challenges and recognizing that they did not reach their full potential despite achieving good grades. They emphasize the importance of time management, research, and risk-taking in the design process, and express a desire to improve these aspects in future projects. Ultimately, they conclude that learning from past experiences is crucial for personal growth and future success.
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0% found this document useful (0 votes)
5 views3 pages

D3 - Open If Link Doesn't Work

The author reflects on their project experience, acknowledging challenges and recognizing that they did not reach their full potential despite achieving good grades. They emphasize the importance of time management, research, and risk-taking in the design process, and express a desire to improve these aspects in future projects. Ultimately, they conclude that learning from past experiences is crucial for personal growth and future success.
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Second Chance & Improvement For Solution

This project has been a challenge to me, due to all of its requirements and process, but in the end,

I managed to push through. By taking into consideration every single task I’ve completed, I perceived a

presence of absence. Throughout the whole project, I did try to perform at my best, but I felt that I

could’ve done better, by getting deeper with the research and effort. I truly think I did a good job, but I

know myself better than any other, and I also know that that wasn’t my full potential.

If you take a look at my grades within this class, you will probably be asking yourself “Why

would he feel that”. Let me tell you something that I learned through experience. A school grade doesn’t

matter at all if you didn’t learn, even if it's a perfect score. Throughout this project, I feel that even though

my grades say I did a good job, I feel I could’ve done better. Throughout my life, many people have told

me that “perfection is not what you should be looking for” and they are right, but this doesn’t correlate to

this occasion. If you want to be successful, you must first achieve success, which I believe I did, but not

in the way I had anticipated.

After several days of design classwork, I believe that not only this project, but also the teacher,

has aided me in becoming a better designer and planner. I assume that this unit will serve as a great

"push" for future success, meaning that what we've learned over the last month can be applied to each

student's near future. It takes a significant amount of time and effort to become a designer, but you must

also consider the true value of the design cycle. The design cycle may appear to be nothing more than a

tool that offers direction to the designer who uses it, but it is much more than that; it assists you in

developing and evaluating solutions to design problems. I believe that the design cycle was responsible

for a large part of my success. Apart from the fact that I used it for the entirety of the project, it assisted

me in organizing myself and my time, which is the most important thing or presence in the universe. I

once learned from a wise man that kids my age are incredibly wealthy, and if you're wondering why to

allow me to elaborate. We kids have time, which no person, not even Elon Musk or Bill Gates, the world's
wealthiest people at the moment, can afford. Everybody has the potential to become a designer, but you

only achieve it, once you figure out your potential.

From this project, I would’ve only changed one thing and improved the rest. The only thing I'd

like to improve is how I handle my time. When I was working on the C2 task, or the product development

stage, I realized that I wasn't managing my time properly, which meant that in the last three days of work,

I had to work for three to four hours a day to finish the product. The time when it’s being misused, it’s

being wasted, which is basically what happened to me at first. I used much of my time for my

entertainment and pleasure, but it cost me a lot in the end. There are some things I would have changed,

one of which is the effort I put forward, as I mentioned earlier. I did care about the project, and I also did

put out all of my efforts, but if I would’ve applied more research, time, and knowledge to it, I do feel I

could’ve done better.

To wrap this all up, if I had the opportunity to do this project again, I probably wouldn’t have

taken the opportunity. In life, the majority of the time you don't have second chances, meaning that you

have to learn from your past experiences. Instead, I'd add what I've learned so far to upcoming ventures

that will provide me with more opportunities than this one could. If by any chance I had chosen the other

option, which would be to redo the project, I would have focused more on researching the topic, instead

of focusing on the actual homework. When I receive homework, I feel the urge to finish it quickly, which

got the best of me in this project, which meant that I couldn’t perform to the best of my ability. In the end,

it turned out to be detrimental, and it didn’t elucidate to the best of my abilities.

By taking into consideration all previous strands I did cover all reasoning and evidence for

success, making the work at a high level. There were some strands better than others, but overall, they

were really good. As I mentioned previously, the biggest problem I had when creating the physical

version of my enclosure was time, reflected on strand C1, in which I would’ve made some drastic

changes and other forms of measurement to see the best way in which I could manage my time, to

achieve the best result in the given period. Apart from time, there were other things that I would improve,

starting with detailed appliances. When creating the project, I realized that the amount of detail applied
was minimal, leading to these uncertainties or confusions, which could potentially affect how others view

my enclosure. The best examples for this would be the smaller comments in the enclosure such as rocks

and trees or the solar panels, which I referenced within the survey to understand the impact that these

were causing. To improve this aspect, I would’ve utilized the scooping tools to apply some general detail

towards the trees and to at least make them look like what they are intended to be. Then for the solar

panels, I could’ve added some details with a colored pencil. Another factor that could’ve been improved

through the creation of both the digital and physical versions of this model would’ve been the colors

implemented. Taking into consideration some of the survey answers, I discovered that the colors utilized

in the making of this were “ok” and not the best fit for the facility. To fix this, I feel that I could’ve

searched up some of the best fitting colors for each component that was implemented within the

enclosure. Another aspect that I would’ve changed to improve the final product could’ve been the smaller

components within the tiger shelter and the safety and check-up pen. After taking a look at some reviews

of them, the majority of the components are clear, while others are not. The reason for this unclarity is

mainly because of the colors and lack of detail applied. To improve this, I could apply a higher amount of

detail and different colors, or simply, I could enlarge the size of the components to enhance the already

existing details or to make the new detail appliance easier. Lastly, I would’ve utilized other materials to

make the product better. Some recyclable materials could’ve worked perfectly for my model, but instead,

I went with the safe route and used some of the materials that everyone already uses for their models. I

didn’t take a risk, and that's why I’m not happy with my final result. In life, to be outstanding, or simply

to avoid being like everyone else, you have to take risks. Risk-taking is a huge part of success, and

without it, you’ll just be normal. In other words, the use of other materials would heavily enhance the

final presentation of my model, both making it look aesthetically better and understandable. The majority

of my changes are based on aesthetics, understanding, and functionality, and once I focus on them, and

improve flaws related to those, I will have a better final product than the one before.

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