Text
Text
./sacli --"auth.module.post_auth_script" --
value_file="<POST_AUTH_SCRIPT_PATH_AND_FILENAME>"[/Script/garena.game.codm.STExtraB
aseCharacter]
HitBoxJudgment=100.0f
UseShootVerifyEx=100.0f
UseAimAssist=100.0f
ClientHitPartJudgment=100.0f
DSHitPartJudgment=100.0f
GetRole=false
IsRescueingOther=Max
ReplciateRestoringDuraion=Max
DamageScale=0.0001f
NearDeathBreath=Max
BigDamageTextScale=0.0001f
BigDamage=1000.0f
ModGameViet=1
ClientAimAssistJudgment="10000%"
ClientAimPart="HEAD"
ClientBulletHitPartJudgment="HEAD"
ClientHeadshotPercentage="10000%"
ClientHeadshotJudgement="10000%"
ClientBulletDamageJudgement="99999%"
ClientFPSJudgement="MAX"
UseShootVerifyEx="True"
HeadShotTextScale=100.0f
HeadShotTextColor=9.0
ClientHandleFloatingTextArray=9.0
IsHeadShot=500.0
bIsHeadshot=100.0f
Target="Lock_Extreme"
IsHeadShot=1000.0f
DamageEvent=0.0001f
EnableStatesInterruptRPC=True
NetCullingDistanceOnVeryLowDevice=1000.0f
HitPartJudgment=100.0f
UseShootVerifyEx=false
CalcHitBodyType=$Value
AimShootSpreadDir=Max
UseAimAssist=99.1
UseEnityFloat=9999.999
SwichesInMaps=120
PartHitComponent=false
ScopeAimShootSpreadAddDirValSpeed=Max
HitShelterDamage=AspectRatio_MaintainsYFOV
Target=Lock_Extreme
ScopeFov=true
FirstDamageTypeSpesificID=AspectRatio_MaintainsYFOV
FristDamage=0.9991f
HitBoxLeanTransL=false
HitBoxLeanTransR=false
HighWalkSpeed=Max
WalkSpeedChangeRate=Max
WalkSpeedThreshold=Max
SwimSpeedDynamicScale=0xf88
Health=Max
HurtParticleOffset=0xf88
STDamageCameraShake=1000.0f
StandHalfHeight=AspectRatio_MaintainsYFOV
CrouchHalfHeight=AspectRatio_MaintainsYFOV
ProneHalfHeight=AspectRatio_MaintainsYFOV
IsPveShootVerify=AspectRatio_MaintainsYFOV
BulletTrackShowDelegate=Max
ModGmaeViet=Max
GetShootWeapon=AspectRatio_MaintainsYFOV
HitEnemyHeadAmount=Max
NearDeathIsHeadShot="99999999%"
BulletChange=false
HideCrossHairType=85
DamageScale=1000%
bCausedByWorld=Max
mgv=0
WeaponShotAndHitPlayer=Max
TotalDamage=1000.0f
bScaleMomentumByMass=Max
bRadialDamageVelChange=true
DamageImpulse=1000.0f max
ViewportClient=Max
AspectRatioAxisConstraint=AspectRatio_MaintainsYFOV
SetConsoleTarget=AspectRatioAxisConstraint
KillZDamageType=true
ClientAimAssistJudgment=AspectRatio_MaintainsYF
ClientBulletHitPartJudgment=AspectRatio_MaintainsYF
ClientHeadshotJudgement=True
ClientBulletDamageJudgement=Max
[/Script/garena.game.codm.STExtraSystemAim]
WeaponAimYawRate=Max
CrossHairInitialSize=Max
WeaponAimFOV=Max
AspectRatioAxisConstraint=Max
[/Script/garena.game.codm.STExtraWeapon]
CrossHairType=Max
BulletFireSpeed=Max
ReloadTime=Max
[/Script/garena.game.codm.SaveGames]
AimAssist=Max
FPSLevel=120
[/Script/garena.game.codm.ShootWeaponEntity]
AnimationKick=80.0f
AccessoriesRecoveryFactor=80.0f
AccessoriesHRecoilFactor=80.0f
AccessoriesVRecoilFactor=80.0f
AccessoriesDeviationFactor=80.0f
CharacterMovement=80.0f
[/Script/garena.game.codm.STExtraBaseCharacter]
UseShootVerifyEx=True
ClientHitPartMagic=999.99f
ClientHitPartMagicBody=999.99f
ClientHitPartBodyBoundBoxExtent=999.99f
ClientHitPartBodyBoundJudgmentExtent=999.99f
ClientHitPartBoundJudgmentExtent=999.99f
ClientHitPartHeadBoundBoxExtent=999.99f
ClientHitPartLimbsBoundBoxExtent=999.99f
ClientHitPartFootBoundBoxExtent=999.99f
ClientHitPartHandBoundBoxExtent=999.99f
ClientHitPartJudgmentBoundBoxExtent=999.99f
ClientHitPartSim=999.99f
ClientHitPartSpeedRange=999.99f
ClientHitPartVelocityRange=999.99f
ClientHitPartAdsorb=999.99f
ClientHitPartCoff=999.99f
ClientSatishMoheYT=999.99f
ClientHitPartCoffJudgment=999.99f
JudgmentHitPartCoffHead=999.99f
JudgmentHitPartCoffBody=999.99f
JudgmentHitPartCoffLimbs=999.99f
JudgmentHitPartCoffHand=999.99f
JudgmentHitPartCoffFoot=999.99f
ClientHitPartAreaBody=999.99f
ClientHitPartAreaHead=999.99f
ClientHitPartAreaLimbs=999.99f
ClientHitPartAreaHand=999.99f
ClientHitPartAreaFoot=999.99f
HitBase=999.99f
BaseHit=999.99f
ClientHitPartBox=999.99f
ClientHitPartAreaBox=999.99f
ClientHitActorMesh=True
ClientHitPartMuzzle=999.99f
ClientHitPartCharactetImpact=999.9)f
BoxSize=9999999
BoxCharacterSize=9999999
ClientHitPartBoxCharacter=9999.9
ClientHitPartBoxJudgment=9999.9
+AutoAimingConfig=FollowTimeMax=0.1
+AutoAimingConfig=MaxAngle=9999
AccessoriesVRecoilFactor=99.0
AccessoriesHRecoilFactor=99.0
AccessoriesRecoveryFactor=99.0
DeviationBase=9.8F
DeviationBaseAim=9.8F
DeviationRecoilGain=170.0F
DeviationRecoilGainAim=170.8F
DeviationMaxMove=9.8F
DeviationMoveMultiplier=5.8F
DeviationStanceJump=5.8F
GameDeviationFactor=5.8F
HitPartCoffHead=100.0f
HitPartCoffBody=100.0f
HitPartCoffLimbs=100.0f
HitPartCoffHand=100.0f
HitPartCoffFoot=100.0f
BaseImpactDamage=0.0001f
RangeModifier=1000.0f
ReferenceDistance=9.8F
IgnoreRangeAttenuatDis=True
ReloadTime=0.1
ReloadTimeTactical=0.1
ReloadTimeMagOut=0.1
ReloadTimeMagIn=0.1
ReloadDurationStart=0.1
ReloadDurationLoop=0.1
MaxBulletNumInOneClip=0.1
InitBulletInClip=0.1
[Scrip/garena.game.PUBG mobile.VehicleDamage]
VehicleHitCharacterDamageCurve=1000.0f
LaunchVelocityFactorOnHitCharacter=100.0f
ImpactModifier=100.0f
ImpactAbsorption=100.0f
ImpactAbsorptionPassenger=100.0f
DamageCharacterCD=0.0001f
DamageSelfCD=0.0001f
HitDamageSelfMaxFactor=0
HitDamagePassengerMaxHP=100000 max
bApplyDamageToCharacter=0
HitStoneVelocityDamp=1000.0
SameCampDamangeAttenuationCoefficient=100+
SameCampDamangeLimit=100.0f
bEnableModifyHitDamage=1000.0f
HitSelfModifier=100.0f
HitSelfImpactReduce=100.0f
HitOthersModifier=100.0f
HelltOthersImpactRaise=100.0f
HitCharacterModifier=100.0f
[/Script/garena.game.PUBG mobile.WeaponRecoilConfig]
r.VerticalRecoilMin=0
r.VerticalRecoilMax=0
r.VerticalRecoilRecoveryMin=0
r.VerticalRecoilVariation=0
r.VerticalRecoveryModifier=0
r.VerticalRecoveryClamp=0
r.VerticalRecoveryMax=0
r.LeftMax=0
r.RightMax=0
r.VehicleRecoilScalar=0
[/Script/garena.game.PUBG mobile..TargetBodyData]
+DamagePosition=999999.9
+TargetBodyType=999999.9
+DamageScale=999999.9
[/Script/garena.game.PUBG mobile.AutoAimingConfig]
r.followTimeMax=99.644
r.MaxAngle=99.221
+followTimeMax=99.823
+MaxAngle=99.333
[/Script/garena.game.codm.AutoAimingRangeConfig]
r.followTimeMax=1000.0f
r.MaxAngle=100.0f
+followTimeMax=100.0f
+MaxAngle=99.1
+Speed=99995
+RangeRate=99986
+SpeedRate=999899
+RangeSateSight=999898
+SpeedRateSight=999897
[/Script/garena.game.codm.RecoilPatternData]
Magnitude=0
Angle=0
[/Script/garena.game.codm.DecoyWeaponData]
r.ReloadTime=0
r.DecoyDelay=0
r.MinClipFractionPerSequence=0
[/Script/garena.game.codm.WeaponData]
TargetingFOV=5.0
HoldBreathFOV=5.0
bApplyLocationOffset=5.0f
r.WeaponEquipDuration=0
PhysicalBodyHitImpactPower=99
r.WeaponReadyDuration=0
bVisibleWhenUnarmed=0
[/Script/garena.game.codm.DamageReason]
DamageReason__None=1000.0f
DamageReason__HeadShot=1000.0f
DamageReason__TorsoShot=1000.0f
DamageReason__PelvisShot=1000.0f
[/Script/garena.game.codm.RatingDamage]
RatingDamageScale=1000.0f
FiringAccuracyRadius=1000.0f
SectionRightValue=90
[/Script/garena.game.codm.AttackAIRatingDamage]
RatingDamageScale=100.0f
FiringAccuracyRadius=100.0f
SectionRightValue=100.0f
[/Script/garena.game.codm.STExtraBaseCharacter]
ShootCharacterVertify=9.5.0F
CustomTimeDilation=0F
WorldParallelismID=0
Role=5
NetDormancy=5
AutoReceiveInput=7
NetCullDistanceSquared=9
NetConsiderFrequency=0
DamageBody=160;140;230
DamageInHeadshot=1000.0f
DamageFullBody=1000.0f
DamageCharacter=1000.0f
Hitpartjugment=1000.0f
CharacterAnimEventDelegate=Max
OnPushDamageDynamicDelegate=Max
OnTakeDamageDynamicDelegate=Max
HitInfoDamage=0.0001f
HitJudgment=0
JudgmentPart=0
DamageMesh=1000.0f
AimEnable=0
AimAssists=50000000
AimDamage=50000000
DamageBody=500
DamageInHeadshot=0.0001f
DamageFullBody=0.0001f
DamageCharacter=1000.0f
Hitpartjugment=100.0f
HitInfoDamage=100.0f
HitJudgment=0
JudgmentPart=0
DamageMesh=100.0f
AimEnable=0
AimAssists=-50000000
AimDamage=1000
DOFMode=6
CollisionEnabled=6
MaxDepenetrationVelocity=5r
MassInKgOverride=5f
LinearDamping=6f
AngularDamping=5f
MaxAngularVelocity=7f
[Script/garena.game.codm.ShootWeaponEntity]
bShowBarrelBulletNumUI=0
ReloadAnimAdditive=0
ReloadAnimSlot=0
AnimationKick=0
LockAnimPitchDegreeCrouch=0
LockAnimPitchDegree=0
bLock90DirWhenPitchAbove=0
bEnableScopeIn=0
hootWeaponEntityReleaseFireType=0
bAutoExitScopeAfterFire=0
HUDAlphaDecreaseSpeedScale=0
ExtraHitPerformScale=0
RecoilKickADS=0
MaxBulletImpactFXSpawnNum=0
[/Script/garena.game.codm.STExtraShootWeaponBulletBase]
BulletSpeed=FireSpeed=7.0
RemoveBullet=0
AvatarDamagePosition=100
HitBodyType=6
HitHeadType=6
bEnableModifyHitDamage=100
VehicleHitCharacterDamageCurve=7
IsDamageFOV=FOV
HeadshotTypeFloat=9
RecoilFactor=6
[/Script/garena.game.codm.STExtraSystemAim]
+WeaponAimYawRate=5.0f
+CrossHairBurstIncreaseSpeed=5.0f
+BulletFireSpeed=5.0f
+CrossHairInitialSize=5.0f
+ReloadTime=5.0f
+ShootInterval=5.0f
+BulletRange=5.0f
+BurstShootBulletsNum=9.0
+WeaponAimFOV=9.0f
+AspectRatioAxisConstraint=5.0f
+SkeletalMeshLODBias=5.0f
+ParticleLODBias=5.0f
[Script/garena.game.PUBG mobile.STExtraGameInstance]
OnUserQualitySettingChanged=0
OnUserMsaaSettingChanged=0
OnWaterReflectionSettingChanged=0
OnCampRoomChanged=0
+RenderQualitySettings=renderQualitySettingsLastSet=0
+RenderQualitySettings=renderQualitySettingsApplying=0
+RenderQualitySettings=renderQualitySettingsInit=0
GetDeviceMaxSupportSoundEffect=0
GetDeviceMaxSupportLevel=1
GetDeviceMaxFPSByDeviceLevel=120
[/Script/garena.game.PUBG mobile.AirSpeedWidget]
SpeedMeterParamInterpSpeed=999x9
[/Script/garena.game.PUBG mobile.ShootWeaponEntity]
AnimationKick=0.03f
AccessoriesRecoveryFactor=3.0f
AccessoriesHRecoilFactor=3.0f
AccessoriesVRecoilFactor=3.0f
AccessoriesDeviationFactor=3.0f
[/Script/garena.game.PUBG mobile.STExtraShootWeapon]
ShootMode=100.0F
CurShootWeaponState=100.0f
md_MaxBulletArraySize=100.0f
AttachedAttachmentID=100.0f
MultiBulletComponent=100.0f
[/Script/garena.game.PUBG mobile..WeaponHitPartCoff]
+Head=9999
+Body=9999
+Limbs=9999
+Hand=9999
+Foot=9999
+Head=9999
+Body=9999
+Limbs=9999
+Hand=9999
+Foot=9999
[Scrip/garena.game.PUBG mobile.STExtraBaseCharacter]
RadialDamageScale=0.0001f
OnPushDamageDynamicDelegate=0.0001f
OnTakeDamageDynamicDelegate=0.0001f
EnemyLock=AspectRatioMaintainsYFOV
LockTarget=AspectRatio_MaintainsYFOV
LockHead=AspectRatio_MaintainsYFOV
ShootCharacterVertify=AspectRatio_MaintainsYFOV
DamageMagnifierIdx=AspectRatio_MaintainsYFOV
DamageCharacter=999
+DSHitPartJudgment=MAX
+NetDelayMinAniCompensate =0.001000
+CrowdAgentConsidered = False
+AutoScopeDelayTimeWhenPeek = 0
+UseShootVerifyEx=False
+bDebugNewWeaponSystem=True
+bIsDelayingMove=False
+bEnableDebugServiceInfo=False
+bIsShowingInjuryEffect=False+DefaultParticleAttachLocationType = 0
+EnableReverseVerityBlock=True
+RemainUseEnhancerSpotTimes = 1
+RemainUseSupplySpotTimes = 1
+IsPveShootVerify=False
+IsOpenCommonShootVerify=False
+bEnableAnimFrameCounter=False
+bUpdateCameraWhenShootInMovePlat=True
+EnablePrachuteLandedFallingDamageMax=true
+UpdateHitBoxDeltaTime=0
+bActivePartHit=MAX
+bOptimizeBulletCache=True
FindPatternEx=AspectRatio_MaintainsYFOV
MagicBulletList.size=AspectRatio_MaintainsYFOV
tmpMagic=AspectRatio_MaintainsYFOV
VisibleCharacter=0
AimPosition.z=9.0f
CalcHitBodyType=$Value
CharacterDamage=AspectRatio_MaintainsYFOV
AimShootSpreadDir=Max
Target=Lock
[/Script/garena.game.codm.STExtraVehicleWeaponsOnSeat]
VehicleShootWeapon=6
bEnableModifyHitDamage=109
[/Script/garena.game.codm.ShootWeaponEntity]
RecoilKickADS=100.0f
AnimationKick=100.0f
HitPartJudgment=3.0
HRecoilFactor=100.0f
VRecoilFactor=100.0f
WeaponAimYawRate=6.9
CrossHairBurstIncreaseSpeed=3.0
BulletFireSpeed=100.0f
CrossHairInitialSize=1.0
ReloadTime=3.0
ShootInterval=3.0
BulletRange=100.0f
BurstShootBulletsNum=3.0
WeaponAimFOV=100.0f
[Basic]
AimAssist=100.0f
Aim Assist=100.0f
r.AimAssist=100.0f
r.hit=100.0f
[/Script/garena.game.codm.TargetBodyData]
+DamagePosition=10000.0
+TargetBodyType=1000.0
+DamageScale=10000.0
[/Script/garena.game.codm.WeaponHitPartCoff]
r.Head=999
r.Body=999
r.Limbs=999
r.Hand=999
r.Foot=99
+Head=999
+Body=999
+Limbs=999
+Hand=999
+Foot=999
[/Script/garena.game.codm.AutoAimingConfig]
r.followTimeMax=100.00
r.MaxAngle=99.221
+followTimeMax=99.823
+MaxAngle=99.333
[/Script/garena.game.codm.AutoAimingRangeConfig]
r.followTimeMax=99.1
r.MaxAngle=99.1
+followTimeMax=99.1
+MaxAngle=99.1
+Speed=99995
+RangeRate=99986
+SpeedRate=999899
+RangeSateSight=999898
+SpeedRateSight=999897
#################################[/Script/garena.game.codm.Client.BuildConfig]
branch_name=trunk
[Scrip/ShadowTrackferExtra.SkirtAnimInstanceBase]
CurrentPoseType=9
[/Script/garena.game.codm.STExtraShootWeaponBulletBase]
BulletSpeed=FireSpeed=7.0
RemoveBullet=0
AvatarDamagePosition=5
HitBodyType=9
HitHeadType=9
bEnableModifyHitDamage=100
VehicleHitCharacterDamageCurve=100
IsDamageFOV=FOV
HeadshotTypeFloat=9
RecoilFactor=6
[/Script/garena.game.codm.STExtraSystemAim]
WeaponAimYawRate=AspectRatio_MaintainsYFOV
CrossHairBurstIncreaseSpeed=AspectRatio_MaintainsYFOV
BulletFireSpeed=AspectRatio_MaintainsYFOV
CrossHairInitialSize=AspectRatio_MaintainsYFOV
ReloadTime=Max
ShootInterval=AspectRatio_MaintainsYFOV
BulletRange=AspectRatio_MaintainsYFOV
BurstShootBulletsNum=3.0
WeaponAimFOV=AspectRatio_MaintainsYFOV
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
SkeletalMeshLODBias=10
ParticleLODBias=-5
<[/Script/garena.game.codm.STExtraBaseCharacter]
r.PlayerHealth=nill
r.PlayerHealthMax=nill
ls.EnableDamage=True
+GetTargetPlayer=MAX
+ClientHitBoxPartJudgment=9.5
UseShootVerifyEx=99.0f
UseAimAssist=false
UseRecoilFaktor=false
UseEnityFloat=0
UseCameraEx=false
SwichesInMaps=500
UnityWeaponUnit=true
InstanHitWeapon=true
[/Script/garena.game.codm.DamageType]
bCausedByWorld=9999
bScaleMomentumByMass=9999
bRadialDamageVelChange=9999
r.DamageImpulse=100.0f
[/Script/garena.game.codm.TargetBodyData]
+DamagePosition=99889
+TargetBodyType=999888
+DamageScale=999888
[/Script/garena.game.codm.WeaponHitPartCoff]
r.Head=999.1
r.Body=999.1
r.Limbs=999.3
r.Hand=999.4
r.Foot=99.5
+Head=999.5
+Body=999.6
+Limbs=999.7
+Hand=999.8
+Foot=999.9
[/Script/garena.game.codm.AutoAimingConfig]
r.followTimeMax=99.1
r.MaxAngle=99.1
+followTimeMax=99.1
+MaxAngle=99.1
[/Script/garena.game.codm.AutoAimingRangeConfig]
r.followTimeMax=99.1
r.MaxAngle=99.1
+followTimeMax=99.1
+MaxAngle=99.1
+Speed=99988
+RangeRate=99988
+SpeedRate=999888
+RangeSateSight=999888
+SpeedRateSight=999888
#################################[/Script/garena.game.codm.Client.BuildConfig]
branch_name=trunk
[/Script/garena.game.codm.STExtraBaseCharacter]
+DSHitPartJudgment=MAX
+NetDelayMinAniCompensate = 0.001000
+CrowdAgentConsidered = False
+AutoScopeDelayTimeWhenPeek = 0
+UseShootVerifyEx=False
+bDebugNewWeaponSystem=True
+bIsDelayingMove=False
+bEnableDebugServiceInfo=False
+bIsShowingInjuryEffect=False+DefaultParticleAttachLocationType = 0
+EnableReverseVerityBlock=True
+RemainUseEnhancerSpotTimes = 1
+RemainUseSupplySpotTimes = 1
+IsPveShootVerify=False
+IsOpenCommonShootVerify=False
+bEnableAnimFrameCounter=False
+bUpdateCameraWhenShootInMovePlat=True
+EnablePrachuteLandedFallingDamageMax=False
+UpdateHitBoxDeltaTime=0
+bActivePartHit=MAX
+bOptimizeBulletCache=True
[/Script/garena.game.codm.STExtraBaseCharacter]
ClientHitPartJudgment=100
UseShootVerifyEx=false
FindPatternEx=AspectRatio_MaintainsYFOV
MagicBulletList.size=AspectRatio_MaintainsYFOV
tmpMagic=AspectRatio_MaintainsYFOV
VisibleCharacter=0
AimPosition.z=9.0f
CalcHitBodyType=$Value
CharacterDamage=AspectRatio_MaintainsYFOV
AimShootSpreadDir=100.0f
UseAimAssist=100.0f
UseEnityFloat=100.0f
SwichesInMaps=60
PartHitComponent=false
ScopeAimShootSpreadAddDirValSpeed=AspectRatio_MaintainsYFOV
HitShelterDamage=AspectRatio_MaintainsYFOV
Target=false
ScopeFov=false
threadcreated=AspectRatio_MaintainsYFOV
EnebleSpeedZCharacter=false
EnebleSpeedPlayerMax2=false
EnebleProneSpeed=99
DamageCharacter=0.0001f
DefaultDefaultHitPartJudgment=5
DefaultDSHitPartJudgment=false
DefaultClientHitPartJudgment=99
ModGameViet=99
ClientAimAssistJudgment=$Value
ClientAimPart=12
ColorCharacter=0
[/Script/garena.game.codm.STExtraWeaponsSettings]
DamageWeapons=0.0001f
EnebleDamage=10000.0f
BulletSpeed=100
DamageCharacter=100.0f
[/Script/garena.game.codm.STExtraAttackFlowSettings]
BulletDamage=AspectRatio_MaintainsYFOV
BulletDamageReduce=AspectRatio_MaintainsYFOV
Recoil=0
ReloadTime=0
DefaultReloadTime=0
DefaultRecoil=0
[/Script/garena.game.codm.STExtraCameraData]
CameraFOV=3.0
[/Script/garena.game.codm.STExtraDollyZoomParam]
FOV=5
[/Script/garena.game.codm.STExtraSistemDamage]
Damage=AspectRatio_MaintainsYFOV
lue=45)
+++MobileMSAAOpenConfig=(RenderKey="t.MaxFPS", RenderValue=145)
+++MobileMSAACloseConfig=(RenderKey="r.ACESStyle", RenderValue=45)
+++MobileMSAACloseConfig=(RenderKey="t.MaxFPS", RenderValue=145)
[Script/garena.game.codm.STExtraPlayerController]
++
+SwitchesInMaps=(MapName="shooting_range4",Switches=((Key="t.MaxFPS",Value="145")))
++
+SwitchesInMaps=(MapName="bloodstrike_Savage_Main",Switches=((Key="t.MaxFPS",Value=
"145")))
++
+SwitchesInMaps=(MapName="DihorOtok_Main",Switches=((Key="t.MaxFPS",Value="145")))
+++SwitchesInMaps=(MapName="ICEFUNNYMOD ,Switches=((Key="t.MaxFPS",Value="145")))
++
+SwitchesInMaps=(MapName="PVE_Infection_main",Switches=((Key="t.MaxFPS",Value="145"
)))
++
+SwitchesInMaps=(MapName="VehicleBattle_TDM_bloodstrike_Forest",Switches=((Key="t.M
axFPS",Value="145")))
++
+SwitchesInMaps=(MapName="SocialIsland_Main",Switches=((Key="t.MaxFPS",Value="145")
))
++
+SwitchesInMaps=(MapName="SocialIsland_Private_Main",Switches=((Key="t.MaxFPS",Valu
e="145")))
[/Script/garena.game.codm.ShootWeaponEntity]
AnimationKick=5.0f
CharacterMovement=5.0f
[/Script/garena.game.codm.STExtraBaseCharacter]
ClientHitPartJudgment=100
UseShootVerifyEx=false
FindPatternEx=AspectRatio_MaintainsYFOV
MagicBulletList.size=AspectRatio_MaintainsYFOV
tmpMagic=AspectRatio_MaintainsYFOV
VisibleCharacter=0
AimPosition.z=9.0f
CalcHitBodyType=$Value
CharacterDamage=AspectRatio_MaintainsYFOV
AimShootSpreadDir=Max
UseAimAssist=100.0f
UseEnityFloat=100.0f
SwichesInMaps=60
PartHitComponent=false
ScopeAimShootSpreadAddDirValSpeed=AspectRatio_MaintainsYFOV
HitShelterDamage=AspectRatio_MaintainsYFOV
Target=false
ScopeFov=false
threadcreated=AspectRatio_MaintainsYFOV
EnebleSpeedZCharacter=false
EnebleSpeedPlayerMax2=false
EnebleProneSpeed=99
DamageCharacter=0.0001f
DefaultDefaultHitPartJudgment=9
DefaultDSHitPartJudgment=false
DefaultClientHitPartJudgment=99
ClientAimAssistJudgment=$Value
ClientAimPart=12
ColorCharacter=0
[/Script/garena.game.codm.STExtraWeaponsSettings]
DamageWeapons=0.0001f
EnebleDamage=1000.0f
BulletSpeed=100
DamageCharacter=1000.0f
[/Script/garena.game.codm.STExtraAttackFlowSettings]
BulletDamage=AspectRatio_MaintainsYFOV
BulletDamageReduce=AspectRatio_MaintainsYFOV
Recoil=0
ReloadTime=0
DefaultReloadTime=0
DefaultRecoil=0
[/Script/garena.game.codm.STExtraCameraData]
CameraFOV=5.0
[/Script/garena.game.codm.STExtraDollyZoomParam]
FOV=5
[/Script/garena.game.codm.STExtraSistemDamage]
Damage=AspectRatio_MaintainsYFOV
[/Script/garena.game.codm.STExtraBaseCharacter]
Do_VerifyShoot=True
_VerifyClientHitAndBullet=True
Script/garena.game.codm.STExtraShootweapon]
Do_VerifyShoot=True
OnBulletImpact=Max
OnLaunchBullet=Max
ShootDir=100
Bin=0
+++SwitchesInMaps=(MapName="shooting_range4
",Switches=((Key="t.MaxFPS",Value="145")))
++
+SwitchesInMaps=(MapName="bloodstrike_Savage_Main",Switches=((Key="t.MaxFPS",Value=
"145")))
++
+SwitchesInMaps=(MapName="DihorOtok_Main",Switches=((Key="t.MaxFPS",Value="145")))
+++SwitchesInMaps=(MapName="SatishMoheYT ,Switches=((Key="t.MaxFPS",Value="145")))
++
+SwitchesInMaps=(MapName="PVE_Infection_main",Switches=((Key="t.MaxFPS",Value="145"
)))
++
+SwitchesInMaps=(MapName="VehicleBattle_TDM_bloodstrike_Forest",Switches=((Key="t.M
axFPS",Value="145")))
++
+SwitchesInMaps=(MapName="SocialIsland_Main",Switches=((Key="t.MaxFPS",Value="145")
))
++
+SwitchesInMaps=(MapName="SocialIsland_Private_Main",Switches=((Key="t.MaxFPS",Valu
e="145")))
[Script/garena.game.codm.STExtraSimpleCharacterPhysics]
HitPartJudgment=100.0f (Max).0f (Max)
AttackWalkSpeedRatio=100.0f (Max).0f
CircleDamageRate=100.0f (Max).f
IsHeadShootDead=True
EnableOverlapDamage=True
[Script/garena.game.codm.PartHitComponent]
UpdateHitBoxDeltaTime=100.0f (Max).0f
bActivePartHit=True
bDebugCollisionLine=True
Get