Generate User Guide
Generate User Guide
Newfangled Audio
www.newfangledaudio.com
I
Contents
2 Preset Bar 3
2.1 Preset Selector . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
2.2 Preset Load and Save Buttons . . . . . . . . . . . . . . . . . . 3
2.3 Compare . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
2.4 Info . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
2.5 Update . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
2.6 SETTINGS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
2.7 MPE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
2.8 RND . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
2.9 Color Scheme . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
II
4.3 Installing Your Plug-In . . . . . . . . . . . . . . . . . . . . . . . . 32
4.4 Moving or Removing an Activation . . . . . . . . . . . . . . . 32
5 Conclusion 34
III
Chapter 1
Newfangled Audio
Generate
cha·os
1. (Physics) behavior so unpredictable as to appear random, owing
to great sensitivity to small changes in conditions. Generate is a
synthesizer built on a chaotic oscillator.
2. the formless matter supposed to have existed before the creation
of the universe.
Generate is a novel synthesizer based on a chaotic generator (essen-
1
tially an oscillator). The chaos adds a complex, and at times unpre-
dictable, character to the synthesizer, allowing it to make sounds I’m
sure you’ve never heard before, but which you’ll want to hear again.
There are 5 flavors of chaotic generator, which are run through a wave-
folder section, and followed by a low pass gate. Every parameter in
these sections can be modulated by two envelope generators, two
LFOs, a sample and hold module, and a step sequencer. This synth archi-
tecture is available in 1, 4, or 8 voices, which are also routable through
eq, limiter, chorus, delay, and reverb effects.The manual will break out
each of these sections and give you some tips about how to get most
out of this unique synth.
2
Chapter 2
Preset Bar
At the very top of the Generate plug-in is a preset bar which allows you
to load and save preset, as well as a couple other features. These are
the preset bar sections.
On the far left is a drop-down menu which allows you to select preset
from a tree structure. You shouldn’t need to access these presets on your
computer, however, if you do, on the Mac these presets are stored in
your <User>/Music/Newfangled Audio/Generate/Presets folder. On Win-
dows these presets are stored in your <Documents>/Newfangled Au-
dio/Generate/Presets folder.
Next to the preset drop-down menu is a left and right arrow, which allow
you to quickly scroll through presets.
To the right of the preset selection arrows is a LOAD and SAVE button.
LOAD will allow you to load a .tide preset from anywhere on your com-
puter. Save will allow you to save a new preset to anywhere on your
computer, however, we suggest that you place it somewhere in the pre-
sets folder so you can access it from the file dropdown.
3
2.3 Compare
The COMPARE button will allow you to toggle between the current set-
tings and the last saved or loaded preset. If you have settings that you
like, save them as a preset, and as you tweak you can always return to
them using the COMPARE button.
2.4 Info
The INFO button will open this manual for you to read about the plug-
in.
2.5 Update
2.6 SETTINGS
The SETTINGS button pops down a page which contains settings for whether
meter animations will be drawn, how they will be drawn, and parameter
locks for preset loading.
The RENDERING button allows you to toggle between two different ren-
dering engines. Most people will want to use OPENGL set to on, which
will select a rendering engine that uses your computer’s onboard GPU
to do all graphics rendering for Generate. However, some computers
do not have a separate GPU processor, or have a GPU that doesn’t use
the specific OpenGL features used by Generate. In these cases, hav-
ing OPENGL set to "on" may cause graphics errors or an extreme load
on your computers CPU. To turn OpenGL rendering off, set the OPENGL
button to "off", close the plug-in window, then open it again.
4
The VISUALIZATIONS button will turn on or off the animations behind each
of the CHAOTIC GENERATOR, WAVEFOLDER, and LOW PASS GATE sec-
tions.
Alternatively the SHOW CONTROLS button will turn the UI controls on or
off. When the UI controls are off you can’t modify the settings, but you
can look at the visualizations.
The SHOW CABLES button will turn the modulations cables on all the
time, rather than dynamically showing them while you’re patching.
The VOICE LOCK button prevents the number of voices from chang-
ing as you scroll through presets, allowing all poly synths to open in ei-
ther 4 voice, or 8 voice mode, allowing you to control your CPU re-
sources.
The PITCH BEND LOCK button allows you to lock the amount of PITCH
BEND as you scroll through presets. Many people prefer a certain PITCH
BEND amount on all presets, and many MPE controllers require this to
have the same setting as the controller.
The MIDI LOCK button prevents preset loading from altering your midi
mappings.
Finally, the TIMBRE MIDI CC knob allows you to override the MIDI con-
troller message which is routed to the TIMBRE modulation output. By de-
fault this is set to MIDI CC #74, which is often set as the Y-Axis on MPE con-
trollers, but you can change this to be any MIDI CC and use it to route
your controller into the modulation engine. When MPE is active, Midi
Learn functionality for the selected TIMBRE MIDI CC is disabled.
2.7 MPE
2.8 RND
Generate also has a random preset generator. You can engage this by
hitting the RND button.
5
2.9 Color Scheme
On the far right is a drop-down labeled COLOR SCHEME. This will allow
you to choose one of several different color schemes for your viewing
pleasure.
2.10 Resize
The bottom right corner of the UI will allow you to resize the plug-in. To
change the default plug-in size drag the plug-in to the desired size and
save over the default preset.
6
Chapter 3
3.1 Controls
Generate has several control types, including vertical sliders, rotary knobs,
drop-down menus, and toggle and radio buttons, all of which have tool-
tips which will give you more information about their function if you hover
your mouse above them.
In general, all sliders and knobs can be double clicked to type in a spe-
cific value, option-clicked (alt-click on windows) to return them to their
default value, or command-clicked or control-clicked to enter a vernier
mode for fine tuning.
The large knobs in Generate allow you to patch up any of the Modu-
lation Outputs to each control. There is no limit on the number of mod-
ulation connections that can be created. When you click on a Modu-
lation Output a small square knob appears below each modulateable
7
control. When the Modulation Output is highlighted you can patch it to
a control by clicking on the small square knob, or, turn the small square
knob to dial in just a small amount of modulation. When the small square
knob is set to top dead center, there is no modulation being applied.
Turn to the right to add the modulation signal, or turn to the left to sub-
tract it.
Alternatively, you can patch multiple Modulation Outputs to a knob by
clicking the [+] button under a knob. Doing this will turn each Modulation
Output into a knob which will control the amount of that modulation
output routed to that control.
Clicking on an existing modulation knob will toggle it between its cur-
rent value and off. Right clicking it will totally clear the modulation route.
Moving your mouse off of a modulation route that’s set to 0 will remove
it from the UI.
If too many Modulation Outputs are routed to one knob the UI will dis-
play ellipses (...) to show that all the connections cannot be displayed,
but you can still modify these connections by clicking the [+] button.
8
Generate’s toggle buttons and knobs can be mapped to any MIDI con-
troller number.
Hold down right click on a control to initiate MIDI Learn. The control
will change colors to indicate that it’s in learn mode, and will stay in
learn mode for 1 second after the right click is released. While in learn
mode, any incoming MIDI control messages will link the control to the
message’s corresponding controller number.
Once a control has been learned you can clear it by right clicking the
control, this will return the control to the default color.
Hovering over the control to reveal the tooltip will also show the cur-
rent midi controller mapping as well as an asterisk if the mapping has
been disabled due to conflict with Generate’s TIMBRE MIDI CC setting.
In order to replace a midi mapping, simply repeat the actions outlined
above—the new MIDI controller number will overwrite the existing one. In
order to completely clear a midi mapping, simply right click the desired
control and release the click without moving any MIDI controllers.
The top half of Generate is broken into three main synth voice sections,
the CHAOTIC GENERATOR, the WAVEFOLDER, and the LOW PASS GATE
(LPG). The bottom half contains the Modulation Outputs, the Modula-
tion Page buttons, the Effect Page buttons, the display area for the se-
lected page, and the Output Level section.
9
Chaotic Generator Type
The chaotic generator in the stack isn’t an oscillator at all, but a chaotic
nonlinear system which interacts with the keyed oscillator. Different non-
linear systems will give different results and we’ve spent a lot of time
designing some that sound very interesting. They are:
1. Pendulum is based on the modified equations of a double pendu-
lum system. If you’re not familiar with double pendulums an internet
search will keep you occupied for hours. Very cool for organ and
bass sounds.
2. Vortex has a nonlinearity which causes the signal path to get sucked
into the center. This can cause hard transitions and high harmonics.
Very biting lead sounds.
3. Pulsar is similar to Pendulum, but less stable. These unstable jumps
can can add a unique, almost vintage character to your sound.
Interesting for pads.
4. Discharge can sound almost like static, which can give either a soft
or grainy quality depending on how it’s set. Can be nice for vintage
sounds.
5. Turbine can be very unpredictable, but I keep having fun with it. It’s
called Turbine because of the propeller shape it can often make
when SYNC is on.
Chaos Amount
The CHAOS AMOUNT knob blends between the keyed sinewave oscilla-
tor and the chaotic generator. The chaotic generator often has higher
harmonics than the keyed oscillator, so it usually sounds brighter - but
not always.
10
Chaos Shape
The CHAOS SHAPE changes the shape of the chaotic generator. This is
where the magic happens, turning it up usually means less predictability
but not always. Small changes can sometimes make a big difference,
but hey, it’s a chaos generator.
Animate
The ANIMATE knob detunes the chaotic generator from the keyed oscil-
lator to add motion to the sound. It’s a very unique effect.
Interval
The INTERVAL dropdown sets the relative interval between the keyed os-
cillator and the chaotic generator. The effect of this is really only appar-
ent when the Chaos Shape is at or near 0. When Chaos Shape is much
higher than that there is a subtle effect, but it’s mostly swamped by the
chaotic system.
Osc Sync
The OSC SYNC button syncs the chaotic generator to the keyed oscil-
lator. This can drastically change the sound and often has the effect
of dropping the apparent sound an octave and adding gritty harmon-
ics.
Sub 1
The SUB 1 knob controls the level of the 1-octave-down sub oscillator.
Sub 2
The SUB 2 knob controls the level of the 2-octave-down sub oscillator.
3.4.2 Wavefolder
11
therefore, the harmonics generated. Modulating the wavefolder cre-
ates a set of moving harmonics that sound quite interesting and pleas-
ant.
VCA Type
This button toggles the kind of VCA will be used. When active, an ana-
log modeled Vactrol VCA will be used. When inactive, a digital VCA is
used.
Wavefolder Type
This dropdown menu allows you to select one of three Wavefolder Types:
1. 259 is a model of the original Buchla 259 wavefolder
2. Animated is based on a warped and animated sine wave
3. Fractal is based on the fractal geometry of a specific mathemati-
cal function, it can create a lot of harmonics very quickly
Drive
The DRIVE knob sets the amount of drive going into the wavefolder.
Folds
The FOLDS knob controls the number of folds the wavefolder is adding
to the signal. More folds produces more harmonics.
Mix
The MIX knob controls the mix between the dry input and the wavefolder
output.
12
Symmetry (259 and Fractal)
The SYMMETRY knob controls the DC offset into the wavefolder, by mak-
ing the fold asymmetric it can add even harmonics to the output, in-
stead of just odd harmonics. This can sound really great when modu-
lated.
The ANIMATE knob controls the animation rate of the Animated wave-
folder. This animation is actually a different effect than modulating one
of the knobs, but it can still produce even harmonics.
The SHAPE knob controls the shape of the wavefolder. For the Animated
wavefolder this controls the warping of the sinewave. It’s subtle on the
display, but turning it up will make it sound brighter. For the Fractal wave-
folder this controls the jaggedness of the fractal pattern. Turning it up will
produce more harmonics.
A Low Pass Gate (LPG) is a combination of a VCA and Low Pass Filter
which can create a very natural, pleasing sound. The one used in Gener-
ate is a modified version of one based on a design by Don Buchla.
13
Key Track
KEY TRACK allows the cutoff frequency of the LPG to be set by the note
you’re playing. If KEYTRACK is 0% the cutoff frequency of the LPG is not
effected by the note value and is set by the FREQUENCY knob only. If
it’s 100% it is modified by the FREQUENCY knob, but also scales with fre-
quency so all notes will have the same timbre.
Frequency
The FREQUENCY knob loosely controls the maximum cutoff of the filter.
It’s not exact because the underlying modeled circuit doesn’t really
map to frequency well.
Resonance
The RESONANCE knob controls resonance of the LPG filter when the
POLES control is turned greater than 1. This control is not active at all
when POLES is at 1 and becomes more apparent the higher POLES is
turned.
Poles
The POLES knob morphs between a VCA style Low Pass Gate (one pole
low pass filter) and a resonant (three pole) Low Pass Filter. Modulate
it.
Attack
The ATTACK slider controls the attack time of the ADSR which drives the
LPG.
Decay
The DECAY slider controls the decay time of the ADSR which drives the
LPG.
Sustain
The SUSTAIN slider controls the sustain level of the ADSR which drives the
LPG.
14
Release
The RELEASE slider controls the release time of the ADSR which drives the
LPG.
The Global Settings page allows you you to set the main parameters
for voice and pitch [TK]. The modulation outputs situated above the
GLOBAL parameter button allows you to map MIDI and MPE modula-
tion sources to different parameters.
The Global Page contains modulations sources that come from the key-
board or midi sequencer and parameters which are global to Gener-
ate.
Mono/Poly/Unison
Voices Selector
The VOICES dropdown selects how many voices are used in POLY or UNI-
SON modes. In MONO mode it does nothing.
15
Legato
The LEGATO button toggles a legato mode. When LEGATO is off, each
note press will go through the entire ADSR cycle. However, when LEGATO
is on, only staccato notes will trigger a new attack, legato notes will
not.
Octave
The OCTAVE knob selects the base octave for the synth. This can be
anywhere from -2 to +2 octaves.
Pitch Bend
The PITCH BEND knob controls the Pitch Bend amount. This is useful in
general. When MPE is active this must be set to the same amount as the
MPE controller to work correctly.
To prevent this setting being overwritten when a preset loads, enable
Pitch Bend Lock in the Settings menu.
Portamento
The PORTAMENTO knob controls the Portamento time in mS. For MONO
and UNISON operation, this control uses the previously played note as
the starting point for its transition to the newly pressed note. In POLY
mode, portamento uses the active note closest to the newly played
one as the starting point.
Always
The DRIFT knob controls the amount of pitch drift in each voice. This is an
important "feature" of analog poly synths and gives a great effect when
used here.
16
Detune (UNISON only)
The DETUNE knob controls the amount of detune applied to each voice
in UNISON mode. Big. Thick. Sounds.
Stereo Width
The STEREO WIDTH knob controls the stereo image at the output of the
LOW PASS GATE. In MONO mode this uses the X and Y axis of the GEN-
ERATOR output to create very wide lead sounds. In POLY and UNISON
mode it pans the various voices in the stereo field to create stereo width.
These modulation outputs allow common MIDI and MPE controller sig-
nals to be mapped to parameters.
1. VEL maps the the current MIDI note’s velocity to any Modulation
Input.
2. MOD maps the MIDI Mod Wheel Output to any Modulation Input.
3. KEY maps the relative pitch from the currently pressed KEY to any
Modulation Input. This can be used for adding key following to any
parameter.
4. PRS maps the midi Pressure output to any Modulation Input. When
MPE is active this is per note.
5. TMB is the MPE Timbre Modulation Output, also known as MIDI CC74.
It’s often mapped to the height along the key on several common
MPE controllers. This is only available when MPE is enabled.
17
Attack
Decay
Sustain
Release
Envelope Outputs
18
3.5.3 LFO 1&2
There are two LFOs, each of which have a sine, triangle, pulse, sawtooth,
and ramp output.
BEATS
The BEATS knob to set the LFO Rate in Beats. This knob is only available
when the the TEMPO button is on.
FREQUENCY
The FREQUENCY knob to set the LFO Rate in Hz. This knob is only available
when the TEMPO button is off.
TEMPO
The TEMPO button toggles whether the BEATS or FREQUENCY knob is ac-
tive.
LFO SYNC
The LFO SYNC dropdown determines what your LFO does when a new
note is played.
1. Free Run: The LFO will never retrigger when it receives a note on
event.
2. Retrigger: The LFO will retrigger when it receives a note on event.
Retrigger is applied on a per-voice basis.
3. Play Sync: If your DAW’s transport isn’t in "Play", the LFO will retrigger
when it receives a note on event. Setting your DAW’s transport to
"Play" will cause the LFO to retrigger and ignore note events while
in "Play". Retrigger is applied across all voices.
19
PULSE WIDTH
The PULSE WIDTH knob will set the pulse width of the triangle and pulse
waves.
PHASE
LFO Outputs
Beats
The BEATS knob sets the sample and hold sampling rate in beats. It also
sets the likelihood of the glitch output flipping state. This knob is only
visible when TEMPO is set to on.
20
Frequency
The FREQUENCY knob sets the sample and hold sample rate in Hz. It
also sets the likelihood of the glitch output flipping state. This knob is only
visible when the TEMPO is set to on.
Tempo
The TEMPO button controls whether the sample frequency is set in Beats
or Hz.
S+H SYNC
Use the S+H SYNC dropdown to determine what the Sample and Hold
module does when a new note is played.
1. Free Run: The Sample and Hold will never retrigger when it receives
a note on event.
2. Retrigger: The Sample and Hold will retrigger, capturing a new noise
sample and continuing operation at the chosen rate when it re-
ceives a note on event. Retrigger is applied on a per-voice basis.
Does not affect the noise output.
3. Play Sync: If your DAW’s transport isn’t in "Play", the S+H will retrigger
when it receives a note on event. Setting your DAW’s transport to
"Play" will cause the Sample and Hold to retrigger and ignore note
events while in "Play". Retrigger is applied across all voices. Does
not affect the noise output.
4. Oneshot: The Sample and Hold will retrigger when it receives a new
note event, capturing a new noise sample value. It will output this
value until another key is pressed. Glitch output is not affected by
this setting.
1. Noise outputs white noise. The Sample and Hold module controls
have no effect on this output.
2. Sample and Hold outputs the sample and hold signal.This signal
periodically samples the noise signal based on the rate and holds
it until the next period.
21
3. Sample and Glide outputs the sample and glide signal. This period-
ically samples the noise output, but instead of holding it glides to
the next value.
4. Glitch outputs either 0 or 1, randomly flipping between the two.
How often this flip happens is random, but it’s based on the rate as
set by the Frequency or Beats control.
The SEQ module provides an 8-step step sequencer allowing you to se-
quence any of the Modulation Destinations.
BEATS
The BEATS knob allows you to set the sequence step interval in beats.
This knob is only available when the TEMPO button is on.
FREQUENCY
The FREQUENCY knob allows you to set the sequence step interval in Hz.
This knob is only available when the TEMPO button is off.
TEMPO
The TEMPO button determines whether the sequence step interval is set
in beats or Hz.
STEPS
The STEPS knob determines the number of steps available to the se-
quencer.
22
SEQUENCER RESET
Sequencer Direction
Sequencer Outputs
1. Step Out outputs the step value for the current step.
2. Glide Out glides from one step value to the next.
3. Ramp Down Out ramps from the step value to zero during each
step interval.
4. Ramp Up Out ramps from zero to the step value during each step
interval.
23
3.6 Effects and Output
3.6.1 EQ
GAIN
24
FREQUENCY
Type
Each EQ node can function as a low/high shelf, low/high cut, and peak
filter. Option-click (alt-click on Windows) a node to cycle through differ-
ent types.
Amount
Controls the amount of eq applied to the output by scaling all the gain
controls. Please note that this does not scale the amount of any se-
lected Highpass or Lowpass filters. This control does not appear on the
main EQ page, but is accessible via the module’s Mini Knob.
3.6.2 Chorus
The Chorus section is next, using a series of modulated all pass filters to
add subtle width or seasick pitch drift to your signal.
25
Mix
The MIX knob controls the amount of chorus applied to the output. Also
mapped to the Chorus module’s Mini Knob.
Depth
Rate
Feedback
Width
The WIDTH knob controls the stereo width of the chorus effect.
Highpass
The HIGHPASS knob allows you to highpass the chorus effect. This can
be useful for creating chorused bass sounds that still maintain their dig-
nity.
3.6.3 Delay
26
Beats
The BEATS knob controls the delay time in beats. It is only displayed when
the the TEMPO button is on.
Time
The TIME knob controls the delay time in mS. It is only displayed when the
TEMPO button is off.
TEMPO
The TEMPO button controls whether the delay time is set in Beats or
mS.
Feedback
The FEEDBACK knob controls the amount of feedback in the delay. Set-
tings this knob above 100% will cause the delayed signal to increase and
volume and eventually oscillate.
Delay Mod
The DELAY MOD knob controls the amount of modulation applied to the
delay.
Highpass
The HIGHPASS knob sets the frequency of a highpass filter on the de-
lay.
Lowpass
The LOWPASS knob sets the frequency of a lowpass filter on the de-
lay.
Ducking
The DUCKING knob set the amount of ducking applied to the delay.
27
Level
The LEVEL knob controls the level of the delay that is mixed in with the
dry signal. Also mapped to the Delay module’s Mini Knob.
3.6.4 Reverb
Mix
The MIX knob sets the reverb mix, or the amount of reverb that you hear
at the output. Also mapped to the Reverb module’s Mini Knob.
Predelay
The PREDELAY knob sets the amount of delay before the reverb tail.
Decay Time
The DECAY TIME knob sets the decay time of the reverb in seconds.
Mod
The MOD knob sets the amount of modulation applied to the Decay
Time, this will create a rich detuned sound.
Low Freq
The LOW FREQ knob sets the cutoff frequency of the Reverb’s highpass
filter.
28
High Freq
The HIGH FREQ knob sets the cutoff frequency of the Reverb’s lowpass
filter.
Color
The COLOR knob sets affects the resonance of the reverbs modes. Turn-
ing it down will result in a flatter tail, while turning it up will result in a more
resonant effect. Both sound nice.
3.6.5 Limiter
This meter shows the input level to the Limiter section from -60dB to 0dB.
The peak hold meter is there simply to show if the peak was above 0dB,
but no clipping occurs at this point. It can be clicked to be cleared.
Limiter Position
Gain
The GAIN knob sets the gain that is applied to the signal before limiting.
This can be set negative if you’re settings are very loud and you want
to decrease them, or it can be pushed up to +24dB if you want to really
overdrive the limiter.
29
Make Up
Activating the MAKE UP button will turn up the signal’s gain after limiting
based on the Gain setting. Turning it off will reduce the threshold of the
limiter as you turn up the GAIN.
Compress
Highpass
The HIGHPASS knob sets the cutoff frequency of the highpass filter ap-
plied to the sidechain signal. Use this to decrease the limiter’s sensitivity
to low frequencies.
This meter shows the output level of the limiter, as well as the gain reduc-
tion being applied.
3.6.6 Output
This is the final output of the effects section and the level control for the
whole instrument. Turning the OUTPUT knob down to -100dB will mute the
output.
The output level meter shows the final output level of the plug-in from
-60dB to 0dB. A peak hold meter shows if any clipping of the output
occurred and can be cleared by clicking.
30
Chapter 4
Installation and
Instantiation
When you purchase Generate, you’ll receive a Serial Number and Li-
cense Key. The Serial Number will be two letters followed by 6 numbers.
If you have an individual Generate license, the Serial Number will start
with NQ (i.e. NQ-######). The License Key will be 3 sets of 4 characters,
a letter or a number, each; like XXXX-XXXX-XXXX.
Once you’ve received these codes, you can register your plug-in on the
Eventide website. To do so, please log in to http://www.eventideaudio.
com, navigate to My Account in the top right corner, and select Reg-
ister a New Product. Then, fill out the form by selecting Native Plug-in
(VST, AU, AAX) in the Product Category field, select Generate in the
Product list, and enter your Serial Number, License Key, and iLok.com
account name. If you don’t yet have an ilok.com account, you can
create one for free at http://www.ilok.com. Once you’ve done so, press
Register.
Once you’ve entered this information and pressed the Register button,
Eventide will send the applicable plug-in license to your ilok.com ac-
count, which you will need to activate to your computer or iLok don-
gle.
31
4.2 Activating Your License
To activate and manage your plug-in licenses you’ll need to install PACE’s
iLok License Manager software which you can download from http:
//www.ilok.com. If you don’t have this software installed, please down-
load and install it now.
Once you have installed and launched iLok License Manager you should
be able to log in to your account by clicking the large "Sign In" but-
ton in the upper left hand corner of the application. Once you have,
you should be able to see available licenses by choosing the Available
tab at the top of the iLok License Manager application. If you have
successfully registered your plugin, your Generate Native license will be
available in this list. Please activate this license by dragging it to either
your computer or iLok dongle listed on the left. When you do so, you
will be asked to confirm the activation, and you will be able to see it
by clicking on the location you have chosen. At this point your license is
activated.
You should have been given a link to the Generate plug-in installer when
you purchased your plug-in, but if you haven’t, you can find downloads
for all of our plug-ins at http://www.newfangledaudio.com/downloads. Please
download and launch the correct installer for your system.
Once you’ve launched the plug-in installer, it will take you through sev-
eral pages of options. We have tried to choose defaults for these options
which will best serve the majority of users, but it is worth a minute to make
sure you understand these options before clicking through to the next
page. A common issue with Windows VST plug-ins is choosing the cor-
rect VST directory, which can be different on each system. Please pay
special attention to this setting. Once you have followed through the in-
staller, your plug-ins and presets should be in your chosen locations, and
you can hit finish to end the installer application.
At this point, you should be ready to use your Generate Plug-In.
If at any point, you decide to move your plug-in activation, you can do
so in iLok license manager. To move an activation between an iLok don-
gle and your computer, simply plug in the iLok, locate the license in its
current location, and drag it to its new location. To deactivate a license,
find it in its location, right click on it, and choose deactivate.
32
Remember that each Generate Plug-In License comes with two activa-
tions, which can be used on either a computer or iLok dongle, meaning
you can use Generate in two locations at the same time.
33
Chapter 5
Conclusion
34
Chapter 6
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