6. Computer Animation
6. Computer Animation
Animation means giving life to any object in computer graphics. It has the power of injecting energy and emotions
into the most seemingly inanimate objects. Computer-assisted animation and computer-generated animation are two
categories of computer animation. It can be presented via film or video.
The basic idea behind animation is to play back the recorded images at the rates fast enough to fool the human eye
into interpreting them as continuous motion. Animation can make a series of dead images come alive. Animation
can be used in many areas like entertainment, computer aided-design, scientific visualization, training, education, e-
commerce, and computer art.
Animation Techniques
Animators have invented and used a variety of different animation techniques. Basically there are six animation
technique which we would discuss one by one in this section.
Procedural
In a procedural animation, the objects are animated by a procedure − a set of rules − not by keyframing. The
animator specifies rules and initial conditions and runs simulation. Rules are often based on physical rules of the real
world expressed by mathematical equations.
Behavioral
In behavioral animation, an autonomous character determines its own actions, at least to a certain extent. This gives
the character some ability to improvise, and frees the animator from the need to specify each detail of every
character's motion.
Key Framing
A keyframe is a frame where we define changes in animation. Every frame is a keyframe when we create frame by
frame animation. When someone creates a 3D animation on a computer, they usually don’t specify the exact
position of any given object on every single frame. They create keyframes.
Keyframes are important frames during which an object changes its size, direction, shape or other properties. The
computer then figures out all the in-between frames and saves an extreme amount of time for the animator. The
following illustrations depict the frames drawn by user and the frames generated by computer.
Morphing
The transformation of object shapes from one form to another form is called morphing. It is one of the most
complicated transformations.
A morph looks as if two images melt into each other with a very fluid motion. In technical terms, two images are
distorted and a fade occurs between them.