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Exploring OOP Principles Project

The assignment focuses on designing a Library Management System using Object-Oriented Programming (OOP) principles such as Classes & Objects, Encapsulation, Inheritance, Abstraction, and Polymorphism. Students are required to create classes for managing books and users, implement various OOP concepts, and submit their code along with an explanation document by January 26, 2025. The project encourages creativity and skill development in OOP.

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azizaeldesoky0
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© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
2 views

Exploring OOP Principles Project

The assignment focuses on designing a Library Management System using Object-Oriented Programming (OOP) principles such as Classes & Objects, Encapsulation, Inheritance, Abstraction, and Polymorphism. Students are required to create classes for managing books and users, implement various OOP concepts, and submit their code along with an explanation document by January 26, 2025. The project encourages creativity and skill development in OOP.

Uploaded by

azizaeldesoky0
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Exploring OOP Principles Project

Your next assignment is here! 🎉


This time, we’ll dive deep into the world of Object-Oriented
Programming (OOP) to strengthen your skills in building structured, reusable, and efficient
code.

💡 Assignment Overview
In this assignment, you will design a Library Management System using key OOP concepts:

Classes & Objects


Encapsulation
Inheritance
Abstraction
Polymorphism

You will implement a system that manages books, digital content, and users, while showcasing
the power of OOP.

📝 What You’ll Do
Create classes for Books and Library, and use objects to manage them.
Apply Encapsulation by securing attributes and providing controlled access via getters and
setters.
Demonstrate Inheritance by extending Book into a DigitalBook class.
Use Abstraction by designing an abstract LibraryItem class with common attributes and
methods.
Showcase Polymorphism by implementing real-world examples like different user roles
(Student and Librarian).

⏰ Deadline
Please submit your code and a brief explanation document by [26.Jan.2025].

📂 Deliverables
Full code implementation.
A document explaining how each OOP principle is applied in your program.

💻 How to Submit
Upload your files in the Assignment Submission section on Classroom.

If you have any questions or need clarification, Let's discuss our WA Group.

Let’s see how creative and skillful you can get with OOP! 🚀
Best of luck.

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