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Fps Monitor

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Log file is initialized

15:53:54.498 Log file path: C:\Users\Supervisor\Documents\FPSMonitor.txt


15:53:54.499 Command line : "C:\Program Files (x86)\FPS Monitor\FPSMonitor.exe"
15:53:54.520 App data path: C:\ProgramData\FPSMonitor\
15:53:54.520 Load config...
15:53:54.541 Load language files...
15:53:54.541 User default locale: pt-BR
15:53:54.569 Set locale: pt-BR
15:53:54.605
15:53:54.606 ##### Software version: Build 5503 (03 Nov 2024) #####
15:53:54.606
15:53:54.607 Check for update...
15:54:16.275 <ERR> Update: server request failed: Couldn't connect to
serverDetected Windows 10 x64 (10.0 build 19041.5198)
15:54:16.275 Registry Windows 10 Enterprise release 2009
15:54:16.276 Init exception handler...
15:54:16.276 Init capture data
15:54:16.276 Loading C:\ProgramData\FPSMonitor\blacklist.txt
15:54:16.282 Create window... (0,0 - 500,400) style 00CF0000
15:54:16.338 Interface mode: ADVANCED
15:54:16.455 (render)Using adapter 00000000/000077D2 : Intel(R) HD Graphics
15:54:16.455 (render)Feature level 10.1
15:54:16.538 HiDPI = 1.000
15:54:19.209 Interface mode: ADVANCED
15:54:19.230 --- (PluginManager) ------------------------------------------
15:54:19.230 Loading memory modules...
15:54:19.231 caption-text-plugin : caption-text-overlay
15:54:19.271 color-plugin : color-overlay
15:54:19.290 hotkeys-plugin : hotkeys-editor-extension
15:54:19.310 image-plugin : image-overlay
15:54:19.329 misc-plugin : limit-fps-ext / oled-offset-ext
15:54:19.341 mirror2desktop-plugin : mirror2desktop
15:54:19.366 mirror2desktopex-plugin : mirror2desktopex
15:54:19.386 sysinfo2-plugin : sysinfo2-ext / sysinfo2-overlay / sysinfo2-overlay-
simple / sysinfo2-alerts / sysinfo2-bar-overlay / sysinfo2-chart-overlay /
sysinfo2-bench
15:54:19.416 time-plugin : time-overlay
15:54:19.436 Loading disk modules...
15:54:20.060 [ fps-mon32.exe]GameHook launcher build : 5503
15:54:20.061 [ fps-mon32.exe]GameHook build : 5472
15:54:20.195 [64 fps-mon64.exe]GameHook launcher build : 5503
15:54:20.196 [64 fps-mon64.exe]GameHook build : 5472
15:54:20.396 [ fps-mon32.exe]GameHook launcher build : 5503
15:54:20.397 [ fps-mon32.exe]GameHook build : 5503
15:54:20.436 [64 fps-mon64.exe]GameHook launcher build : 5503
15:54:20.436 [64 fps-mon64.exe]GameHook build : 5503
15:54:21.393 [ fps-mon32.exe]DXGI build 19041
15:54:21.393 [64 fps-mon64.exe]DXGI build 19041
15:54:21.393 [ fps-mon32.exe]32-bits graphics initialized
15:54:21.393 [64 fps-mon64.exe]64-bits graphics initialized
15:54:21.394 [ fps-mon32.exe]---------------------
15:54:21.394 [ fps-mon32.exe]Oldsign games list:
15:54:21.409 [ fps-mon32.exe] 7daystodie.exe
15:54:21.409 [ fps-mon32.exe] aces.exe
15:54:21.410 [64 fps-mon64.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
15:54:21.410 [ fps-mon32.exe] albion-online.exe
15:54:21.410 [ fps-mon32.exe] armoredcore6.exe
15:54:21.411 [ fps-mon32.exe] battlebit.exe
15:54:21.411 [ fps-mon32.exe] battlefleetgothic2-win64-shipping.exe
15:54:21.411 [ fps-mon32.exe] blackdesert64.exe
15:54:21.411 [ fps-mon32.exe] brawlhalla.exe
15:54:21.412 [ fps-mon32.exe] caliber.exe
15:54:21.412 [ fps-mon32.exe] chivarly2-win64-shipping.exe
15:54:21.413 [ fps-mon32.exe] crossout.exe
15:54:21.413 [ fps-mon32.exe] deadbydaylight.exe
15:54:21.413 [ fps-mon32.exe] deadbydaylight-win64-shipping.exe
15:54:21.414 [ fps-mon32.exe] deadside-win64-shipping.exe
15:54:21.414 [ fps-mon32.exe] discovery.exe
15:54:21.415 [ fps-mon32.exe] ducksideclient.exe
15:54:21.415 [ fps-mon32.exe] ducksideclient_win64_shipping.exe
15:54:21.416 [ fps-mon32.exe] eldenring.exe
15:54:21.416 [ fps-mon32.exe] empyrion.exe
15:54:21.416 [ fps-mon32.exe] enlisted.exe
15:54:21.417 [ fps-mon32.exe] eternalcrusadeclient.exe
15:54:21.417 [ fps-mon32.exe] fortniteclient-win64-shipping.exe
15:54:21.418 [ fps-mon32.exe] forhonor.exe
15:54:21.418 [ fps-mon32.exe] gears5.exe
15:54:21.418 [ fps-mon32.exe] goose goose duck.exe
15:54:21.419 [ fps-mon32.exe] grw.exe
15:54:21.419 [ fps-mon32.exe] gta5.exe
15:54:21.419 [ fps-mon32.exe] haloinfinite.exe
15:54:21.420 [ fps-mon32.exe] hll-win64-shipping.exe
15:54:21.420 [ fps-mon32.exe] hunt.exe
15:54:21.420 [ fps-mon32.exe] huntgame.exe
15:54:21.420 [ fps-mon32.exe] insurgencyclient-win64-shipping.exe
15:54:21.421 [ fps-mon32.exe] lostark.exe
15:54:21.422 [ fps-mon32.exe] m1-win64-shipping.exe
15:54:21.422 [ fps-mon32.exe] mcc-win64-shipping.exe
15:54:21.422 [ fps-mon32.exe] mhur.exe
15:54:21.423 [ fps-mon32.exe] newworld.exe
15:54:21.424 [ fps-mon32.exe] nmrih2.exe
15:54:21.424 [ fps-mon32.exe] nmrih2_win64_shipping.exe
15:54:21.425 [ fps-mon32.exe] paladins.exe
15:54:21.425 [ fps-mon32.exe] pcars2.exe
15:54:21.425 [ fps-mon32.exe] postscriptum.exe
15:54:21.426 [ fps-mon32.exe] polygon.exe
15:54:21.426 [ fps-mon32.exe] predecessorclient-win64-shipping.exe
15:54:21.426 [ fps-mon32.exe] ragemp_v.exe
15:54:21.426 [ fps-mon32.exe] recroom.exe
15:54:21.427 [ fps-mon32.exe] r5apex.exe
15:54:21.427 [ fps-mon32.exe] rocketarena.exe
15:54:21.427 [ fps-mon32.exe] roguecompany.exe
15:54:21.428 [ fps-mon32.exe] rustclient.exe
15:54:21.428 [ fps-mon32.exe] scum.exe
15:54:21.428 [ fps-mon32.exe] seaofthieves.exe
15:54:21.429 [ fps-mon32.exe] sniperelite5.exe
15:54:21.429 [ fps-mon32.exe] squadgame.exe
15:54:21.429 [ fps-mon32.exe] speedfreeks.exe
15:54:21.430 [ fps-mon32.exe] starwarssquadrons.exe
15:54:21.430 [ fps-mon32.exe] smite.exe
15:54:21.430 [ fps-mon32.exe] sotgame.exe
15:54:21.431 [ fps-mon32.exe] sogame.exe
15:54:21.431 [ fps-mon32.exe] starcitizen.exe
15:54:21.431 [ fps-mon32.exe] stormgate-win64-shipping.exe
15:54:21.432 [ fps-mon32.exe] suicidesquad_ktjl.exe
15:54:21.432 [ fps-mon32.exe] swsquadrons.exe
15:54:21.432 [ fps-mon32.exe] tl.exe
15:54:21.432 [ fps-mon32.exe] thefirstdescendant.exe
15:54:21.433 [ fps-mon32.exe] thedivision2.exe
15:54:21.433 [ fps-mon32.exe] vermintide2.exe
15:54:21.434 [ fps-mon32.exe] vermintide2_dx12.exe
15:54:21.434 [ fps-mon32.exe] vigor.exe
15:54:21.434 [ fps-mon32.exe] flamesteamclient-win64-shipping.exe
15:54:21.435 [ fps-mon32.exe] wtl-win64-shipping.exe
15:54:21.435 [ fps-mon32.exe] watchdogs2.exe
15:54:21.435 [ fps-mon32.exe] warhammer 40000 space marine 2 -
retail.exe
15:54:21.435 [ fps-mon32.exe] wayfinder.exe
15:54:21.436 [ fps-mon32.exe] vrchat.exe
15:54:21.436 [ fps-mon32.exe] wildcardfootball-win64-shipping.exe
15:54:21.436 [ fps-mon32.exe] yakisoba-win64-shipping.exe
15:54:21.437 [ fps-mon32.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
15:54:21.777 [64 fps-mon64.exe]DXGI build 19041
15:54:21.777 [ fps-mon32.exe]DXGI build 19041
15:54:21.777 [64 fps-mon64.exe]64-bits graphics initialized
15:54:21.778 [ fps-mon32.exe]32-bits graphics initialized
15:54:21.779 [64 fps-mon64.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
15:54:21.779 [ fps-mon32.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
15:54:21.815 ---------------------------------------------------------------
15:54:21.816 [64 fps-mon64.exe](HW) Initializing hardware information...
15:54:21.817 ---------------------------------------------------------------
15:54:21.817 [64 fps-mon64.exe](WMI)Initializing...
15:54:21.837 [64 fps-mon64.exe](WMI)Connected to ROOT\CIMV2 WMI namespace
15:54:21.860 [64 fps-mon64.exe](WMI)added enum Win32_PageFileUsage
15:54:24.067 <WARN> (Sysinfo) Waiting for HW init for 4 seconds already
15:54:28.506 <WARN> (Sysinfo) Waiting for HW init for 8 seconds already
15:54:29.976 [64 fps-mon64.exe](WMI)added enum
Win32_PerfFormattedData_PerfDisk_LogicalDisk
15:54:30.677 [64 fps-mon64.exe](WMI)Initialized successfully
15:54:31.042 Set CaptureMode to: GAME
15:54:31.047 ---------------------------------------------------------------
15:54:31.048 Loading scenes...
15:54:31.048 ---------------------------------------------------------------
15:54:31.048 Loading read-only scenes...
15:54:31.078 added read-only scene <ALL - 1080>
15:54:31.101 added read-only scene <ALL - 1440>
15:54:31.125 added read-only scene <BENCHMARK 1>
15:54:31.153 added read-only scene <BENCHMARK 2 ALT>
15:54:31.173 added read-only scene <BENCHMARK 2>
15:54:31.196 added read-only scene <BENCHMARK 3>
15:54:31.215 added read-only scene <BENCHMARK 4>
15:54:31.242 added read-only scene <BENCHMARK>
15:54:31.263 added read-only scene <BIG ALL - 1080>
15:54:31.287 added read-only scene <BIG ALL - 1440>
15:54:31.304 added read-only scene <BIG CHART>
15:54:31.329 added read-only scene <COMPARISON 2 DOUBLE>
15:54:31.350 added read-only scene <COMPARISON>
15:54:31.375 added read-only scene <CPU>
15:54:31.401 added read-only scene <Default>
15:54:31.424 added read-only scene <DESKTOP WIDGET + GAME >
15:54:31.445 added read-only scene <DESKTOP WIDGET 2>
15:54:31.464 added read-only scene <DESKTOP WIDGET 3>
15:54:31.486 added read-only scene <DESKTOP WIDGET 4>
15:54:31.511 added read-only scene <DESKTOP WIDGET 5>
15:54:31.532 added read-only scene <DESKTOP WIDGET 6>
15:54:31.555 added read-only scene <DESKTOP WIDGET ONLY>
15:54:31.579 added read-only scene <FPS 2>
15:54:31.605 added read-only scene <FPS ALL>
15:54:31.630 added read-only scene <FPS>
15:54:31.652 added read-only scene <STREAM 2>
15:54:31.673 added read-only scene <STREAM 3>
15:54:31.695 added read-only scene <STREAM>
15:54:31.720 added read-only scene <YOUTUBE 2>
15:54:31.748 added read-only scene <YOUTUBE>
15:54:31.750 ---------------------------------------------------------------
15:54:31.751 Loading scenes...
15:54:31.777 added scene <ALL - 1080>
15:54:31.804 added scene <ALL - 1440>
15:54:31.828 [64 fps-mon64.exe](HW) Initializing hardware with flags:
HWINFO_CFG_DRIVE_SCAN_DISABLE HWINFO_CFG_IME_DISABLE HWINFO_CFG_GPU_I2C_DISABLE
HWINFO_CFG_PERSISTENT_DRIVER
15:54:32.590 added scene <BENCHMARK 1>
15:54:32.617 added scene <BENCHMARK 2 ALT>
15:54:32.638 added scene <BENCHMARK 2>
15:54:32.661 added scene <BENCHMARK 3>
15:54:32.686 added scene <BENCHMARK 4>
15:54:32.711 added scene <BENCHMARK>
15:54:32.736 added scene <BIG ALL - 1080>
15:54:32.764 added scene <BIG ALL - 1440>
15:54:32.790 added scene <BIG CHART>
15:54:32.819 added scene <COMPARISON 2 DOUBLE>
15:54:32.843 added scene <COMPARISON>
15:54:32.868 added scene <CPU>
15:54:32.892 added scene <DEFAULT>
15:54:32.911 added scene <DESKTOP WIDGET 2>
15:54:32.930 added scene <DESKTOP WIDGET 3>
15:54:32.955 added scene <DESKTOP WIDGET 4>
15:54:32.979 added scene <DESKTOP WIDGET 5>
15:54:33.002 added scene <DESKTOP WIDGET 6>
15:54:33.027 added scene <DESKTOP WIDGET ONLY>
15:54:33.056 added scene <FPS 2>
15:54:33.082 added scene <FPS ALL>
15:54:33.111 added scene <FPS>
15:54:33.142 added scene <STREAM 2>
15:54:33.169 added scene <STREAM 3>
15:54:33.189 added scene <STREAM>
15:54:33.219 added scene <YOUTUBE 2>
15:54:33.248 added scene <YOUTUBE>
15:54:33.676 [64 fps-mon64.exe]Found duplicate sensor name: CPU Package,
save it as CPU Package0
15:54:33.677 [64 fps-mon64.exe](HW) Group (0): Ingame sensors
15:54:33.677 [64 fps-mon64.exe](HW) Sensor: 0.1% Low = 0.000 fps
15:54:33.678 [64 fps-mon64.exe](HW) Sensor: 1% Low = 0.000 fps
15:54:33.678 [64 fps-mon64.exe](HW) Sensor: FPS = 0.000 fps
15:54:33.678 [64 fps-mon64.exe](HW) Sensor: FPS avg = 0.000 fps
15:54:33.678 [64 fps-mon64.exe](HW) Sensor: FPS max = 0.000 fps
15:54:33.679 [64 fps-mon64.exe](HW) Sensor: FPS min = 0.000 fps
15:54:33.679 [64 fps-mon64.exe](HW) Sensor: Frame size = 0.000
15:54:33.679 [64 fps-mon64.exe](HW) Sensor: Frame time = 0.000 ms
15:54:33.679 [64 fps-mon64.exe](HW) Sensor: Render type = 0.000
15:54:33.680 [64 fps-mon64.exe](HW) Sensor: Statistics = 0.000
15:54:33.680 [64 fps-mon64.exe](HW) Group (1): System
15:54:33.680 [64 fps-mon64.exe](HW) Sensor: Page File Size = 2304.000 MB
15:54:33.680 [64 fps-mon64.exe](HW) Sensor: Page File Usage = 0.000 %
15:54:33.681 [64 fps-mon64.exe](HW) Sensor: Page File Usage2 = 0.000 MB
15:54:33.681 [64 fps-mon64.exe](HW) Sensor: Physical Memory Available =
9537.000 MB
15:54:33.681 [64 fps-mon64.exe](HW) Sensor: Physical Memory Load = 37.600
%
15:54:33.682 [64 fps-mon64.exe](HW) Sensor: Physical Memory Total = 0.000
MB
15:54:33.682 [64 fps-mon64.exe](HW) Sensor: Physical Memory Used =
5770.000 MB
15:54:33.682 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Available =
11485.000 MB
15:54:33.682 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Committed =
6126.000 MB
15:54:33.682 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Load = 34.700
%
15:54:33.682 [64 fps-mon64.exe](HW) Group (2): Core [#0]
15:54:33.683 [64 fps-mon64.exe](HW) Sensor: Clock = 3392.601 MHz
15:54:33.683 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
15:54:33.684 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
15:54:33.684 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
15:54:33.684 [64 fps-mon64.exe](HW) Sensor: Temp = 60.000 °C
15:54:33.685 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
15:54:33.685 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
1741.501 MHz
15:54:33.686 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 47.826 %
15:54:33.686 [64 fps-mon64.exe](HW) Sensor: Thread #0 Utility = 47.965 %
15:54:33.686 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
1698.147 MHz
15:54:33.686 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 43.478 %
15:54:33.687 [64 fps-mon64.exe](HW) Sensor: Thread #1 Utility = 46.552 %
15:54:33.687 [64 fps-mon64.exe](HW) Sensor: VID = 1.186 V
15:54:33.687 [64 fps-mon64.exe](HW) Group (3): Core [#1]
15:54:33.688 [64 fps-mon64.exe](HW) Sensor: Clock = 3392.601 MHz
15:54:33.688 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
15:54:33.688 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
15:54:33.689 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
15:54:33.689 [64 fps-mon64.exe](HW) Sensor: Temp = 64.000 °C
15:54:33.689 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
15:54:33.689 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
1569.652 MHz
15:54:33.690 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 47.826 %
15:54:33.690 [64 fps-mon64.exe](HW) Sensor: Thread #0 Utility = 43.311 %
15:54:33.690 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
1591.623 MHz
15:54:33.691 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 47.826 %
15:54:33.691 [64 fps-mon64.exe](HW) Sensor: Thread #1 Utility = 46.928 %
15:54:33.691 [64 fps-mon64.exe](HW) Sensor: VID = 1.186 V
15:54:33.691 [64 fps-mon64.exe](HW) Group (4): CPU [#0]: Intel Core i7-2600
15:54:33.692 [64 fps-mon64.exe](HW) Sensor: Average Effective Clock =
1650.231 MHz
15:54:33.692 [64 fps-mon64.exe](HW) Sensor: Bus Clock = 99.782 MHz
15:54:33.692 [64 fps-mon64.exe](HW) Sensor: CPU Freq = 0.000 MHz
15:54:33.692 [64 fps-mon64.exe](HW) Sensor: CPU GT Cores (Graphics) =
59.000 °C
15:54:33.693 [64 fps-mon64.exe](HW) Sensor: CPU IA Cores = 64.000 °C
15:54:33.693 [64 fps-mon64.exe](HW) Sensor: CPU Package = 64.000 °C
15:54:33.693 [64 fps-mon64.exe](HW) Sensor: CPU Package Power = 33.727 W
15:54:33.693 [64 fps-mon64.exe](HW) Sensor: CPU Package0 = 65.000 °C
15:54:33.693 [64 fps-mon64.exe](HW) Sensor: Core Max Temp = 64.000 °C
15:54:33.694 [64 fps-mon64.exe](HW) Sensor: GPU Clock = 1347.062 MHz
15:54:33.694 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dedicated =
30.773 MB
15:54:33.694 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dynamic =
477.484 MB
15:54:33.695 [64 fps-mon64.exe](HW) Sensor: GPU D3D Usage = 95.281 %
15:54:33.695 [64 fps-mon64.exe](HW) Sensor: GPU Video Decode 0 Usage =
0.000 %
15:54:33.695 [64 fps-mon64.exe](HW) Sensor: GPU Video Processing 0 Usage
= 0.000 %
15:54:33.696 [64 fps-mon64.exe](HW) Sensor: GT Cores Power = 9.195 W
15:54:33.696 [64 fps-mon64.exe](HW) Sensor: IA Cores Power = 19.471 W
15:54:33.696 [64 fps-mon64.exe](HW) Sensor: Max CPU/Thread Usage = 47.826
%
15:54:33.696 [64 fps-mon64.exe](HW) Sensor: On-Demand Clock Modulation =
100.000 %
15:54:33.697 [64 fps-mon64.exe](HW) Sensor: PL1 Power Limit (Static) =
95.000 W
15:54:33.697 [64 fps-mon64.exe](HW) Sensor: PL2 Power Limit (Static) =
118.750 W
15:54:33.697 [64 fps-mon64.exe](HW) Sensor: Package/Ring Critical
Temperature = OFF
15:54:33.698 [64 fps-mon64.exe](HW) Sensor: Package/Ring Power Limit
Exceeded = OFF
15:54:33.698 [64 fps-mon64.exe](HW) Sensor: Package/Ring Thermal
Throttling = OFF
15:54:33.698 [64 fps-mon64.exe](HW) Sensor: Total CPU Usage = 46.739 %
15:54:33.699 [64 fps-mon64.exe](HW) Sensor: Total CPU Utility = 46.196 %
15:54:33.699 [64 fps-mon64.exe](HW) Sensor: iGPU VID = 1.225 V
15:54:33.699 [64 fps-mon64.exe](HW) Group (5): Memory Timings
15:54:33.700 [64 fps-mon64.exe](HW) Sensor: Command Rate = 1.000
15:54:33.700 [64 fps-mon64.exe](HW) Sensor: Memory Clock = 665.216 MHz
15:54:33.700 [64 fps-mon64.exe](HW) Sensor: Memory Clock Ratio = 6.667
15:54:33.700 [64 fps-mon64.exe](HW) Sensor: Tcas = 9.000
15:54:33.701 [64 fps-mon64.exe](HW) Sensor: Tras = 24.000
15:54:33.701 [64 fps-mon64.exe](HW) Sensor: Trc = 33.000
15:54:33.701 [64 fps-mon64.exe](HW) Sensor: Trcd = 9.000
15:54:33.701 [64 fps-mon64.exe](HW) Sensor: Trfc = 174.000
15:54:33.702 [64 fps-mon64.exe](HW) Sensor: Trp = 9.000
15:54:33.702 [64 fps-mon64.exe](HW) Group (6): ACPI
15:54:33.702 [64 fps-mon64.exe](HW) Sensor: CPU Busy = 0.000
15:54:33.703 [64 fps-mon64.exe](HW) Sensor: CPU Wait = 0.000
15:54:33.703 [64 fps-mon64.exe](HW) Sensor: Frame Time = 0.000
15:54:33.703 [64 fps-mon64.exe](HW) Sensor: Framerate (Displayed) = 0.000
15:54:33.704 [64 fps-mon64.exe](HW) Sensor: Framerate (Presented) = 0.000
15:54:33.704 [64 fps-mon64.exe](HW) Sensor: GPU Busy = 0.000
15:54:33.704 [64 fps-mon64.exe](HW) Sensor: GPU Wait = 0.000
15:54:33.704 [64 fps-mon64.exe](HW) Sensor: TZ.TZ00 = 27.850 °C
15:54:33.705 [64 fps-mon64.exe](HW) Sensor: TZ.TZ01 = 29.850 °C
15:54:33.705 [64 fps-mon64.exe](HW) Sensor: Total Errors = 0.000
15:54:33.705 [64 fps-mon64.exe](HW) Group (7): Network: RealTek
Semiconductor RTL8168/8111 PCI-E Gigabit Ethernet NIC
15:54:33.706 [64 fps-mon64.exe](HW) Sensor: Current DL rate = 0.000 KB/s
15:54:33.706 [64 fps-mon64.exe](HW) Sensor: Current UP rate = 0.000 KB/s
15:54:33.706 [64 fps-mon64.exe](HW) Sensor: Total DL = 0.000 MB
15:54:33.706 [64 fps-mon64.exe](HW) Sensor: Total UP = 0.000 MB
15:54:33.707 [64 fps-mon64.exe](HW) Group (8): Network: TP-Link Wireless
USB Adapter
15:54:33.716 [64 fps-mon64.exe](HW) Sensor: Current DL rate = 0.000 KB/s
15:54:33.716 [64 fps-mon64.exe](HW) Sensor: Current UP rate = 30.457 KB/s
15:54:33.716 [64 fps-mon64.exe](HW) Sensor: Total DL = 19.162 MB
15:54:33.717 [64 fps-mon64.exe](HW) Sensor: Total UP = 17.011 MB
15:54:33.718 [64 fps-mon64.exe](HW) Group (9): Disk C
15:54:33.718 [64 fps-mon64.exe](HW) Sensor: Free Disk Space = 387236.000
MB
15:54:33.718 [64 fps-mon64.exe](HW) Sensor: Read Speed, KB/s = 3480.000
KB/s
15:54:33.719 [64 fps-mon64.exe](HW) Sensor: Read Speed, MB/s = 3.000 MB/s
15:54:33.719 [64 fps-mon64.exe](HW) Sensor: Total Disk Space = 487711.000
MB
15:54:33.719 [64 fps-mon64.exe](HW) Sensor: Write Speed, KB/s = 16275.000
KB/s
15:54:33.720 [64 fps-mon64.exe](HW) Sensor: Write Speed, MB/s = 15.000
MB/s
15:54:33.720 [64 fps-mon64.exe](HW) Group (10): Network statistics
15:54:33.720 [64 fps-mon64.exe](HW) Sensor: Ping 0 = 0.000 ms
15:54:33.721 [64 fps-mon64.exe](HW) Sensor: Ping 1 = 0.000 ms
15:54:33.722 [64 fps-mon64.exe](HW) Sensor: Ping 2 = 0.000 ms
15:54:33.722 [64 fps-mon64.exe](HW) Sensor: Ping 3 = 0.000 ms
15:54:33.724 [64 fps-mon64.exe](HW) Initialized
15:54:33.736 [64 fps-mon64.exe]Injection attempt (8368) c:\users\supervisor\
appdata\local\discord\app-1.0.9172\discord.exe
15:54:33.741 [64 discord.exe] - Attached NewSign(8368), MedInt, WinVer:
10+
15:54:33.805 (Sysinfo) Hyper-Threading: 2
15:54:33.805 (Sysinfo) Num threads per CPU core: 2
15:54:33.966 [64 discord.exe] - set DXGI hooks
15:54:36.522 [64 fps-mon64.exe]Injection attempt (2756) c:\users\superv~1\
appdata\local\temp\rar$exa10976.20413\people.playground.v1.27.5\game\people
playground.exe
15:54:36.526 [64 people playground.exe] - Attached NewSign(2756), MedInt, WinVer:
10+
15:54:36.692 [64 people playground.exe] <ERR> GetDirectXDevices(): DX10 is NULL
DX12 is NULL FeatureLevel 0000A100
15:54:36.701 [64 people playground.exe] <ERR> (render) Failed LoadPixelShader
rgb2yuv
15:54:36.702 [64 people playground.exe]
15:54:36.702 ---------------------------------------------------------------
15:54:36.703 [64 people playground.exe] - ACTIVE
15:54:36.703 [64 people playground.exe] Frame size: 1440x900
15:54:36.704 [64 people playground.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
15:54:36.704 [64 people playground.exe] MultiSampleCount: 1
15:54:36.704 [64 people playground.exe] Fullscreen: NO
15:54:36.705 [64 people playground.exe] BufferCount: 2
15:54:36.705 [64 people playground.exe] SwapEffect: Flip discard
15:54:36.705 [64 people playground.exe] DirectX version: 11
15:54:36.706 [64 people playground.exe]Set Active Process: people playground
15:54:36.762 [64 people playground.exe] - set DXGI hooks
15:54:36.850 [64 people playground.exe] - set OpenGL hooks
16:22:09.931 [64 people playground.exe] Release resources
16:22:10.013 [64 people playground.exe]
16:22:10.013 ---------------------------------------------------------------
16:22:10.014 [64 people playground.exe] - ACTIVE
16:22:10.014 [64 people playground.exe] Frame size: 1440x900
16:22:10.014 [64 people playground.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
16:22:10.015 [64 people playground.exe] MultiSampleCount: 1
16:22:10.015 [64 people playground.exe] Fullscreen: NO
16:22:10.015 [64 people playground.exe] BufferCount: 2
16:22:10.016 [64 people playground.exe] SwapEffect: Flip discard
16:22:10.016 [64 people playground.exe] DirectX version: 11
16:22:11.711 [64 people playground.exe] Release resources
16:22:11.830 [64 people playground.exe]
16:22:11.831 ---------------------------------------------------------------
16:22:11.831 [64 people playground.exe] - ACTIVE
16:22:11.832 [64 people playground.exe] Frame size: 1440x900
16:22:11.832 [64 people playground.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
16:22:11.833 [64 people playground.exe] MultiSampleCount: 1
16:22:11.833 [64 people playground.exe] Fullscreen: NO
16:22:11.833 [64 people playground.exe] BufferCount: 2
16:22:11.834 [64 people playground.exe] SwapEffect: Flip discard
16:22:11.834 [64 people playground.exe] DirectX version: 11
16:22:12.798 [64 people playground.exe] Release resources
16:22:12.927 [64 people playground.exe]
16:22:12.927 ---------------------------------------------------------------
16:22:12.928 [64 people playground.exe] - ACTIVE
16:22:12.928 [64 people playground.exe] Frame size: 1440x900
16:22:12.928 [64 people playground.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
16:22:12.929 [64 people playground.exe] MultiSampleCount: 1
16:22:12.929 [64 people playground.exe] Fullscreen: NO
16:22:12.929 [64 people playground.exe] BufferCount: 2
16:22:12.930 [64 people playground.exe] SwapEffect: Flip discard
16:22:12.930 [64 people playground.exe] DirectX version: 11
16:23:27.940 [64 people playground.exe] Release resources
16:23:28.086 [64 people playground.exe]
16:23:28.087 ---------------------------------------------------------------
16:23:28.087 [64 people playground.exe] - ACTIVE
16:23:28.087 [64 people playground.exe] Frame size: 1440x900
16:23:28.087 [64 people playground.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
16:23:28.088 [64 people playground.exe] MultiSampleCount: 1
16:23:28.088 [64 people playground.exe] Fullscreen: NO
16:23:28.088 [64 people playground.exe] BufferCount: 2
16:23:28.088 [64 people playground.exe] SwapEffect: Flip discard
16:23:28.088 [64 people playground.exe] DirectX version: 11
16:23:28.902 [64 people playground.exe] Release resources
16:23:29.005 [64 people playground.exe]
16:23:29.006 ---------------------------------------------------------------
16:23:29.006 [64 people playground.exe] - ACTIVE
16:23:29.006 [64 people playground.exe] Frame size: 1440x900
16:23:29.007 [64 people playground.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
16:23:29.007 [64 people playground.exe] MultiSampleCount: 1
16:23:29.007 [64 people playground.exe] Fullscreen: NO
16:23:29.007 [64 people playground.exe] BufferCount: 2
16:23:29.008 [64 people playground.exe] SwapEffect: Flip discard
16:23:29.008 [64 people playground.exe] DirectX version: 11
16:23:47.194 [64 people playground.exe] Release resources
16:23:47.358 [64 people playground.exe]
16:23:47.358 ---------------------------------------------------------------
16:23:47.359 [64 people playground.exe] - ACTIVE
16:23:47.359 [64 people playground.exe] Frame size: 1440x900
16:23:47.360 [64 people playground.exe] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
16:23:47.360 [64 people playground.exe] MultiSampleCount: 1
16:23:47.360 [64 people playground.exe] Fullscreen: NO
16:23:47.361 [64 people playground.exe] BufferCount: 2
16:23:47.362 [64 people playground.exe] SwapEffect: Flip discard
16:23:47.362 [64 people playground.exe] DirectX version: 11
16:48:16.172 END
16:48:16.211 [ fps-mon32.exe]Launcher is shutting down...
16:48:16.217 [64 fps-mon64.exe]Launcher is shutting down...
16:48:16.223 [ fps-mon32.exe]Shutting down because of unexpected main
module exit
16:48:16.223 [64 fps-mon64.exe]Shutting down because of unexpected main
module exit
16:48:16.223 [ fps-mon32.exe]Launcher is shutting down...
16:48:16.224 [64 fps-mon64.exe]Launcher is shutting down...
16:48:16.271 [64 people playground.exe] - del DirectX 9 hooks
16:48:16.272 [64 people playground.exe] - del DXGI hooks
16:48:16.272 [64 people playground.exe] Release resources
16:48:16.273 [64 people playground.exe] - del DirectX DWM hooks
16:48:16.273 [64 people playground.exe] - del OpenGL hooks
16:48:16.273 [64 people playground.exe] Release resources
16:48:16.285 [64 discord.exe] - del DirectX 9 hooks
16:48:16.286 [64 discord.exe] - del DXGI hooks
16:48:16.286 [64 discord.exe] - del DirectX DWM hooks
16:48:16.286 [64 discord.exe] - del OpenGL hooks
16:48:16.287 [64 discord.exe] Release resources
16:48:16.332 [64 fps-mon64.exe]Launcher shutdown completed
16:48:16.332 [ fps-mon32.exe]Launcher shutdown completed
16:48:16.333 [64 fps-mon64.exe] - Detached
16:48:16.333 [ fps-mon32.exe] - Detached
16:48:16.394 [64 discord.exe] - Detached
16:48:16.394 [64 fps-mon64.exe]Launcher shutdown completed
16:48:16.400 [64 fps-mon64.exe] - Detached
16:48:16.425 [ fps-mon32.exe]Launcher shutdown completed
16:48:16.426 [ fps-mon32.exe] - Detached
16:48:18.469 [64 people playground.exe] - Detached
16:48:18.469 [64 people playground.exe]Set Active Process: Desktop

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