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3rd Activity Notebook Finished

The document is an activity book for 3rd-grade computing students, designed to reinforce computer skills and concepts during the 2019-2020 school year. It includes various projects, activities, and regulations for using the media classroom, as well as instructions for using software applications like Paint and WordPad. The book emphasizes the importance of responsible computer use and provides guidelines for maintaining order and discipline in the classroom.
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
20 views77 pages

3rd Activity Notebook Finished

The document is an activity book for 3rd-grade computing students, designed to reinforce computer skills and concepts during the 2019-2020 school year. It includes various projects, activities, and regulations for using the media classroom, as well as instructions for using software applications like Paint and WordPad. The book emphasizes the importance of responsible computer use and provides guidelines for maintaining order and discipline in the classroom.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 77

Activity Book 3rd

Computing 1
Activity Book 3rd

Computing 2
Activity Book 3rd

Esc. Prim. "Vicente Guerrero Saldana"

Subject:

"Computing"
Student Name:
____________________________________

Name of Teacher:
____________________________________

Degree:________
Cluster:__________

Computing 3
Activity Book 3rd

2019-2020 school year

Dear student
This activity book is a material that we will use to reinforce the
topics and tools worked on in the computer room. This year we
will work with new and very useful tools.
We, the teachers, give you a warm welcome and invite you to
explore and do fun and innovative activities.

We are waiting for you in every task…

With joy, effort and optimism, let us go through an excellent


2019-2020 school year together.

We start the task, enjoy it!

Computing 4
Activity Book 3rd

Projects Menu 2019-2020


Project Description Tools P.
They will identify
the components of  Computer
The computer the computing  Activity book 6
1 and its parts system and
describe their
functions.

2 They will learn  INTERNET


Computer concepts basic computer  Activity book
concepts 16

3 They will learn the  Internet


elements of the  Activity book 19
Windows Elements Windows operating
and its operation system and master
the different ways
of programming its
functions.
4 They will learn to  Paint application
Paint Application create and edit in Windows
drawings in Paint,  Activity book 38
reinforcing mouse
handling.
5 They will learn how  Word pad
WordPad Application to use the basic application 54
word processor  Activity book
6
Microsoft Office Word They will learn how  MS Word 62
program to use the Windows  Activity book
program MS Word

7 Cut-out annexes 69

8 Glossary 71

9 Research 72

Computing 5
Activity Book 3rd

In order to make the activities carried out in the media classroom more efficient and to ensure that
you make effective use of the facilities and computer equipment, the following regulations must be
followed to the letter:

1. Enter and leave the media room in an orderly manner, without shouting untimelyly, calling out loud,
whistling, or hitting.

2. Do not eat food, bring containers, drink liquids or throw garbage in the media room.

3. Respect the assignment of teams and coworkers that the teacher determines.

4. Wait for the teacher's instructions regarding the activities to be developed.

5. Be responsible for damages and losses, with full knowledge of the facts, that their actions or omissions
cause to students, equipment and belongings in the media classroom.

6. It is the responsibility of the students in general to maintain order and discipline within the media
classroom.

7. It is strictly forbidden to use the computer equipment for any activity that is not related to the class
(games, music, videos) unless the teacher deems otherwise.

8. Downloading, viewing or handling obscene or prohibited material is strictly prohibited.


9. It is the responsibility of the students in general to keep the media room, as well as all the equipment in
it, clean and in good condition.

10. Scratching or hitting work tables and chairs, as well as computer equipment, is prohibited.
11. It is forbidden to scratch or hit the monitors with a pencil, pen or any object that could damage the LCD
screen. As well as touching the screen with your hands.

12. It is strictly forbidden to install any type of software or games that could put the operating system of the
equipment at risk.

13. Documents, files or work should not be saved on computers; students must record and save their
work on their USB memory stick.

14. When it is necessary to use an academic video or listen to multimedia software, this will only be
done with the students' own headphones.

15. The media classroom reserves the right to access the computer equipment for those students who do
not comply with the provisions of this regulation and who cause damage to the packages installed on the
computers or on the network server, to the computer equipment (hardware), to the furniture or to the
facilities.

About the sanctions:


 Any breakdown or defect caused by negligence or carelessness, as well as failure to comply with
any of the points of this regulation, will be grounds for sanction by the school, which will be
empowered to suspend access or to force the person responsible to repair the damage suffered
by the equipment or furniture affected.
Computing 6
Activity Book 3rd

''The computer is the device that helps us


write, draw, paint, do homework with the
calculator, we can also watch videos, listen to
music and play games."

 ACTIVITY: Color the computer and its parts in different colors.


 ACTIVITY: Identify and write the name of each part of the computer

With the computer we can do


our tasks.

Computing 7
Activity Book 3rd

Hardware. They are all the elements that we can touch on


the computer, for example: the keyboard, the monitor and
the mouse. Also
There are internal elements such as the hard drive,
motherboard, etc.

 ACTIVITY: Glue the following hardware, cut them out from page 75.

 GLUE and DRAW the following


hardware.

Keyboar Monitor
d

Hard Drive

Mouse or mouse Motherboard

Computing 8
Activity Book 3rd

Software. The software is the logical part of the computer,


it is represented by all the programs that the computer
runs. Eg. Windows, Paint, WordPad, Word, Excel, Power
Point, CorelDraw, etc.

 ACTIVITY: Circle the software.

 CIRCLE the
software.

Computing 9
Activity Book 3rd

The monitor is an output device, whose purpose is to


display the information that has been entered with
the keyboard or mouse, this information can be
graphic or written.

The monitor has three parts: The screen, the selection Screen
buttons and the power button.

The image that appears on the


monitor is made up of tiny dots
called pixels.

Selection
buttons

Power
button

Computing 10
Activity Book 3rd

The keyboard is a component of the computer that allows us to


enter information for processing; it can be letters, numbers
and/or special characters.

 ACTIVITY: Search on Google for "the keyboard and its parts" and
color the image as shown.

Computing 11
Activity Book 3rd

The keyboard contains important keys that we will


work with in all programs.

 ACTIVITY: Complete the missing keys, identify them and copy them
from the computer keyboard.

 ACTIVITY: Match the keys according to their function with a line.

It allows us to erase misspelled


words from right to left.

Give us blank spaces

It is used to execute the most obvious


process Search, Send, Enter, etc.

Allows you to advance more quickly

Computing 12
Activity Book 3rd

The central unit or CPU is the main part of the


computer where the information is stored and
processed.

 ACTIVITY: Outline the name of the visible parts of the CPU

Computing 13
Activity Book 3rd

 ACTIVITY: COLOR the mouse and OUTLINE the word

Scroll. It is used to advance


Left button. It is used pages, also to zoom in or
to accept an action. out on objects.

Mouse body

Right button. It is
used to open direct
options of the
programs.

 ACTIVITY: PAINT the mouse button according to the action being performed.
Computing 14
Activity Book 3rd

 ACTIVITY: COMPLETE the following crossword puzzle of the computer parts,


writing down the corresponding letter in each box and copying them from the
Computing 15
list below.
Activity Book 3rd

11

1. SPEAKERS
2. KEYBOARD
3. DISK
4. MICROPHONE
5. SCANNER
6. CAMERA
7. PRINTER
8. SCREEN
9. HARD DRIVE
10. USB
11. MOUSE

Computing 16
Activity Book 3rd

The Windows operating system is the first program you


will see when you turn on your computer. It will monitor the
proper functioning of the internal and external elements of
the computer.

 ACTIVITY: Read and answer the following Windows crossword puzzle

COMPUTER, RESTORE,
DESKTOP, CLOSE,
BACKGROUND, CUSTOMIZE,
MINIMIZE, HOME

Computing 17
Activity Book 3rd

The Windows desktop is what gives us access to


programs, files, creating icons, shortcuts and any
action we want to perform.

 ACTIVITY: Search for an image of the Windows desktop on Google and fill in
the boxes.

Computing 18
Activity Book 3rd

 ACTIVITY: Find the words on the right in the word search on the left.

 ACTIVITY: OUTLINE the words

Computing 19
Activity Book 3rd

 ACTIVITY: Cut out the following elements from page 76 and paste them
where appropriate

Home
button

Taskbar

Recycle bin
Equipme Internet Explorer
nt

 ACTIVITY: WRITE on the lines the underlined words Computer, Start button and
Internet Explorer.

Computing 20
Activity Book 3rd

To further organize the operation of icons, they


can be sorted by name, size, type.

 ACTIVITY: To organize the icons, follow these steps.

Clic derecho sobre el escritorio

Click on the "sort by" option

Now you can see that


all the icons have been
sorted by their name.

Computing 21
Activity Book 3rd

 ACTIVITY: Now organize by: size, type, modified

 ACTIVITY: Write the steps you took.

Computing 22
Activity Book 3rd

The pointer is the graphical


representation of the mouse on the
screen.

ACTIVITY: Follow the dots and discover the image.

With the
pointer we
can move
around the
screen, click
on icons,
open and
close
programs!

1
2
3

10
4

5
9
8
6

Computing 23
Activity Book 3rd

This screen properties option helps us to place an animated screen


When you stop working on the computer, this screen will be activated at a time
determined or scheduled time.

 ACTIVITY: To place an animated screen, follow these steps:


1.- Press the right mouse button
2.- Select and click on the "Customize" option, it will show you a window

On this screen:
3.- Select the screen saver

Computing 24
Activity Book 3rd

4.- Choose the type of screen protector

5.- Or the topic you prefer

Computing 25
Activity Book 3rd

6.- Click on accept

 ACTIVITY: MAKE the following screen savers on the computer.

Shapes and figures Bubbles

3D Text Figures

Computing 26
Activity Book 3rd

Windows are what help us view Windows


programs or environments.

Control
Toolbar buttons
Address
bar

Scroll bar

File
zone
Navigation
panel

 ACTIVITY: LINK the parts of the window with their respective concepts

With these buttons you can close,


Title bar maximize, or minimize a window

Control buttons It is the largest area in the center right.

File zone This is where the name of the window


or program appears.

Computing 27
Activity Book 3rd

 ACTIVITY: COMPLETE the control button figures.

 Minimize button. It is used to reduce the size of the window and place it on the
taskbar.

 Maximize button. The maximize button will help us to present the window in the entire screen.

 Button restore. The restore button is used to reactivate the minimized window.

 The Close button. The close button is used to exit the window we are using.

Computing 28
Activity Book 3rd

The computer can tell us the time


with an analog clock.

Click "Change date


and time settings"

Click left mouse


button

Computing 29
Activity Book 3rd

This window
will appear

Click to change
date and time...

Here you can change


the hour, minutes and
seconds

Here you can change


the date of the day

 ACTIVITY: Change the time and date, click accept and then return it to the
current date.

TIME: 11:00 PM DATE: JANUARY 6, 2025

Computing 30
Activity Book 3rd

To store information on the computer you


need elements or devices that will allow you
to save documents. These are called storage
units.

It is the element or device that we will use to save information created


on the computer.

 ACTIVITY XII: Color the storage units.

Computing 31
Activity Book 3rd
.

Files or folders are created due to the information


entered by us.

A file is a set of data that has been saved in a document such as Word, Excel,
PowerPoint, etc. This may contain letters, numbers, symbols, images, etc.

It is a container for storing and organizing documents. A folder can contain


subfolders and in each subfolder several files.

Steps to create a folder on the Windows desktop:

Right click on the


Windows desktop and
a box will appear.

Computing 32
Activity Book 3rd

Click on the new option


and a submenu appears.

Click on the folder


option and a folder will
appear on the desktop.

Type the name of the


folder and
Done, you have now
created a folder.

You must create the name of


your folder based on the content
you are working on.

Computing 33
Activity Book 3rd

 ACTIVITY: Create the following folders.

 ACTIVITY: Steps to create a file on the Windows desktop:

1
Right click on the
Windows desktop

3 Click
Microsoft
on the
Word
Document option

2
Click on the new option and a submenu appears

Computing 34
Activity Book 3rd

You will need to


create your file name
according to the
issue.
4

 ACTIVITY: Create the following files.

Computing 35
Activity Book 3rd

When we create a folder, it is displayed with the name


"New Folder", to change a new name we follow these
steps:

We select
with one click the
file

You write the


new name.

Computing 36
Activity Book 3rd

 ACTIVITY: CHANGE from Man to your folders created in the previous exercise.

Computing 37
Activity Book 3rd

This option helps us to delete a folder that we will no longer


use, the deleted file will be stored in the recycle bin.

" Click on the folder to


delete and press
the Delete key

We will see the delete


dialog box, we click on
the YES button

Then the folder will


be deleted because
you will no longer
see it on the desktop.

Computing 38
Activity Book 3rd

This is a very useful application for making simple drawings and


touch-ups. Using Paint, for example, we can create our own icons to
customize the Desktop. To do this, we create the image or cut it out,
and save it with the .png extension.

 ACTIVITY XII: LIST the steps to enter PAINT.

CLICK on
Paint

Click on All
Programs

Click on
Accessories

Click on the
start button

Computing 39
Activity Book 3rd

 ACTIVITY: Investigate the names of the PAINT windows.

Computing 40
Activity Book 3rd

The drawing menu remains the same as the previous version, and
consists of a pencil, to draw fine lines, a paint can, to paint closed
surfaces, a text box, an eraser, the color selector and the
magnifying glass.

 ACTIVITY: WRITE the name of the following tools.

Computing 41
Activity Book 3rd

The pencil button is located on the toolbar, it is used to draw


any object in the drawing area.

 ACTIVITY: DRAW freely in the drawing area.

On the Home tab go


to the Tools group
and click on the
Pencil tool

In the colors group


click Select a color

Then drag the


pointer on the
image to draw.

Computing 42
Activity Book 3rd

The eraser tool allows you to erase unnecessary content


from your drawing; it is found in the tools group.

 ACTIVITY: ERASE a part of your previous drawing where you made a mistake.

In the Color box,


right-click the color
you want to erase.
In the toolbox, click
the tool
Draft

Click on the drawing


and drag the eraser,
you will see how the
part that is not used
disappears.

Computing 43
Activity Book 3rd

It consists of saving our work done in Paint on the hard drive


or some storage unit. To do this we will use the menu bar
option.

If this is your first time saving a new image, you will need to give it a file
name.

 ACTIVITY: SAVE the work you have done.

CLICK on the button


Paint

Click SAVE

In the File name


box, type a name.

Click SAVE

Computing 44
Activity Book 3rd

After closing a drawing we can open it to work with


it again.

 ACTIVITY: Open a saved drawing.

Click on Paint button

Click Open

Find the
image you
want to
open in
Paint

Click open

You will see how


the drawing will be
displayed on your
screen

Computing 45
Activity Book 3rd

m traditional ones, such as rectangles, ellipses, triangles and arrows, to more unusual and
You can use Paint to add different shapes to an image. The
shapes defined range from traditional ones, such as
rectangles, ellipses, triangles and arrows, to more unusual
and fun ones, such as hearts, lightning bolts or legends (to
name a few).

ACTIVITY: PRACTICE on your computer.

CLICK on the tab


from start

Select a predefined shape

This time we will choose a star

To draw the shape,


drag the pointer.

Computing 46
Activity Book 3rd

 ACTIVITY XII: DRAW the following predefined shapes.

Computing 47
Activity Book 3rd

CLICK on outline

Select a line
style

Select the
drawing with a
CLICK

If you don't want the


shape to have an outline,
click Outline, and then
click No Outline.

CLICK on outline
and then select no
outline

Computing 48
Activity Book 3rd

ACTIVITY XII: DO the following exercises

CLICK on size

Select a line size


(thickness)

DRAW a star

DRAW a circle
and set the size
5px line

Computing 49
Activity Book 3rd

In the colors group Select the color you


Click on Color 1 want to use for the
outline

Draw a triangle

Since the image is


still selected,
change it to green.

Computing 50
Activity Book 3rd

In the colors group


Click on Color 2 Select a color to fill a shape

Draw a rhombus

Now we change the fill color

CLICK ON FILL

Choose A style of
fill by clicking

Draw an arrow to the


right with BLUE fill
color

Computing 51
Activity Book 3rd

Use the Text A tool to write text on


the image.

 ACTIVITY: DO the following exercises.

Click on the Text


tool
NOTE
Click on the
INICO tab
Drag the pointer to
the location in the
drawing area where
you want to add text.
Select the color
that you want to use
In the colors group for the text
CLICK on color 1

We can change the size,


color, font type

Computing 52
Activity Book 3rd

CLICK on font type

Select a type
from source

 ACTIVITY: WRITE your full name and surname and follow the instructions
below.

Font Type: Hummingbird Font Size: 36 Color: Red

Computing 53
Activity Book 3rd

Quick Access Toolbar

Ruler
WordPad Button

Tape

 In the upper right corner of the toolbar, we will find three important
buttons that we have to recognize and know how to use them. Call
them?

What function does this button perform? and what

What function does this button perform? and


what is your name?

What function does this button perform? and


what is your name?

These are in order from left to right

Computing 54
Activity Book 3rd
ado.

q
The toolbar is made up of several buttons,
each one fulfilling a specific function. Delete the
last action

ue to be selected
Open a
saved
document
documents

Insert a Allows you to


Repeat the view text
real
last action before
drawing
into Paint printing.
It is used to Place the
copy action words into the
Create atexts.
new computer's
document in memory
WordPad action.

Sweat
your
document

It is used to
insert the
date and time
into the text.

Computing 55
Activity Book 3rd

ACTIVITY: LIST the steps to create a new document

CLICK on the WordPad button

CLICK on new

READY we already
have our document

Computing 56
Activity Book 3rd

In the name box


type a name

CLICK on save

Research: What is the extension of the WORDPAD


file?

You can also save by


combining the keys:

Computing 57
Activity Book 3rd

 ACTIVITY: WRITE YOUR FULL NAME AND LAST NAME

On this occasion I am
going to work with the
following text

We select the text by placing the mouse pointer


on the left side of the screen and press double
click.

Computing 58
Activity Book 3rd

CLICK on start tab

CLICK on font type and select


the font type

AND I CHANGE OUR


FONT

We select the text by placing the


mouse pointer on the left side of
the screen and press double click.

Computing 59
Activity Book 3rd

CLICK on start tab

CLICK on FONT SIZE


and we select a size

And finally we change


the font size

We select the text by placing the mouse


pointer on the left side of the screen and
press double click.

Computing 60
Activity Book 3rd

Click on text color

Select a text color

 ACTIVITY: TYPE four names of your classmates and then follow the following
instructions.

Computing 61
Activity Book 3rd

It is a word processor that is used to write all


types of documents, for example: letters,
stories, official documents and others.

Click on Microsoft
Office

Click on Microsoft
Office Word 2007

Click on ALL
PROGRAMS

Click on
START
Computing 62
Activity Book 3rd

This window allows you to work on a blank


sheet using its tools.

Toolbar Control buttons

Chips
Ruler Scroll bar

Status bar Zoom

Document view buttons

 ACTIVITY: PLACE "T" or "F" as appropriate

In Word you can write letters.

Word is a drawing program.

Paint is the same as Word.

The word Windows allows you to enter

Word.

Computing Word has a part of the cursor window 63


Activity Book 3rd

Allows you to make changes to the text, such


as applying color, formats, size, style, font, and
others.

 ACTIVITY: RESEARCH the names of the following buttons.

WRITE the title

Computing 64
Activity Book 3rd

We select the text by placing the mouse pointer on


the left side of the screen and press double click.

CLICK on the font


size button

Choose size 48

The result is
as follows

Computing 65
Activity Book 3rd

We select the text by placing the mouse pointer on


the left side of the screen and press double click.

Click on the font


type button

Choose a
font

As you will notice,


our text already has
another type of font.

Computing 66
Activity Book 3rd

We select the text by placing the mouse pointer


on the left side of the screen and press double
click.

CLICK on the bold


button

 ACTIVITY: DO the following exercise.


Activate size 36
Activate the "Comic Sans MS" font
Activate the Bold button.
Select the orange font color
Write the word "Apple"

Computing 67
Activity Book 3rd

 You can use this space to complete texts that you did not have space for on previous sheets, or for
research or EXTRA work that is done during the school year.

Computing 68
Activity Book 3rd

Computing 69
Activity Book 3rd

Computing 70
Activity Book 3rd

Computing 71
Activity Book 3rd

 You can write down in this space the words that are unknown to you in this guide, to research their
meaning on Google.

Computing 72
Activity Book 3rd

 In this space you can write down WEB PAGE ADDRESSES that are useful to you and that you
should remember to use later.

Computing 73
Activity Book 3rd

PAGE 8: Cut out the following hardware on the dotted line and paste it onto the page

you are prompted for.

Computing 74
Activity Book 3rd

Computing 75
Activity Book 3rd

PAGE 22: Cut out the following software images, along the dotted line, and paste them
on the page indicated.

Computing 76
Activity Book 3rd

Computing 77

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