The document provides a log of the initialization process for the Ren'Py 7.6.3.23091805 engine on a Samsung SM-G9600 device running Android 10. It details various stages of loading, including syncing saves, initializing graphics, and handling errors related to displaying the interface. Multiple 'eglSwapBuffers failed' errors indicate issues with rendering the color buffer in the native window.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
11 views3 pages
Log
The document provides a log of the initialization process for the Ren'Py 7.6.3.23091805 engine on a Samsung SM-G9600 device running Android 10. It details various stages of loading, including syncing saves, initializing graphics, and handling errors related to displaying the interface. Multiple 'eglSwapBuffers failed' errors indicate issues with rendering the color buffer in the native window.
Version: Ren'Py 7.6.3.23091805 Early init. took 0.09s Early init. took 0.09s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/incg.eternum/files/../../../../Documents/ INCG_Saves/incg.eternum/game /data/data/incg.eternum/files/game Loader init. took 0.08s Loader init. took 0.08s Loading error handling. took 0.37s Loading error handling. took 0.37s Loading script. took 5.06s Loading script. took 5.06s Saving to /storage/emulated/0/Android/data/incg.eternum/files/../../../../Documents/ INCG_Saves/incg.eternum Loading save slot metadata. took 0.05s Loading save slot metadata. took 0.05s Loading persistent. took 0.00s Loading persistent. took 0.00s Set script version to: (7, 4, 6) - Init at 00images.rpyc:55 took 0.39466 s. Running init code. took 0.72s Running init code. took 0.72s Loading analysis data. took 0.20s Loading analysis data. took 0.20s Analyze and compile ATL. took 0.33s Analyze and compile ATL. took 0.33s Reloading save slot metadata. took 0.01s Reloading save slot metadata. took 0.01s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 1.06s Initial gc. took 1.06s DPI scale factor: 1.000000 Creating interface object. took 0.00s Creating interface object. took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 1.02s Init translation took 1.02s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.14s Load screen analysis took 0.14s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.32s Prepare screens took 0.32s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.02s Running _start took 0.02s Interface start. took 1.27s Interface start. took 1.27s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2076, 1008) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 630' Version: 'OpenGL ES 3.2 [email protected] (GIT@fdd61e0, I20154638fb, 1602078382) (Date:10/07/20)' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2220, 1080) drawable=(2220, 1080) Maximum texture size: 4096x4096 Total time until interface ready: 11.0845758915s. Screen sizes: virtual=(1920, 1080) physical=(2076, 1008) drawable=(2076, 1008) Maximum texture size: 4096x4096 Hid presplash. Screen sizes: virtual=(1920, 1080) physical=(2220, 1080) drawable=(2220, 1080) Maximum texture size: 4096x4096 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2220, 1080) drawable=(2220, 1080) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2076, 1008) drawable=(2076, 1008) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(2076, 1008) drawable=(2076, 1008) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(2076, 1008) drawable=(2076, 1008) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2220, 1080) drawable=(2220, 1080) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(2076, 1008) drawable=(2076, 1008) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(2076, 1008) drawable=(2076, 1008) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2220, 1080) drawable=(2220, 1080) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(2220, 1080) drawable=(2220, 1080) Maximum texture size: 4096x4096 Flip failed error('unable to show color buffer in an OS-native window (call to eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',) Screen sizes: virtual=(1920, 1080) physical=(2220, 1080) drawable=(2220, 1080) Maximum texture size: 4096x4096
XML: Introduction To XML, Defining XML Tags, Their Attributes and Values, Document Type Definition, XML Schemas, Document Object Model, XHTML. Parsing XML Data - DOM and SAX Parsers in Java