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QuickCAM2Dv2 Training Guide

QuickCAM 2D Design V2 is an advanced 2D CAD/CAM software that allows users to create designs and generate CNC machine toolpaths efficiently. The training guide provides instructions on navigating the software, utilizing its features, and creating 2D vector graphics. Key enhancements in version 2 include the ability to add tabs to parts and a new V carve function.

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kitsonjah
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0% found this document useful (0 votes)
7 views40 pages

QuickCAM2Dv2 Training Guide

QuickCAM 2D Design V2 is an advanced 2D CAD/CAM software that allows users to create designs and generate CNC machine toolpaths efficiently. The training guide provides instructions on navigating the software, utilizing its features, and creating 2D vector graphics. Key enhancements in version 2 include the ability to add tabs to parts and a new V carve function.

Uploaded by

kitsonjah
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 40

QuickCAM 2D

Design V2 QuickCAM 2D (V2.1)

2D Design & Manufacture Software

Training Guide
Product Code
Contents

About 4
Introduction 4
Launching QuickCAM 2D Design V2 5
Using the Graphical User Interface 6
Creating a New Design 6
Toolbox 7
File Tab 7
Home Tab 8
File Section 9
Draw Section 12
Modify Section 18
Add Section 21
Snap Section 24
Align Section 26
CAM Section 27
CAM Wizard 28
Pick Materials 28
Machining Plans 28
Add Tabs 38
Post Process 39
About QuickCAM 2D Design V2
QuickCAM 2D Design V2 is an improved version of QuickCAM 2D Design. It is an advanced,
yet easy to use, wizard based 2D CAD / CAM package. You can create designs quickly and
accurately, then run the CAM wizard to create CNC machine toolpaths. It features various
import options to allow images, PCB's and designs from other CAD packages to be
manufactured. The customisable post processor and advanced printing facilities provide
outputs to most desktop CNC and laser machines.

Version 2 now features the ability to add tabs to parts and a new V carve function.

Introduction
The aim of this training guide is to teach you how to navigate your way around QuickCAM 2D
V2 and instruct you how to use this software to create programs for your Router or Milling
machine.
This guide will cover the creation of 2D vector graphics using the drawing tools and explain
how to convert the drawings into CNC programs.

This guide makes use of screen shots where possible and will use the following conventions:
Instructions will be in this format
Text to be typed will be in this format
Any software buttons to be pressed, a picture of the button will follow the instruction

This guide assumes that your software has already been installed and your machine has
been commissioned.
If any of the features described in this guide are not operating as described please check
that the version number you are using is the same as that shown on the front cover.
Version is written on the title bar of the main software window.

Denford provide machine training and it is recommended that you undertake the training
and use this guide as a revision guide after completion of the machine training.

4 of 40 QuickCAM 2D V2 - Training Guide


Launching QuickCAM 2D V2
Open the "Denford Applications" folder.
"Double click" on the QuickCAM 2D icon.

The screen shown on the right will be displayed and


the software will take a minute or 2 to open.
You can force the software to open quicker by
following the next instruction.

"Double click" on the area circled below.

The software will open and you will be greeted with the screen below.

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Using the Graphical User Interface
The software opens in a window which should feel familiar to users who have used other
Windows based vector drawing programs.
On the left of the screen is the toolbox which has 2 tabs, the rest of the screen is the design
area, and on the top right of the screen are controls for navigating the design area.
All of the on screen buttons have tool tips and hovering over them with the mouse will bring up a
description of that buttons function.

Creating a New Design


When the software is launched a new design is created automatically, if you wish to discard
the current design and create a new one use the "Start New Design" button in the
toolbox
When creating a new design the first task is to set the billet dimensions, the window shown
below will appear.

Set the X dimension

Set the Y dimension

If using a VLS laser cutter clicking


this button will set the X and Y
values to match the printers
working area

Set the Z dimension

Left click the "OK"


button

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Toolbox
The Toolbox has 2 tabs, File and Home, by default the home tab will be selected.
We will look at the File tab first.
Left click the "File" tab
File Tab
The toolbox should now look like the image below.

Starts a new design

Open an exisiting design

Open a recently used design


Save the current design

Save the current design under a


different name
Import a design

Export current design


Import an image into the design
Close the program
Print the design

Import
Designs can be imported in the following formats:
Autocad files (dwg,dxf)
Gerber PCB (gb*)
Metafile (emf,wmf)
Postscript (eps,ps)
Export
Designs can be exported in the following formats:
Autocad Drawing eXchange Format (dxf)
Import Image
Images can be imported in the following formats:
.gif .png .jpg .jpeg
.bmp .tif .tiff .ico
.emf .wmf

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Toolbox
Home Tab
The Toolbox should now look like the image below

The Toolbox is divided into 7 sections:

1 1. File
2. Draw
3. Modify

2 4. Add
5. Snap
6. Align

3
7. CAM

We will now examine each section and look at each


button to understand its function.

4
5
6
7

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File Section
This section contains buttons with actions relating to the design file.
The image below is the file section.

Open
When the "Open" button is clicked, the window below appears.
Select the file you wish to open (mcm) and left click the "Open" button

Save
When the "Save" button is clicked, the window below appears if it is a new design
Select a location and type a name for the file in the "File Name" text entry box
Click the "Save" button

If you have already saved the design then clicking the "Save" button will save any changes
without opening the save window

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Save As
When the "Save As" button is clicked, the window below appears
This is for saving the design with a new file name.
Select a location and type a name for the file in the "File Name" text entry box
Click the "Save" button

Start a New Design


When the "Start a New Design" button is clicked, you will be asked if you want to save
changes

Make your choice


The window below will appear asking you to select billet dimensions, this window is described
on page 6

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Undo Last Action
Clicking this button will undo the last action
Repeatedly clicking this button will keep undoing actions up to when the design was opened

Restore the Previous Undo Action


Clicking this button will restore the action which was undone by the undo button
Repeatedly clicking this button will keep restoring actions up to when the design was opened

About
Clicking this button will open the menu shown below

Hovering over "Tutorials" will open another menu showing a series of step by
step tutorials, clicking on any of the tutorials will open that file.
Clicking "About" will launch a window showing information about QuickCAM 2D
Design V2
Clicking "Registration" will launch a window showing the software is license,
this is also where you would go to install an upgrade if you have purchased V
Carve
Clicking "Startup Tips" will tick this option and you will receive tips every time
the software launches

Specify the Design Area Dimensions


Clicking this button will launch the "Billet Dimensions" window shown below, instructions for
this window are on page 6

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Draw Section
This section contains buttons with actions relating to drawing vectors
The image below is the draw section.

Cancel
Clicking this button will cancel the current drawing / viewing mode
Holding the left mouse button to click and drag can be used with this button to select objects
Double clicking on an object whilst this button is selected will open up the "Edit" window so
that the properties of that object can be changed

Draw a Single Line


Clicking this button will enable you to draw a single line
Left click where you want the line to start, left clicking a 2nd time will place the end point of
the line.
Another way to place a line is to type the start point location in the coordinates box located
at the top centre of the design area, then click the "OK" button, before typing the end point
location into the same coordinates box shown below.

Draw a Rectangle
Clicking this button will enable you to draw a rectangle
Left click where you want to place the 1st corner, left clicking a 2nd time will place the 2nd
corner.
Another way to place draw a rectangle is to type the first corner location in the coordinates
box located at the top centre of the design area, then click the "OK" button, before typing the
2nd corner location into the same coordinates box shown below.

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Draw Polyline
Clicking this button will enable you to draw a series of lines, these can then form a closed
vector and be filled
Left click where you want the line to start, left clicking a 2nd time will place the 2nd point of
the line and so on.
To end the polyline, right click to bring up the polyline menu shown below
End Polyline - This will end the line
Close and End - This will form a closed vector by connecting the start point and the last
point created
Close and Fill - This will close the vector as described above but also fill it, great if you
want an area engraved on the laser
Line Segment - Reverts back to line segments ifArc Segment has been used
Arc Segment - Changes from straight lines to arcs
Undo Last Point - This will undo the last point
Cancel Polyline - Cancels the polyline, the "Esc" key on the keyboard can also be used

Another way to place a line is to type the start point location in the coordinates box located
at the top centre of the design area, then click the "OK" button, before typing the 2nd point
location into the same coordinates box shown below and so on.

Draw a Regular Polygon


Clicking this button will enable you to draw a regular polygon, the "Draw Polygon" window will
appear as shown below.
After choosing the options for
your polygon, left click the "OK"
button

If you specified the Centre


Point, Radius, and Rotation in
the "Draw Polygon" window
then your polygon will appear.
If the Centre Point, Radius, and
Number of vertices - The number of sides wanted on your polygon Rotation check boxes were still
Inscribed to circle - The polygon will fit inside the circle
Circumscribed about circle - The circle will fit inside the polygon ticked then left clicking will set
Centre point - Untick this to enter coordinates of centre point the Centre Point for your
Radius - Untick this to specify the radius of the circle
Rotation - Untick this to specify the rotation of the polygon polygon.

Moving the cursor will adjust the radius and rotation of the polygon, a 2nd left click will set
the radius and rotation.

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Draw a Single Point
Clicking this button will enable you to place a single point.
A single point can then be used in conjunction with the "Snap to Node" button
This will enable you to use points as guides when drawing or modifying objects.
For example, you may want to mirror an object about a single point, placing the point first
and snapping to it will make this process more accurate. Another example may be that you
want to draw a polyline between a series of points, place the points first and then snap to
the points when drawing the polyline.

Draw a Single Line of Text


Clicking this button will enable you to draw a single line of text.
After selecting this button you should draw a text box in the design area where you would like
to place your text.
Left click where you want to place the bottom left corner, then drag the cursor up and right,
a second left click will place the box and open the "Add Text" window shown below.

The "Add Text" window is where you type your text and format it, clicking the "OK" button will
apply changes in the design area and close the window.
Clicking the "Apply" button will apply changes in the design area and keep the window open to
make further changes.
Clicking the "Cancel" button will close the window without applying any changes.

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Draw a 3pt Arc
Clicking this button will enable you to draw a 3 point arc.
After selecting this button move the cursor into the design area and left click to place the
start point of the arc, a 2nd left click will place the 2nd point of the arc, and a 3rd left click
will place the end point of the arc.
A right click at any point will cancel the arc.
Another way to place an arc is to type the start point location in the coordinates box located
at the top centre of the design area, then click the "OK" button, before typing the 2nd point
location into the same coordinates box shown below and so on.

Draw an Arc Using 2 Points and Centre


Clicking this button will enable you to draw an arc using a start point, end point, and
specifying the arcs centre.
After selecting this button move the cursor into the design area and left click to place the
start point of the arc, a 2nd left click will place the centre point, and a 3rd left click will place
the end point of the arc.
Another way to place an arc is to type the start point location in the coordinates box located
at the top centre of the design area, then click the "OK" button, before typing the centre
point location into the same coordinates box shown below and so on.

Draw a Circle
Clicking this button will enable you to draw a circle.
After selecting this button move the cursor into the design area and left click to place the
centre point of the circle, moving the cursor will now change the radius of the circle and a
2nd left click will set the radius.
Another way to place an arc is to type the centre point location in the coordinates box
located at the top centre of the design area, then click the "OK" button, before typing the
location of a point on the circumference of the circle into the same coordinates box shown
below.

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Draw an Ellipse
Clicking this button will enable you to draw an ellipse.
After selecting this button move the cursor into the design area and click the left mouse
button to place the centre point of the ellipse, a 2nd left click will set the rotational angle and
the 1st radius, a 3rd left click will place the 2nd radius.
Another way to place an ellipse is to type the centre point location in the coordinates box
located at the top centre of the design area, then click the "OK" button, before typing the
location of a the point on the circumference of the ellipse for the rotational angle and the 1st
radius, then click the "OK" button, before finally specifying the point for the 2nd radius into
the same coordinates box shown below.

Draw a Spline / Curve


Clicking this button will enable you to draw a spline / curve.
After selecting this button move the cursor into the design area and click the left mouse
button to place the first point, a 2nd left click will place the 2nd point, and so on.
To end the spline / curve, right click to bring up the curve menu shown below

End Curve - This will end the curve.


Close and End - This will close the curve by joining the start and end points and end the
curve.
Close and Fill - This will close and end the curve, it will also fill the area with the selected
colour.
Undo Last Point - This will undo the last point
Cancel Curve - This will cancel the curve, pressing the "Esc" key on the keyboard will
also achieve this.

Another way to place a spline / curve is to type the start point location in the coordinates
box located at the top centre of the design area, then click the "OK" button, before typing the
2nd point location into the same coordinates box shown below and so on.

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Draw Multiple Lines of Text
Clicking this button will enable you to draw multiple lines of text.
After selecting this button you should draw a text box in the design area where you would like
to place your text.
Left click where you want to place the bottom left corner, then drag the cursor up and right,
a second left click will place the box and open the "Add Multiline Text" window shown below.

The "Add Multiline Text" window is where you type your text and format it, clicking the "OK"
button will apply changes in the design area and close the window.
Clicking the "Apply" button will apply changes in the design area and keep the window open to
make further changes.
Clicking the "Cancel" button will close the window without applying any changes.

Show the Menu Options for Draw


Clicking this button will open up the menu shown below with options for draw.
Units - Select between Metric and Inch as the drawing unit.
Font Styles - Set the default font to be used when drawing text.

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Modify Section
This section contains buttons with actions relating to modifying objects.
To modify an object it must be the currently selected object.
To select an object, use the "Draw Cancel" button as described on page 12
The image below is the modify section.

Move Current Object


Clicking this button will enable you to move the selected object.
After selecting this button move the cursor into the design area, left clicking the mouse
button will place a base point and a 2nd left click will set the distance and direction that the
object will be moved from its current location.
If the "Shift" key on the keyboard is held down when the 2nd left click is performed then the object
will stay in the original position and a copy will be placed in the new location.
Rotate Current Object
Clicking this button will enable you to rotate the selected object.
After selecting this button move the cursor into the design area, left clicking the mouse
button will place an axis around which the object will rotate, moving the mouse will adjust the
angle of rotation, a 2nd left click will place the object.
Holding the "Shift" keyboard key will keep the original in position and a copy will be placed
when the 2nd left click is performed.
At the top centre of the design area is an angle box, shown below, after placing the axis the
angle of rotation can be typed here instead of the 2nd left click in the design area.

Scale Current Object


Clicking this button will enable you to scale the current object.
After selecting this button move the cursor into the design area, left clicking the mouse
button will place a base point, moving the mouse will adjust the scale factor, a 2nd left click
will set the scale factor.
Holding the "Shift" keyboard key will keep the original in position and a scaled copy will be
placed when the 2nd left click is performed.
At the top centre of the design area is a scale box, shown below, after placing the base point
the scale factor can be typed here instead of the 2nd left click in the design area.

1 8 of 40 QuickCAM 2D V2 - Training Guide


Mirror Current Object
Clicking this button enables you to mirror the selected object.
After selecting this button move the cursor into the design area, left clicking the mouse
button will place the 1st point of a mirror line, a 2nd left click will place the 2nd point of a
mirror line and the object will be mirrored about it.
Holding the "Shift" keyboard key will keep the original in position and a mirrored copy will be
placed when the 2nd left click is performed.
The 2nd point of the mirror line can be specified using the coordinates box in the top centre
of the design area, shown below.

Join Nodes that are Close or Overlapping


Clicking this button enables you to join the selected objects.
Once the lines are selected, clicking this button will join them at their ends (nodes).

Explode Object into More Basic Lines


Clicking this button enables you to split objects into basic lines
Once the object is selected, clicking this button will split the object into individual lines.

Trim Lines
Clicking this button will enable you to trim objects.
Objects must be exploded to basic lines before the trim operation will work.
After selecting this button move the curser into the design area and left click the mouse
button to select the lines you wish to trim, when all lines you wish to trim are selected then
click the right mouse button.
Further left clicks of the mouse button will now trim the line up to the point where it
intersects another.

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Perform Boolean Operation on Selected Shapes
Clicking this button will enable you to perform boolean operation on selected shapes.
2 or more objects must already be selected before you can click this button.
After selecting this button the "Shape Functions" window will appear, shown below.

Subtract / Trim - Removes one overlapping shape from the


other, use the Prev and Next buttons to change the order this
happens in.
Combine / Outline - This option combines the outline of both
shapes to make a new outline.
Intersection - Creates a new shape form the overlapping areas.
Split - Splits both shapes, removing the overlapping area.
Keep Original Shapes - The original will be kept and the
function will be applied to a copy.

Default Colour
This button shows the current colour.
Clicking the down arrow to the right of the colour swatch will open up a palette, this enables
you to choose a new colour.

Show the Menu Options for Modify


Clicking this button will open up the menu shown below with
options for modify.

Colour Palette - Clicking this option allows you to


select a new colour palette.
Confirm Delete - Selecting this option will turn on the
confirm delete option (objects cannot be deleted
without confirmation).

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Add Section
This section contains buttons with actions relating to adding things to your design.
The image below is the add section.

Add Fillet / Chamfer


This button adds a fillet to the corner of the selected object.
This button adds a chamfer to the corner of the selected object.
Before clicking the button the fillet / chamfer amount should be set in the box shown below.

Add Image to the Design


This button allows you to add images to the design.
After selecting this button the "Select an Image" window appears, shown below.
Load Image - Click here to load an image
Replace Image - Click here to replace the
currently selected image
Remove Image - Click here to remove the
currently selected image
Rotate Image - Click here to rotate the currently
selected image
Adjust Image - Click here to adjust the currently
slected image
Add to Drawing - Click here to add the currently
selected image to your design
OK - Click here to close the window

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Create Polyline Contour Around Image
Click this button to create a polyline around the selected image.
After clicking this button the "Image Contour" window will appear, shown below.
Contrast - Sliding this control will ajust
the contrast of the image.
Accuracy - Sliding this control will adjust
the accuracy of the edge detection.
Create Contour - Clicking this will create
the contour around the image and the
information window shown below will
appear.
OK - Accept changes and close the
window
Cancel - Close window without making
changes

Circular Array
Click this button to duplicate items in a circular array.
An item must be selected before you can click this button.
After clicking this buuton move the mouse into the design area and click the left mouse
button to place the axis around which the circular array will be generated.
The "Create Array" window will appear after the axis is placed, window is shown below.
Number of Repeats - Number of times to repeat the object,
including original.
Total Angle - Total angle for the array, 360 for a full circle.
Angle Between - The angle between each repeat.
X Centre - X coordinate for the axis of rotation.
Y Centre - Y coordinate for the axis of rotation.
Rotate Object - Tick this box to rotate the object as well as
repeat it.
OK - Click this to close the window and accept changes.
Cancel - Click this to close window and abandon changes.

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Rectangular Array
Click this button to duplicate items in a rectangular array.
An item must be selected before you can click this button.
After clicking this button the "Create Array" window will appear, shown below

X Repeats - How many times to repeat in the X direction


(Like rows in Excel), including original.
X Gap - Distance between repeats, 0 gap would stack the
repeats on top of each other.
Y Repeats - How many times to repeat in the Y direction
(Like columns in Excel), including original.
Y Gap - Distance between repeats, 0 gap would stack the
repeats on top of each other.
OK - Close the window and accept changes
Cancel - Close the window and abandon changes

Creat an Offset Path


Clicking this button will enable you to create an offset path around / within the currently
selected object.
After clicking the button, the "Create Offset Path" window will open, shown below.

Path Type - Select either inside or outside as the direction to


create the offset.
Offset Amount - How much should the offset path be offset by.
OK - Close the window and accept changes.
Cancel - Close the window and abandon changes.

Hatch
Click this button to hatch the selected object.
After clicking this button the "Hatch" window will appear, shown below
Style - This drop down menu allows you to choose the style of
hatching
Scale - Adjust the scale of the hatching
Angle - Adjust this to rotate the hatching
OK - Close window and accept changes
Cancel - Close window and abandon changes

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Snap Section
This section contains buttons with actions relating to snapping to certain areas of the design
when drawing or modifying objects.
Each of these buttons can be turned on or off, when selected they remain in that state until
they are deselected.
The image below is the snap section.

Snap to End Point


Clicking this button turns on snap to end point
When active new selections will automatically snap to the end of current nodes.

Snap to Mid Point


Clicking this button turns on snap to mid point
When active new selections will automatically snap to the mid point of straight line vectors.

Snap to Centre Point


Clicking this button turns on snap to centre point
When active new selections will automatically snap to the centre point of circles and ellipses.

Snap to Node
Clicking this button turns on snap to node
When active new selections will automatically snap to existing nodes.

Snap to Intersection
Clicking this button turns on snap to intersection
When active new selections will automatically snap to intersections between objects

Snap to Perpendicular
Clicking this button turns on snap to perpendicular
When active new selections will automatically snap to a point which is perpendicular to an
existing line when intersecting.

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Snap to Tangent
Clicking this button turns on snap to tangent
When active new selections will automatically snap to a point which is tangential to an
existing curve when intersecting.

Snap to Nearest
Clicking this button turns on snap to nearest
When active new selections will automatically snap to nearest existing point.

Snap to Grid
Clicking this button turns on snap to grid
When active new selections will automatically snap to a point on the grid.

Snap to Angular Increments


Clicking this button turns on snap to angular increments
When active new selections will automatically snap to a pre­set polar angular increment.

Show the Menu Options for Snap


Clicking this button will display the snap menu options, shown below.

Grid Setup - Clicking this button will open the "Grid Setup" window.
Show Grid - Clicking this button will toggle the grid display on and off.

Grid Size - Set the size of the grid squares.


Grid Type - Choose how the grid is displayed (Line, Dot,
Cross, Square, Circle, X Mark)
Curser Nudge Amount - Set the amount an object moves by
when curser keys are used.
Polar Snap Angle - Sets the angle to snap to when "Snap to
Angular Increment" is turned on.
Grid Colour - Click on the pallete to chsnge the grid colour.
Show Grid - Toggles the grid on or off.
Snap to Grid - Toggles snap to grid on or off
Paste Offset - Set the X nd Y offset from original when
pasting.
OK - Close the window and accept changes.
Cancel - Close the window and abandon any changes

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Align Section
This section contains buttons with actions relating to aligning objects to each other.
When selected these buttons align the selected objects in the specific direction for that
button
The image below is the align section.

Align Top
Clicking this button will align the selected objects by the highest object.

Align Centrally in Vertical Plane


Clicking this button will align the selected objects by the centre of the both objects in the
vertical plane.

Align Bottom
Clicking this button will align the selected objects by the lowest object.

Align Left
Clicking this button will align the selected objects by the furthest left object.

Align Centrally in the Horizontal Plane


Clicking this button will align the selected objects by the centre of the both objects in the
horizontal plane.

Align Right
Clicking this button will align the selected objects by the furthest right object.

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CAM Section
This section contains buttons with actions relating to Computer Aided Manufacture.
Essentially this is the last section you will use after your design is complete, here we turn
your design into a program that your CNC machine will understand.
The image below is the CAM section

CAM Wizard
Click this button to create toolpaths and G Code from the current design.
The CAM Wizard will be explained in detail in the next section.

VR Milling
Click this button to turn it on.
When turned on the G Code that is generated by the CAM Wizard
will be sent directly to VR Milling V5 (machine control software)

CAM Options Menu


Clicking this button will display the CAM options menu
The CAM options menu is shown below.

Machine Tooling - Opens the Tool and Offset editor


Browse For Tooling File - Load a tooling file, eg V Carve.MOF
Machine Materials - Add / edit material
Direct to VR - Tick to send toolpaths straight to VR Milling V5
Create Arcs - CAM output will generate arcs
Auto Join - Automatically join nodes
Autosave Models - Save design when launching CAM Wizard

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CAM Wizard
Click the CAM Wizard button to launch.

This wizard will guide you through the process of turning your design into a CNC program
that your CNC machine will understand.

Pick Materials
The screen on the right will appear and you should
select the billet material from the list.
This will set the feedrate, spindle speed, and step
down to values appropriate for the selected
material.
Use either the mouse or the keyboard cursor keys
to highlight the material you wish to use.
Then use the left mouse button to click the "NEXT"
button

Machining Plans
This screen is where you set the machining plans for
your design.
There are a choice of 8 different machining plans which
we will describe individually.
There is no limit to the number of machining plans that
you can add to the design, but bear in mind that the
more complicated the design the longer it will take to
machine.

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Follow Cut
The follow cut will simply follow the vector line to a set depth with the selected tool

Select a tool from the drop down

Set a cut depth

Use these buttons to select the vector lines, alternatively


you can use the mouse and left click on the vectors to
select / deselect. "Select From" lets you select the same
vectors as an already created machining plan.

Set this to specify a start depth (this assumes some


material has already been removed)
ONLY USE THIS IF YOU UNDERSTAND THE FUNCTION

Select this button to generate a preview of the toolpath

Click here to close the "Follow" window and abandon


changes

Click here to accept changes and close the "Follow"


window

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Inside Offset
The inside offset can only be used on closed shapes and it will offset by the radius of the tool
on the inside of the closed shape.

Select a tool from the drop down

Set a cut depth

Use these buttons to select the vector lines, alternatively


you can use the mouse and left click on the vectors to
select / deselect. "Select From" lets you select the same
vectors as an already created machining plan.

Set this to specify a start depth (this assumes some


material has already been removed)
ONLY USE THIS IF YOU UNDERSTAND THE FUNCTION

Select this button to generate a preview of the toolpath

Click here to close the "Inside Offset" window and


abandon changes

Click here to accept changes and close the "Inside


Offset" window

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Outside Offset
The inside offset can only be used on closed shapes and it will offset by the radius of the tool
on the inside of the closed shape.

Select a tool from the drop down

Set a cut depth

Use these buttons to select the vector lines, alternatively


you can use the mouse and left click on the vectors to
select / deselect. "Select From" lets you select the same
vectors as an already created machining plan.

Set this to specify a start depth (this assumes some


material has already been removed)
ONLY USE THIS IF YOU UNDERSTAND THE FUNCTION

Select this button to generate a preview of the toolpath

Click here to close the "Outside Offset" window and


abandon changes

Click here to accept changes and close the "Outside


Offset" window

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Area Clearance
Area Clearance can only be used on closed shapes, it is used to clear all the material from
an area at the specified depth and stepover.

Select a tool from the drop down

Set a cut depth

Use these buttons to select the vector lines, alternatively


you can use the mouse and left click on the vectors to
select / deselect. "Select From" lets you select the same
vectors as an already created machining plan.

Set the Stepover as a % of the tool diameter

Set this to specify a start depth (this assumes some


material has already been removed)
ONLY USE THIS IF YOU UNDERSTAND THE FUNCTION

Select this button to generate a preview of the toolpath

Click here to close the "Area Clearance" window and


abandon changes

Click here to accept changes and close the "Area


Clearance" window

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Raster Clearance
Raster Clearance can only be used on closed shapes, it is used to clear all the material from
an area at the specified depth. It does this by doing an inside offset (and outside offset in the
case of islands) and then rastering back and forth at the specified angle and stepover.

Select a tool from the drop down

Set a cut depth

Set the Raster Angle

Set the Stepover as a % of the tool diameter

Use these buttons to select the vector lines, alternatively


you can use the mouse and left click on the vectors to
select / deselect. "Select From" lets you select the same
vectors as an already created machining plan.

Set this to specify a start depth (this assumes some


material has already been removed)
ONLY USE THIS IF YOU UNDERSTAND THE FUNCTION

Select this button to generate a preview of the toolpath

Click here to close the "Raster Clearance" window


and abandon changes

Click here to accept changes and close the "Raster


Clearance" window

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Drill
Drill can only be used on circles, it allows you to select the centre point of any circle and drill
to the desired depth with the selected tool. It will peck drill, the size of each peck is based on
the stepdown for the selected material.

Select a tool from the drop down

Set a cut depth

Use these buttons to select the vector lines, alternatively


you can use the mouse and left click on the vectors to
select / deselect. "Select From" lets you select the same
vectors as an already created machining plan.
Select this button to generate a preview of the toolpath

Click here to close the "Drill" window and abandon


changes

Click here to accept changes and close the "Drill"


window

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V Carve
V Carve can only be used on closed shapes, it is used to carve out all the material by raising
and lowering the tool. If the area to be cleared is wider than the V Cutter then the "V
Clearance" should be used.

Select a tool from the drop down

Set a maximum carve depth, this should be no more than


the flute length of the tool as shown in the diagram to the
right.

Use these buttons to select the vector lines, alternatively


you can use the mouse and left click on the vectors to
select / deselect. "Select From" lets you select the same
vectors as an already created machining plan.

Set this to specify a start depth (this assumes some


material has already been removed)
ONLY USE THIS IF YOU UNDERSTAND THE FUNCTION

Select this button to generate a preview of the toolpath

Click here to close the "V Carve" window and


abandon changes

Click here to accept changes and close the "V Carve"


window

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V Clearance
V Clearance can only be used on closed shapes, it is used to carve out all the material like
the area clearance. If the area to be cleared is narrower than the tool width, the tool will
raise to use a smaller diameter tool in effect.

Select a tool from the drop down

Set a maximum carve depth, this should be no more than


the flute length of the tool as shown in the diagram to the
right.

Set the stepover in mm

Use these buttons to select the vector lines, alternatively


you can use the mouse and left click on the vectors to
select / deselect. "Select From" lets you select the same
vectors as an already created machining plan.

Set this to specify a start depth (this assumes some


material has already been removed)
ONLY USE THIS IF YOU UNDERSTAND THE FUNCTION

Select this button to generate a preview of the toolpath

Click here to close the "V Clearance" window and


abandon changes

Click here to accept changes and close the "V


Clearance" window

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Finished Machining Plans
When you have finished creating all the machining plans for your design the screen will look
like the image below.
Left click on a plan to select it
Left click this button to move the selected plan up the list
Left click this button to move
the selected plan down the list
Left click this button to delete the selected plan
Left click this button to edit the selected plan

Click here to go back to "Material Selection"


Click here to proceed to "Add Tabs"
Click here to close the CAM Wizard

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Add Tabs
This option allows you to create tabs, adding tabs is useful when cutting to the full depth of
the material with multiple profiles as the tabs will hold the parts together.
The image below represents the "Add Tabs" screen.

Specify the Tab size in mm

Specify the height of the Tab as % of cut depth

Select a Tab to edit


Delete a Tab
Edit the selected Tab start point

Edit the selected Tab length


Clear all Tabs

Go back to "Machining Plans"


Proceed to "Post Process"

Close the CAM Wizard

Add a Tab
To add a Tab, left click on the vector line you wish to add the Tab to.
The added Tab will look like the image this

Clicking and holding the left mouse button whilst the cursor is over the added Tab enables
you to move the Tab by dragging it.

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Post Process
The final stage of the CAM Wizard is to choose the post processor for the program and set
the datum position.
The screen will look like the image below.

Click the drop down to select a post processor (Denford


Metric - Milling should be used for current Denford
machines)
Click this to optimize the toolpaths, unselected will run
toolpaths in the order they were created
Click here to show direction arrow on toolpath, clicking
on toolpath will change the cut direction (only available
after checking the output)
Set datum position
Specify datum position, X0 and Y0 is bottom left corner

Creates the program, clicking this will launch a "Save


As" window
Simulates the program
Slide this to change animation speed
Go back to "Add Tabs"

Close the CAM Wizard


Creates the program, clicking this will launch a "Save
As" window and close the CAM Wizard

Having worked your way through the CAM Wizard and saved an FNC file you can now open it
in VR Milling V5 and run the program. If you had selected the "Send to VR Milling" button

then VR Milling will be opened automatically and your program will be in the "Editor" window.

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