Best FS
Best FS
graph represented as an adjacency list. It uses a PriorityQueue to maintain the frontier, where the
priority is the estimated cost from the start node to the current node.
1. Initialize the frontier with the starting node and its cost (0).
2. Initialize the came_from and cost_so_far dictionaries to keep track of the path and the costs.
o Pop the node with the lowest estimated cost from the frontier.
If the neighbor is not in the cost_so_far dictionary or the new cost is lower
than the current cost, update the cost_so_far dictionary and add the
neighbor to the frontier with the new priority.
4. Reconstruct the path from the goal to the start by following the came_from dictionary.
You can use this implementation by providing a graph and the start and goal nodes. The function will
return the shortest path from the start to the goal, or None if no path is found.
Args:
start (str): The starting node.
goal (str): The goal node.
graph (dict): The graph represented as an adjacency list, where the keys
are nodes
and the values are lists of (neighbor, cost) tuples.
Returns:
list: The shortest path from start to goal, or None if no path is found.
"""
frontier = PriorityQueue()
frontier.put(start, 0)
came_from = {}
cost_so_far = {}
came_from[start] = None
cost_so_far[start] = 0
while not frontier.empty():
current = frontier.get()
if current == goal:
break
# Example usage
graph = {
'A': [('B', 5), ('C', 1)],
'B': [('A', 5), ('C', 2), ('D', 1)],
'C': [('A', 1), ('B', 2), ('D', 4), ('E', 8)],
'D': [('B', 1), ('C', 4), ('E', 3), ('F', 6)],
'E': [('C', 8), ('D', 3), ('F', 3)],
'F': [('D', 6), ('E', 3)]
}
start = 'A'
goal = 'F'
path = best_first_search(start, goal, graph)
if path:
print(f"The shortest path from {start} to {goal} is: {' -> '.join(path)}")
else:
print(f"No path found from {start} to {goal}")
graph = {
python
start = 'A'
goal = 'F'
if path:
print(f"The shortest path from {start} to {goal} is: {' -> '.join(path)}")
else:
rust
1. The frontier is initialized with the starting node 'A' and its cost of 0.
2. The algorithm explores the neighbors of 'A': 'B' with cost 5 and 'C' with cost 1. 'C' is added to
the frontier with priority 1.
3. The node with the lowest cost ('C') is removed from the frontier. Its neighbors are explored:
'A' (already visited), 'B' with cost 2, 'D' with cost 4, and 'E' with cost 8. 'B' and 'D' are added to
the frontier.
4. The node with the lowest cost ('B') is removed from the frontier. Its neighbors are explored:
'A' (already visited), 'C' (already visited), and 'D' with cost 1. 'D' is added to the frontier.
5. The node with the lowest cost ('D') is removed from the frontier. Its neighbors are explored:
'B' (already visited), 'C' (already visited), 'E' with cost 3, and 'F' with cost 6. 'E' is added to the
frontier.
6. The node with the lowest cost ('E') is removed from the frontier. Its neighbors are explored:
'C' (already visited), 'D' (already visited), and 'F' with cost 3. 'F' is added to the frontier.
7. The node with the lowest cost ('F') is removed from the frontier, and since it's the goal node,
the algorithm stops.
8. The path is reconstructed by following the came_from dictionary: 'A' -> 'C' -> 'D' -> 'E' -> 'F'.
The final output is the shortest path from 'A' to 'F': 'A -> C -> D -> E -> F'.