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Computer Graphics

The document consists of a series of questions and answers related to computer graphics, covering topics such as color models, rendering techniques, transformations, and shading algorithms. Key concepts include the definitions of GPU, RGB and CMYK color models, anti-aliasing, and various algorithms used in graphics processing. It serves as a quiz or study guide for understanding fundamental principles in computer graphics.

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aakash bhusal
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© © All Rights Reserved
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Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
2 views

Computer Graphics

The document consists of a series of questions and answers related to computer graphics, covering topics such as color models, rendering techniques, transformations, and shading algorithms. Key concepts include the definitions of GPU, RGB and CMYK color models, anti-aliasing, and various algorithms used in graphics processing. It serves as a quiz or study guide for understanding fundamental principles in computer graphics.

Uploaded by

aakash bhusal
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Computer Graphics

Question 1: What does the abbreviation "GPU" stand for in computer graphics? a)
General Processing Unit b) General Program Unit c) Graphics Processing Unit d)
Graphics Program Unit Answer: c) Graphics Processing Unit

Question 2: Which of the following is NOT a primary color used in the RGB color
model? a) Red b) Green c) Blue d) Yellow Answer: d) Yellow

Question 3: In the RGB color model, what combination of colors creates white?

a) Red, Green, and Blue b) Red and Green c) Blue and Green d) Red and Blue
Answer: a) Red, Green, and Blue

Question 4: What is the process of converting a three-dimensional scene into a


two-dimensional image called? a) Rendering b) Modeling c) Animation d) Shading
Answer: a) Rendering

Question 5: Which of the following transformations is used to change the size of


an object without changing its shape? a) Translation b) Rotation c) Scaling d)
Shearing Answer: c) Scaling

Question 6: Which technique is used to create smooth shading on curved surfaces


by interpolating vertex normals across the surface? a) Gouraud shading b) Phong
shading c) Flat shading d) Wireframe shading Answer: b) Phong shading

Question 7: Which algorithm is used to rasterize lines and curves in computer


graphics? a) Bresenham's line algorithm b) DDA algorithm c) Cohen-Sutherland
algorithm d) Midpoint circle algorithm Answer: a) Bresenham's line algorithm

Question 8: Which of the following graphics techniques is used to create realistic


lighting effects in 3D scenes? a) Ray tracing b) Texture mapping c) Clipping d)
Hidden surface removal Answer: a) Ray tracing

Question 9: Which of the following transformations changes the orientation of an


object? a) Scaling b) Translation c) Rotation d) Shearing Answer: c) Rotation
Question 10: Which of the following is a technique used to eliminate parts of a
scene that are not visible to the camera? a) Clipping b) Shading c) Rendering d)
Texturing Answer: a) Clipping

Question 11: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK

Question 12: In computer graphics, what does the term "anti-aliasing" refer to? a)
Removing hidden surfaces b) Smoothing jagged edges c) Applying shading effects
d) Creating realistic textures Answer: b) Smoothing jagged edges

Question 13: Which of the following is used to simulate the effect of depth in a
3D scene? a) Shading b) Ray tracing c) Z-buffering d) Texture mapping Answer:
c) Z-buffering

Question 14: Which rendering technique involves using mathematical models to


describe surfaces and their properties? a) Ray tracing b) Rasterization c) Shading
d) Modeling Answer: a) Ray tracing

Question 15: Which of the following algorithms is commonly used to fill the
interior of polygons? a) Bresenham's line algorithm b) DDA algorithm c) Flood fill
algorithm d) Cohen-Sutherland algorithm Answer: c) Flood fill algorithm

Question 16: Which of the following transformations is used to change the


position of an object? a) Scaling b) Rotation c) Translation d) Shearing Answer: c)
Translation

Question 17: Which type of shading algorithm calculates color values at the
vertices and interpolates them across the polygon's surface? a) Gouraud shading b)
Flat shading c) Phong shading d) Lambertian shading Answer: a) Gouraud
shading

Question 18: Which of the following is a technique used to map images onto 3D
surfaces in computer graphics? a) Clipping b) Shading c) Texturing d) Rendering
Answer: c) Texturing

Question 19: Which transformation is used to create a slanted or skewed effect on


objects? a) Translation b) Rotation c) Scaling d) Shearing Answer: d) Shearing
Question 20: Which graphics primitive is used to create curves and surfaces by
interpolating control points? a) Line b) Point c) Circle d) Bezier curve Answer: d)
Bezier curve

Question 21: Which technique involves simulating the behavior of light as it


interacts with surfaces in a scene to produce realistic lighting effects? a) Phong
shading b) Texture mapping c) Ray tracing d) Rasterization Answer: c) Ray
tracing

Question 22: In computer graphics, what does the acronym "CG" stand for? a)
Color Graphics b) Computer Gaming c) Computer Graphics d) Creative Graphics
Answer: c) Computer Graphics

Question 23: What is the primary purpose of the "z-buffer" in computer graphics?
a) To store pixel colors b) To store vertex coordinates c) To store depth
information d) To store texture coordinates Answer: c) To store depth information

Question 24: Which of the following transformations is used to flip an object


horizontally or vertically? a) Scaling b) Rotation c) Reflection d) Shearing
Answer: c) Reflection

Question 25: Which graphics algorithm is used to convert a continuous curve into
a series of line segments? a) Bresenham's line algorithm b) DDA algorithm c)
Midpoint circle algorithm d) Bezier curve algorithm Answer: d) Bezier curve
algorithm

Question 26: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation

Question 27: Which of the following color models is based on the human
perception of color? a) RGB b) CMYK c) HSL d) HSV Answer: c) HSL

Question 28: Which technique is used to achieve smooth shading on curved


surfaces by interpolating surface normals across the polygon? a) Gouraud shading
b) Flat shading c) Phong shading d) Lambertian shading Answer: c) Phong
shading
Question 29: Which algorithm is used to rasterize circles and ellipses in computer
graphics? a) Bresenham's line algorithm b) Midpoint circle algorithm c) Cohen-
Sutherland algorithm d) DDA algorithm Answer: b) Midpoint circle algorithm

Question 30: Which rendering technique focuses on simulating the physics of


light to produce highly realistic images? a) Ray tracing b) Rasterization c) Shading
d) Texturing Answer: a) Ray tracing

Question 31: Which of the following transformations changes the size of an object
along one axis while keeping the other axes unchanged? a) Scaling b) Translation
c) Rotation d) Shearing Answer: a) Scaling

Question 32: Which of the following graphics techniques is used to eliminate


hidden surfaces from a scene? a) Clipping b) Shading c) Rendering d) Z-buffering
Answer: d) Z-buffering

Question 33: Which color model is commonly used in computer graphics to


represent colors on computer monitors and screens? a) RGB b) CMYK c) HSL d)
HSV Answer: a) RGB

Question 34: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm

Question 35: What is the process of simulating light interactions to create


photorealistic images called? a) Rendering b) Modeling c) Animation d) Shading
Answer: a) Rendering

Question 36: Which of the following transformations is used to change the


position of an object? a) Scaling b) Rotation c) Translation d) Shearing Answer: c)
Translation

Question 37: Which of the following techniques is used to create a smooth


transition of color across a polygon's surface by interpolating colors at its vertices?
a) Gouraud shading b) Flat shading c) Phong shading d) Lambertian shading
Answer: a) Gouraud shading

Question 38: Which of the following algorithms is commonly used to rasterize


lines and curves in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Cohen-Sutherland algorithm d) Midpoint circle algorithm Answer: a)
Bresenham's line algorithm

Question 39: What is the process of converting a three-dimensional scene into a


two-dimensional image called? a) Rendering b) Modeling c) Animation d) Shading
Answer: a) Rendering

Question 40: Which algorithm is used to rasterize circles and ellipses in computer
graphics? a) Bresenham's line algorithm b) Midpoint circle algorithm c) Cohen-
Sutherland algorithm d) DDA algorithm Answer: b) Midpoint circle algorithm

Question 41: Which of the following transformations is used to flip an object


horizontally or vertically? a) Scaling b) Rotation c) Reflection d) Shearing
Answer: c) Reflection

Question 42: Which of the following graphics techniques is used to create realistic
lighting effects in 3D scenes? a) Ray tracing b) Texture mapping c) Clipping d)
Hidden surface removal Answer: a) Ray tracing

Question 43: In computer graphics, what does the acronym "CG" stand for? a)
Color Graphics b) Computer Gaming c) Computer Graphics d) Creative Graphics
Answer: c) Computer Graphics

Question 44: What is the primary purpose of the "z-buffer" in computer graphics?
a) To store pixel colors b) To store vertex coordinates c) To store depth
information d) To store texture coordinates Answer: c) To store depth information

Question 45: Which transformation is used to create a slanted or skewed effect on


objects? a) Translation b) Rotation c) Scaling d) Shearing Answer: d) Shearing

Question 46: Which rendering technique involves using mathematical models to


describe surfaces and their properties? a) Ray tracing b) Rasterization c) Shading
d) Modeling Answer: a) Ray tracing

Question 47: Which of the following graphics algorithms is used to convert a


continuous curve into a series of line segments? a) Bresenham's line algorithm b)
DDA algorithm c) Midpoint circle algorithm d) Bezier curve algorithm Answer:
d) Bezier curve algorithm
Question 48: Which technique involves simulating the behavior of light as it
interacts with surfaces in a scene to produce realistic lighting effects? a) Phong
shading b) Texture mapping c) Ray tracing d) Rasterization Answer: c) Ray
tracing

Question 49: In computer graphics, what does the term "anti-aliasing" refer to? a)
Removing hidden surfaces b) Smoothing jagged edges c) Applying shading effects
d) Creating realistic textures Answer: b) Smoothing jagged edges

Question 50: Which technique is used to achieve smooth shading on curved


surfaces by interpolating surface normals across the polygon? a) Gouraud shading
b) Flat shading c) Phong shading d) Lambertian shading Answer: c) Phong
shading

Question 51: Which of the following transformations is used to change the


position of an object? a) Scaling b) Rotation c) Translation d) Shearing Answer: c)
Translation

Question 52: Which graphics primitive is used to create curves and surfaces by
interpolating control points? a) Line b) Point c) Circle d) Bezier curve Answer: d)
Bezier curve

Question 53: Which of the following is a technique used to map images onto 3D
surfaces in computer graphics? a) Clipping b) Shading c) Texturing d) Rendering
Answer: c) Texturing

Question 54: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation

Question 55: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK

Question 56: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm
Question 57: What is the process of simulating light interactions to create
photorealistic images called? a) Rendering b) Modeling c) Animation d) Shading
Answer: a) Rendering

Question 58: Which of the following transformations is used to change the


position of an object? a) Scaling b) Rotation c) Translation d) Shearing Answer: c)
Translation

Question 59: Which of the following techniques is used to create a smooth


transition of color across a polygon's surface by interpolating colors at its vertices?
a) Gouraud shading b) Flat shading c) Phong shading d) Lambertian shading
Answer: a) Gouraud shading

Question 60: Which graphics algorithm is used to convert a continuous curve into
a series of line segments? a) Bresenham's line algorithm b) DDA algorithm c)
Midpoint circle algorithm d) Bezier curve algorithm Answer: d) Bezier curve
algorithm

Question 61: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation

Question 62: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK

Question 63: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm

Question 64: What is the process of simulating light interactions to create


photorealistic images called? a) Rendering b) Modeling c) Animation d) Shading
Answer: a) Rendering

Question 65: Which of the following transformations is used to change the


position of an object? a) Scaling b) Rotation c) Translation d) Shearing Answer: c)
Translation

Question 66: Which of the following techniques is used to create a smooth


transition of color across a polygon's surface by interpolating colors at its vertices?
a) Gouraud shading b) Flat shading c) Phong shading d) Lambertian shading
Answer: a) Gouraud shading

Question 67: Which graphics algorithm is used to convert a continuous curve into
a series of line segments? a) Bresenham's line algorithm b) DDA algorithm c)
Midpoint circle algorithm d) Bezier curve algorithm Answer: d) Bezier curve
algorithm

Question 68: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation

Question 69: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK

Question 70: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm

Question 71: What is the process of simulating light interactions to create


photorealistic images called? a) Rendering b) Modeling c) Animation d) Shading
Answer: a) Rendering

Question 72: Which of the following transformations is used to change the


position of an object? a) Scaling b) Rotation c) Translation d) Shearing Answer: c)
Translation

Question 73: Which of the following techniques is used to create a smooth


transition of color across a polygon's surface by interpolating colors at its vertices?
a) Gouraud shading b) Flat shading c) Phong shading d) Lambertian shading
Answer: a) Gouraud shading

Question 74: Which graphics algorithm is used to convert a continuous curve into
a series of line segments? a) Bresenham's line algorithm b) DDA algorithm c)
Midpoint circle algorithm d) Bezier curve algorithm Answer: d) Bezier curve
algorithm
Question 75: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation

Question 76: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK

Question 77: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm

Question 78: What is the process of simulating light interactions to create


photorealistic images called? a) Rendering b) Modeling c) Animation d) Shading
Answer: a) Rendering

Question 79: Which of the following transformations is used to change the


position of an object? a) Scaling b) Rotation c) Translation d) Shearing Answer: c)
Translation

Question 80: Which of the following techniques is used to create a smooth


transition of color across a polygon's surface by interpolating colors at its vertices?
a) Gouraud shading b) Flat shading c) Phong shading d) Lambertian shading
Answer: a) Gouraud shading

Question 81: Which graphics algorithm is used to convert a continuous curve into
a series of line segments? a) Bresenham's line algorithm b) DDA algorithm c)
Midpoint circle algorithm d) Bezier curve algorithm Answer: d) Bezier curve
algorithm

Question 82: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation

Question 83: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK

Question 84: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm

Question 85: What is the process of simulating light interactions to create


photorealistic images called? a) Rendering b) Modeling c) Animation d) Shading
Answer: a) Rendering

Question 86: Which of the following transformations is used to change the


position of an object? a) Scaling b) Rotation c) Translation d) Shearing Answer: c)
Translation

Question 87: Which of the following techniques is used to create a smooth


transition of color across a polygon's surface by interpolating colors at its vertices?
a) Gouraud shading b) Flat shading c) Phong shading d) Lambertian shading
Answer: a) Gouraud shading

Question 88: Which graphics algorithm is used to convert a continuous curve into
a series of line segments? a) Bresenham's line algorithm b) DDA algorithm c)
Midpoint circle algorithm d) Bezier curve algorithm Answer: d) Bezier curve
algorithm

Question 89: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation

Question 90: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK

Question 91: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm

Question 92: What is the process of simulating light interactions to create


photorealistic images called? a) Rendering b) Modeling c) Animation d) Shading
Answer: a) Rendering

Question 93: Which of the following transformations is used to change the


position of an object? a) Scaling b) Rotation c) Translation d) Shearing Answer: c)
Translation
Question 94: Which of the following techniques is used to create a smooth
transition of color across a polygon's surface by interpolating colors at its vertices?
a) Gouraud shading b) Flat shading c) Phong shading d) Lambertian shading
Answer: a) Gouraud shading

Question 95: Which graphics algorithm is used to convert a continuous curve into
a series of line segments? a) Bresenham's line algorithm b) DDA algorithm c)
Midpoint circle algorithm d) Bezier curve algorithm Answer: d) Bezier curve
algorithm

Question 96: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation

Question 97: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK

Question 98: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm

Question 99: What is the process of simulating light interactions to create


photorealistic images called? a) Rendering b) Modeling c) Animation d) Shading
Answer: a) Rendering

Question 100: Which of the following transformations is used to change the


position of an object? a) Scaling b) Rotation c) Translation d) Shearing Answer: c)
Translation

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