Computer Graphics
Computer Graphics
Question 1: What does the abbreviation "GPU" stand for in computer graphics? a)
General Processing Unit b) General Program Unit c) Graphics Processing Unit d)
Graphics Program Unit Answer: c) Graphics Processing Unit
Question 2: Which of the following is NOT a primary color used in the RGB color
model? a) Red b) Green c) Blue d) Yellow Answer: d) Yellow
Question 3: In the RGB color model, what combination of colors creates white?
a) Red, Green, and Blue b) Red and Green c) Blue and Green d) Red and Blue
Answer: a) Red, Green, and Blue
Question 11: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK
Question 12: In computer graphics, what does the term "anti-aliasing" refer to? a)
Removing hidden surfaces b) Smoothing jagged edges c) Applying shading effects
d) Creating realistic textures Answer: b) Smoothing jagged edges
Question 13: Which of the following is used to simulate the effect of depth in a
3D scene? a) Shading b) Ray tracing c) Z-buffering d) Texture mapping Answer:
c) Z-buffering
Question 15: Which of the following algorithms is commonly used to fill the
interior of polygons? a) Bresenham's line algorithm b) DDA algorithm c) Flood fill
algorithm d) Cohen-Sutherland algorithm Answer: c) Flood fill algorithm
Question 17: Which type of shading algorithm calculates color values at the
vertices and interpolates them across the polygon's surface? a) Gouraud shading b)
Flat shading c) Phong shading d) Lambertian shading Answer: a) Gouraud
shading
Question 18: Which of the following is a technique used to map images onto 3D
surfaces in computer graphics? a) Clipping b) Shading c) Texturing d) Rendering
Answer: c) Texturing
Question 22: In computer graphics, what does the acronym "CG" stand for? a)
Color Graphics b) Computer Gaming c) Computer Graphics d) Creative Graphics
Answer: c) Computer Graphics
Question 23: What is the primary purpose of the "z-buffer" in computer graphics?
a) To store pixel colors b) To store vertex coordinates c) To store depth
information d) To store texture coordinates Answer: c) To store depth information
Question 25: Which graphics algorithm is used to convert a continuous curve into
a series of line segments? a) Bresenham's line algorithm b) DDA algorithm c)
Midpoint circle algorithm d) Bezier curve algorithm Answer: d) Bezier curve
algorithm
Question 26: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation
Question 27: Which of the following color models is based on the human
perception of color? a) RGB b) CMYK c) HSL d) HSV Answer: c) HSL
Question 31: Which of the following transformations changes the size of an object
along one axis while keeping the other axes unchanged? a) Scaling b) Translation
c) Rotation d) Shearing Answer: a) Scaling
Question 34: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm
Question 40: Which algorithm is used to rasterize circles and ellipses in computer
graphics? a) Bresenham's line algorithm b) Midpoint circle algorithm c) Cohen-
Sutherland algorithm d) DDA algorithm Answer: b) Midpoint circle algorithm
Question 42: Which of the following graphics techniques is used to create realistic
lighting effects in 3D scenes? a) Ray tracing b) Texture mapping c) Clipping d)
Hidden surface removal Answer: a) Ray tracing
Question 43: In computer graphics, what does the acronym "CG" stand for? a)
Color Graphics b) Computer Gaming c) Computer Graphics d) Creative Graphics
Answer: c) Computer Graphics
Question 44: What is the primary purpose of the "z-buffer" in computer graphics?
a) To store pixel colors b) To store vertex coordinates c) To store depth
information d) To store texture coordinates Answer: c) To store depth information
Question 49: In computer graphics, what does the term "anti-aliasing" refer to? a)
Removing hidden surfaces b) Smoothing jagged edges c) Applying shading effects
d) Creating realistic textures Answer: b) Smoothing jagged edges
Question 52: Which graphics primitive is used to create curves and surfaces by
interpolating control points? a) Line b) Point c) Circle d) Bezier curve Answer: d)
Bezier curve
Question 53: Which of the following is a technique used to map images onto 3D
surfaces in computer graphics? a) Clipping b) Shading c) Texturing d) Rendering
Answer: c) Texturing
Question 54: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation
Question 55: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK
Question 56: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm
Question 57: What is the process of simulating light interactions to create
photorealistic images called? a) Rendering b) Modeling c) Animation d) Shading
Answer: a) Rendering
Question 60: Which graphics algorithm is used to convert a continuous curve into
a series of line segments? a) Bresenham's line algorithm b) DDA algorithm c)
Midpoint circle algorithm d) Bezier curve algorithm Answer: d) Bezier curve
algorithm
Question 61: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation
Question 62: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK
Question 63: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm
Question 67: Which graphics algorithm is used to convert a continuous curve into
a series of line segments? a) Bresenham's line algorithm b) DDA algorithm c)
Midpoint circle algorithm d) Bezier curve algorithm Answer: d) Bezier curve
algorithm
Question 68: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation
Question 69: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK
Question 70: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm
Question 74: Which graphics algorithm is used to convert a continuous curve into
a series of line segments? a) Bresenham's line algorithm b) DDA algorithm c)
Midpoint circle algorithm d) Bezier curve algorithm Answer: d) Bezier curve
algorithm
Question 75: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation
Question 76: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK
Question 77: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm
Question 81: Which graphics algorithm is used to convert a continuous curve into
a series of line segments? a) Bresenham's line algorithm b) DDA algorithm c)
Midpoint circle algorithm d) Bezier curve algorithm Answer: d) Bezier curve
algorithm
Question 82: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation
Question 83: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK
Question 84: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm
Question 88: Which graphics algorithm is used to convert a continuous curve into
a series of line segments? a) Bresenham's line algorithm b) DDA algorithm c)
Midpoint circle algorithm d) Bezier curve algorithm Answer: d) Bezier curve
algorithm
Question 89: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation
Question 90: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK
Question 91: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm
Question 95: Which graphics algorithm is used to convert a continuous curve into
a series of line segments? a) Bresenham's line algorithm b) DDA algorithm c)
Midpoint circle algorithm d) Bezier curve algorithm Answer: d) Bezier curve
algorithm
Question 96: Which of the following terms describes the process of creating a
sequence of images to simulate motion? a) Rendering b) Modeling c) Animation d)
Shading Answer: c) Animation
Question 97: Which color model is often used to represent images for printing
purposes? a) RGB b) CMYK c) HSL d) HSV Answer: b) CMYK
Question 98: Which of the following algorithms is used to fill the interior of
polygons with color in computer graphics? a) Bresenham's line algorithm b) DDA
algorithm c) Flood fill algorithm d) Cohen-Sutherland algorithm Answer: c) Flood
fill algorithm