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The document provides an overview of software development concepts, including the Software Development Life Cycle (SDLC), frameworks, the Waterfall model, flowcharts, input/output devices, software types, the Agile model, CPU components, IDEs and packages, algorithms, memory hierarchy, and the differences between primary, secondary, and cache memory. Each section explains key definitions, processes, examples, advantages, and disadvantages, offering a comprehensive understanding of software development and computer architecture. Key takeaways include the importance of structured processes in software development and the roles of various components in computing.

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0% found this document useful (0 votes)
8 views13 pages

Cambridge Description

The document provides an overview of software development concepts, including the Software Development Life Cycle (SDLC), frameworks, the Waterfall model, flowcharts, input/output devices, software types, the Agile model, CPU components, IDEs and packages, algorithms, memory hierarchy, and the differences between primary, secondary, and cache memory. Each section explains key definitions, processes, examples, advantages, and disadvantages, offering a comprehensive understanding of software development and computer architecture. Key takeaways include the importance of structured processes in software development and the roles of various components in computing.

Uploaded by

apex54856
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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1.What is Software Development?

Explain Software Development life


cycle?

A)​Software Development Life Cycle (SDLC):

SDLC is the step-by-step process used to create high-quality software. It ensures the software
is developed on time, within budget, and meets user requirements.

Steps in SDLC:

1.​ Planning and Requirement Analysis:


○​ Gather requirements from customers and plan the project.
○​ Check if the project is possible (feasibility study).
2.​ Defining Requirements:
○​ Write all the requirements in an SRS document (Software Requirement
Specification).
3.​ Designing the Product:
○​ Create a blueprint (architecture) for the software.
○​ Use a Design Document Specification (DDS) for detailed designs.
4.​ Building/Developing:
○​ Write the code using programming languages like Java or Python.
5.​ Testing:
○​ Check the software for bugs, fix them, and test again.
6.​ Deployment and Maintenance:
○​ Launch the software in the market.
○​ Fix issues and release updates if needed.

This simple flow helps to remember: Plan → Define → Design → Build → Test → Deploy.

2.) What is Frameworks? Explain the types of framework?

A) What is a Framework?
A framework is a pre-written set of code or structure that helps developers build applications
faster and easier. It provides tools, libraries, and guidelines to reduce repetitive coding.
Frameworks act like a foundation for creating software.

Types of Frameworks:

1.​ Web Frameworks:


○​ Used for creating websites or web apps.
○​ Example: Django, Flask (Python), React, Angular (JavaScript).
2.​ Mobile Frameworks:
○​ Used for developing mobile apps.
○​ Example: Flutter, React Native, Swift (iOS).
3.​ Testing Frameworks:
○​ Used to test software for bugs.
○​ Example: JUnit, Selenium.
4.​ Data Science Frameworks:
○​ Used for analyzing and processing data.
○​ Example: TensorFlow, PyTorch, Scikit-learn.

Key to Remember:

Frameworks = Ready-made tools for developers.​


Types = Web, Mobile, Testing, Data Science.

3.) Explain the waterfall model? Write down the advantage and
disadvantage?

A.) What is the Waterfall Model?

The Waterfall Model is a step-by-step process for software development


where each phase is completed before moving to the next. It's called
"waterfall" because it flows downward, like water.
Phases in the Waterfall Model:

1.​ Requirement Gathering:​


Collect all requirements and write them in a document.
2.​ System Design:​
Plan the architecture and design of the system.
3.​ Implementation:​
Write code in small parts (units) and test each part.
4.​ Integration and Testing:​
Combine all parts and test the whole system for errors.
5.​ Deployment:​
Deliver the software to the customer.
6.​ Maintenance:​
Fix issues and release updates after the product is delivered.

Advantages of the Waterfall Model:

1.​ Easy to understand and use.


2.​ Clear phases and milestones.
3.​ Works well for small projects with fixed requirements.
4.​ Documentation is thorough and detailed.

Disadvantages of the Waterfall Model:

1.​ No working software is available until late stages.


2.​ Hard to go back and make changes once a phase is complete.
3.​ Not suitable for large or complex projects.
4.​ High risk if requirements change during development.

Key to Remember:​
Steps = Requirements → Design → Code → Test → Deploy → Maintain​
Pros = Simple, clear phases​
Cons = No flexibility, late working software
4.) Explain flowchart with Examples?

A)​What is a Flowchart?

A flowchart is a diagram that shows the steps of a process using symbols


and arrows. It helps visualize how a task, system, or algorithm works step
by step.

Common Flowchart Symbols:

1.​ Oval (Start/End): Shows the beginning or end of a process.


2.​ Rectangle (Process): Represents a task or action.
3.​ Diamond (Decision): Represents a decision point (e.g., yes/no).
4.​ Arrow: Shows the flow direction between steps.

Example 1: Flowchart for Making Tea

1.​ Start (Oval)


2.​ Boil water (Rectangle)
3.​ Add tea leaves (Rectangle)
4.​ Check if tea is strong enough (Diamond):
○​ Yes: Add milk and sugar (Rectangle).
○​ No: Boil for a bit longer (Arrow back to boiling).
5.​ Serve tea (Rectangle).
6.​ End (Oval).

Example 2: Flowchart for Login Process

1.​ Start
2.​ Enter username and password (Rectangle).
3.​ Check if credentials are correct (Diamond):
○​ Yes: Login successful (Rectangle).
○​ No: Show error and retry (Arrow back to step 2).
4.​ End

Key to Remember:

Flowchart = Visual process using symbols​


Main Symbols = Oval → Start/End, Rectangle → Process, Diamond →
Decision

5.) Explain details about input and output Devices?

A)​What are Input and Output Devices?


●​ Input Devices: Devices that send data into a computer for processing.
●​ Output Devices: Devices that receive data from a computer and
display or produce results.

Examples of Input Devices:

1.​ Keyboard: Sends typed text and commands.


2.​ Mouse: Controls the pointer on the screen.
3.​ Scanner: Converts physical documents into digital form.
4.​ Microphone: Captures sound and converts it into digital signals.
5.​ Webcam: Captures live video and sends it to the computer.

Examples of Output Devices:

1.​ Monitor: Displays text, images, and videos.


2.​ Printer: Produces hard copies of documents.
3.​ Speaker: Outputs sound.
4.​ Projector: Displays images or videos on a large screen.
5.​ Headphones: Outputs audio directly to the user.

Key to Remember:

●​ Input Devices = Send data into the computer (e.g., keyboard, mouse).
●​ Output Devices = Show or produce results (e.g., monitor, printer).

6.) What is software? Explain the types of software’s?

A)​What is Software?

Software is a set of programs and data that tells a computer what to do. It
enables hardware to perform tasks like calculations, displaying graphics,
or managing files.

Types of Software:

1.​ System Software:


○​ Manages hardware and runs other software.
○​ Example: Operating Systems (Windows, Linux), Utility
Programs (Antivirus, Disk Cleanup).
2.​ Application Software:
○​ Designed for users to perform specific tasks.
○​ Example: MS Word (writing), Chrome (browsing), VLC (media
player).
3.​ Programming Software:
○​ Helps developers create, debug, and test programs.
○​ Example: Compilers, Text Editors, IDEs (Eclipse, Visual Studio).
4.​ Middleware:
○​ Connects different software or systems for communication.
○​ Example: Database Middleware, API Middleware.
Key to Remember:

Software = Set of programs to perform tasks​


Types = System → Runs the computer, Application → Helps users,
Programming → Helps coders, Middleware → Connects systems.

7.) Explain the Agile model? Write down the advantage and disadvantage?

A)​What is the Agile Model?

The Agile Model is a flexible software development method where the


project is divided into small parts called iterations. Each iteration delivers a
working version of the software with added features. It focuses on
continuous improvement, customer feedback, and quick responses to
changes.

Phases in the Agile Model:

1.​ Concept: Identify the project's goals.


2.​ Iteration Planning: Plan short cycles to deliver features.
3.​ Design and Build: Develop and test features in each iteration.
4.​ Release: Deliver working software after every iteration.
5.​ Feedback and Update: Gather feedback and make improvements.

Advantages of the Agile Model:

1.​ Flexible and adapts to changes easily.


2.​ Early delivery of working software.
3.​ Promotes teamwork and communication.
4.​ Suitable for projects with changing requirements.
5.​ Continuous customer feedback ensures better quality.
Disadvantages of the Agile Model:

1.​ Not suitable for projects with complex dependencies.


2.​ Requires experienced team members.
3.​ Hard to predict costs and timelines.
4.​ Poor documentation due to fast-paced development.

Key to Remember:

Agile = Quick, flexible development with continuous delivery​


Pros = Flexible, fast feedback, teamwork​
Cons = Needs experience, hard to manage complex projects

8.)Explain the Component of CPU?

A)​Components of a CPU (Central Processing Unit):


1.​ Control Unit (CU)
○​ Function: Directs operations of the processor.
○​ Ensures instructions are fetched, decoded, and executed
correctly.
○​ Manages data flow between CPU, memory, and peripherals.
2.​ Arithmetic Logic Unit (ALU)
○​ Function: Performs all arithmetic (e.g., addition, subtraction)
and logical operations (e.g., comparisons, AND, OR).
3.​ Registers
○​ Function: Small, fast storage inside the CPU for temporary data
storage during processing.
○​ Types:
■​ Accumulator (AC): Stores intermediate arithmetic and
logic results.
■​ Program Counter (PC): Holds the address of the next
instruction.
■​ Instruction Register (IR): Stores the current instruction
being executed.
4.​ Cache
○​ Function: High-speed memory inside the CPU for frequently
accessed data and instructions, reducing access time.
5.​ Clock
○​ Function: Synchronizes operations by providing a constant
timing signal, measured in Hertz (Hz).
6.​ Bus Interface
○​ Function: Connects the CPU to memory and input/output
devices, facilitating data transfer.
○​ Types: Address Bus, Data Bus, and Control Bus.

Easy to Remember Mnemonic:​


"CU-ALU Registers Cache Clock Bus" = Control Unit, ALU, Registers,
Cache, Clock, Bus!

9.) Explain the IDE and Package?

A)​IDE (Integrated Development Environment):

Definition: A software application that provides tools to write, debug, and


test code efficiently.​
Key Features:

1.​ Code Editor: Write and edit source code.


2.​ Debugger: Find and fix errors in the code.
3.​ Compiler/Interpreter: Convert code into executable programs.
4.​ Code Suggestions: Offers auto-complete and syntax highlighting.
5.​ Project Management: Organize files and resources for development.

Examples:

●​ Visual Studio, Eclipse, PyCharm, IntelliJ IDEA, NetBeans.


Package:

Definition: A collection of files (like modules, libraries) bundled together to


provide specific functionalities or tools for your project.​
Key Details:

1.​ Purpose: Reuse code and simplify development.


2.​ Installation: Typically managed through package managers (e.g., npm
for JavaScript, pip for Python).
3.​ Structure: Contains modules, metadata, and sometimes a
configuration file.

Examples:

●​ Python: numpy (numerical computations), pandas (data


manipulation).
●​ JavaScript: express (web framework), lodash (utility functions).

Easy to Remember Mnemonic:​


IDE = "Write-Test-Manage"; Package = "Ready-Made Tools"!

10.) Explain the algorithm with Examples?

A)​Algorithm:

Definition: A step-by-step procedure or set of rules to solve a problem or


perform a task.​
Key Features:

1.​ Finite: Has a clear start and end.


2.​ Definite: Every step is unambiguous.
3.​ Input: Takes input values.
4.​ Output: Produces a result.
5.​ Effective: Steps are simple and achievable.
Example 1: Algorithm to Add Two Numbers

1.​ Start.
2.​ Input two numbers (A and B).
3.​ Add the numbers: Sum = A + B.
4.​ Output the result (Sum).
5.​ Stop.

Example 2: Algorithm for Finding the Largest of Three Numbers

1.​ Start.
2.​ Input three numbers (A, B, C).
3.​ Compare:
○​ If A > B and A > C, then A is the largest.
○​ Else if B > A and B > C, then B is the largest.
○​ Else, C is the largest.
4.​ Output the largest number.
5.​ Stop.

Easy to Remember Mnemonic:​


"Steps + Rules = Algorithm"!

11.) What is memory hierarchy? Describe the characteristics of the memory


hierarchy?

A)​Memory Hierarchy:

Definition: The arrangement of memory types in a system based on speed,


cost, and size. It organizes memory in a hierarchical structure, where
faster, smaller, and more expensive memory is at the top, and slower,
larger, and cheaper memory is at the bottom.
Levels of Memory Hierarchy (Top to Bottom):

1.​ Registers: Fastest, smallest, and expensive (inside the CPU).


2.​ Cache Memory: Slightly slower but faster than main memory, smaller
in size.
3.​ Main Memory (RAM): Moderate speed and cost; stores programs and
data during execution.
4.​ Secondary Storage: Large and inexpensive (e.g., HDD, SSD).
5.​ Tertiary Storage: Slowest and cheapest (e.g., tapes, cloud backup).

Characteristics of Memory Hierarchy:

1.​ Speed
○​ Higher Levels: Faster access (Registers > Cache > RAM).
○​ Lower Levels: Slower (HDDs, SSDs).
2.​ Cost
○​ Higher Levels: More expensive per bit (Registers > Cache).
○​ Lower Levels: Cheaper per bit (HDDs, Tertiary).
3.​ Capacity
○​ Higher Levels: Smaller capacity (Registers and Cache are
limited).
○​ Lower Levels: Larger capacity (HDDs and tapes can store vast
amounts).
4.​ Access Time
○​ Higher Levels: Minimum access time (nanoseconds).
○​ Lower Levels: Longer access time (milliseconds or more).
5.​ Volatility
○​ Higher Levels: Mostly volatile (data is lost when power is off).
○​ Lower Levels: Non-volatile (data persists even when power is
off).

Easy to Remember Mnemonic:​


"Speedy Registers Chase Real Slow Hard-drives" = Registers > Cache >
RAM > Secondary Storage > Tertiary Storage!
12.) Difference between primary , secondary and Cache memory?

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