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Autoexec1 CFG

The document contains a collection of launch parameters, binds, and scripts for a gaming setup, specifically tailored for enhancing gameplay experience. It includes commands for motion blur, sound quality, and various gameplay tweaks, as well as key bindings for team communication and character actions. Additionally, it provides settings for visual effects and performance optimization, aimed at improving the overall gaming experience.

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eyss.am18
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0% found this document useful (0 votes)
43 views5 pages

Autoexec1 CFG

The document contains a collection of launch parameters, binds, and scripts for a gaming setup, specifically tailored for enhancing gameplay experience. It includes commands for motion blur, sound quality, and various gameplay tweaks, as well as key bindings for team communication and character actions. Additionally, it provides settings for visual effects and performance optimization, aimed at improving the overall gaming experience.

Uploaded by

eyss.am18
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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ㅤ .⋆⋆ ⋆⋆˙‫˖ع‬⁺ ☁⋆ ୭ .

⋆⋆˙
❀ ⊹⋆‫。ع‬
ㅤ ᴀᴜᴛᴏᴇxᴇᴄ ʙʏ : ᴍᴀʏʏ ᴄʜᴇᴇᴛᴏꜱ
ㅤ。‫⋆❀⋆⋆˙⊹⋆ع‬.⋆☁⁺˖‫⋆⋆⋆˙ع‬.

⋆☁︎
⋆ ゚⋆
☾ ゚☁︎
⋆ ⋆ ゚☾ ゚
⋆ ゚。⋆
☾ ゚ ゚ ゚
Parametros de lanzamiento
⋆☁︎
⋆ ゚⋆
☾ ゚☁︎
⋆ ⋆ ゚☾ ゚
⋆ ゚。⋆
☾ ゚ ゚ ゚

// +mat_motion_blur_percent_of_screen_max 0 //----> (Si Shader esta por encima de


Medium forzara el desenfoque de movimiento (da un error de consola pero funciona))
// +dsp_enhance_stereo 1 //----> (Enhance stereo sound quality)
// -console //----> (Activa la consola de
programador)
// -lv //----> (Elimina los desmembramiento de
los zombies al morir)
// noaafonts //----> (Desactiva el suavizado de
fuentes de pantalla)
// noforcemaccel //----> (Fuerza la configuracion de
aceleracion del mouse de escritorio)
// noforcemparms //----> (Fuerza la configuracion del
boton del mouse del escritorio)
// noipx //----> (Deshabilita la deteccion de red
IPX, LAN local (leve mejora en el tiempo de arranque))
// -nojoy //----> (desactiva joystick)
// nocrashdialog //----> (Elimina algunos errores no
controlados del tipo *La memoria no se pudo leer*)
// noforcemspd //----> (Este no se que hace :v)
// -threads 2 //----> (Hace uso de todos los nucleos de
su CPU (si tiene un nucleo cuadruple, use 4,doble nucleo 2, un solo nucleo
simplemente omita esto)
// -novid //----> (Salta el intro del juego)
// -high //----> (Alta prioridad al juego y mayor
uso del cpu)
// -refresh 60 //----> (Frecuencia del monitor a 60hz)
// fps_max 60 //----> (Limita los fps a 60)
// +r_rootlod 2 //----> (Ajusta el detalle del modelo
donde # es 0 para alto, 1 es medio y 2 para bajo)
// +r_waterforceexpensive 0 //----> (Ajusta el detalle del agua donde
# es 0 bajo y 1 es alto)
// +r_waterforcereflectentities 0 //----> (Ajusta la reflectividad del agua
donde # es 0 para baja y 1 para alta)
// +r_shadowrendertotexture 0 //----> (Ajusta el detalle de sombras
donde # es 0 para bajo y 1 para alto)

-console -refresh 60 -novid -lv -nomsaa -noaafonts -dxlevel 81


+motion_blur_percent_of_screen_max 0 -noforcemaccel -noforcemparms -nosyn+c -
tickrate -noip

✩₊˚.⋆☾⋆⁺₊✧
(binds)
✩₊˚.⋆☾⋆⁺₊✧

bind "h" "say_team Ayuda/Help!!"

bind "n" "sm_tank;sm_health;say_team Tank, Tank, Tank!!"

bind "g" "say_team Go, Go!!"


bind "b" "say_team Atras, Atras, Atras!!"

bind "j" "say_team Hit, Hit!!"

bind "k" "say_team LIMPIA/CLEAR!!"

bind "F5" toggleconsole

bind "F9" "disconnect"

✩₊˚.⋆☾⋆⁺₊✧ BINDS PARA CAMBIAR DE NOMBRE ✩₊˚.⋆☾⋆⁺₊✧

bind "o" "setinfo name mayy;play ui/helpful_event_1"


bind "p" "setinfo name maiware;play ui/helpful_event_1"
bind "i" "setinfo name mai.;play ui/helpful_event_1"

⌞ GRAPHT ⌝

"bind" "\" "+showscores"


bind "\" "+scoregraph"

"bind" "Forward Slash" "+showscores"


bind "Forward Slash" "+scoregraph"

alias +scoregraph "+showscores; net_graph 1"


alias -scoregraph "-showscores; net_graph 0"

⌞ BRILLO ⌝

mat_monitorgamma 1.6
mat_monitorgamma_tv_enabled 1

⌞ CELIMP JUMP ⌝

bind z "+left"

bind x "+right"

⋆。˚꒰ঌ GLOWS ໒꒱˚⋆

cl_glow_item_r 1; cl_glow_item_g 1; cl_glow_item_b 0.2"

cl_glow_item_far_r 1; cl_glow_item_far_g 1; cl_glow_item_far_b 1"

cl_glow_thirdstrike_item_r 1; cl_glow_thirdstrike_item_g 1;
cl_glow_thirdstrike_item_b 1"

cl_glow_ghost_infected_r 1; cl_glow_ghost_infected_g 1; cl_glow_ghost_infected_b 1"

cl_glow_infected_r 0; cl_glow_infected_g 0; cl_glow_infected_b 1"

cl_witch_glow_idle_r 1; cl_witch_glow_idle_g 0.2; cl_witch_glow_idle_b 1"

cl_witch_glow_angry_r 0; cl_witch_glow_angry_g 1; cl_witch_glow_angry_b 0"


cl_glow_ability_r 1; cl_glow_ability_g 1; cl_glow_ability_b 0.2"

cl_glow_survivor_hurt_r 1; cl_glow_survivor_hurt_g 0; cl_glow_survivor_hurt_b 0"

cl_glow_survivor_health_high_r 0; cl_glow_survivor_health_high_g 1;
cl_glow_survivor_health_high_b 0"

cl_glow_survivor_health_med_r 0.80; cl_glow_survivor_health_med_g 1;


cl_glow_survivor_health_med_b 0.015"

cl_glow_survivor_health_low_r 0.807; cl_glow_survivor_health_low_g 0.419;


cl_glow_survivor_health_low_b 0.027"

cl_glow_survivor_health_crit_r 1; cl_glow_survivor_health_crit_g 0.015;


cl_glow_survivor_health_crit_b 0.015"

cl_glow_survivor_b 1 cl_glow_survivor_g 0.2 cl_glow_survivor_r 0

cl_glow_infected_vomit_r 0.6; cl_glow_infected_vomit_g 0.2;


cl_glow_infected_vomit_b 1"

cl_glow_survivor_vomit_r 0.592; cl_glow_survivor_vomit_g 0.2;


cl_glow_survivor_vomit_b 1"

cl_glow_survivor_health_bleed_pulse 1

cl_glow_survivor_health_bleed_pulse_amount 1

cl_glow_survivor_health_bleed_pulse_speed 30

cl_glow_survivor_health_include_buffer 1

cl_glow_survivor_r "0.0"

cl_glow_survivor_g "1.0"

cl_glow_survivor_b "1.0"

⋆˚࿔ ⋆
RATIO ˚⋆

rate "128000"
cl_cmdrate "1337"
cl_updaterate "1337"
cl_interp_ratio 0
cl_interp 0.0167
cl_timeout 30
cl_resend 1
sv_region 3
net_maxroutable "1200"
net_splitrate 2
net_splitpacket_maxrate 50000
net_graphshowlatency 0
budget_show_history 0
net_allow_multicast 0
cl_lagcompensation 1
mm_dedicated_search_maxping 50
▶︎ •၊၊||၊|။||||၊
‌‌ |•
‌ 0:10
fps/max

r_eyemove 0
r_eyemove 0
r_eyeshift_z 0
r_eyeshift_y 0
r_eyeshift_x 0
mat_bloom_scalefactor_scalar 0
mat_grain_scale_override 0
gameinstructor_enable 0
mat_queue_mode 2
mat_queue_report 0
muzzleflash_light 1
c_thirdpersonshoulder 0
cl_forcepreload 1
func_break_max_pieces 0
r_dynamic 0
sv_consistency 0
sv_pure 0
r_cheapwaterend 1
r_cheapwaterstart 1
r_physpropstaticlighting 1
r_ambientfraction 0.2
r_cheapwaterend 1
r_cheapwaterstart 1
r_skyboxfogfactor 0
spec_allowroaming 1
z_wound_client_disabled 1
sb_all_bot_game 1
cl_phys_timescale 1
cl_ragdoll_limit 0
cl_detail_max_sway 0
func_break_max_pieces 0
r_ambientfraction 0.2
r_skyboxfogfactor 0
cl_downloadfilter nosound
r_radiosity 4
func_break_max_pieces "-1"
cl_phys_timescale "1.0"
budget_history_range_ms "66.666666667"
budget_bargraph_range_ms "16.6666666667"
c_thirdpersonshoulderaimdist "1200"
budget_panel_width "512"
budget_panel_height "384"
g15_update_msec "250"
c_maxdistance "200"
cam_idealdist "150"
c_maxyaw "135"
c_minyaw "-135"
budget_background_alpha "128"
budget_bargraph_background_alpha "128"
budget_history_numsamplesvisible "100"
c_orthoheight "100"
c_orthowidth "100"
c_maxpitch "90"
budget_panel_y "50"
engine_no_focus_sleep "50"
c_thirdpersonshoulderdist "40"
cl_chatfilters "31"
budget_averages_window "30"
budget_peaks_window "30"
c_mindistance "30"
budget_panel_bottom_of_history_fraction "0.25"
c_thirdpersonshoulderoffset "20"
c_thirdpersonshoulderheight "10"
next_weapon_timer "1.25"
overview_alpha "1.0"
cl_idealpitchscale "0.8"
nav_show_area_info "0.5"
net_graphproportionalfont "0"
net_graph "1"
net_graphpos "1"
net_graphheight "12"

. ݁ ݁ ݁₊ ݁SCRIPS ᶻ 𝗓 𐰁

//Spam Saltos (estoy te ayudara bunny hop)

alias jump_bind "+jump;wait 5; -jump;wait 5;spam_jump"


alias jump_alias "alias spam_jump jump_bind"
alias jump_stop "alias spam_jump"
alias +sj "jump_alias;spam_jump"
alias -sj "jump_stop; -jump"
alias sjtoggle "sjtoggleon"
alias sjtoggleon "bind space +sj; alias sjtoggle sjtoggleoff;ModoON2"
alias sjtoggleoff "bind space +jump; alias sjtoggle sjtoggleon;ModoOFF"
bind "l" "sjtoggle"

//Haymaker (podras golpear y lanzar roca a la vez con el tank)

alias +haymaker "+doubleattack; wait 5; +jump"


alias -haymaker "-jump; wait 1; -doubleattack"
alias +doubleattack "+attack2; wait 1; +attack"
alias -doubleattack "-attack2; wait 1; -attack"
bind "MOUSE5" "+haymaker"

‧₊˚

𝓕𝓲𝓻𝓶𝓪𝓭𝓸 𝓹𝓸𝓻 𝓽𝓾 𝓬𝓱𝓲𝓽𝓮𝓻 𝓭𝓮 𝓬𝓸𝓷𝓯𝓲𝓪𝓷𝔃𝓪 𝓶𝓪𝔂𝔂 𝓬𝓱𝓮𝓮𝓽𝓸𝓼

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