Immersive Wrapper
Immersive Wrapper
INTRODUCTION ..................................................................................................................................................................3
Immersive Wrapper is an innovative tool that transforms Waves mono plugins into immersive multichannel
processors. This helps solve the bus processing problem when mixing music for ATMOS and other immersive
formats. Now you can create immersive bus processing setups in multichannel / object-based mixes, using your
favorite Waves plugins—complete with a shared internal sidechain system for mix-wide dynamics processing.
One of the biggest challenges in mixing for Immersive formats such as ATMOS is the lack of a bus: Since the
immersive mix is outputted as individual beds and objects, you cannot shape the entire mix in a single place, making
it harder to achieve the same glued cohesiveness as on a stereo mix. Immersive Wrapper finally enables bus
processing in immersive mixing. The Immersive Wrapper plugin can host any mono-to-mono Waves plugin, in any
channel configuration from mono though 7.1.2, all the way up to 9.1.6.
Immersive Wrapper opens the mono plugin across all the channels in the multichannel track, in a multi-mono
configuration. All the mono instances of the plugin across the beds and objects can be control-linked to make them
work as a single plugin. Control linking is flexible: you can link and unlink specific groups such as surrounds or tops
and preserve relative control positions for maximum control and precision—all with a single click. For dynamics
plugins that allow sidechaining, Immersive Wrapper lets you share internal sidechains across all the beds and
objects, enabling you to glue your immersive mix with bus compression quickly and easily.
With the Immersive Wrapper, the vast Waves plugin catalog is now fully available for detailed, flexible, musical use
in immersive mixing.
3. By default, the plugin loads with “All” control link group engaged. Adjust the plugin parameters as needed to
affect all the channels equally.
4. Change the Control Link Group to “Front,” Surround,” or “Tops” to adjust specific channel groups.
5. Change the Control Link Group to “None” and then select a specific channel to adjust individually without
affecting any other channels.
6. Change the Control Link Group back to “All” and adjust all the channels together while the relative control
positions are preserved.
1. Open Immersive Wrapper on all your multichannel tracks and object tracks.
2. Within Immersive Wrapper, load your desired plugin on one of the tracks.
3. Assign the Immersive Wrapper to a new global group from the Global Group popup.
4. Go to the other Immersive Wrapper instances and add them one by one to the global group.
5. Now you can control whole global group under that same link groups “All” “Fronts” and so forth.
3. By default, all the channels are sent to Sidechain Mix 1 and all the channels receive Sidechain Mix 1 as their
sidechain key signal. All you need to do is adjust the compressor setting under link “All” to achieve
multichannel compression where all the channels combined are compressing each channel by the same
amount.
4. Fine-tune the multichannel compression by utilizing different side chain mixes for different channels. There
are six sidechain mixes you can use, and each channel can receive each of the six mixes or a mix of them.
5. Additionally, you can select an external key from your DAW and use it as a send to the sidechain mixes or as
a sidechain receive.
1. Open Immersive Wrapper on all your multichannel tracks and object tracks.
3. Assign the Immersive Wrapper to a new global group from the global group popup.
4. Go to the other Immersive Wrapper instances and add them one by one to the global group.
5. Now the sidechain mixes 1 to 6 are shared between all the Immersive Wrapper instances in the global group.
Audio from your multichannel track now affects the compression of your object tracks and vice versa. Object
tracks affect the compression of one another; this effectively achieves the same effect of stereo bus
compression but here distributed across and object-based mix.
5 Immersive Wrapper / User Guide
6. Use the control link groups, and sidechain mixes sends and receives to control and fine-tune your
compression effect over the different parts of your multichannel and object tracks.
7. Workflow Tip: Take an external key in one of the Immersive Wrapper instances and send it to one of the
mixes. This way you can receive that external key in all the Immersive Wrapper instance in the group, without
adding it one by one from the DAW.
Track Type 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Mono (object) O
Stereo (object) Ol Or
LCR L C R
LCRS L C R S
Quad L R Ls Rs
5.0 L C R Ls Rs
5.1 L C R Ls Rs LFE
5.0.2 L C R Ls Rs Lt Rt
5.1.2 L C R Ls Rs LFE Lt Rt
5.0.4 L C R Ls Rs Ltf Rtf Ltr Rtr
5.1.4 L C R Ls Rs LFE Ltf Rtf Ltr Rtr
6.0 L C R Ls Cs Rs
6.1 L C R Ls Cs Rs LFE
7.0 L C R Lss Rss Lsr Rsr
7.1 L C R Lss Rss Lsr Rsr LFE
7.0.2 L C R Lss Rss Lsr Rsr Lt Rt
7.1.2 L C R Lss Rss Lsr Rsr LFE Lt Rt
7.0.4 L C R Lss Rss Lsr Rsr Ltf Rtf Ltr Rtr
7.1.4 L C R Lss Rss Lsr Rsr LFE Ltf Rtf Ltr Rtr
7.0.6 L C R Lss Rss Lsr Rsr Ltf Rtf Ltm Rtm Ltr Rtr
7.1.6 L C R Lss Rss Lsr Rsr LFE Ltf Rtf Ltm Rtm Ltr Rtr
9.0.4 L C R Lw Rw Lss Rss Lsr Rsr Ltf Rtf Ltr Rtr
9.1.4 L C R Lw Rw Lss Rss Lsr Rsr LFE Ltf Rtf Ltr Rtr
9.0.6 L C R Lw Rw Lss Rss Lsr Rsr Ltf Rtf Ltm Rtm Ltr Rtr
9.1.6 L C R Lw Rw Lss Rss Lsr Rsr LFE Ltf Rtf Ltm Rtm Ltr Rtr
Chanel View Selector – Click a channel button to view the plugin instance of this channel.
Meters –
Bypass – Click to bypass the plugin instance whose channel is currently viewed. This action also bypass the plugins
on all the control-linked channels.
Click a control link group to activate it. Once it is activated, all the channels in that group (indicated by a white bar
below the channel) will be linked. Channels in the group are controlled together; changes to any control affects all
corresponding controls in the group.
v The control link is relative, meaning that if there is a difference in the control values between channels in the
group, moving the control will move all the group together while preserving the differences in value.
v Loading or pasting a preset to the plugin within the wrapper will also load it to all the linked channels.
v Currently linked indication bar – a white bar below the channel buttons indicates when channels are currently
control linked.
v Control Link Groups control – all the automatable plugin parameters, the bypass control, and the internal
sidechain mixer receive faders, weight control, and summing mode.
Note! – Control linking is based on the automation system, a few plugins have some controls that are not
automatable, these controls will not be linked across the channels.
Fronts – Activates Fronts group; links Left, Center, and Right channels.
Surrounds – Activates Surrounds group; links All the ear level surround channels.
LFE – Activates the LFE group; links the LFE channels across the Global Group.
Tops – Activates the Tops group; links all the height channels.
User-Defined Groups 1 / 2 / 3 – These three groups are empty groups. You can freely add channels to them by
selecting one of the three groups and holding down the Command key in Mac or the Control key in Windows and
clicking a channel button.
The Internal Sidechain mixer enables multiple-mono compressors to operate as a single multichannel compressor.
By creating a sidechain consisting of all the channels and feeding it back to all the channels as the key signal, we
get all the mono compressors compressing the entire multichannel mix, together, at the same time. This is what
creates the glue effect of the master bus compressor used so often in stereo mixing.
Internal Sidechain is available only for plugins that have an external key feature. In some plugins, it is required to
activate the external key function from within the plugin for the Immersive Wrapper’s Internal Sidechain to take
effect.
Workflow Tip: To easily find the Waves plugins that support sidechain, type “sc” in the load plugin menu.
Sidechain Mix Selector – There are six sidechain mixes you can use. By clicking on one of the Sidechain Mix
buttons the mixer view will toggle to show the sends to that mix. Each Sidechain Mix button has a meter to indicate
the mix audio level.
Sidechain Mix Sends – By clicking on one of the Sidechain Mix buttons you will see its sends fader bank, as seen
below. These faders control how much audio from each of the channels is fed into that sidechain mix. Each fader
corresponds to the channel button above it. Use the white bars below the faders to control fader groups together.
Sidechain Mix Receive – When a channel is selected, click the Sidechain Mixer bar to see the sidechain-receive
faders. These faders control how much of each sidechain mix is received by the channel as the key signal. These
faders are controlled by the control link group mechanism. You can adjust them all at once by activating link “All”; or
by individual channels activating the “None” button, as well as by channel link groups. Each fader corresponds to the
Range – 0 dB – (-100) dB
Default Mix 1 – 0 dB
Sidechain Monitor – Use this to monitor the sidechain signal of the channel—or mix—currently selected in the view.
The sound will come out of the Center channel.
Sidechain Summing Mode – The Internal Sidechain can operate in two summing modes affecting how the signals
sent into the sidechain mix are summed together. This results in a different response of the dynamic processor
receiving the key signal.
v Max (default) – This mode operates much like a classic stereo-linked compressor. Signals are summed in a way
that only registers the maximum level coming in from all the signals at every moment. The maximum level signal
is then used to trigger the dynamics processor. This results in faster, punchier compression, and it sounds much
like how the compressor operates in a stereo-link mode. It better allows a limiter plugin to accurately respond to
the actual peaks within the signals.
External Key Sidechain – You can add an external key sidechain from your DAW to the Wrapper’s Internal
Sidechain Mixes. Once you select an external key source in your DAW, a new meter and fader will appear,
called Ext Key. Use this in one of two ways, either as a send fader into one of the Internal Sidechain Mixes,
or as a receive fader directly into the channel’s sidechain receive. There are many creative ways to use the
External Key.
Workflow Tip: When used in a Global Group, external key can be sent to many tracks in the session
without a need to assign it one by one in the DAW. Simply send the external key to one of the Sidechain
Mixes and now it is received in all the Wrappers in the global group in that mix.
Weight – Controls which audio source is received as the sidechain key signal. At 100 the audio is received entirely
from the internal sidechain mixer. At 0 the audio is entirely received from each channels own input, meaning each
channel would be compressed individually based on its own input (this is the same as when a compressor plugin
Range – 0 – 100
Default – 100
The Global Group allows you to link multiple Immersive Wrapper instances across your session. This is useful when
a mix includes several multichannel and/or object tracks and you want to process them together, as if you had bus
processing. Using a Global Group, you can do that easily, and with full control and flexibility.
Global Group Menu – use this menu to add a wrapper to a new global group or to an existing one.
v Loaded Plugin in a Global Group – A global group always has the same plugin type loaded across all the group
members. An empty Wrapper can be added to any group, and the group’s plugin will automatically be loaded to
it. Changing a loaded plugin in one of the group members will change the plugin in all of them at once. A Wrapper
with a plugin loaded in it can only be added to groups of the same plugin type.
v Control Links in a Global Group - All the wrappers in a global group share the control linking mechanism, so
under Link All, all the channels in all the wrappers under that group will be linked together. Under link Surrounds,
all the surround channels under the wrappers in the group will be linked. The same is true for all the control link
groups including the three user-defined groups.
v Internal Sidechain Mixes in a Global Group – The Internal Sidechain Mixer is shared across the Global Group,
meaning that audio sent to one of the mixes will be summed with audio sent from other wrappers in the group to
that mix. Channels can receive audio from all the wrappers in the groups as the sidechain key signal.
NOTE!
When committing or freezing tracks while using Immersive
Wrapper’s internal sidechain with a Global Group, it is
important to include all tracks in the group.
Plugin Settings - When working with Immersive Wrapper, there are many scenarios in which you want to copy
plugin settings from one channel to other channels. One way to do this is to use the plugins’ own preset menu to
copy and paste settings. Immersive Wrapper provides a better way to do this all at once across entire control link
groups
Right click on a channel button to access the Paste Preset Menu. Here you can, with
one click, paste the plugin settings from one channel to all the other channels or to
any of the control links groups channels.
Workflow Tip: Use copy and paste to align tracks to the same parameters and
eliminate relative control position. Use when adding new wrappers to an existing
group or when, by mistake, a difference in control parameters is created between
channels. Select the channel with the desired parameters and copy it to the channel
or channels you want to align. Relative control positions will be reset.
Sidechain Sends Settings – Right click on one of the Internal Sidechain Mixes
to copy its channel sends to other mixes. Use this to align channels to the same
settings and eliminate relative control positions.