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Chapter 2 of 'Introduction to Java Programming' focuses on elementary programming concepts in Java, including data types, variables, constants, operators, and input/output. The chapter aims to teach readers how to write Java programs for simple computations and understand the software development process. Key topics include using the Scanner class for input, naming conventions for identifiers, and performing arithmetic operations.

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0% found this document useful (0 votes)
2 views

02slide

Chapter 2 of 'Introduction to Java Programming' focuses on elementary programming concepts in Java, including data types, variables, constants, operators, and input/output. The chapter aims to teach readers how to write Java programs for simple computations and understand the software development process. Key topics include using the Scanner class for input, naming conventions for identifiers, and performing arithmetic operations.

Uploaded by

Arthur Heaves
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Chapter 2 Elementary Programming

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 1
Motivations
In the preceding chapter, you learned how to create,
compile, and run a Java program. Starting from this
chapter, you will learn how to solve practical
problems programmatically. Through these
problems, you will learn Java primitive data types
and related subjects, such as variables, constants,
data types, operators, expressions, and input and
output.

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 2
Objectives
● To write Java programs to perform simple computations (§2.2).
● To obtain input from the console using the Scanner class (§2.3).
● To use identifiers to name variables, constants, methods, and classes (§2.4).
● To use variables to store data (§§2.5–2.6).
● To program with assignment statements and assignment expressions (§2.6).
● To use constants to store permanent data (§2.7).
● To name classes, methods, variables, and constants by following their naming conventions (§2.8).
● To explore Java numeric primitive data types: byte, short, int, long, float, and double (§2.9.1).
● To read a byte, short, int, long, float, or double value from the keyboard (§2.9.2).
● To perform operations using operators +, -, *, /, and % (§2.9.3).
● To perform exponent operations using Math.pow(a, b) (§2.9.4).
● To write integer literals, floating-point literals, and literals in scientific notation (§2.10).
● To write and evaluate numeric expressions (§2.11).
● To obtain the current system time using System.currentTimeMillis() (§2.12).
● To use augmented assignment operators (§2.13).
● To distinguish between postincrement and preincrement and between postdecrement and predecrement (§2.14).
● To cast the value of one type to another type (§2.15).
● To describe the software development process and apply it to develop the loan payment program (§2.16).
● To write a program that converts a large amount of money into smaller units (§2.17).
● To avoid common errors and pitfalls in elementary programming (§2.18).

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 3
Introducing Programming with an
Example
Listing 2.1 Computing the Area of a Circle
This program computes the area of the circle.
ComputeAre Animatio
a n

Run IMPORTANT NOTE: If you cannot run the buttons, see


www.cs.armstrong.edu/liang/javaslidenote.doc.

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 4
animation

Trace a Program Execution


public class ComputeArea { allocate memory
/** Main method */ for radius
public static void main(String[] args) {
double radius; radius no value
double area;

// Assign a radius
radius = 20;

// Compute area
area = radius * radius * 3.14159;

// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 5
animation

Trace a Program Execution


public class ComputeArea {
/** Main method */ memory
public static void main(String[] args) {
double radius; radius no value
double area; area no value
// Assign a radius
radius = 20;
allocate memory
// Compute area for area
area = radius * radius * 3.14159;

// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 6
animation

Trace a Program Execution


public class ComputeArea { assign 20 to radius
/** Main method */
public static void main(String[] args) {
double radius; radius 20
double area;
area no value
// Assign a radius
radius = 20;

// Compute area
area = radius * radius * 3.14159;

// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 7
animation

Trace a Program Execution


public class ComputeArea {
/** Main method */ memory
public static void main(String[] args) {
double radius; radius 20
double area;
area 1256.636
// Assign a radius
radius = 20;

// Compute area compute area and assign it


area = radius * radius * 3.14159; to variable area

// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 8
animation

Trace a Program Execution


public class ComputeArea {
/** Main method */ memory
public static void main(String[] args) {
double radius; radius 20
double area;
area 1256.636
// Assign a radius
radius = 20;

// Compute area
area = radius * radius * 3.14159; print a message to the
console
// Display results
System.out.println("The area for the circle of radius " +
radius + " is " + area);
}
}

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 9
Reading Input from the Console
1. Create a Scanner object
Scanner input = new Scanner(System.in);
2. Use the method nextDouble() to obtain to a double
value. For example,
System.out.print("Enter a double value: ");
Scanner input = new Scanner(System.in);
double d = input.nextDouble();

Animatio
n
ComputeAreaWithConsoleInpu ComputeAverage
t
Run Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 10
Identifiers
● An identifier is a sequence of characters that consist of
letters, digits, underscores (_), and dollar signs ($).
● An identifier must start with a letter, an underscore (_),
or a dollar sign ($). It cannot start with a digit.
● An identifier cannot be a reserved word. (See Appendix
A, “Java Keywords,” for a list of reserved words).
● An identifier cannot be true, false, or
null.
● An identifier can be of any length.

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 11
Variables
// Compute the first area
radius = 1.0;
area = radius * radius * 3.14159;
System.out.println("The area is “ +
area + " for radius "+radius);

// Compute the second area


radius = 2.0;
area = radius * radius * 3.14159;
System.out.println("The area is “ +
area + " for radius "+radius);

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 12
Declaring Variables
int x; // Declare x to be an
// integer variable;
double radius; // Declare radius to
// be a double variable;
char a; // Declare a to be a
// character variable;

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 13
Assignment Statements
x = 1; // Assign 1 to x;
radius = 1.0; // Assign 1.0 to radius;
a = 'A'; // Assign 'A' to a;

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 14
Declaring and Initializing
in One Step
● int x = 1;
● double d = 1.4;

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 15
Named Constants
final datatype CONSTANTNAME = VALUE;

final double PI = 3.14159;


final int SIZE = 3;

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 16
Naming Conventions
● Choose meaningful and descriptive names.
● Variables and method names:
– Use lowercase. If the name consists of several
words, concatenate all in one, use lowercase
for the first word, and capitalize the first letter
of each subsequent word in the name. For
example, the variables radius and area, and
the method computeArea.

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 17
Naming Conventions, cont.
● Class names:
– Capitalize the first letter of each word in
the name. For example, the class name
ComputeArea.

● Constants:
– Capitalize all letters in constants, and use
underscores to connect words. For
example, the constant PI and
MAX_VALUE

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 18
Numerical Data Types

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 19
Reading Numbers from the Keyboard
Scanner input = new Scanner(System.in);
int value = input.nextInt();

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 20
Numeric Operators

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 21
Integer Division
+, -, *, /, and %

5 / 2 yields an integer 2.
5.0 / 2 yields a double value 2.5

5 % 2 yields 1 (the remainder of the division)

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 22
Remainder Operator
Remainder is very useful in programming. For example, an
even number % 2 is always 0 and an odd number % 2 is always
1. So you can use this property to determine whether a number
is even or odd. Suppose today is Saturday and you and your
friends are going to meet in 10 days. What day is in 10
days? You can find that day is Tuesday using the following
expression:

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 23
Problem: Displaying Time
Write a program that obtains minutes and
remaining seconds from seconds.

DisplayTime Run

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 24
NOTE
Calculations involving floating-point numbers are
approximated because these numbers are not stored
with complete accuracy. For example,
System.out.println(1.0 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1);
displays 0.5000000000000001, not 0.5, and
System.out.println(1.0 - 0.9);
displays 0.09999999999999998, not 0.1. Integers are
stored precisely. Therefore, calculations with integers
yield a precise integer result.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 25
Exponent Operations
System.out.println(Math.pow(2, 3));
// Displays 8.0
System.out.println(Math.pow(4, 0.5));
// Displays 2.0
System.out.println(Math.pow(2.5, 2));
// Displays 6.25
System.out.println(Math.pow(2.5, -2));
// Displays 0.16

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 26
Number Literals
A literal is a constant value that appears directly
in the program. For example, 34, 1,000,000, and
5.0 are literals in the following statements:

int i = 34;
long x = 1000000;
double d = 5.0;

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 27
Integer Literals
An integer literal can be assigned to an integer variable as
long as it can fit into the variable. A compilation error
would occur if the literal were too large for the variable to
hold. For example, the statement byte b = 1000 would
cause a compilation error, because 1000 cannot be stored
in a variable of the byte type.
An integer literal is assumed to be of the int type, whose
value is between -231 (-2147483648) to 231–1
(2147483647). To denote an integer literal of the long type,
append it with the letter L or l. L is preferred because l
(lowercase L) can easily be confused with 1 (the digit
one).
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 28
Floating-Point Literals
Floating-point literals are written with a decimal
point. By default, a floating-point literal is treated
as a double type value. For example, 5.0 is
considered a double value, not a float value. You
can make a number a float by appending the letter f
or F, and make a number a double by appending the
letter d or D. For example, you can use 100.2f or
100.2F for a float number, and 100.2d or 100.2D
for a double number.

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 29
double vs. float
The double type values are more accurate than the
float type values. For example,
System.out.println("1.0 / 3.0 is " + 1.0 / 3.0);

System.out.println("1.0F / 3.0F is " + 1.0F / 3.0F);

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 30
Scientific Notation
Floating-point literals can also be specified in
scientific notation, for example, 1.23456e+2, same as
1.23456e2, is equivalent to 123.456, and 1.23456e-2
is equivalent to 0.0123456. E (or e) represents an
exponent and it can be either in lowercase or
uppercase.

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 31
Arithmetic Expressions

is translated to

(3+4*x)/5 – 10*(y-5)*(a+b+c)/x + 9*(4/x + (9+x)/y)

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 32
How to Evaluate an Expression
Though Java has its own way to evaluate an
expression behind the scene, the result of a Java
expression and its corresponding arithmetic
expression are the same. Therefore, you can safely
apply the arithmetic rule for evaluating a Java
expression.

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 33
Problem: Converting Temperatures
Write a program that converts a Fahrenheit degree
to Celsius using the formula:

Note: you have to write


celsius = (5.0 / 9) * (fahrenheit – 32)

FahrenheitToCelsius Run

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 34
Problem: Displaying Current Time
Write a program that displays current time in GMT in the
format hour:minute:second such as 1:45:19.
The currentTimeMillis method in the System class returns
the current time in milliseconds since the midnight, January
1, 1970 GMT. (1970 was the year when the Unix operating
system was formally introduced.) You can use this method
to obtain the current time, and then compute the current
second, minute, and hour as follows.

ShowCurrentTime

Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 35
Augmented Assignment Operators

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 36
Increment and
Decrement Operators

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 37
Increment and
Decrement Operators, cont.

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 38
Increment and
Decrement Operators, cont.
Using increment and decrement operators makes
expressions short, but it also makes them complex and
difficult to read. Avoid using these operators in expressions
that modify multiple variables, or the same variable for
multiple times such as this: int k = ++i + i.

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 39
Assignment Expressions and
Assignment Statements
Prior to Java 2, all the expressions can be used as
statements. Since Java 2, only the following types of
expressions can be statements:
variable op= expression; // Where op is +, -, *, /, or %
++variable;
variable++;
--variable;
variable--;

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 40
Numeric Type Conversion
Consider the following statements:
byte i = 100;
long k = i * 3 + 4;
double d = i * 3.1 + k / 2;

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 41
Conversion Rules
When performing a binary operation involving two
operands of different types, Java automatically
converts the operand based on the following rules:

1. If one of the operands is double, the other is


converted into double.
2. Otherwise, if one of the operands is float, the other is
converted into float.
3. Otherwise, if one of the operands is long, the other is
converted into long.
4. Otherwise, both operands are converted into int.

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 42
Type Casting
Implicit casting
double d = 3; (type widening)

Explicit casting
int i = (int)3.0; (type narrowing)
int i = (int)3.9; (Fraction part is truncated)

What is wrong? int x = 5 / 2.0;

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 43
Problem: Keeping Two Digits After
Decimal Points
Write a program that displays the sales tax with two
digits after the decimal point.

SalesTax Run

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 44
Casting in an Augmented Expression
In Java, an augmented expression of the form x1 op=
x2 is implemented as x1 = (T)(x1 op x2), where T is
the type for x1. Therefore, the following code is
correct.
int sum = 0;
sum += 4.5; // sum becomes 4 after this statement

sum += 4.5 is equivalent to sum = (int)(sum + 4.5).


Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 45
Software Development Process

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 46
Requirement Specification
A formal process that seeks to understand
the problem and document in detail what
the software system needs to do. This
phase involves close interaction between
users and designers.

Most of the examples in this book are simple,


and their requirements are clearly stated. In
the real world, however, problems are not
well defined. You need to study a problem
carefully to identify its requirements.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 47
System Analysis
Seeks to analyze the business
process in terms of data flow, and
to identify the system’s input and
output.

Part of the analysis entails modeling


the system’s behavior. The model is
intended to capture the essential
elements of the system and to define
services to the system.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 48
System Design
The process of designing the
system’s components.

This phase involves the use of many levels of


abstraction to decompose the problem into
manageable components, identify classes and
interfaces, and establish relationships among
the classes and interfaces.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 49
IPO

The essence of system analysis and design is input,


process, and output. This is called IPO.

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 50
Implementation
The process of translating the
system design into programs.
Separate programs are written for
each component and put to work
together.

This phase requires the use of a


programming language like Java.
The implementation involves
coding, testing, and debugging.

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 51
Testing
Ensures that the code meets the
requirements specification and
weeds out bugs.

An independent team of software


engineers not involved in the design
and implementation of the project
usually conducts such testing.

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 52
Deployment
Deployment makes the project
available for use.

For a Java program, this means


installing it on a desktop or on the
Web.

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 53
Maintenance
Maintenance is concerned with
changing and improving the
product.

A software product must continue to


perform and improve in a changing
environment. This requires periodic
upgrades of the product to fix newly
discovered bugs and incorporate changes.
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 54
Problem:
Computing Loan Payments
This program lets the user enter the interest
rate, number of years, and loan amount, and
computes monthly payment and total
payment.

ComputeLoan Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 55
Problem: Monetary Units

This program lets the user enter the amount in


decimal representing dollars and cents and output
a report listing the monetary equivalent in single
dollars, quarters, dimes, nickels, and pennies.
Your program should report maximum number of
dollars, then the maximum number of quarters,
and so on, in this order.

ComputeChange Run
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 56
Common Errors and Pitfalls
● Common Error 1: Undeclared/Uninitialized
Variables and Unused Variables
● Common Error 2: Integer Overflow
● Common Error 3: Round-off Errors
● Common Error 4: Unintended Integer Division
● Common Error 5: Redundant Input Objects

● Common Pitfall 1: Redundant Input Objects

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 57
Common Error 1:
Undeclared/Uninitialized Variables
and Unused Variables
double interestRate = 0.05;
double interest = interestrate * 45;

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 58
Common Error 2: Integer Overflow

int value = 2147483647 + 1;


// value will actually be -2147483648

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 59
Common Error 3: Round-off Errors

System.out.println(1.0 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1);

System.out.println(1.0 - 0.9);

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 60
Common Error 4: Unintended Integer
Division

Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 61
Common Pitfall 1: Redundant Input
Objects
Scanner input = new Scanner(System.in);
System.out.print("Enter an integer: ");
int v1 = input.nextInt();

Scanner input1 = new Scanner(System.in);


System.out.print("Enter a double value: ");
double v2 = input1.nextDouble();
Liang, Introduction to Java Programming, Tenth Edition, (c) 2015 Pearson Education, Inc. All
rights reserved. 62

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