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The document provides an overview of the Intel 8086 microprocessor, detailing its features, memory organization, pin functions, addressing modes, and its interaction with the 8284 clock generator and 8288 bus controller. It explains the segmented memory model, various addressing modes, and the roles of different pins for data transfer and control. Additionally, it describes how the 8284 generates clock signals and the 8288 manages bus operations for efficient communication between the microprocessor and external devices.
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0% found this document useful (0 votes)
9 views75 pages

AMP Notes

The document provides an overview of the Intel 8086 microprocessor, detailing its features, memory organization, pin functions, addressing modes, and its interaction with the 8284 clock generator and 8288 bus controller. It explains the segmented memory model, various addressing modes, and the roles of different pins for data transfer and control. Additionally, it describes how the 8284 generates clock signals and the 8288 manages bus operations for efficient communication between the microprocessor and external devices.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 75

1) 8086 features

2)
Block diagram of 8086 (BIU &EU)

3) memory organizations of 8086

• The Intel 8086 microprocessor uses a segmented memory organization, which is a unique feature
of the x86 architecture. This segmented memory model divides memory into multiple segments,
each with its own size and starting address. Here are the key components of the memory
organization in the 8086:
• Segments: In the 8086, memory is divided into segments, with each segment identified by a 16-bit
segment register. The segment registers include CS (Code Segment), DS (Data Segment), SS (Stack
Segment), and ES (Extra Segment). These registers store the starting address of their respective
segments.

• Offset: Within each segment, memory is addressed using an offset. The offset is a 16-bit value that
specifies the location of data or instructions relative to the beginning of the segment. This offset is
added to the base address stored in the segment register to calculate the physical memory
address.

• Segmented Addressing: To form a complete memory address, the 8086 combines the contents of
a segment register (CS, DS, SS, or ES) with the offset. The result is a 20-bit physical address. This
allows the 8086 to access up to 1 megabyte (2^20 bytes) of memory.
• Here's a simplified formula to calculate a physical memory address in the 8086:
Physical Address = (Segment Register * 10) + Offset
• Let's look at how this works with some of the segment registers:

• CS (Code Segment): CS points to the segment where the current program's instructions are stored.
The IP (Instruction Pointer) register holds the offset within the CS segment, indicating the address
of the next instruction to be executed.

• DS (Data Segment): DS typically points to the segment where data is stored. When accessing data
in memory, you use DS to specify the segment, and the offset points to the data within that
segment.

• SS (Stack Segment): SS points to the segment used for the stack. When pushing or popping data
from the stack, SS and SP (Stack Pointer) are used in conjunction to manage the stack.

• ES (Extra Segment): ES can be used for additional data storage. It's often used when performing
string operations, like copying or comparing strings.
4) pin functions of 8086.

• The Intel 8086 microprocessor has a set of pins that serve various functions, including data
transfer, control, and power management. Below, I'll provide a brief overview of the pin functions
of the 8086 microprocessor:

Data Bus (AD0 – AD15): D0-D15


• These 16 pins are used as Address and data bus. During T1 state
this lines provides address and data lines are valid only during T2
to T4.

• Whenever the ALE pin is high these pins works as a address bus
and when ALE is low these pins carry the data.
• Address bus (AD0 – AD 15, A16/S3 – A19/S6):
• This 20 lines are correspond to the CPU’s 20-bit address. These lines are valid only during T1
state.
• S6 : always remains at logic 0
• S5 : indicate condition of IF flag bit
• S4 and S3 indicate the segment addressed by 8086 during the current bus cycle

• BHE/ S7# (Bus High Enable/ Status Line S7#): This pin indicates whether the data bus carries the
high byte (D15-D8) or low byte (D7-D0) of a 16-bit data transfer. When BHE/ S7# is high, it
indicates a high byte transfer, and when low, it indicates a low byte transfer.

⚫ DEN/ S6# This signal indicates the availability of valid data over the
address/data lines. It is used to enable the transreceivers (
bidirectional buffers ) to separate the data from the multiplexed
address/data signal.

• RD (Read): The RD pin is used to signal a read operation to external memory or I/O devices. When
the RD signal is active (low), the microprocessor reads data from the addressed location.

• WR (Write): The WR pin is used to signal a write operation to external memory or I/O devices.
When the WR signal is active (low), the microprocessor writes data to the addressed location.

ALE (Address Latch Enable):


• Signal output on this pin can be used to Demultiplex the address ,
data bus and status lines. ALE pulse is high during T1 state.

• INTR (Interrupt Request): The INTR pin is used to request an interrupt. When a peripheral device
needs the microprocessor's attention, it can assert this pin to request an interrupt. When IF = 1
and if INTR is held high the 8086 gets interrupted .When IF = 0 , INTR is disabled.

• NMI (Non-Maskable Interrupt): NMI is a non-maskable interrupt request. It is used for critical
interrupts that cannot be disabled or masked by the microprocessor.

• RESET: The RESET pin is used to reset the microprocessor.


• This input causes the 8086 to reset, if it is held at logic 1 for at least 4 clock cycle. Whenever
the 8086 is RESET, CS and IP are initialized to FFFFh and 0000H, respectively and all other registers
are initialized to 0000h.

• CLK (Clock Input): CLK is the clock input for the microprocessor. It provides the timing signal for all
internal operations.

• M/IO# (Memory/ I/O Space Select): This pin is used to differentiate between memory and I/O
operations. When M/IO# is low, it indicates an I/O operation, and when high, it indicates a
memory operation.
• DT/ R# (Data Transmit/ Receive): This pin is used to indicate the direction of data transfer on the
data bus. When DT/ R# is high, it indicates data transmission (write operation), and when low, it
indicates data reception (read operation).

• QS1, QS0 (Queue Status): These pins are used to indicate the status of the internal instruction
queue.

•S2’,S1’,S0’:indicate function of current bus cycle these signal : normally decoded by 8288 bus
controller

• VCC (Power Supply Voltage): VCC is the supply voltage pin, typically connected to +5V.

• GND (Ground): GND is the ground or reference voltage pin.

⚫ Ready:
• This input signal is used to insert wait state in to the timing cycle of
8086. if the READY pin is at logic 1, it has no effect on operation
of the microprocessor. If it is at logic 0, the 8086 enters the wait
state and remains idle. This signal is used to interface the slowly
interfacing device with the 8086.

• MN/MX:
• This pin is used to select either the minimum mode or maximum mode
operation for the 8086. this is achieved by connecting this pin to either
+5V (Minimum mode) or to the ground for maximum mode.
◼ TEST :
• This pin is an input pin that is tested by wait instruction. If this pin is at
logic 0 , the wait instruction function as NOP. This pin is often connected
to the BUSY pin of the 8087 to perform the floating point operations.
⚫ INTA (Interrupt Acknowledge): Acknowledge signal for handling external interrupts.
⚫ HOLD, HLDA-Acknowledge :
• When the HOLD line goes high, it indicates to the processor that
another master is requesting the bus access. The processor, after
receiving the HOLD request, issues the hold acknowledge signal on
HLDA pin, in the middle of the next clock cycle after completing
the current bus cycle.

❑Request / Grant (RQ0/GT0 , RQ1/GT1) :

o These two pins are bidirectional, allowing a coprocessor to request

control of the system buses . The 8086 respond by disconnecting itself

from the system buses and pulsating the RQ/GT line in

acknowledgement. These lines are bidirectional and are used to request

and grant DMA operation.

•LOCK(lock output):
• lock is an output signal intended for use in a bus arbitration scheme with
another processor. Arbitration refers to the process of determining which
processor should have the control of the system buses at any given time.
The LOCK signal is output low during the execution of any instruction
with LOCK prefix. This signal is meant to be output whenever
processor wants to lock out other processor from using the bus.

5) addressing mode of 8086


In the context of the Intel 8086 microprocessor, here are explanations and examples of the different addressing modes
you mentioned:

Register Addressing Mode:


.
• In this mode, the instruction specifies thee register in which data is available
• Example: ADD AX, BX adds the contents of the BX register to the AX register.
Immediate Addressing Mode:
.
• In this mode, the operand is a constant or an immediate value specified within the instruction.
• Example: MOV CL, 12H ; Moves 12 immediately into CL register
.
Direct Addressing Mode:
.
In this mode address of the operand is directly specified in the instruction.
Here only the offset address is specified, the segment being indicated by the instruction.
Eg: MOV CL, [4321H] ; Moves data from location 4321H in the data segment into CL
Register Indirect Addressing Mode:
.
• In this mode, the memory address of the operand is stored in a register, and the CPU accesses memory using
that register's value.
• Example: MOV AX, [BX] moves the value from the memory location pointed to by the BX register into the AX
register.
.
Based-Relative Addressing Mode:
.
• In this mode, the memory address is calculated as the sum of a base register and an offset value.
• Example: MOV CX, [SI+10] moves the value from the memory location at [SI + 10] into the CX register.
.
Indexed Relative Addressing Mode:
.
• Similar to based-relative addressing, but it uses an index register.
• Example: MOV AX, [BX+DI] moves the value from the memory location at [BX + DI] into the AX register.
.
Based-Indexed Relative Addressing Mode:
.
• This mode combines both a base register and an index register, allowing more complex addressing.
• Example: MOV CX, [BX+SI+10] moves the value from the memory location at [BX + SI + 10] into the CX
register.

These addressing modes provide flexibility in how data is accessed and manipulated in the 8086 microprocessor,
allowing programmers to work with various types of operands and memory locations efficiently.

6) 8284 clock generator


The 8284 clock generator is often used in conjunction with the Intel 8086 microprocessor to provide a stable clock
signal and synchronize the microprocessor's operation. Here's a simple and easy-to-understand overview of how the
8284 clock generator works with the 8086:

Purpose of the 8284 Clock Generator: The 8284 clock generator serves several purposes in a microprocessor system:

Clock Generation: It generates a stable clock signal (CLK) that is essential for the proper operation of the
microprocessor.
.
Reset and Control Signals: It provides reset and control signals to the microprocessor to ensure a clean and
synchronized startup.
.
Bus Stabilization: It helps stabilize the address and data buses during power-up and reset conditions.
.

Basic Connections: The 8284 is connected to the 8086 microprocessor and the system as follows:

Clock Input (CLK IN): The external clock source, typically a crystal oscillator or an external clock signal, is connected to
this pin.
.
Clock Output (CLK OUT): This pin provides the generated clock signal (usually 5 MHz) to the 8086 microprocessor's
CLK pin.
Output Clock frequency = 1/3rd of the Input Clock frequency to produce a
33% duty cycle required by the Microprocessor.
.
RESET OUT: It provides a reset signal (RESET) to the 8086's RESET pin. During power-up or when the system is reset,
this signal is activated to clear the microprocessor's state and prepare it for operation.
.

Operation: Here's a simplified explanation of how the 8284 clock generator operates:

The external clock signal is fed into the CLK IN pin of the 8284.
.
The 8284 generates a stable clock signal (usually 5 MHz) and provides it at the CLK OUT pin. This clock signal is used as
the system clock for the 8086 microprocessor.
.
During power-up or when the system is reset, the 8284 activates the RESET OUT signal, which is connected to the
8086's RESET pin. This ensures that the microprocessor starts from a known state.
.
The 8284 also provides control signals to stabilize the address and data buses during the reset and power-up
sequence.
.

7)8288 bus controller

The 8288 bus controller is used in conjunction with the Intel 8086 microprocessor to manage bus
operations and provide control signals for memory and I/O devices. Here's a simple and easy-to-
understand overview of how the 8288 bus controller works with the 8086:

**Purpose of the 8288 Bus Controller**:


The 8288 bus controller serves several purposes in a microprocessor system:

1. **Bus Control**: It generates and controls various bus control signals required for memory and I/O
operations.

2. **Clock Generation**: It generates the required clock signals for bus synchronization.

3. **Ready Signal**: It provides the READY signal to the microprocessor to indicate when memory or I/O
devices are ready to complete a data transfer.

**Basic Connections**:
The 8288 is connected to the 8086 microprocessor and the system as follows:

1. **Address Bus (A0-A19)**: The 8086 microprocessor's address bus is connected to the 8288 to
facilitate address decoding for memory and I/O operations.

2. **Data Bus (D0-D15)**: The 8086 microprocessor's data bus is connected to the 8288 for data
transfers.

3. **Control Lines (e.g., ALE, RD, WR)**: Various control lines from the 8086 are connected to the 8288
to signal read and write operations, as well as address latch enable (ALE).

4. **Clock Input (CLK)**: The 8288 requires an external clock source, usually derived from the
microprocessor's clock, to generate bus control signals.

5. **READY Output**: The READY signal generated by the 8288 is connected to the 8086's READY pin.

**Operation**:
Here's a simplified explanation of how the 8288 bus controller operates:
.
Bus Arbitration: The 8288 provides bus arbitration logic that enables multiple devices to request access to the system
bus. It prioritizes and grants access to devices based on their requests.
.
Demultiplexing: The 8086 uses a multiplexed address/data bus. The 8288 demultiplexes this bus into separate address
and data buses. This simplifies the interfacing of external memory and peripherals.
.
Clock Generation: The 8288 generates the necessary clock signals for the 8086, ensuring proper synchronization and
timing of operations.
.
Bus Control: It generates control signals for the system bus, including memory or I/O operations, read, and write
signals, based on the 8086's requests.
.
Bus Hold: The 8288 can request a bus hold (BR) to temporarily halt the 8086's bus activities, allowing external devices
to take control of the bus when necessary.
.

**Advantages**:
- The 8288 bus controller simplifies bus management and control in a microprocessor system.
- It ensures that data transfers between the microprocessor and external devices are properly
synchronized.

**Considerations**:
- When using the 8288 with the 8086, refer to the datasheets and documentation for both components
to ensure proper connections and configurations.
- Understand the timing requirements and READY signal interactions to avoid data transfer conflicts.

While this explanation provides a simplified overview, working with the 8288 bus controller and the 8086
microprocessor typically involves more detailed specifications and considerations based on the specific
requirements of your microprocessor system.

9) interfacing of minimum or maximum mode of 8086

The Intel 8086 microprocessor, a 16-bit processor, can operate in either minimum mode or maximum
mode depending on the system's requirements. The mode of operation determines how the 8086
interacts with external devices and memory. Here, I'll provide an overview of interfacing in both
minimum and maximum modes:

1. **Minimum Mode**:

In minimum mode, the 8086 CPU is interfaced with memory and I/O devices using a minimum set of
control signals. Here are the key components and signals involved in minimum mode interfacing:

- **8086 CPU**: The CPU itself, which executes instructions and manages data processing.
- **Memory**: Usually, the memory consists of RAM (Random Access Memory) and ROM (Read-Only
Memory). The CPU generates memory addresses on the address bus (A0-A19) to access data and
instructions.

- **Bus Controller**: This unit controls bus operations, generates bus control signals like M/IO#, RD#,
WR#, and generates the status signals like S0, S1, and S2.
- **Clock Generator**: Generates the clock signals required by the CPU.

- **System Control Block**: A collection of control registers to configure the operation of the 8086,
including the Interrupt Control Register (ICR), Status Control Register (SCR), and Bus Status and Control
Register (BSC).

- **Address/Data Bus**: The CPU communicates with memory and I/O devices through the address
and data buses. The data bus is multiplexed, meaning it carries both address and data.

In minimum mode, the 8086 assumes control of the bus during its operation, and external devices are
not allowed to take control of the bus without the CPU's permission.
8282 (8 bits) latch :
The latches are buffered D FF. They are used to separate the valid address from the
multiplexed Address/data bus by using the control signal ALE, which is connected to
strobe(STB) of 8282. The ALE is active high signal. Here three such latches are required
because the address is 20 bits.
8286 (8 bits) transceivers :
They are bidirectional buffers and also known as data amplifiers. They are used to separate
the valid data from multiplexed add/data bus. Two such transceivers are needed because the
data bus is 16 bits long. 8286 is connected to DT/R’ and DEN’ signals. They are enabled
through the DEN signal .The direction of data on the data bus is controlled by the DT/R’
signal. DT/R’ is connected to T and DEN’ is connected to OE’.

2. **Maximum Mode**:

In maximum mode, the 8086 CPU is used in a more complex system with multiple processors (co-
processors) or devices that share the bus. Here are the key components and signals involved in
maximum mode interfacing:

- **8086 CPU**: Similar to minimum mode, the CPU executes instructions and manages data
processing.
- **Memory**: Like in minimum mode, memory consists of RAM and ROM. The CPU generates
memory addresses on the address bus.

- **Bus Controller**: In maximum mode, an external bus controller 8288 is used to control bus
operations. It generates control signals like MN/MX#, S0, and S1.
- **Clock Generator**: Generates the clock signals required by the CPU.

- **Co-processor**: Maximum mode is often used when a co-processor (e.g., 8087 for floating-point
math) is present in the system. The co-processor communicates with the CPU.

- **System Control Block**: Similar to minimum mode, a set of control registers configures the
operation of the 8086.

- **Address/Data Bus**: As in minimum mode, the CPU communicates with memory and I/O devices
through the address and data buses.

In maximum mode, external devices can request control of the bus for a specific period, allowing for
more complex multiprocessor systems.

10) i/o and memory read and write timing diagram in minimum mode
Opcode fetch or read timing diagram

Write memory cycle


11) timing diagram of memory read/write or I/0 in maximum mode.
12) data transfer, Arithmetic, logical, braching, bit manipulation, string instructions of 8086.
The 8086 microprocessor, like many other CPUs, supports a variety of instructions to perform data transfer, arithmetic,
logical, branching, bit manipulation, and string operations. Here's an overview of each category of instructions:

.
Data Transfer Instructions:
.
• MOV (Move): This instruction is used to copy data from one location to another. For example, MOV AX, BX
copies the contents of the BX register into the AX register.
• XCHG (Exchange): This instruction swaps the contents of two registers or memory locations. For example,
XCHG AX, BX swaps the values of AX and BX.
• PUSH and POP: These instructions are used to push data onto the stack or pop data from the stack,
respectively. They are often used for function calls and managing the stack. For example, PUSH AX pushes
the value of AX onto the stack.
.
Arithmetic Instructions:
.
• ADD, SUB, ADC, SBB: These instructions are used for addition and subtraction, with and without carry. For
example, ADD AX, BX adds the value of BX to AX.
• MUL and DIV: These instructions are used for unsigned multiplication and division. For example, MUL CX
multiplies AX by CX and stores the result in DX:AX.
• INC and DEC: These instructions increment and decrement the value of a register or memory location. For
example, INC BX increments the value of BX by 1.
.
Logical Instructions:
.
• AND, OR, XOR, NOT: These instructions perform bitwise logical operations on data. For example, AND AX,
BX performs a bitwise AND operation between AX and BX.
• TEST: This instruction performs a bitwise AND operation and updates the flags but does not store the result.
• SHL/SHR (Shift Left/Shift Right): These instructions perform bitwise shifts on data, effectively multiplying or
dividing by powers of 2.
.
Branching Instructions:
.
• JMP (Jump): This instruction is used for unconditional branching. It transfers control to a specified memory
location. For example, JMP Label jumps to the memory address labeled "Label."
• JE, JNE, JZ, JNZ: These instructions are used for conditional branching based on the state of the flags. For
example, Jz Label jumps to the labeled address if the zero flag is set.
.
Bit Manipulation Instructions:
.
• BT, BTS, BTR, BTC: These instructions are used for bit testing, setting, resetting, and toggling. They allow you
to manipulate individual bits within registers or memory.
• ROL and ROR: These instructions perform bitwise rotation operations on data, shifting bits to the left or right.
.
String Instructions:
.
• LODSB, LODSW, LODSD: These instructions load data from a memory location pointed to by the SI (source
index) register into AL, AX, or EAX, respectively.
• STOSB, STOSW, STOSD: These instructions store data from AL, AX, or EAX into a memory location pointed to
by the DI (destination index) register.
• MOVS: These instructions move a block of data from one location to another in memory.
• CMPS: These instructions compare two blocks of data in memory.

These are some of the commonly used instructions in the 8086 microprocessor's instruction set. They allow
programmers to perform a wide range of operations, from simple data transfers to complex arithmetic and logic
operations, making the 8086 a versatile CPU for its time.

(OR)
Data Transfer Instructions

These instructions are used to transfer the data from the source operand to the destination
operand. Following are the list of instructions under this group −

Instruction to transfer a word

• MOV − Used to copy the byte or word from the provided source to the provided
destination.
• PPUSH − Used to put a word at the top of the stack.
• POP − Used to get a word from the top of the stack to the provided location.
• PUSHA − Used to put all the registers into the stack.
• POPA − Used to get words from the stack to all registers.
• XCHG − Used to exchange the data from two locations.
• XLAT − Used to translate a byte in AL using a table in the memory.

Instructions for input and output port transfer

• IN − Used to read a byte or word from the provided port to the accumulator.
• OUT − Used to send out a byte or word from the accumulator to the provided port.

Instructions to transfer the address

• LEA − Used to load the address of operand into the provided register.
• LDS − Used to load DS register and other provided register from the memory
• LES − Used to load ES register and other provided register from the memory.

Instructions to transfer flag registers

• LAHF − Used to load AH with the low byte of the flag register.
• SAHF − Used to store AH register to low byte of the flag register.
• PUSHF − Used to copy the flag register at the top of the stack.
• POPF − Used to copy a word at the top of the stack to the flag register.

Arithmetic Instructions

These instructions are used to perform arithmetic operations like addition, subtraction,
multiplication, division, etc.
Following is the list of instructions under this group −

Instructions to perform addition

• ADD − Used to add the provided byte to byte/word to word.


• ADC − Used to add with carry.
• INC − Used to increment the provided byte/word by 1.
• AAA − Used to adjust ASCII after addition.
• DAA − Used to adjust the decimal after the addition/subtraction operation.

Instructions to perform subtraction

• SUB − Used to subtract the byte from byte/word from word.


• SBB − Used to perform subtraction with borrow.
• DEC − Used to decrement the provided byte/word by 1.
• NPG − Used to negate each bit of the provided byte/word and add 1/2’s complement.
• CMP − Used to compare 2 provided byte/word.
• AAS − Used to adjust ASCII codes after subtraction.
• DAS − Used to adjust decimal after subtraction.

Instruction to perform multiplication

• MUL − Used to multiply unsigned byte by byte/word by word.


• IMUL − Used to multiply signed byte by byte/word by word.
• AAM − Used to adjust ASCII codes after multiplication.

Instructions to perform division

• DIV − Used to divide the unsigned word by byte or unsigned double word by word.
• IDIV − Used to divide the signed word by byte or signed double word by word.
• AAD − Used to adjust ASCII codes after division.
• CBW − Used to fill the upper byte of the word with the copies of sign bit of the lower
byte.
• CWD − Used to fill the upper word of the double word with the sign bit of the lower
word.

Bit Manipulation Instructions/logical

These instructions are used to perform operations where data bits are involved, i.e. operations
like logical, shift, etc.

Following is the list of instructions under this group −

Instructions to perform logical operation

• NOT − Used to invert each bit of a byte or word.


• AND − Used for adding each bit in a byte/word with the corresponding bit in another
byte/word.
• OR − Used to multiply each bit in a byte/word with the corresponding bit in another
byte/word.
• XOR − Used to perform Exclusive-OR operation over each bit in a byte/word with the
corresponding bit in another byte/word.
• TEST − Used to add operands to update flags, without affecting operands.

Instructions to perform shift operations

• SHL/SAL − Used to shift bits of a byte/word towards left and put zero(S) in LSBs.
• SHR − Used to shift bits of a byte/word towards the right and put zero(S) in MSBs.
• SAR − Used to shift bits of a byte/word towards the right and copy the old MSB into the
new MSB.

Instructions to perform rotate operations

• ROL − Used to rotate bits of byte/word towards the left, i.e. MSB to LSB and to Carry
Flag [CF].
• ROR − Used to rotate bits of byte/word towards the right, i.e. LSB to MSB and to Carry
Flag [CF].
• RCR − Used to rotate bits of byte/word towards the right, i.e. LSB to CF and CF to MSB.
• RCL − Used to rotate bits of byte/word towards the left, i.e. MSB to CF and CF to LSB.

String Instructions

String is a group of bytes/words and their memory is always allocated in a sequential order.

Following is the list of instructions under this group −

• REP − Used to repeat the given instruction till CX ≠ 0.


• REPE/REPZ − Used to repeat the given instruction until CX = 0 or zero flag ZF = 1.
• REPNE/REPNZ − Used to repeat the given instruction until CX = 0 or zero flag ZF = 1.
• MOVS/MOVSB/MOVSW − Used to move the byte/word from one string to another.
• COMS/COMPSB/COMPSW − Used to compare two string bytes/words.
• INS/INSB/INSW − Used as an input string/byte/word from the I/O port to the provided
memory location.
• OUTS/OUTSB/OUTSW − Used as an output string/byte/word from the provided
memory location to the I/O port.
• SCAS/SCASB/SCASW − Used to scan a string and compare its byte with a byte in AL or
string word with a word in AX.
• LODS/LODSB/LODSW − Used to store the string byte into AL or string word into AX.

Branch instruction/control transfer


• CALL − Used to call a procedure and save their return address to the stack.
• RET − Used to return from the procedure to the main program.
• JMP − Used to jump to the provided address to proceed to the next instruction.

Instructions to transfer the instruction during an execution with some conditions −

• JA/JNBE − Used to jump if above/not below/equal instruction satisfies.


• JAE/JNB − Used to jump if above/not below instruction satisfies.
• JBE/JNA − Used to jump if below/equal/ not above instruction satisfies.
• JC − Used to jump if carry flag CF = 1
• JE/JZ − Used to jump if equal/zero flag ZF = 1
• JG/JNLE − Used to jump if greater/not less than/equal instruction satisfies.
• JGE/JNL − Used to jump if greater than/equal/not less than instruction satisfies.
• JL/JNGE − Used to jump if less than/not greater than/equal instruction satisfies.
• JLE/JNG − Used to jump if less than/equal/if not greater than instruction satisfies.
• JNC − Used to jump if no carry flag (CF = 0)
• JNE/JNZ − Used to jump if not equal/zero flag ZF = 0
• JNO − Used to jump if no overflow flag OF = 0
• JNP/JPO − Used to jump if not parity/parity odd PF = 0
• JNS − Used to jump if not sign SF = 0
• JO − Used to jump if overflow flag OF = 1
• JP/JPE − Used to jump if parity/parity even PF = 1
• JS − Used to jump if sign flag SF = 1

Processor Control Instructions

These instructions are used to control the processor action by setting/resetting the flag values.

Following are the instructions under this group −

• STC − Used to set carry flag CF to 1


• CLC − Used to clear/reset carry flag CF to 0
• CMC − Used to put complement at the state of carry flag CF.
• STD − Used to set the direction flag DF to 1
• CLD − Used to clear/reset the direction flag DF to 0
• STI − Used to set the interrupt enable flag to 1, i.e., enable INTR input.
• CLI − Used to clear the interrupt enable flag to 0, i.e., disable INTR input.

13) Directives of 8086

In the context of assembly language programming for the Intel 8086 microprocessor, directives
are special instructions used to provide instructions to the assembler or linker rather than being
executed by the CPU. These directives are used for various purposes such as defining data,
specifying program sections, setting memory organization, and more. Here are some commonly
used directives for the Intel 8086:
1. **ORG (Origin)**:

- Syntax: `ORG address`

- Description: Sets the assembly program's current location to the specified address. It is used
to specify where the program or data will be located in memory.

2. **DB, DW, DD, DQ (Define Byte/Word/Doubleword/Quadword)**:

- Syntax: `label DB value` or `label DW value`, etc.

- Description: Defines data elements in memory. `DB` defines a byte, `DW` defines a word (2
bytes), `DD` defines a doubleword (4 bytes), and `DQ` defines a quadword (8 bytes).

3. **DS (Data Segment)**:

- Syntax: `DS segment`

- Description: Specifies the data segment register value for the current data elements. It is
used to tell the assembler which data segment to use for data storage.

4. **ES (Extra Segment)**:

- Syntax: `ES segment`

- Description: Similar to DS, this directive specifies the extra segment register value for data
storage.

5. **CS (Code Segment)**:

- Syntax: `CS segment`

- Description: Specifies the code segment register value for the program code. It tells the
assembler which segment to use for fetching instructions.
6. **SS (Stack Segment)**:

- Syntax: `SS segment`

- Description: Sets the stack segment register value, indicating the segment for stack
operations.

7. **END**:

- Syntax: `END`

- Description: Marks the end of the assembly program. It is often used to signal the end of the
source code to the assembler.

8. **EQU (Equate)**:

- Syntax: `label EQU value`

- Description: Defines a constant value that can be used throughout the program. It is used for
symbolic representation of constants.

9. **ASSUME**:

- Syntax: `ASSUME cs:code, ds:data`

- Description: Specifies the segment register assumptions for the current module. It defines
which segment registers correspond to code and data segments.

These directives help in organizing and controlling the assembly process, specifying memory
segments, and defining data elements in programs written for the Intel 8086 microprocessor.
The exact usage and syntax of these directives may vary depending on the assembler being
used.

14) define assembler, debugger, compiler, linker in assembly program

In the context of programming, especially in low-level languages like assembly, assembler,


debugger, compiler, and linker are essential tools and components of the software
development process. Here's what each of these terms means:

1. **Assembler**:

- **Definition**: An assembler is a software tool that translates assembly language code into
machine code or binary code. It converts human-readable assembly language instructions into
the binary code that can be executed by the computer's CPU.
- **Function**: The primary function of an assembler is to take an assembly source code file
as input, process it, and generate an output file containing machine code instructions that
correspond to the assembly instructions. The output file can be executed directly by the
computer's hardware.

2. **Debugger**:

- **Definition**: A debugger is a software tool used for finding and fixing errors, bugs, and
issues in a program. It allows developers to inspect and control the execution of a program step
by step, set breakpoints, examine memory, and analyze the program's behavior during
execution.

- **Function**: Debuggers help programmers identify and correct errors in their code,
including logic errors, runtime errors, and crashes. They are instrumental in the software
development process for testing and debugging programs.

3. **Compiler**:

- **Definition**: A compiler is a software tool that translates high-level programming


languages (such as C, C++, Java) into machine code or lower-level code that can be executed
directly by a computer's CPU. It performs a complete translation of the entire program.

- **Function**: Compilers take the entire source code of a program as input, analyze it,
optimize it, and generate an executable binary file. Unlike assemblers, which work with
assembly language, compilers work with higher-level languages and produce more efficient and
complex machine code.
4. **Linker**:
- **Definition**: A linker is a tool responsible for combining multiple object files (output files
of compilers or assemblers) into a single executable program. It resolves references to
functions or variables that are defined in one file and used in another.

- **Function**: The linker ensures that all the parts of a program, including libraries and
object files, are correctly connected, and it generates a single executable file. It also resolves
addresses and establishes the final memory layout of the program.

In summary:

- An **assembler** converts assembly language code to machine code.

- A **debugger** helps identify and fix issues in a program during development.

- A **compiler** translates high-level programming languages to machine code.

- A **linker** combines multiple object files into an executable program.

These tools are essential for various stages of the software development process, from writing
and translating code to testing, debugging, and producing the final executable program.

15) flag register of 8086.


(cpazstido)

The flag register is divided into various bit fields, with each bit representing a specific flag.
Some of the important flags in the flag register include the carry flag (CF), the zero flag (ZF),
the sign flag (SF), the overflow flag (OF), the parity flag (PF), and the auxiliary carry flag (AF).
These flags are used by the processor to determine the outcome of conditional jump
instructions and other branching instructions.

Purpose Register. Depending upon the value of result after any arithmetic and logical
operation the flag bits become set (1) or reset (0). The flag register in the Intel 8086
microprocessor, also known as the FLAGS register, is a 16-bit register that plays a crucial role in
the control and operation of the CPU. It contains various individual bits (flags) that provide
information about the results of arithmetic and logical operations, as well as control the
execution of conditional branch instructions. Here are the main flags in the FLAGS register of
the 8086:

Figure – Format of flag register There are total 9 flags in 8086 and the flag register is divided
into two types: (a) Status Flags – There are 6 flag registers in 8086 microprocessor which
become set(1) or reset(0) depending upon condition after either 8-bit or 16-bit operation.
These flags are conditional/status flags. 5 of these flags are same as in case of 8085
microprocessor and their working is also same as in 8085 microprocessor. The sixth one is the
overflow flag. The 6 status flags are:

The 8086 microprocessor has several flags in its flag register (FLAGS) that are used to indicate the
status of various operations and conditions during program execution. These flags are essential for
making decisions and controlling the flow of a program. Here are the primary flags in the 8086
microprocessor:

1. **Zero Flag (ZF)**:


- Set (ZF = 1) if the result of an operation is zero.
- Cleared (ZF = 0) if the result is non-zero.

2. **Carry Flag (CF)**:


- Set (CF = 1) if there's a carry-out from the most significant bit during addition or borrow during
subtraction.
- Cleared (CF = 0) if there's no carry or borrow.

3. **Sign Flag (SF)**:


- Set (SF = 1) if the result of an operation is negative (i.e., the most significant bit is 1).
- Cleared (SF = 0) if the result is non-negative.

4. **Overflow Flag (OF)**:


- Set (OF = 1) if there's an arithmetic overflow, which occurs when the result of a signed operation is
too large to be represented in the destination operand.
- Cleared (OF = 0) if there's no overflow.

5. **Parity Flag (PF)**:


- Set (PF = 1) if the number of set (1) bits in the result is even.
- Cleared (PF = 0) if the number of set bits is odd.

6. **Auxiliary Carry Flag (AF)**:


- Used for binary-coded decimal (BCD) arithmetic.
- Set (AF = 1) if there's a carry-out or borrow into the low nibble (4 bits) during addition or
subtraction of BCD numbers.
- Cleared (AF = 0) if there's no such carry or borrow.
7. **Direction Flag (DF)**:
- Controls the direction of string operations (e.g., MOVSB, LODSB).
- Set (DF = 1) to decrement the source and destination pointers.
- Cleared (DF = 0) to increment the pointers.

8. **Interrupt Enable Flag (IF)**:


- Controls the response to interrupts.
- Set (IF = 1) enables interrupts.
- Cleared (IF = 0) disables interrupts.

9. **Trap Flag (TF)**:


- Used for single-step debugging.
- When set (TF = 1), the CPU enters single-step mode, executing one instruction at a time.
- Typically used for debugging purposes.

These flags play a crucial role in controlling the flow of program execution and making decisions based
on the outcomes of various operations. Programmers can check and modify these flags using
conditional jump instructions and other control instructions in assembly language programming for
the 8086 microprocessor.
16) memory interfacing with 8086 diagram
17) register details of 8086.

1) General Purpose Registers


The use of general-purpose registers is to store temporary data. While the instructions are executed in the
control unit, they may work on some numeric value or some operands. These need to be stored somewhere so
that the processor can operate on them easily. So, these registers are used in these cases. There are 4 general-
purpose registers of 16-bit length each. Each of them is further divided into two subparts of 8-bit length each:
one high, which stores the higher-order bits and another low which stores the lower order bits.

1. AX = [AH:AL]
2. BX = [BH:BL]
3. CX = [CH:CL]
4. DX = [DH:DL]

2) Segment Registers
There are 4 segment registers in 8086 Microprocessor and each of them is of 16 bit. The code and instructions
are stored inside these different segments.

1. Code Segment (CS) Register:


The user cannot modify the content of these registers. Only the microprocessor's compiler can do this.
2. Data Segment (DS) Register:
The user can modify the content of the data segment.
3. Stack Segment (SS) Registers:
The SS is used to store the information about the memory segment. The operations of the SS are mainly
Push and Pop.
4. Extra Segment (ES) Register:
By default, the control of the compiler remains in the DS where the user can add and modify the
instructions. If there is less space in that segment, then ES is used. ES is also used for copying purpose.

3) Pointers and Index Registers


The pointers will always store some address or memory location. In 8086 Microprocessor, they usually store the
offset through which the actual address is calculated.

1. Instruction Pointer (IP):


The instruction pointer usually stores the address of the next instruction that is to be executed. Apart
from this, it also acts as an offset for CS register.
2. Base Pointer (BP):
The Base pointer stores the base address of the memory. Also, it acts as an offset for Stack Segment (SS).
3. Stack Pointer (SP):
The Stack Pointer Points at the current top value of the Stack. Like the BP, it also acts as an offset to the
Stack Segment (SS).
The indexes are used with the extra segment and they usually are used for copying the contents of a
particular block of memory to a new location.
4. Source Index (SI):
It stores the offset address of the source.
5. Destination Index (DI):
It stores the offset address of the Destination.
4) Flag or Status Register
The Flag or Status register is a 16-bit register which contains 9 flags, and the remaining 7 bits are idle in this
register. These flags tell about the status of the processor after any arithmetic or logical operation. IF the flag
value is 1, the flag is set, and if it is 0, it is said to be reset.

18) difference between microprocessor and microcontroller

Microcontroller Microprocessor

A microcontroller is a specializedform The microprocessor is designed


of a microprocessor to begeneral-purpose.

It is cost-effective. It is a silicon chip

It is self-sufficient. It is a dependent unit

The microcontroller is used to The Microprocessor is


perform a particular tasks. used to perform a certain task.

Its power consumption is low. Its power consumption is high.

It contains CPU, RAM, ROM, Registers,


It requires a combination of
Timer and input/outputports.
timers,controllersmemory
chips.

Its size is smaller. Its size is larger.

It is a chip which is called singlechip It is a general purpose device which is


computer. called aCPU.

It have advantages of versatility such that


Microcontroller have no advantageof
designer can decide the aount of RAM,
designing RAM, ROM, I/O port.
ROM, I/Oport as needed.

Its microprocessors processing power is


Its processing power is higher.
lower than microprocessor.

It uses Harvard Architecture. It uses Von Neumann Architecture.


It’s system cost is low. It’s system cost is high.

Each instruction needs an internal


Each instruction needs an external operation.
operation.

For Example- Television. For Example- Personal Computers

19) difference between 8086 and 8088

S.
No. 8086 microprocessor 8088 microprocessor

1 The data bus is of 16 bits. The data bus is of 8 bits.

It has 3 available clock speeds (5


It has 2 available clock speeds (5
2 MHz, 8 MHz (8086-2) and 10 MHz
MHz, 8 MHz)
(8086-1)).

The memory capacity is


3 The memory capacity is 512 kB. implemented as a single 1 MX 8
memory banks.

It has memory control pin (M/IO) It has complemented memory


4
signal. control pin (IO/M) signal of 8086.

It has Bus High Enable (BHE) It has System Status Output


5
signal. (SSO) signal.

It can read or write either 8-bit or 16-


6 It can read only 8-bit word at once.
bit word at once.

Input/Output voltage level is Input/Output voltage level is


7
measured at 2.5 mA. measured at 2.0 mA.

It has 4 byte instruction queue as


8 It has 6 byte instruction queue.
it can fetch only 1 byte at a time.

It draws a maximum supply current It draws a maximum supply


9
of 360 mA. current of 340 mA.
20) demultiplexing of 8086(wrong)

In the context of the Intel 8086 microprocessor, demultiplexing refers to the process of splitting
the 16-bit data bus into two 8-bit data buses. The 8086 has a 16-bit internal data bus, but many
peripheral devices and memory chips used with the 8086, especially during the early days of
microcomputing, had 8-bit data interfaces. Therefore, demultiplexing was necessary to interface
the 8086 with these devices.

Here's how demultiplexing of the 8086's data bus works:

1. **Internal Data Bus**: Inside the 8086, data is processed and transferred using a 16-bit data
bus. This means that the CPU can process 16 bits of data at a time.
2. **External Data Bus**: Many external memory and peripheral devices, including RAM and I/O
devices, used 8-bit data buses. To interface with these devices, the 8086 needed to convert its 16-
bit data into two 8-bit segments.

3. **Data Demultiplexing**: The demultiplexing process involves splitting the 16-bit data bus into
two separate 8-bit data buses. This is typically done using latches or buffers.

- **High-Order Byte (HOB)**: This is sometimes referred to as the "high byte" or "most
significant byte" (MSB) and contains the upper 8 bits of the 16-bit data.

- **Low-Order Byte (LOB)**: This is sometimes referred to as the "low byte" or "least significant
byte" (LSB) and contains the lower 8 bits of the 16-bit data.

4. **Data Transfer**: When the 8086 communicates with an 8-bit device or memory location, it
places the appropriate 8-bit data on the high-order byte or low-order byte of the data bus,
depending on the required byte. The other byte is typically set to zero or remains unchanged.

5. **Timing Control**: The demultiplexing process also involves proper timing control to ensure
that data is latched correctly on the external device side.

In summary, demultiplexing in the 8086 is a crucial operation for interfacing with external devices
that use an 8-bit data bus. It allows the 8086, which has a 16-bit internal data bus, to
communicate effectively with these devices by splitting its data into high-order and low-order
bytes and transmitting them on the appropriate 8-bit data bus. This process enables compatibility
with a wide range of memory and peripheral devices in early microcomputer systems.
21) out of syllabus
22) how to find physical address of memory using 8086 registers?
In the Intel 8086 microprocessor, the physical address of memory is calculated using a
combination of segment registers and an offset address. The 8086 uses a segmented memory
model, where memory addresses are composed of a segment and an offset. The physical
address is calculated as follows:
Physical Address = (Segment Register × 10) + Offset Address
Here's how you can find the physical address of memory using 8086 registers:

1. **Load the Segment Register**:


- Choose the appropriate segment register based on the type of memory access you want to
perform. Common segment registers are CS (Code Segment), DS (Data Segment), SS (Stack
Segment), and ES (Extra Segment).
- Load the chosen segment register with the segment value. You can use the `MOV`
instruction to load a segment register. For example:
MOV AX, 1234h ; Load AX with the segment value 1234h
MOV DS, AX ; Load DS with the value in AX

2. **Load the Offset Address**:


- Load a general-purpose register (e.g., BX, SI, DI, etc.) with the offset address you want to
access. The offset address is usually the relative address within the segment.
- You can load the offset address directly using the `MOV` instruction or calculate it during
program execution.

3. **Calculate the Physical Address**:

- To find the physical address, multiply the segment register value by 16 (shift it left by 4 bits)
and add the offset address.
- For example, if DS contains the segment value, and BX contains the offset address:
SHL AX, 4 ; Multiply DS by 16 (shift left by 4 bits)
ADD AX, BX ; Add the offset address in BX

4. **Access Memory**:
- The physical address calculated in the previous step can be used to access memory. You can
use instructions like `MOV`, `ADD`, `SUB`, etc., to interact with memory locations.
Here's a simple example in assembly language that loads a value from a memory location
into aregister using DS as the segment register and BX as the offset register:

MOV AX, 1234h ; Load DS with the segment


valueMOV DS, AX

MOV BX, 5678h ; Load BX with the offset address

SHL AX, 4 ; Multiply DS by 16


ADD AX, BX ; Add BX (offset) to the result
MOV CX, [AX] ; Load the value at the physical address in CX
In this example, CX will contain the value stored at the physical address calculated using DS
andBX.

23) bus architecture of 8086


The bus architecture of the Intel 8086 microprocessor refers to the organization and
structure of the various buses that are used for data and control signals within the CPU
and its interface with external devices. The 8086 microprocessor has a complex bus
structure that includes several buses with specific functions. Here's an overview of the bus
architecture of the 8086:

1. **Address Bus**:
- The 8086 features a 20-bit address bus, which allows it to address up to 2^20
(1,048,576) different memory locations.
- This address bus is used to specify the memory location or I/O port address when data
needs to be read from or written to memory or I/O devices.

2. **Data Bus**:
- The data bus in the 8086 is 16 bits wide, meaning it can transfer 16 bits (2 bytes) of data
between the CPU and memory or peripheral devices in a single operation.
- Data is transferred in parallel between the CPU and memory or I/O devices using the
data bus.

3. **Control Bus**:
- The control bus consists of various control and status signals used to manage the data
and address buses, as well as to control the operation of the microprocessor.
- Common control signals include read, write, memory request (MREQ), input/output
request (IORQ), and various clock signals.

4. **Address Multiplexing**:
- In the 8086, the address bus is multiplexed with the data bus during certain machine
cycles. This means that during the first part of a machine cycle, the address is placed on
the bus, and during the second part of the cycle, data is placed on the same bus.
- The use of multiplexing allows the 8086 to reduce the number of pins on its package.

5. **Segmentation**:
- The 8086 uses a segmented memory model, where the 1 MB address space is divided
into segments, each of which is 64 KB in size.
- Segment registers (CS, DS, SS, ES) are used to specify the base addresses of code, data,
stack, and extra segments, respectively.
- Segmentation allows for better memory management and protection.

6. **BIU (Bus Interface Unit)**:


- The BIU is responsible for handling external bus operations. It generates addresses and
controls bus activities during memory and I/O operations.
- The BIU fetches instruction codes from memory and places them in the instruction
queue for execution by the EU (Execution Unit).

7. **EU (Execution Unit)**:


- The EU is responsible for executing instructions. It performs arithmetic and logic
operations, as well as control operations, using data fetched from memory or registers.
8. **Queue**:
- The queue is a temporary storage area for instructions fetched from memory by the
BIU. It holds multiple instructions, allowing the EU to execute instructions without waiting
for each one to be fetched from memory.

In summary, the bus architecture of the Intel 8086 microprocessor consists of a 20-bit
address bus, a 16-bit data bus, and a control bus. The use of segmentation and
multiplexing, along with the BIU and EU, allows the 8086 to effectively address and
interact with memory and peripheral devices in a 16-bit processing environment.
DIAGRAM SAME AS ARCHITECTURE OF 8086

codes
15. Write an assembly language program to add two 16 bit numbers.
Data SEGMENT
A DW 1234H
B DW 5140H
Sum DW ?
Carry DB 00H
Data ENDS
Code SEGMENT
ASSUME CS: Code, DS: Data
MOV AX, Data
MOV DS, AX
MOV AX, A
ADD AX, B
JNC Skip
MOV Carry, 01H
Skip: MOV Sum, AX
INT3
Code ENDS
END
16. Write an assembly language program to sub two 16 bit numbers.
Data SEGMENT
A DW 1234H
B DW 5140H
Sum DW ?
Carry DB 00H
Data ENDS
Code SEGMENT
ASSUME CS: Code, DS: Data
MOV AX, Data
MOV DS, AX
MOV AX, A
SUB AX, B
JNC Skip
MOV Carry, 01H
Skip: MOV Sum, AX
INT3
Code ENDS
END

17. Write an assembly language program to Multiplication two 16 bit numbers.


Data SEGMENT
A DW 1234H
B DW 5140H
Sum DW ?
Carry DB 00H
Data ENDS
Code SEGMENT
ASSUME CS: Code, DS: Data
MOV AX, Data
MOV DS, AX
MOV AX, A
MUL AX, B
JNC Skip
MOV Carry, 01H
Skip: MOV Sum, AX
INT3
Code ENDS
END

18. Write a program to count negative number from array of 5 data bytes(rare case and not found)

19. Write a program to transfer string of data bytes(rare case)


UNIT-3 AND 4
9.Why and when wait states are required. How do you insert wait states1 in 8086 processor
**Wait States in 8086 Processor:**

Wait states are introduced to account for differences in speed between the processor and other
components in a computer system. When the processor is significantly faster than other parts of the
system, such as memory or peripherals, wait states are inserted to synchronize their operations. Wait
states essentially introduce delays to ensure that the slower components can catch up with the faster
processor.

**Why Wait States are Required:**


1. **Speed Mismatch:**
- When the processor operates at a much higher speed than the memory or other devices.
- To prevent the processor from accessing data or performing actions before the slower components
are ready.

2. **Peripheral Synchronization:**
- When interfacing with slower peripherals or input/output devices.
- Wait states allow time for data transfer or response from the peripherals.

3. **System Stability:**
- To maintain overall system stability and prevent data corruption or errors caused by timing
mismatches.

**When Wait States are Inserted:**


1. **Memory Access:**
- During read or write operations to memory, if the memory's access time is slower than the
processor's cycle time.

2. **I/O Operations:**
- When performing input or output operations with peripherals that have slower response times.

3. **Bus Contention:**
- In situations where there is contention for the system bus due to multiple components trying to
access it simultaneously.

**How to Insert Wait States in 8086 Processor:**


1. **Memory Wait States:**
- Use the `WAIT` instruction in the code.
- Modify the system configuration to include wait state generator chips or circuits.

2. **I/O Wait States:**


- Adjust the I/O control signals to introduce delays.
- Modify the system configuration to include I/O controllers that can introduce wait states.

3. **Bus Contention:**
- Implement bus arbitration mechanisms to control access to the system bus.
- Introduce bus controllers or wait state generators to manage conflicts.

**Example of WAIT Instruction in Assembly Code:**


```assembly
MOV AX, 1234 ; Some operation
WAIT ; Introduce a wait state
MOV BX, 5678 ; Another operation
```

In this example, the `WAIT` instruction is used to introduce a wait state. The processor will pause
execution briefly, allowing other components in the system to catch up.

**Note:**
- The specific method for inserting wait states may vary depending on the system design, and modern
processors often have built-in mechanisms to automatically handle wait states based on dynamic
adjustments to the bus speed or system configuration.

10 Draw the circuit diagram for wait state generation between 0 and 7 wait status and draw the
corresponding timing diagram.(not useful and unable to find)

11.Describe software interrupt of 8086 microprocessor. Also discussed the sequence of interrupt
execution in 8086.
In the 8086 microprocessor, the priority of interrupts is influenced by both hardware and
software considerations. Let's explore the priority aspects from both perspectives:

Hardware Priorities:
1. Non-Maskable Interrupt (NMI):
• Priority: Highest
• Description:
• NMIs have the highest priority and are typically used for critical system events that
require immediate attention.
• They cannot be disabled by software; the NMI input is hardwired to the processor.
2. Maskable Interrupts (IRQ):
• Priority: Determined by Hardware
• Description:
• Maskable interrupts, such as those generated by external devices, have priorities
determined by the hardware design.
• Interrupt controllers like the Programmable Interrupt Controller (PIC) are often used to
manage the priorities of these interrupts.
3. Interrupt Vector Numbers (IVT):
• Priority: Lower Vector Numbers Indicate Higher Priority
• Description:
• The Interrupt Vector Table (IVT) holds the addresses of interrupt service routines (ISRs)
for each interrupt.
• Lower vector numbers in the IVT indicate higher priority.

Software Priorities:
1. Interrupt Enable Flag (IF) in FLAGS Register:
• Priority: Controlled by Software
• Description:
• The Interrupt Enable (IF) flag in the FLAGS register controls whether maskable interrupts
are serviced.
• When IF is set (1), maskable interrupts are enabled.
• When IF is cleared (0), maskable interrupts are disabled.
2. Software Management of Interrupts:
• Priority: Determined by Software Design
• Description:
• Software can influence the priority of interrupts through careful design and handling of
interrupt service routines (ISRs).
• Priority can be managed by the order in which ISRs are executed and the actions taken
within each ISR.

(SOFTWARE)

12. Under what conditions type 0 interrupt is initiated? List out the instructions that may cause
type 0 interrupt?
A Type 0 interrupt in the context of the 8086 microprocessor is often associated with an error
condition known as a "divide error." This interrupt is triggered when the processor attempts to divide
a number by zero. Let's break it down in easy-to-understand terms:

Conditions for Type 0 Interrupt (Divide Error):


- A Type 0 interrupt, or Divide Error interrupt, is initiated when the processor encounters an attempt
to divide a number by zero.

Instructions that May Cause Type 0 Interrupt:


- The specific instruction that commonly leads to a Type 0 interrupt is the `DIV` (divide) instruction.
- The `DIV` instruction divides the content of the accumulator (AX register for 16-bit division) by the
specified operand.
- If the operand is zero, it results in a divide error, triggering a Type 0 interrupt.

Example:
MOV AX, 100 ; Load a value into AX
MOV BX, 0 ; Attempting to divide by zero
DIV BX ; This DIV instruction may cause a Type 0 interrupt if BX is zero

In this example, the `DIV` instruction attempts to divide the value in AX by the value in BX. If BX is
zero, it will result in a divide error, and the Type 0 interrupt will be initiated.

Handling Type 0 Interrupt:


- To handle a Type 0 interrupt, the programmer needs to provide an Interrupt Service Routine (ISR) for
this specific interrupt.
- The ISR typically includes error-checking mechanisms and appropriate actions to handle the divide
error condition.

Summary:
- Type 0 interrupts, or Divide Error interrupts, occur when attempting to divide by zero.
- The `DIV` instruction is a common cause of Type 0 interrupts.
- Handling these interrupts involves defining an appropriate ISR to manage the error condition.

20. Draw 80186 block diagrams and describe in detail.


21. Discussed the multitasking and multiprogramming terminology of microprocessor.
Multiprogramming and multitasking are advantageous properties of microprocessors because they
enhance the overall efficiency, responsiveness, and utilization of computing resources in a system.
Here are some key advantages:

1. **Improved CPU Utilization:**


- **Multiprogramming:** Allows the CPU to switch between multiple programs, ensuring that the
processor remains active and productive even when one program is waiting for I/O operations. This
results in higher CPU utilization.
- **Multitasking:** Enables the simultaneous execution of multiple tasks, providing better utilization
of CPU resources. While one task is waiting for user input or performing I/O, another task can use the
CPU.
2. **Increased Throughput:**
- **Multiprogramming:** Multiple programs can be in various stages of execution simultaneously,
leading to higher throughput. The overall system can process more tasks in a given time.
- **Multitasking:** Simultaneous execution of tasks leads to faster completion of user requests,
improving the system's throughput and responsiveness.

3. **Enhanced Responsiveness:**
- **Multiprogramming:** While one program is waiting for I/O, the CPU can quickly switch to
another program, providing a perception of concurrent execution. This responsiveness is especially
noticeable in systems with interactive user interfaces.
- **Multitasking:** Users can interact with multiple applications or perform different tasks
concurrently, enhancing the overall responsiveness of the system.

4. **Optimized Resource Usage:**


- **Multiprogramming:** Efficient use of CPU time during I/O operations optimizes resource usage,
making the system more responsive to user needs.
- **Multitasking:** Allows for the effective use of both CPU and memory resources, ensuring that
tasks can run concurrently without unnecessary delays.

5. **Task Management and Prioritization:**


- **Multiprogramming:** Enables the concurrent execution of different programs, each potentially
serving a different user or application. The operating system can prioritize tasks based on their
importance or user interaction.
- **Multitasking:** Provides the ability to manage and prioritize tasks dynamically. Tasks can be
scheduled based on priority levels, ensuring that critical tasks receive attention when needed.

6. **Time Sharing:**
- **Multiprogramming:** Time-sharing systems, a form of multiprogramming, allow multiple users
to share the resources of a single computer simultaneously. Each user gets a time slice for executing
their tasks.
- **Multitasking:** Time-sharing is inherent in multitasking systems, allowing users to run multiple
applications concurrently. This is particularly beneficial in environments with a large number of users.

In summary, both multiprogramming and multitasking contribute to the effective utilization of


microprocessor resources, enabling systems to handle concurrent tasks efficiently, improve
responsiveness, and enhance overall performance. These properties are essential for modern
computing environments where users expect seamless and efficient handling of multiple tasks.

22. Explain the protected virtual address mode of 80286 and show how 24 bit physical address is
generated.
One of its key features is the ability to operate in protected mode, which provides enhanced memory
management and protection capabilities compared to the real mode.

Protected Virtual Address Mode:

In protected mode, the 80286 supports a 24-bit protected virtual address space. This means that it
can address up to 2^24 or 16 megabytes (MB) of memory. Unlike real mode, where only 1 MB of
memory is accessible, protected mode provides memory protection, multitasking support, and a flat
memory model.

In protected mode, the 80286 uses a segmented memory model, similar to real mode, but with
additional features for memory protection and multitasking.

Address Generation:

In the protected virtual address mode, the 80286 uses a two-tiered approach for address generation:
1. **Segment Selector:**
- The segment selector is a 16-bit value that points to a descriptor table called the Global Descriptor
Table (GDT).
- The GDT contains entries for various memory segments, each with its own base address, limit, and
access control information.
- The segment selector is an index into the GDT, and the selected segment's base address is used in
the next step of address calculation.

2. **Offset:**
- The offset is a 16-bit value representing the actual address within the selected segment.
- The offset is added to the base address of the selected segment to obtain the final physical
address.

Example:

Let's say we have a program running in protected mode with a segment selector pointing to a code
segment in the GDT. The segment has a base address of 0x100000 (1 MB) and a limit of 0xFFFFF (1 MB
- 1 byte). The offset is 0x1234.

1. **Segment Selector:** Points to the code segment in the GDT.


2. **Base Address:** Obtained from the GDT entry, let's say 0x100000.
3. **Offset:** 0x1234.

The physical address is calculated as follows:


Physical Address = Base Address + Offset

Physical Address = 0x100000 + 0x1234 = 0x101234

So, in this example, the virtual address (represented by the segment selector and offset) 0x101234
corresponds to the physical address 0x101234 in memory.

Keep in mind that this is a simplified explanation, and in real-world scenarios, additional
considerations and features, such as paging, play a role in memory management within the protected
mode of the 80286.
23. How many local and global descriptors can be defined in 80286 and explain how to access
them?
Accessing Descriptors:
To access descriptors in the GDT or LDT, the processor uses a segment selector. The segment
selector is a 16-bit value that serves as an index into the GDT or LDT. The format of the
segment selector is as follows:

• Bits 15-3: Index into the GDT or LDT.


• Bits 2-1: Descriptor Table Indicator (DTI). 0 for GDT, 1 for LDT.
• Bit 0: Requestor Privilege Level (RPL). Specifies the privilege level of the segment selector.

The segment selector is loaded into a segment register (e.g., CS, DS, ES, SS), and the processor
uses the information from the corresponding GDT or LDT entry to determine the base address,
limit, and access control attributes of the segment.

For example, to access a global descriptor in the GDT

; Load the segment selector for the desired GDT entry into a segment register

mov ax, 0x10 ; Example GDT entry index

mov ds, ax ; Load the segment selector into DS

To access a local descriptor in the LDT:

; Load the segment selector for the desired LDT entry into a segment register

mov ax, 0x20 ; Example LDT entry index

mov es, ax ; Load the segment selector into ES

In these examples, mov ds, ax and mov es, ax load the segment selector into the DS and ES
segment registers, respectively. The processor then uses the information in the GDT or LDT entry
corresponding to the loaded segment selector to perform memory accesses within the specified
segment.

24. Bring out the architectural differences between 80386 and Pentium processors.
(or)
Easy and simple differences
1. **Execution Capability:**
- **80386:** It executes one instruction at a time (scalar architecture).
- **Pentium:** It can execute multiple instructions simultaneously (superscalar architecture).

2. **Multiple Units:**
- **80386:** Typically has one unit for integer operations and one for floating-point operations.
- **Pentium:** Has multiple units for both integer and floating-point operations.

3. **Clock Speed:**
- **80386:** Operates at slower clock speeds.
- **Pentium:** Operates at higher clock speeds, providing faster performance.

4. **Cache Size:**
- **80386:** Has a small on-chip cache or no cache.
- **Pentium:** Has a larger on-chip cache for quicker access to frequently used data.

5. **Data Bus Width:**


- **80386:** Has a 32-bit data bus.
- **Pentium:** Has a wider 64-bit data bus for faster data transfer.

6. **Memory Addressing:**
- **80386:** Supports a 32-bit address space, limiting physical memory to 4 GB.
- **Pentium:** Also supports a 32-bit address space but introduces features like PAE for accessing
more than 4 GB of physical memory.

7. **Instruction Set Extensions:**


- **80386:** Lacks modern instruction set extensions.
- **Pentium:** Introduces extensions like MMX and SSE for enhanced multimedia and parallel
processing.

8. **Pipeline Depth:**
- **80386:** Has a simpler pipeline structure.
- **Pentium:** Has a deeper pipeline, allowing for more stages of instruction execution.

9. **Floating-Point Performance:**
- **80386:** Has basic floating-point performance.
- **Pentium:** Improves floating-point performance with a separate floating-point unit and
additional features.

10. **Architectural Improvements:**


- **Pentium:** Incorporates architectural improvements like branch prediction, speculative
execution, and out-of-order execution for better overall performance.

In essence, the Pentium is a more advanced and faster processor compared to the 80386. It can
handle more tasks simultaneously, has a larger cache, operates at higher clock speeds, and supports
modern instruction set extensions for improved performance in multimedia and other applications.

25. Discuss memory management of virtual mode in 80386.


The 80386 microprocessor, part of the x86 family, introduced a significant improvement in memory
management capabilities with the introduction of virtual memory and protected mode. Here's an
overview of the memory management features in virtual mode on the 80386:

1. **Virtual Memory:**
- The 80386 supports virtual memory, allowing programs to address more memory than physically
available.
- Virtual memory is divided into pages, and the processor manages the mapping of virtual pages to
physical pages in the system's RAM.

2. **Address Translation:**
- Virtual addresses generated by programs are translated to physical addresses using a paging
mechanism.
- Paging divides both virtual and physical memory into fixed-size pages. The virtual address is split
into a page number and an offset within that page.

3. **Page Tables:**
- Page tables are used for the translation of virtual addresses to physical addresses.
- The 80386 supports a two-level page table structure, consisting of a Page Directory and Page
Tables.

4. **Page Directory:**
- The Page Directory is a table that maps a virtual page number to the starting address of a Page
Table.
- It provides an additional level of indirection, allowing for efficient management of large address
spaces.

5. **Page Tables:**
- Page Tables map virtual page numbers to physical page frame numbers.
- Each process in the system has its own set of page tables, allowing for memory isolation between
processes.

6. **Page Size:**
- The 80386 supports variable page sizes. The most common page size is 4 KB, but larger pages, up to
4 MB, are also supported.
- Larger pages reduce the number of entries in the page tables, improving translation lookaside
buffer (TLB) efficiency.

7. **Segmentation:**
- While protected mode introduces virtual memory and paging, segmentation is still used to provide
memory protection and isolation.
- Each segment descriptor in the Global Descriptor Table (GDT) or Local Descriptor Table (LDT)
includes base and limit information for memory access control.

8. **Control Registers:**
- Control registers such as CR0 and CR3 are used to control and configure aspects of memory
management.
- CR0 includes flags for enabling or disabling features like paging.
- CR3 contains the physical base address of the page directory.

9. **Page Faults:**
- Page faults occur when a program attempts to access a virtual page that is not currently in physical
memory.
- The operating system handles page faults by loading the required page into physical memory from
disk.

10. **Protection Rings:**


- The 80386 introduces four protection rings (0-3) to control access to different levels of system
resources.
- Ring 0 is the most privileged level, typically used by the operating system kernel.

11. **Task Switching:**


- Protected mode allows for multitasking, and task switching is facilitated by loading different values
into the segment registers and control registers.

In summary, the 80386's virtual memory and protected mode capabilities provide a more advanced
and flexible memory management system compared to its predecessors. These features are
fundamental to modern operating systems, enabling the efficient and secure execution of multiple
processes with isolated address spaces.
26. Draw memory read and write cycle minimum mode timing diagram of 8086(done above)

27. Explain 80486 architecture in detail with a suitable diagram.


28. Described the register details of 80386 microprocessor.
29. Explain the 80286 microprocessor pin function.
30. Mentioned local, global and interrupt descriptor table registers instruction.(local and global
done above)

For instructions:-
31. Explain pipeline and paging unit concept of 80386.
The Intel 80386 microprocessor, like many modern microprocessors, employs a pipeline architecture
and includes a paging unit to enhance its performance and memory management capabilities.

1. **Pipeline Concept:**

A pipeline is a technique in computer architecture where multiple instructions are overlapped during
execution. Each stage of the pipeline performs a specific operation on an instruction, and multiple
instructions move through the pipeline concurrently. The pipeline concept helps in achieving
parallelism and improving instruction throughput.

The 80386 microprocessor has a five-stage pipeline, which includes the following stages:

1. **Instruction Fetch (IF):**


- Fetches the instruction from memory.

2. **Instruction Decode (ID):**


- Decodes the instruction and determines the required operands.

3. **Execution (EX):**
- Executes the operation specified by the instruction.

4. **Memory Access (MEM):**


- If the instruction involves memory access, this stage performs the read or write operation.

5. **Write Back (WB):**


- Writes the result back to the register file or memory.

Pipeline stages allow the processor to start executing a new instruction while the previous instruction
is still in the process of completing its execution. This overlap of instructions improves the overall
instruction throughput and, consequently, the processor's performance.

2. **Paging Unit Concept:**

The paging unit in the 80386 is responsible for implementing virtual memory and translating virtual
addresses to physical addresses. The 80386 uses a paging mechanism to divide the virtual memory
into fixed-size pages, typically 4 KB in size.

Key components of the paging unit include:

- **Page Tables:**
- The 80386 uses a two-level page table structure.
- The Page Directory contains entries pointing to Page Tables.
- Page Tables contain entries mapping virtual pages to physical page frames.

- **Control Registers:**
- **CR0 (Control Register 0):**
- Contains flags to enable or disable features like paging.
- **CR2 (Control Register 2):**
- Contains the linear address that caused a page fault.
- **CR3 (Control Register 3):**
- Contains the physical base address of the Page Directory.

- **Translation Lookaside Buffer (TLB):**


- A cache that stores recently used page table entries, speeding up address translation.

- **Page Fault Handling:**


- If an instruction accesses a virtual page that is not in physical memory, a page fault occurs.
- The operating system handles page faults by loading the required page from disk into physical
memory.

The paging unit allows the 80386 to provide virtual memory support, enabling the execution of
programs larger than physical memory and allowing multiple processes to run concurrently with
memory isolation.

32. Describe main features of 80186, 80286, 80386, 80486 and Pentium processor.

1. **Intel 80186:**
- **Year Released:** 1982
- **Bits:** 16-bit
- **Noteworthy Features:**
- Integrated peripherals (on-chip communication devices).
- Improved instruction set compared to its predecessor.
- Could handle more complex tasks than the earlier 8086.

2. **Intel 80286:**
- **Year Released:** 1982
- **Bits:** 16-bit
- **Noteworthy Features:**
- Introduced protected mode for better memory management.
- Supported virtual memory and multitasking.
- Enhanced instruction set compared to 80186.
- Higher clock speeds than the 80186.

3. **Intel 80386:**
- **Year Released:** 1985
- **Bits:** 32-bit
- **Noteworthy Features:**
- Moved to 32-bit architecture, allowing more data to be processed at once.
- Introduced a paging unit for better virtual memory support.
- Enhanced instruction set with new addressing modes.
- Enabled multiple protection rings for improved security.
4. **Intel 80486:**
- **Year Released:** 1989
- **Bits:** 32-bit
- **Noteworthy Features:**
- Integrated a floating-point unit (FPU) for improved mathematical processing.
- Introduced pipelined architecture for faster execution of instructions.
- Came with an integrated level 1 (L1) cache for quicker access to frequently used data.
- Featured enhanced instruction sets.

5. **Intel Pentium:**
- **Year Released:** 1993
- **Bits:** 32-bit (initially)
- **Noteworthy Features:**
- Introduced superscalar architecture with dual pipelines for parallel processing.
- Integrated floating-point unit.
- Brought in MMX technology for multimedia applications.
- Improved branch prediction and speculative execution for better overall performance.

In summary, these processors marked significant advancements in terms of bits (16-bit to 32-bit),
memory management, instruction sets, and overall processing capabilities. The progression from
80186 to Pentium saw improvements in performance, multitasking, memory handling, and support for
multimedia applications.

33. Describe the control word,tag word and status word structure of microprocessor 80386.

4/4
The Intel 80386 microprocessor uses control words, tag words, and status words as part of its
management of the Translation Lookaside Buffer (TLB) for virtual memory. TLB is a cache that
stores recently translated virtual-to-physical address mappings, improving the efficiency of
address translation. The structure of these words is as follows:

1. Control Word:
• The Control Word is used to configure and control the behavior of the Translation Lookaside Buffer
(TLB).
• It is often referred to as the CR0 register (Control Register 0).
• Key bits in the Control Word include:
• Paging Enable (PG): Enables or disables paging.
• Protection Enable (PE): Enables or disables memory protection.
• Numeric Error (NE): Enables or disables the numeric error exception.
• Write Protect (WP): Controls write protection for read-only pages.

2. Tag Word:
• The Tag Word is part of the TLB entry and holds information related to the translation of virtual
addresses.
• It includes fields such as the virtual page number, page frame number, and other control bits.
• The Tag Word is used to check whether a virtual-to-physical address translation is present in the TLB.
3. Status Word:
• The Status Word is also part of the TLB entry and provides information about the current state of the
TLB entry.
• It includes flags indicating whether the TLB entry is valid, whether it is dirty (modified), and other status
information.
• The Status Word helps in determining the validity and state of the translation stored in the TLB.

34. Discussed virtual and real mode of 80x86 microprocessors


The terms "Virtual Mode" and "Real Mode" refer to two different operating modes of the x86 family
of microprocessors, including the 80x86 series. Each mode has distinct characteristics and serves
different purposes in the execution of programs.

1. **Real Mode:**
- **Characteristics:**
- A 16-bit operating mode.
- Similar to the mode of the original 8086 microprocessor.
- Direct access to the first 1 MB of memory.
- Memory segmentation with 64 KB segments.
- Limited to addressing 1 MB of physical memory directly.
- No memory protection; any program can access any part of memory.
- Limited multitasking capability.
- **Usage:**
- Real Mode is commonly used during the boot process of an x86-based computer.
- MS-DOS operates in Real Mode.
- Provides compatibility with older software designed for 8086 and 8088 processors.

2. **Protected Virtual Mode:**


- **Characteristics:**
- A 32-bit operating mode.
- Introduced with the 80286 processor and continued in later x86 processors.
- Supports memory protection and multitasking.
- Provides virtual memory addressing beyond the 1 MB limit of Real Mode.
- Implements segmentation and paging for better memory management.
- Offers four privilege levels (rings) for different levels of access control.
- Enables the use of protected mode features, such as task switching and hardware-based memory
protection.
- **Usage:**
- Modern operating systems, such as Windows and Linux, utilize Protected Mode to provide
memory protection and multitasking.
- Supports more advanced applications that require a larger address space and enhanced security
features.

Transition from Real Mode to Protected Mode:


- The transition from Real Mode to Protected Mode is typically done during the initialization process
of the operating system.
- The operating system sets up the Global Descriptor Table (GDT) and switches the processor into
Protected Mode.
- Once in Protected Mode, the operating system can take advantage of the enhanced features, such as
increased address space, memory protection, and multitasking capabilities.

Key Differences:
- **Addressing:** Real Mode uses 16-bit addressing, limiting direct access to 1 MB of memory, while
Protected Mode uses 32-bit addressing, allowing access to a much larger virtual address space.
- **Memory Protection:** Real Mode lacks memory protection, making it susceptible to programs
interfering with each other. Protected Mode introduces memory protection, preventing one program
from accessing another program's memory.
- **Multitasking:** Real Mode has limited multitasking capabilities. Protected Mode supports more
advanced multitasking features, allowing multiple programs to run concurrently in separate memory
spaces.
- **Compatibility:** Real Mode is used for compatibility with older software. Protected Mode is
essential for modern operating systems and applications that require advanced features.

Real Mode is a legacy mode with limitations, while Protected Mode provides the foundation for
modern operating systems and applications, offering increased address space, memory protection,
and multitasking capabilities.
35. Explain pipelining and paging concept of 80386 microprocessor (done above)
36. Discussed operating modes of 80486 microprocessors
The Intel 80486 microprocessor has two primary operating modes: Real Mode and Protected Mode.
Let's break down these operating modes in easy-to-understand terms:

1. **Real Mode:**
- **Description:**
- Real Mode is the initial mode of operation when the 80486 starts up.
- It is designed for backward compatibility with the 8086 and 80286 processors.
- In Real Mode, the 80486 uses 16-bit addressing, similar to the earlier processors.

- **Key Features:**
- **16-Bit Addressing:** Addresses are represented using 16 bits, limiting the addressable memory
to 1 MB.
- **Segmentation:** Memory addressing involves both a segment and an offset.
- **No Memory Protection:** There is no protection between different programs or the operating
system.

- **Use Cases:**
- Real Mode is suitable for running older software designed for the 8086 or 80286 architecture.
- It is often used during the system boot-up process.

2. **Protected Mode:**
- **Description:**
- Protected Mode is a more advanced operating mode introduced with the 80486.
- It provides features not available in Real Mode, including enhanced memory management and
protection.

- **Key Features:**
- **32-Bit Addressing:** Addresses are represented using 32 bits, allowing access to a much larger
memory space (4 GB).
- **Memory Protection:** Protected Mode introduces memory protection, preventing one program
from interfering with the memory of another.
- **Virtual Memory:** It supports virtual memory, enabling the execution of programs larger than
physical RAM.
- **Multitasking:** Protected Mode supports multitasking, allowing multiple programs to run
concurrently.

- **Use Cases:**
- Protected Mode is essential for running modern operating systems like Windows, Linux, and others.
- It facilitates the execution of applications that require advanced memory management and
multitasking capabilities.

- **Transition:**
- The 80486 can transition between Real Mode and Protected Mode.
- The transition to Protected Mode is typically initiated by the operating system during system
initialization to take advantage of advanced features.

In summary, Real Mode is a backward-compatible mode suitable for running older software, while
Protected Mode is a more advanced mode that provides features like memory protection, virtual
memory, and multitasking, making it essential for modern operating systems and applications. The
ability to transition between these modes allows the 80486 to maintain compatibility with legacy
software while supporting advanced features when needed.

37. Describe features of Pentium processor.


38. Discuss the branch prediction logic of Pentium processor?
39. Explain the integer pipeline stages for Pentium processor.
The Pentium processor, introduced by Intel in 1993, featured a superscalar architecture with dual
pipelines, allowing it to execute multiple instructions simultaneously. The integer pipeline of the
Pentium processor consists of several stages, each handling a specific aspect of instruction execution.
Below are the key integer pipeline stages for the Pentium processor:

1. **Instruction Fetch (IF):**


- **Purpose:** Fetching instructions from memory.
- **Description:** The IF stage is responsible for retrieving the next instruction from memory. The
instruction pointer (IP) is used to determine the memory address of the next instruction.

2. **Instruction Decode (ID):**


- **Purpose:** Decoding the fetched instruction.
- **Description:** In this stage, the processor decodes the fetched instruction to understand the
operation it needs to perform and identifies the required operands.

3. **Execution (EX):**
- **Purpose:** Executing arithmetic or logic operations.
- **Description:** The execution stage performs the actual computation or operation specified by
the instruction. This stage includes ALU (Arithmetic Logic Unit) operations for integer calculations.

4. **Memory Access (MEM):**


- **Purpose:** Accessing memory for read or write operations.
- **Description:** If the instruction involves accessing memory, the MEM stage is responsible for
performing the necessary read or write operations to/from memory.

5. **Write Back (WB):**


- **Purpose:** Writing the results back to registers.
- **Description:** The results of the executed instruction are written back to the destination
registers during this stage. The updated values are then available for subsequent instructions.

6. **Additional Stages for Superscalar Execution:**


- **Superscalar Execution:** The Pentium processor is superscalar, meaning it can issue and execute
multiple instructions in parallel.
- **Multiple Pipelines:** The Pentium has two separate pipelines for integer and floating-point
instructions.
- **Dynamic Scheduling:** The processor dynamically schedules instructions based on available
execution resources, increasing overall throughput.

7. **Branch Prediction:**
- **Purpose:** Predicting the outcome of branch instructions.
- **Description:** The Pentium uses branch prediction mechanisms to predict the outcome of
conditional branches. Predicted branches help maintain a smooth flow of instructions through the
pipeline.

8. **Out-of-Order Execution (OOOE):**


- **Purpose:** Executing instructions out of their original order for optimal throughput.
- **Description:** The Pentium supports out-of-order execution, allowing it to execute certain
instructions that are not dependent on previous results, even if the earlier instructions are still in the
pipeline.

These pipeline stages enable the Pentium processor to achieve high performance by executing
multiple instructions concurrently, efficiently handling branches, and utilizing advanced features like
out-of-order execution.

40. Different between Pentium processor versions, Pentium; Pentium pro; Pentium P6

1. **Pentium (P5):**
- **Release Year:** 1993
- **Main Feature:** Dual Pipeline
- **Use Case:** General consumer use
- **Cache Size:** Typically 16 KB L1 cache
- **Notable:** Introduced MMX technology in later versions

2. **Pentium Pro (P6):**


- **Release Year:** 1995
- **Main Feature:** P6 Microarchitecture
- **Use Case:** Workstations and servers
- **Cache Size:** Larger 32 KB L1 cache
- **Notable:** Deeper pipeline, out-of-order execution

3. **Pentium (P6):**
- **Release Year:** 1996
- **Main Feature:** P6 Microarchitecture (Continuation)
- **Use Case:** Consumer market
- **Cache Size:** Varied
- **Notable:** Dynamic execution core, MMX technology

Key Differences in Simple Terms:


1. **Design:**
- Pentium: Dual pipeline.
- Pentium Pro: P6 microarchitecture, deeper pipeline, out-of-order execution.
- Pentium (P6): Continued P6 microarchitecture with consumer focus.

2. **Use Case:**
- Pentium: General consumer use.
- Pentium Pro: Workstations and servers.
- Pentium (P6): Consumer market.

3. **Cache Size:**
- Pentium: Typically 16 KB L1 cache.
- Pentium Pro: Larger 32 KB L1 cache.
- Pentium (P6): Varied cache sizes.
4. **Notable Features:**
- Pentium: Introduced MMX technology in later versions.
- Pentium Pro: Deeper pipeline, out-of-order execution.
- Pentium (P6): Dynamic execution core, MMX technology.

In essence, each version introduced improvements in architecture, targeted different markets, and
brought new features to enhance performance for specific purposes. The Pentium (P6) series, in
particular, continued to evolve for the consumer market with a focus on improved execution and
multimedia capabilities.

LAST YEAR ESE PAPER SOLUTION

1 (A) (I)
(i) MOVSW − Used to move the word from one string to another
(ii) REP − Used to repeat the given instruction till CX ≠ 0.
(iii) LODSB − Used to store the string byte into AL or string word into AX.
(iv)CMPSB - The CMPSB instruction is a compare string bytes instruction . It compares the byte at the address
specified by the source index register (SI) to the byte at the address specified by the destination index
register (DI).
(v) REPZ − Used to repeat the given instruction until zero flag ZF = 1
5(A)
(i)AND(ii)
(iii)

(iv)AND(v)

REST ALL QUESTIONS ARE COVERED IN THE QB ABOVE

SOME OTHER IMP INSTRUCTIONS ( ASKED in MSE)

1) XLAT − Used to translate a byte in AL using a table in the memory.


2) LAHF − Used to load AH with the low byte of the flag register.
3) AAA − Used to adjust ASCII after addition.
4) DAA − Used to adjust the decimal after the addition/subtraction operation.
5) CMP − Used to compare 2 provided byte/word
6) CWD − Used to fill the upper word of the double word with the sign bit of the lowerword.
7) JNBE − Used to jump if not below/equal instruction satisfies.

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