Unit I Computer Networks - Network Fundamentals
Unit I Computer Networks - Network Fundamentals
NETWORK FUNDAMENTALS
OVERVIEW
• Introduction to Networks
• Categories of Networks
• Communication Model
• Protocol Architecture
• Protocols
• OSI
• TCP/IP
• LAN Topology
• Transmission Media
Introduction to Networks
• A Network: A group of devices that can
communicate with each other over links.
• Each device is called a host. Each host has a
unique address.
• Network is a connection between two or
more devices.
• Which is connected by a communication
links.
• A node can be computer, printer or any
other devices which is capable of sending
and receiving information at each other.
Example:
INTERNET
• An internet:
• It is Used for
i) Business Application
ii) Home Application
iii) Mobile Users
iv) E-Mail
Categories or Types of Network
• There are Three Types:
1. LAN - Local Area Network
2. MAN - Metropolitan Area Network
3. WAN – Wide Area Network
1. LAN - Local Area Network
A LAN is Designed by Local Area Connections such as:
i) within Building
ii) within office
iii) within Campus
iv) within Specific Place
Advantages :
1) Sharing of Files.
2) Sharing of Programs.
3) Communication Exchange.
Disadvantages :
1) Reliability.
2) Capacity.
3) High Cost.
2. MAN - Metropolitan Area Network
A Metropolitan Area Network (MAN) is a
network that interconnects users with
computer resources in a geographic area or
region larger than that covered by even a
large local area network (LAN) but smaller
than the area covered by a wide area
network (WAN).
• MAN supports up to 150 Kilometers Distance.
• Example:
Telephone Network
Cable TV
Advantages :
1) High Bandwidth.
2) It support Large number of Clients.
3) Reduce the Errors.
Disadvantages :
1) Large Space Requirements.
2) Slower Data Access.
3) High Cost.
3. WAN – Wide Area Network
• WAN Provide a Long Distance Transmission of Data.
• By Using WAN Exchange the Information from one
country to another country.
Components of Network
- Which gives the Request.
- Which gives the Response.
- It Indicates Modulator / Demodulator.
- Which identifies the Path between Client
& Server.
- Which overcomes the Traffic
problems.
Communication Model
• Data communications are exchange of
data between two devices via some
transmission medium.
• It should be done in two ways
i) Local - It takes LAN Connection.
ii) Remote - It takes Long distance like
MAN & WAN.
• Data should be Transferred in the form of
0’s and 1’s
Transmission
Source
Medium Destination
TIMING
Standard Organizations:
• International Standard Organization
• ANSI
• IEEE
The OSI Model
• An ISO (International standard Organization) that
covers all aspects of network communications is the
Open System Interconnection (OSI) model.
• An open system is a model that allows any two
different systems to communicate regardless of their
underlying architecture (hardware or software).
• The OSI model is not a protocol; it is model for
understanding and designing a network architecture
that is flexible, robust and interoperable.
• The OSI model is a layered framework for the
design of network systems that allows for
communication across all types of computer
systems.
• The OSI model is built of seven ordered layers:
1. (Layer 1) Physical layer
2. (Layer 2) Data link layer
3. (Layer 3) Network layer
4. (Layer 4) Transport layer
5. (Layer 5) Session layer
6. (Layer 6) Presentation layer
7. (Layer 7) Application layer
Peer-to-Peer Process
• Within a single machine, each layer calls upon services of
the layer just below it.
• Layer 3, for example, uses the services provided by layer
2 and provides services for layer 4.
• Between machines, layer x on one machine communicates
with layer x on another machine, by using a protocol (this
is Peer-to-Peer Process).
• Communication between machines is therefore a peer-to-
peer process using protocols appropriate to a given layer.
Interfaces between Layers
• There is an interface between each pair of
adjacent layers. This interface defines what
information and services a layer must provide
for the layer above it.
Functions of Layers
1. Physical Layer
The physical layer is responsible for transmitting
individual bits from one node to the next.
Physical layer
The physical layer is concerned with the following:
• Physical characteristics of interfaces and
media: It define the type of transmission media
• Representation of the bits: the physical layer
data consist of a stream of bits(0,1). The
transmitted bits must be encoded into signals –
electrical or optical. The physical layer defines
the type of encoding.
• Data rate: The physical layer defines the
transmission rate, the number of bits sent each
second.
Physical Layer
• Line configuration: the physical layer is
concerned with the connection of devices
to the medium.
• Physical topology – Ring, star
• Transmission Mode - Simplex, Half
duplex Full Duplex
2. Data Link Layer
• It is responsible for node-to-node delivery of data.
Functions of the Data Link Layer:
• Framing. The data link layer divides the stream of bits
received from the network layer into data units called
frames.
The network layer is responsible for the delivery of packets from the original
source to the final destination.
4. Transport Layer
i) Mesh Topology
ii) Star Topology
iii) Tree Topology
iv) Bus Topology
v) Ring Topology
vi) Hybrid Topology
Types of Topology
A B
Central controller
(or)
HUB
C D
Star Topology
Advantages :
• Less expensive than Mess topology.
• Less number of cables to be used.
• It is robustness.
Star Topology
Disadvantages:
• Each device must connected to central
controller.
• It require more installation process.
• If central controller failure means all the
devices should be failed.
Types of Topology
A B C D
D B
Ring
C
Ring Topology
Advantages:
• Easy to install and reconfigure.
• Fault can be easily identified.
Ring Topology
Disadvantages:
• It is unidirectional traffic.
• In rings if one device gets failure then the
entire system should be failed.
VI. Hybrid Topology