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Requirement Document - Snake Game Implementation

The document outlines the requirements for designing and implementing a classic Snake Game, where players control a snake that grows by consuming food while avoiding collisions. It details the game's purpose, scope, functional and design requirements, technical specifications, optional enhancements, and acceptance criteria. The game will be developed for desktop and web platforms, using Python or JavaScript, and will feature a graphical interface with scoring and game-over mechanics.
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0% found this document useful (0 votes)
50 views3 pages

Requirement Document - Snake Game Implementation

The document outlines the requirements for designing and implementing a classic Snake Game, where players control a snake that grows by consuming food while avoiding collisions. It details the game's purpose, scope, functional and design requirements, technical specifications, optional enhancements, and acceptance criteria. The game will be developed for desktop and web platforms, using Python or JavaScript, and will feature a graphical interface with scoring and game-over mechanics.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Requirement Document: Snake Game Implementation

Insem 1- project

1. Purpose

To design and implement a classic Snake Game where the player controls a snake that grows
longer as it consumes food. The game ends when the snake collides with itself or the
boundaries of the game area. The goal is to achieve the highest score possible.

2. Scope

The Snake Game will be developed as a single-player game. The game will feature a graphical
interface and basic gameplay mechanics. It will be available on desktop platforms and/or in a
web browser.

3. Functional Requirements

Gameplay Mechanics:

1.​ The player controls the snake's movement using keyboard inputs:
○​ Arrow keys (Up, Down, Left, Right) or W, A, S, D.
2.​ The snake moves continuously in the direction specified by the player.
3.​ Food items appear randomly on the game board.
4.​ When the snake eats a food item:
○​ The snake's length increases by one segment.
○​ The player's score increases.
5.​ The game ends when:
○​ The snake collides with itself.
○​ The snake collides with the game area boundaries .

Scoring System:

1.​ Increment the player's score based on food eaten.


2.​ Display the current score and the highest score achieved.

Game Area:

1.​ The game area will be a grid or canvas.


2.​ Food and the snake must fit within the grid cells.
Game Over Screen:

1.​ Display the player's final score.


2.​ Provide an option to restart the game.

4. Design Requirements

1.​ Game Board:


○​ Grid-based design, where each cell represents a unit of movement.
○​ Bordered or wrapping boundaries (based on user preference).
2.​ Snake:
○​ Represented as a series of connected cells.
○​ Starts with a fixed initial length.
3.​ Food:
○​ Randomly generated in a position not currently occupied by the snake.
4.​ UI Elements:
○​ Display the current score at the top.
○​ Show high score across sessions (optional).

5. Technical Requirements

1.​ Programming Language:


○​ Python (using Pygame) or JavaScript (using HTML5 Canvas).
2.​ Tools and Frameworks:
○​ Python: Pygame library for graphics and input handling.
○​ JavaScript: HTML5 Canvas for rendering graphics.
3.​ Input Handling:
○​ Capture keyboard events for controlling the snake.
4.​ Randomization:
○​ Use a random number generator to place food items.
5.​ Collision Detection:
○​ Detect collisions between the snake and:
■​ Food items.
■​ Itself.
■​ Game area boundaries.

6. Optional Enhancements
1.​ Power-ups: Add special items that give bonuses or penalties.
2.​ Levels: Introduce levels with increasing difficulty (e.g., obstacles).
3.​ Multiplayer Mode: Add support for two players on the same device or online.
4.​ Custom Themes: Allow users to customize the game area and snake appearance.
5.​ Mobile Compatibility: Make the game playable on mobile devices using touch controls.

7. Acceptance Criteria

1.​ The game starts and runs without crashes or errors.


2.​ The snake moves as per the player's input.
3.​ The snake grows upon eating food, and the score updates correctly.
4.​ Unfair Food Placement: Ensure food does not spawn on the snake's body.
5.​ The game detects collisions (with itself and boundaries ) and ends appropriately.
6.​ The final score and highest score is displayed on the game-over screen. option to restart
is also provided

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