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Dehancer Photo Plugin Quick Guide

The Dehancer Photo plugin Quick Guide provides detailed instructions on installation, configuration, and recommended settings for optimal photo editing workflows using the plugin. It covers various aspects such as color settings, RAW development, plugin settings, and batch processing techniques. Additionally, it includes tips on using film profiles, tool profiles, and non-destructive editing to enhance photo editing efficiency and quality.

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0% found this document useful (0 votes)
47 views50 pages

Dehancer Photo Plugin Quick Guide

The Dehancer Photo plugin Quick Guide provides detailed instructions on installation, configuration, and recommended settings for optimal photo editing workflows using the plugin. It covers various aspects such as color settings, RAW development, plugin settings, and batch processing techniques. Additionally, it includes tips on using film profiles, tool profiles, and non-destructive editing to enhance photo editing efficiency and quality.

Uploaded by

monstruodegoma
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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2

Dehancer Photo plugin


Quick Guide
1 May 2024

Contents

Contents 2
Installation, configuration, and first launch 3
Recommended color settings 4
Recommended RAW development settings 9
Dehancer Plugin Settings 11
Interface and keyboard shortcuts 12
Typical photo editing workflow 14
Batch processing multiple photos 16
Tool Profiles 20
Film Profiles, Push/Pull 21
Source corrections 23
Film Developer 24
Film Compression 26
Expand 28
Print Medium 29
Print Settings 30
CMY Color Head and Print Toning 32
Film Grain 34
Halation 37
Bloom 41
Film Damage 44
Vignette 48
Application path and user data location 49
3

Installation, conÞguration, and Þrst launch

The installation, initial conÞguration and activation of the plug-in is described


in the Quick Setup Guides, which are included with the installation package,
separately for each host application and OS.
4

Recommended color settings

Dehancer plugin for Adobe Photoshop / Lightroom Classic / Capture One


currently supports source images in sRGB IEC61966-2.1 color space
(other color spaces will be supported as well in the future).

Please consider that Film Emulation usually doesnÕt require any gamut
wider than sRGB due to the natural printed media gamut compression,
therefore you wonÕt get any theoretical or practical beneÞts from working
in Adobe RGB or ProPhoto RGB.

It is important that the same color management is consistent throughout


the entire processing and viewing pipeline.

Please follow the recommended settings:


5

Display Setup

1. Set your display to its native sRGB color gamut mode if possible.

2. Use the appropriate calibration proÞle built especially for your display
in sRGB, Gamma 2.2 (color temperature is insigniÞcant).

Tip: On Mac you can also use the Internet and Web (sRGB) reference
display preset provided with your new MacBook Pro or Pro Display XDR.

Adobe Photoshop

In Photoshop, go to Edit → Color SettingsÉ and set the parameters as shown


below:

Ð Set the working space to sRGB IEC61966-2.1


Ð In the Color Management Policies section, select Convert to Working RGB
mode, and turn on the checkboxes indicated. Now, when you open the photo,
the color space mismatch will be checked and a conversion to sRGB will be
suggested.
6

Adobe Camera Raw

Go to Photoshop → Preferences → Camera RawÉ and adjust the settings


as shown here:

Ð Select the sRGB IEC61966-2.1 color space


Ð Set the color depth to 16 bit
7

Adobe Lightroom Classic

Check the settings in Lightroom Classic → Preferences → External Editing

Ð Use TIFF format


Ð Select the sRGB workspace
Ð Set the color depth to 16 bit

Use the same settings when exporting from Lightroom if you plan to process it
later in Photoshop.
8

Capture One Pro

In the dialogue that follows the Edit WithÉ command, select the appropriate
options:

Ð Format: TIFF 16 bit


Ð ICC ProÞle: sRGB Color Space ProÞle
9

Recommended RAW development settings

RAW Þles for Dehancer can be processed with almost any software.

Photoshop / Lightroom (ACR Ð Adobe Camera Raw)

We have observed that color rendering in ACR / Lightroom leaves much


to be desired, but an acceptable result can be obtained with the following
settings:

ProÞle: Adobe Standard


Exposure: Ð1
Contrast: Ð40
Blacks: +60
Curve: Linear
Sharpening = 0
Noise Reduction = 0
Color Space: sRGB IEC61966-2.1
Bit Depth: 16 bit

If you are shooting with an iPhone and using Apple ProRaw DNG, try setting
the Amount value for the Apple ProRaw proÞle to zero. Thus you will reduce
the automatic Apple algorithms that are not always reliable (but still, sometimes
acceptable). Meanwhile, we recommend setting the Sharpening value
in the Detail tab to zero in order to prevent oversharpening.

Tip: In Photoshop any RAW photo can be opened with the Open As Object
option. The smart object will be created and Dehancer plugin will be
applied as a Smart Filter, which allows you to easily access both
the RAW settings and the pluginÕs parameters at any time.
10

Capture One Pro and other RAW converters

While processing photos in Capture One Pro and other RAW converters,
we recommend to:

¥ Correct the most severe deviations in exposure and white balance

¥ Use the Linear contrast curve if possible, avoiding clipping in shadows and
highlights

¥ Disable noise reduction and sharpening

¥ Avoid any local enhancements which might cause visible halos

¥ Export Þles as sRGB TIFF 16 bit

Tip: Recommended RAW settings are based on the fact that technically
the marketed ISO is usually overstated by camera makers,
and RAW software tends to mimic the camera jpeg, rather than
the real RAW exposure. Thus, the recommended -1Ev setting
for Adobe products is closer to the real exposure and also gives more
headroom in highlights.

Please consider that there is no Ôthe one and onlyÕ good settings,
since different cameras have different RAWs and there is no standards
for processing. Getting the most out of your camera always takes
some experimentation.
11

Dehancer Plugin Settings

Hit the gear icon in the plugin toolbar or press the [S] key to open Dehancer
plugin Settings.

Update Film ProÞles

Use this button to launch the ProÞle Update widget.

All the new or missing Film ProÞles will be immediately downloaded


and installed for shared usage with Ps / LrC / C1 plugins.

Activate Dehancer / License Info

This button launches the Activation widget that allows to check your License
status and to activate the plugin.

Processing GPU

If there are multiple GPUs available in your system, you can manually select
the best-performing one. You can also try a different GPU in case of any speciÞc
problems with the plugin.

Fast Preview

This setting allows progressive rendering of the preview for images that are
larger than the speciÞed size limit. This makes Dehancer interface more
responsive when working with large images on low-performance computers.

Related articles:

F.A.Q.: Dehancer plugin and ProÞles Update
F.A.Q.: How to buy and activate the License?
12

Interface and keyboard shortcuts

Preview Preview Before/After [Space]

Profiles
Show/Hide ProÞles [Q]

Presets
Show/Hide Presets [W]

Show/Hide Settings [S]

Show/Hide left panel

Reset all adjustments


[R]
to their defaults

Restore last used settings [L]

Undo last edit [Z]

Redo last edit [Shift+Z]

Show/Hide Levels (Histogram) [i]

Show/Hide Clipping indication [U]

[Double click]
Zoom to Þt / Zoom to 100%
on the image preview
13

Buy License
Visit Dehancer web store

Cancel
Close Dehancer plugin window
[Esc]
without applying any changes

OK
Apply Dehancer processing [Enter]

Add selected Film ProÞle


to Favorites

Delete selected Preset [Backspace]

Create new Preset


[A]
with current settings

Export selected Preset to Þle

Import Preset from Þle

Select next Film ProÞle [↓]

Select previous Film ProÞle [↑]


14

Typical photo editing workflow

Dehancer is a versatile tool that allows a variety of approaches. However, based


on our experience, we can provide an all-purpose workflow for photo
processing.

1. Develop your RAW photo

Working with RAW is always the preferred option because it contains


lots of useful information and, most importantly, it is free of the excessive
processing that is typical of smartphone cameras in particular.

Detailed advice on processing RAW Þles is given in the Recommended RAW


development settings chapter of this manual.

2. Adjust Source Corrections

The original image may still have some issues, which can be conveniently
corrected immediately with the Source Corrections tool.

3. Choose a Film ProÞle and adjust the Push/Pull

Choose the Film ProÞle that best suits your scene. Note that you can switch
between Film ProÞles with the up and down arrow hotkeys.

Also, remember that the Push/Pull option gives you the opportunity to further
adjust the proÞle appearance according to the Þlm exposure.

4. Adjust the Expand settings

We recommend adjusting Expand immediately after a Þlm proÞle selection.


Set the black and white points to ÔÞtÕ an image into a dynamic range
of your color space.

5. ConÞgure Print options

Start by selecting Print Medium, then sequentially adjust Exposure, Contrast,


and other Print settings.

To improve the detail at the extremes of the tonal range, you can optionally
enable the Analogue Range Limiter.
15

6. Revisit the Expand tool

Since the edits you made in the previous step can signiÞcantly affect the black
and white points, it is recommended that you readjust the Expand settings.

7. Adjust the CMY Color Head

After setting the tone of the image, you can make further adjustments to the
color balance. The CMY Color Head tool is perfect for this kind of Þne-tuning.

8. Enable additional effects

Some salt and pepper will make the dish even better.

Related article:

How to manage image contrast and avoid clipping
16

Batch processing multiple photos

A series of photos are often edited with the same or similar settings. The most
convenient way to organize the process is to use a combination
of Adobe Photoshop and Dehancer Film plugin.

Last Edits

Dehancer is automatically saving your last edits every time you apply
the processing with the ÔOKÕ button in the plugin.

When you open the next image, you will see that the latest settings have
automatically been applied to it. Even if you've changed some parameters,
you can always recall the last settings by clicking the corresponding icon
in the toolbar:

Also, you can click the Last Edits preset with the same effect.

To apply Dehancer with your last edits without opening the plugin interface,
press Ctrl+Cmd+F (macOS) / Ctrl+Alt+F (Windows) or select Dehancer Film
in the top-line of the Photoshop Filters menu.

Attention: The Last Settings and Last Filter are retained during the current
Photoshop session and will be lost when you close the host application.

Dehancer Presets

Presets are a more reliable way to keep your favourite settings for a long-term
storage.

Once you have achieved the desired result, press A button on the keyboard
or click the appropriate icon in the Presets panel:
17

Tip: Presets can also be exported and imported, allowing you to share
them with others or save them as a backup.

Non-destructive editing with Smart Objects and Smart Filters

When you edit a normal layer, the effects are permanent and you can't alter
the plugin settings once it has been applied.

The Smart Object allows you to enclose the source layer in a ÔcontainerÕ,
and your corrections and effects will be applied to it, with the option to switch
each Þlter on, off, or change settings at any time, without affecting the original
image permanently. This is the main concept of the non-destructive editing.

The Smart Filter settings are stored inside the document, so they are not lost
when you restart Photoshop. You just need to save the image as a PSD or TIFF
Þle with layers.

Dehancer fully supports the Smart Filter functionality. This means that after
applying the plugin to a Smart Object, you can revisit Dehancer settings at any
time and make the adjustments.

To apply Dehancer as a Smart Filter:

1. Select the layer.

2. Press the right mouse button and click Convert to Smart Object.

3. Thereafter, Dehancer (like any other Þlter) will be applied automatically


as a Smart Filter.

This feature can also be used to transfer settings from one photo
to another. To do this, the source and target photos must be Smart Objects
in the same document. Then the entire set of Þlters and corrections,
including Dehancer, can be moved from one Smart Object to another
by drag-and-drop.
18

Using Dehancer in Photoshop Actions

Actions allow you to record and playback any sequence of image manipulations,
including Þlters and plugins.

Dehancer fully supports the Photoshop Actions functionality. This means that
all plugin settings once recorded will be reproduced when the action
is executed.

Actions can be launched manually with every photo or used in batch processing.

Tip: Dehancer settings saved in an action can be easily adjusted.


To do this, open the Actions tab, Þnd the particular action and double-click
the Dehancer Film step.
Dehancer window will open and now you can make adjustments.
Then click OK and the action will be updated with the latest changes.

Batch processing with Actions

In Photoshop any action can be automatically applied to the opened images


or even to the entire folder on your hard drive.

You can use the two built-in Photoshop tools that work in a very similar way,
but have a slightly different options:

File → Automate → Batch

1. In the Play section select your pre-recorded Dehancer action.

2. As the Source you can choose a Folder or the Opened Files.

3. Select the Destination (ÔSave and CloseÕ overwrites the source images, while
ÔFolderÕ saves duplicates).

4. Click ÔOKÕ and all your photos will be processed and saved automatically.
19

File → Scripts → Image Processor

1. Select the images to process (choose a Folder or the Open Images).

2. Select location to save processed images (ÔSave in Same LocationÕ


overwrites the source images, while ÔSelect FolderÕ saves duplicates).

3. Select File Type, quality and resize options, if needed.

4. In the Preferences section check the Run Action option and select your
pre-recorded Dehancer action.

5. Enable the Include ICC ProÞle option to ensure that your photos will display
correctly in any application or web browser.

6. Click ÔRunÕ and all your photos will be processed and saved automatically.
20

Tool ProÞles

Several Dehancer tools have a drop-down list of Tool ProÞles that makes them
much easier and simpler to use.

Tool ProÞles are the sets of pre-conÞgured parameters designed to recreate


the typical look of 8 mm, 16 mm, 35 mm and 65 mm Þlms.

You will Þnd more speciÞc information on Tool ProÞles in the dedicated tool
speciÞcations in this manual:

Film Grain
Halation
Bloom
Film Damage

Tip: In order to change the parameters of any proÞle, you must Þrst select
the most suitable one and then switch to Custom mode. All the usual
effect settings will be available to you, and the parameter values will match
the last selected proÞle.
21

Film ProÞles, Push/Pull

Film ProÞles are heart and soul of Dehancer. Each Þlm is accurately sampled
with all of its characteristics. If you are ready to bet on years of Þlm experience Ð
then you can simply scroll and try Þlm proÞles in the list until you get the most
interesting or desired results.

Push/Pull (Ev)

All Þlms behave differently depending on how much light they received during
exposure. In Dehancer Þlm exposure is implemented with the Push/Pull (Ev)
parameter. In fact there are 3 different Þlm exposures sampled to build each
Þlm proÞle in Dehancer.

As a creative tool Push/Pull allows you to vary color-contrast look of a scene


within a selected Þlm proÞle. Also, Push/Pull can be a good helper in clipping
control, since contrast greatly depends on Þlm exposure. With negative Þlms it
affects overall color and contrast. With positive Þlms Push/Pull allows to set the
desired slide exposure, opening blocked shadows or protecting blown-out
highlights.

Film color temperature and source white balance

When creating Þlm proÞles, we illuminate the color target using the light source
with the color temperature for which a particular Þlm is intended
by the manufacturer. Thus, Daylight Þlms are shot under the reference light
source with a temperature of about 5300K, while Tungsten emulsions require
3200K incandescent bulbs. Therefore, we get the neutral color reproduction
with minimal deviations in white balance at the shooting stage.

When printing the negative optically, we additionally correct the white balance
using color Þlters in the enlarger, bringing the neutrals to the reference value
with great accuracy.

This means that technically any Þlm proÞle is designed for source material
with neutral white balance.

Remember that you can use the Temperature Comp. and Tint Comp. settings
in the Input section to additionally compensate for the source white balance.
22

Tip 1: We optically print negative B&W Þ lms on the famous


Slavich Bromportrait paper known for its noble warm tone. If you need
a pure black and white look, you may set the Saturation = 0
in the Print section at any time. Also you can try CMY Color Head and Print
Toning parameters to adjust tint and split-toning at your taste.

Tip 2: There is no dedicated Opacity control for Film ProÞle by technical


reasons but mostly by design Ð one cannot shoot on Þlm ÔhalfwayÕ.
However you can apply two Dehancer nodes Ð Þrst with the Input
and Film ProÞle enabled, second with Expand, Print, Grain, and other FX.
ItÕs rather flexible as you can set the desired ÔÞlm opacityÕ with Total
Impact slider, available in common plugin controls.

Related articles:

How we build Þlm proÞles
What is Push/Pull and how it works?
Modern motion picture color negative Þlms
Complete list of Dehancer Þlm proÞles
23

Source corrections

Source corrections are meant to quickly compensate for obvious technical


issues of a source material.

Exposure Comp.

This setting can be used to compensate for the exposure errors of the source
media.

Unlike the Exposure setting in Print tool, this is a technical correction


of the original image before any Dehancer effects are applied. Conversely,
Print Exposure is rather a creative setting, the results of which largely depend on
the selected proÞle, print media, and other settings within the plugin.

Temperature Comp., Tint Comp.

These settings technically work in a similar manner but in relation


to the temperature and tint of the source.

Defringe

Defringe helps to deal with the chromatic aberrations visible at the edges
that may interfere with some of the Dehancer effects, such as Halation
and Bloom.

Tip 1: Temperature and Tint compensation are better suited for strong
deviations of a source, while Color Head is designed mostly for creative
application and more subtle adjustments.

Tip 2: In some particular cases Defringe may lead to visible halos around
the edges in combination with the Bloom or Halation effects. Lowering
the Defringe amount and radius settings helps to deal with this issue.
24

Film Developer

The conventional analogue approach makes it possible to process Þlm


by individually conÞguring the formula of the developer solution
and the development process. Film Developer tool allows to make your own
development recipe depending on the source material, shooting conditions
and creative tasks.

Contrast Boost

This parameter controls the developer contrast. In analogue processes,


development contrast is determined by developer temperature
and concentration. In Dehancer this parameter can take both positive values
(contrast increases) and negative values (contrast decreases).

Gamma Correction

In Þlm processing gamma correction controls the contrast ratio of a negative,


in relation to the exposure time. This parameter determines how much
the midtones are shifted towards shadows or highlights. Gamma correction
is possible with any Contrast Boost value other than zero.

Color Separation

The color separation of the negative Þlm is determined by the color Þlters
in the emulsion layers, the sensitisation of each layer and their order.
In Dehancer you can control the Ôchemical componentÕ of the developer, which
affects the sensitisation of the emulsion layers.

When Color Separation value is reduced, saturation of the most intense colors
is reduced Þrst, while medium and low saturation colors remain almost
unaffected.

By default, the Color Separation setting has a maximum value of +100. It affects
the image at any Contrast Boost value other than zero.
25

Color Boost

Some color development processes allow saturation to be controlled


by the properties of the dyes that are introduced into the emulsion
at the development stage. In Dehancer, this feature is implemented
in the Color Boost parameter, which increases or decreases the overall
saturation of the image (not only the most saturated colors, as with
Color Separation). This type of color enhancement is gentle and does not lead to
clipping, i.e. all colors remain inside the color gamut.

Practical tasks that can be solved with Film Developer:

- Grading a source with an undeÞned gamma, contrast and color,


for example, a JPEG from an unknown camera and exposure conditions.

- Making additional adjustments to the interpretation of the source


material.

- Adjusting the excessive or insufÞcient contrast, which you want


to normalise and make more flexible for further processing.

- Increasing the overall saturation, while avoiding oversaturation and color


clipping where possible.

Related article:

Film Developer Ð a new Dehancer tool
26

Film Compression

Usually on a negative Þlm, clipping in the highlights occurs much later than
on a digital camera.

To emulate the Þlm-like compressed tonal range, we invented


the Film Compression tool. It lets you Þne-tune the redistribution
of the highlights. The resulting image looks more analogue and becomes more
flexible for further manipulation with exposure, contrast, Þlm/print proÞles, etc.

Impact

This parameter determines the degree of compression. The higher the Impact
value, the more the highlights are pushed towards the midtones.

White Point

The White Point parameter deÞnes the ÔÞlm clipping thresholdÕ, and directly
affects contrast because it determines the steepness of the transition
to the clipping area. As the white point gets closer to the midtones, the more
contrast the image appears.

By default, White Point = 100. This means that it stays at its initial position.

The White Point can be lowered, thereby increasing the overall contrast
of the compressed range. The minimum possible value is 50. The lower
the White Point is, the more likely clipping will occur in the highlights.

Alternatively, the white point value can be increased. In this case, the overall
contrast of the compressed range is reduced. The maximum possible value
is 120. The higher the White Point is, the more flat and grayed the highlights
appear.

Tonal Range

This parameter represents the width of the tonal range affected by


Film Compression tool. A minimum value = 0 means no compression.
A maximum value = 100 means that the compression affects the wide range
from the brightest highlights almost all the way down to the deepest shadows.
27

Color Density

Different Þlms reproduce color differently as they get closer to the highlights.
Negative Þlms tend to noticeably loose saturation in the highlights.
Slides remain more vibrant, even though the clipping occurs earlier.

The Color Density parameter controls the color intensity of the compressed
range. Color Density = 0 produces the lowest saturation in the highlights,
which is more typical for negative Þlms. Color Density = 100 provides maximum
saturation, and the image looks more like positive Þlms.

Tip: Although the Film Compression tool is not designed to restore


highlights lost in the source Þle, you can still use it effectively to make
the highlights more textured and smooth out the clipping.

Related article:

Film Compression Ñ new Dehancer tool
28

Expand

Expand tool provides a separate manual control for black and white points
in relation to the output color space.

All Þlms naturally have different contrast, different black and white points.
At the sampling stage, we avoid digital correction to preserve the individual
features of the Þlms, which ensures a fair and convincing simulation.
Thus, Þlm proÞles in Dehancer, without additional adjustment, usually lack
contrast, but at the same time they have a lot of headroom for creative
adjustments.

We recommend adjusting Expand immediately after a Þlm proÞle


selection. Set the black and white points to ÔÞtÕ an image into a dynamic
range of your color space.

During a grading session you will probably revisit this tool several times.

Color Mode

The Color Mode option can be useful if you encounter unwanted color shift
or oversaturation. In the Luma mode Expand affects only the luminance
component of an image, but does not affect its color, so the changes in contrast
have no effect on the saturation.

Tip: If your source doesnÕt have enough headroom for the Expand
adjustments try to enable the Analogue Range Limiter checkbox
in the Print toolset which gives more ÔrelaxedÕ extremes.

Also you can use the Film Compression tool to make the highlights more
textured and smooth out the clipping.

Related article:

How to manage image contrast and avoid clipping
29

Print Medium

Optical printing is the last stage of the analogue production. As the result we get
a paper print for direct viewing or a positive Þlm for screen projection. Both can
be scanned for digital delivery. Optical printing is the only analogue solution that
can be used for proper interpretation of the negative Þlms.

Beyond the technical signiÞcance, any print medium has its own tint, photo
latitude and contrast curve that makes it a useful creative tool.

In the Print parameters group, you have a choice of the print mediums:

Linear

Only a ÔpureÕ proÞle of a selected Þlm is used, without the influence


of the characteristics of photographic paper.

Cineon Film Log

Selected Þlm is ÔprintedÕ into Cineon Þlm scan format. This parameter also
makes it possible to Ôprint-outÕ negatives outside Dehancer.

Kodak 2383 Print Film, FujiÞlm 3513 Print Film

Selected Þlm is ÔprintedÕ onto Kodak Vision Color Print Film 2383 or
Fujicolor Positive Film Eterna-CP 3513DI.

Kodak Endura Glossy Paper

Selected Þlm is ÔprintedÕ onto Kodak Endura Premier Glossy Paper.

Tip: It is convenient to follow the analogue pipeline when matching


the print medium with the Þlm. Use the Linear proÞle with positive Þlms,
Kodak 2383 or FujiÞlm 3513 for corresponding movie stocks and Kodak
Endura paper for photographic negative Þlms. However, experiments are
always welcome.

Related article:

Print Film ProÞles in Dehancer
30

Print Settings

Relying on our experience in optical printing and our research


into the psychophysiology, we have developed the dedicated print settings
that faithfully reproduce the analog processes:

Target White

Only available when Kodak 2383 Print Film or FujiÞlm 3513 Print Film
is selected. Allows to adjust the temperature of the printing light source in the
5500-6500 K range.

Exposure (Ev)

The Exposure tool is based on characteristic curves of optical prints.


With the analogue approach to the exposure correction it naturally affects
the image contrast too. This parameter is measured in the exposure value
steps (Ev).

Tonal Contrast

The Tonal Contrast tool inherits a nonlinear nature of analogue processes.


Increase the value to give more punch or apply negative correction to visually
ÔsoftenÕ an image. Notice that changing the contrast also visually affects
the exposure, which is also typical for analogue media.

Color Density

Traditional ÔdigitalÕ saturation affects all hues equally and linearly.


On the contrary, the Color Density tool provides perceptual saturation control,
i.e. it affects aesthetically signiÞcant colors in a higher degree.

Color Density can be used to quickly solve many speciÞc problems Ð


for example, to mitigate oversaturated accents or emphasise meaningful colors
without painstaking adjustment.
31

Saturation

This is a more "traditional" saturation control based on altering the chroma


components in YCrCb space. This correction is available only in the reduction
way due to the fact that oversaturation usually degrades the aesthetics.

Analogue Range Limiter

By default, Print adjustments work within the boundaries of the ÔdigitalÕ contrast
range. Black and white points are normalised to the digital brightness values
of 0 and 100, respectively.

To obtain a softer image and improve the detail at the extremes of the tonal
range, enable the Analogue Range Limiter which uses the uncorrected black
and white point values as they were measured on the reference prints.

Tip 1: Even though Tonal Contrast uses sophisticated nonlinear


compression, it may lead to some clipping at high values. If this happens,
revisit Expand to set a more ÔrelaxedÕ cutoff for black and white points
or enable the Analogue Range Limiter checkbox to get more headroom
for processing. Also you can use the Film Compression tool to make
the highlights more textured and smooth out the clipping.

Tip 2: To get a saturated and expressive image, we recommend starting


with increasing the contrast and simultaneously slightly decreasing
the exposure. You can also adjust the Color Density to emphasise
your colors.

Tip 3: Some combinations of the print settings may produce colors falling
out of the gamut, with visible artefacts, especially when Color Density
is increased. In this case lower the contrast and saturation or try another
Þlm or print media proÞle.

Related article:

How to manage image contrast and avoid clipping
32

CMY Color Head and Print Toning

Subtractive CMY Color Head is based upon the analogue color correction tool
integrated in photo enlargers. The similar method is used in Printer Lights Ð
a special device for optical movie printing to a positive Þlm. Both have the same
principle Ð changing the color of light used for print exposure.

In Dehancer the Color Head tool is represented with three complementary color
pairs (YMC-BGR or commonly used CMY-RGB), combining both analogue
devices into one digital tool:

Yellow Ñ Blue
Magenta Ñ Green
Cyan Ñ Red

The effect of changing these parameters corresponds respectively


to their labels.

Gang

Dehancer uses the real-life measured color Þlters values. Thus, even with
the identical adjustments in all three axis, the color changes are visible. For your
convenience, we have provided the Gang checkbox, which allows changing
all three Þlters at once.

Shadows Tone
Midtones Tone
Highlights Tone

In a general analogue sense, toning refers to giving a paper print or Þlm positive
additional tints that are not originally characteristic of a particular media
combination. This technique is widely used in movie production to give a special
character or atmosphere when the original Þlm properties are insufÞcient.

Unlike the digital world, where you can ÔÞllÕ the entire picture with a single hue,
analog media is more varied. In addition to the natural variations across
the tonal range, a print can be intentionally colored with different
tints in the shadows, midtones, or highlights.
33

Toning can be achieved using a variety of methods, including special exposure


and processing mode, additional treatment with various chemicals, and split
printing through color Þlters with masking.

In Dehancer, the toning control is a natural evolution of the CMY Color Head tool.
Therefore, itÕs based on split printing through color Þlters, with the only
difference that masking is performed automatically.

You can control the color temperature separately within three equally quantised
ranges Ð in shadows, midtones, and highlights.

Preserve Exposure

During the analogue printing the exposure is affected by color Þlters.


Dehancer inherits this behaviour. When Preserve Exposure is set to 100%,
it automatically compensates any exposure changes, introduced
by the Color Head corrections.

Impact

This slider adjusts an overall impact of the effect, acting like ÔopacityÕ.

Tip 1: Prefer the Color Head tool for creative adjustments, while leaving
the Input Temperature and Tint compensation for strong WB deviations
of a source material.

Tip 2: Setting the Preserve Exposure slider to zero results in exposure


changes during color correction Ð just the way it does with the analogue
printing process. This is an additional way to naturally change an image
density in Dehancer.

Related article:

CMY Color Head Ð analogue correction for digital images
34

Film Grain

Real grain on Þlm isnÕt just overlaid on top of an image, but in fact the image
itself entirely consists of grain. Dehancer literally reconstructs the shot, using
the local color and brightness characteristics along with a complex physical
modelling of a Þlm emulsion.

Grain ProÞles

WeÕve created grain proÞles for 8, 16, 35 and 65 mm, each in three versions:
ISO 50, 250 and 500.

In order to change the parameters of any proÞle, you must Þrst select the most
suitable one and then switch to Custom mode. All the usual effect settings
will be available to you, and the parameter values will match the last selected
proÞle.

Custom settings

The Custom settings allow you to conÞgure Film Grain as you like.

There are 2 Þlm types and 2 processing modes available in Dehancer:

Film Type

1. Negative grain is more pronounced in the highlights and the image


has a slightly higher microcontrast, which is more typical for negative Þlms.

2. Positive grain uses the ÔclassicÕ algorithm that reproduces a softer grain,
which is less pronounced in the highlights and is more typical for positive
Þlms.

Processing Mode

1. Analogue is the original type of grain that requires more processing power
but results in lifelike simulation.

2. Noise is the high performance simpliÞed grain that may be useful


for dithering tasks (for example, to eliminate the posterisation), for low-
resolution projects and draft rendering.
35

Size

This parameter determines a size of silver halide granules. A higher Size value
corresponds to a more photosensitive (and therefore more granular) emulsion.

Amount

Total amount of grain generated, corresponding to a ÔÞlmÕ optical density.

Shadows, Midtones, Highlights

This parameter affects grain distribution between different zones of a tonal


range to match your scene texture and grading look by setting the grain amount
individually for shadows, midtones and highlights.

Film Resolution

Usually the smallest image detail on Þlm does not exceed the grain size.
Dehancer Film Grain is considering this fact by design. Also it is possible
to manually adjust this effect to mimic a speciÞc emulsion resolution
or to compensate for an excessive image softness.

Film Resolution parameter set to 100 keeps the initial sharpness of a source
media. Lowering the Resolution results in gradual loss of detail, while an image
becomes more blurred. Resolution set to 50 represents the detail balanced
with a current grain size and amount.

Chroma

Grain chromaticity may vary on different Þlms. This parameter determines


the saturation of the dye granules in Þlm emulsion.
36

Tip 1: On the real Þlm, grain can be found in both the deepest shadows
and the lightest highlights. But it cannot be visible on pitch black or pure
white Ð technically thereÕs no detail in there. That is why Film Grain
naturally affects black and white points, lowering visible contrast when
enabled. Thus the Expand correction is recommended to regain
the contrast.

Tip 2: Sometimes, even at the minimum Size and Amount settings, grain
appears too obvious for some applications. To get even subtler and softer
grain lower the Shadows, Midtones and Highlights values and use
the Film Resolution to make-up the excessive sharpness. Also you can try
different grain types and processing modes.

Related article:

How does Þlm grain work in Dehancer OFX plugin
37

Halation

Halation is the Þlm emulsion effect visible as the local red-orange halos around
the bright light sources, specular highlights and contrasting edges. Also, halation
may produce a well pronounced red glare in the midtones, mostly affecting
the skin tones.

Halation ProÞles

There is 8 basic proÞles with average values for the main Þlm formats that solve
most creative tasks and provide a convenient basis for creative adjustments.

Each Halation simulation proÞle has two versions Ð a standard emulsion


and a Þlm of the same format, but with the anti-halation layer removed
(No Remjet). On Þlms without remjet, Halation is usually excessively
pronounced.

In order to change the parameters of any proÞle, you must Þrst select the most
suitable one and then switch to Custom mode. All the usual effect settings
will be available to you, and the parameter values will match the last selected
proÞle.

Custom settings

The Custom settings allow you to conÞgure Halation as you like:

Source Limiter

This setting deÞnes the minimum light source brightness that is able to produce
halation. The default value = 0 means that even the weakest source is able
to produce halation. By increasing this value, you can cut the effect produced
by low intensity lights.

Background Gain

This parameter sets the range of the background tones on which halation
becomes visible. Default value allows halation to appear on most backgrounds.
Decreasing this value eliminates the effect over the lighter ones.
38

Smoothness

This integral parameter controls the distribution of the halation effect between
the large and small sources, visually smoothing smaller halation details.
Increasing the Smoothness value reduces the effect around the point sources in
favour of the larger areas. Setting the Smoothness to zero leads to the most
detailed halos.

Local Diffusion

This parameter deÞnes how far the light spreads in an ÔemulsionÕ. The higher
the Local Diffusion value, the larger the geometric size (radius) of the halos.

Global Diffusion

Global Diffusion controls the degree of the secondary glare produced


by scattered light. This is a more global effect that affects mostly low-contrast
midtones and also enhances the primary halation.

Amplify

It is important not to confuse this setting with the Impact as the Amplify affects
the sensitivity of an ÔemulsionÕ to the scattered light, not the opacity
of the effect. Increasing the Amplify value makes the effect more pronounced
and shifts the halation toward yellow hues.

Hue

This parameter modiÞes the sensitivity of the green layer of an ÔemulsionÕ


to the scattered light. Use this setting to better match halation hues to a scene
in the wide range from cool reds to warm yellows.

Blue Comp.

Cool backgrounds usually dampen the halation. Blue Compensation allows


to counterbalance this effect.
39

Impact

This parameter can be conventionally referred to as ÔopacityÕ, since it controls


not the physical parameters of the emulation, but the overall transparency
of the superimposed effect.

Mask Mode

This checkbox enables a special preview mode which allows you to better
control the settings with the effect preview isolated from the source image.

Halation + Defringe

In some cases chromatic aberrations interfere with the Halation effect.


Defringe tool helps to deal with this issue.

Halation + Bloom

Usually these effects coexist on Þlm and mutually influence each other.
Therefore, it is generally best to use Halation and Bloom in tandem to get a
more accurate simulation.

Tip 1: Basic Adjustment


Halation effect is most pronounced when Source Limiter is at its lowest
and Background Gain at its highest settings, with Amplify set to maximum.
It can be a good starting point Ð just gradually reduce the effect
until getting optimal results.

Tip 2: Enhance Portraiture


Increasing the Global Diffusion can be an instant solution to naturally
enhance any portraiture, Þlling the skin tones with a touch of vivid warm
glare.

Tip 3: Mask Mode visibility


Mask visibility depends on the exposition and contrast of the image.
If Halation appears too dim or invisible in Mask Mode, try to temporarily
increase the Amplify and Impact values.
40

Tip 4: Simple way


There is a simple way to Þne tune these effects:
Dial Amplify to max, adjust limiting and details, then lower Amplify to the
reasonable value and the Impact slider to the desirable amount.

Related article:

Halation and its simulation in Dehancer
41

Bloom

Bloom emulates the combined effect of light dispersion on the boundaries


of contrasting image areas, which originates in the optical system,
and then ampliÞed in the emulsion layers. Notice that bloom has little
in common with optical soft-effects as it appears only around the light sources.

Bloom ProÞles

To simulate the Bloom diffuse glow effect, we have created four versatile
proÞles for 8, 16, 35 and 65 mm Þlm formats. We have selected the average
settings, which reflect the general image character.

In order to change the parameters of any proÞle, you must Þrst select the most
suitable one and then switch to Custom mode. All the usual effect settings
will be available to you, and the parameter values will match the last selected
proÞle.

Custom settings

The Custom settings allow you to conÞgure Bloom as you like:

Highlights

In general, this setting may be considered the ÔsensitivityÕ of the effect


and determines the brightness threshold for bloom to appear. The higher
is the value, the wider the tonal range that produces blooming is.

Source Limiter

Source Limiter is used to cut-off the unwanted blooming from the lower end
of the tonal range deÞned by the Highlights setting.

Details

This setting controls the distribution of the bloom effect between large
and small light sources. Increasing the value makes the effect more detailed
and precise, up to the smallest point sources. Lowering the Details results
in a more global effect across a frame, affecting larger objects.
42

Diffusion

Diffusion controls the extent of the bloom effect relative to the boundary where
it appears. The bigger is the Diffusion value, the larger is the geometric size
of the glow radius.

Amplify

Amplify controls the overall effect strength by virtually ÔchangingÕ the brightness
of a light source and the diffusion properties of an emulsion. The higher
the value, the more obvious the whole effect becomes.

Save Lights

Bloom affects not only the background but also increases brightness of a light
source itself. In digital pipeline this may lead to clipping. Save Lights protects
the highlights from possible clipping induced by the Bloom effect.

Saturation

Naturally Bloom inherits the hue and saturation of a light source. This setting
makes it possible to desaturate the effect at your taste..

Impact

This parameter can be conventionally referred to as ÔopacityÕ, since it controls


not the physical parameters of the emulation, but the overall transparency
of the superimposed effect.

Mask Mode

This checkbox enables a special preview mode which allows you to better
control the settings with the effect preview isolated from a source image.
43

Tip 1: Basic Adjustment


Bloom effect is most pronounced when Source Limiter is at its lowest
and Highlights at its highest settings, with Amplify set to maximum.
It can be a good starting point Ð just gradually reduce the effect
until getting optimal results.

Tip 2: Reducing halo artifacts


Sometimes with extreme settings Bloom may produce excessive halo-like
artefacts. In this case try to increase the Save Lights, decrease the Amplify
value and disable the Defringe tool.

Tip 3: Mask Mode visibility


Mask visibility depends on the exposition and contrast of the image.
If Halation appears too dim or invisible in Mask Mode, try to temporarily
increase the Amplify and Impact values.

Related article:

Bloom: what it is and how it works
44

Film Damage

Dust, hair, scratches, stains, and emulsion irregularities damage inevitably


appear on Þlm. Natural ÔdirtÕ enhances the impression.

Film Damage ProÞles

We have created proÞles of the most characteristic defects for the major
photographic Þlm formats. The smaller the Þlm format, the greater the scale of
the artifacts relative to the frame size and the more frequently they appear.

In order to change the parameters of any proÞle, you must Þrst select the most
suitable one and then switch to Custom mode. All the usual effect settings
will be available to you, and the parameter values will match the last selected
proÞle.

Custom settings

The Custom settings allow you to conÞgure Film Damage as you like.

Film Damage tool consists of several modules, each responsible for a different
type of artifact:

1. Dust

Dust Amount

The total number of dust particles that can be present within the frame
at the same time.

Scale

The parameter sets the scale of dust, i.e., the single coefÞcient of magniÞcation
for all particles.
45

Size Balance

The Size Balance slider adjusts the ratio between artifacts of different sizes.
At the minimum value only the smallest particles are added, at the maximum Ð
the largest ones, and in the middle position Ð about the same amount of dust
of different sizes.

White-Black

The White-Black parameter adjusts the quantitative ratio between light and dark
artifacts. In the leftmost position only light particles will appear, in the rightmost
position Ð the dark ones, and in the middle position both light and dark particles
will appear equally.

Dust Enabled

The Dust Enabled checkbox turns dust on or off completely.

2. Hairs

Hairs Amount

The total number of hairs that can be present within the frame at the same time.

Scale

The parameter sets the scale of hairs, i.e., the single coefÞcient of magniÞcation
for all particles.

Size Balance

The Size Balance slider adjusts the ratio between hairs of different sizes.
At the minimum value only the smallest hairs are added, at the maximum Ð
the largest ones, and in the middle position Ð about the same amount of hairs
of different size.
46

White-Black

This parameter adjusts the quantitative ratio between light and dark artifacts.

Hairs Enabled

The Hairs Enabled checkbox turns hairs on or off completely.

3. Scratches

Scratches Amount

The total number of scratches that can be present within the frame
at the same time.

Scale

The parameter sets the magniÞcation of all scratches relative to the frame size.

Size Balance

Size Balance adjusts the ratio between large and small scratches.

White-Black

Depending on which stage of the Þlm production the scratches appeared,


they may be dark or light. The ratio between them can be adjusted
with the White-Black parameter.

Scratches Enabled

The Scratches Enabled checkbox turns scratches on or off completely.


47

4. Global Settings

Total Amount

You can use the Total Amount slider to decrease or increase the total amount
of all artifacts within the frame, with no need to reconÞgure each type
individually.

Global Period

The defect areas on Þlm are irregular along its length. The Global Period
parameter controls how often artifacts appear. The smaller the value, the more
evenly the defects are distributed along the length of the roll.

When Global Period = 1, the amount of dirt between neighboring frames will be
almost the same. When Period is increased, the areas with the maximum and
minimum amount of artifacts will be more extended.

Global Opacity

Global Opacity allows you to adjust the total transparency of the effect, to make
it more or less noticeable. This parameter doesnÕt affect the number of artifacts,
but only their visual density.

Global Chromaticity

Dirt particles affect the light flow, and their transparency, thickness, distance
from the Þlm surface, depth of damage and other factors determine the affected
emulsion layers and their exposure.

When transparency is reduced, light artifacts visually take on a bluish hue, while
dark artifacts, on the contrary, appear warmer.

The Global Chromaticity parameter adjusts the overall saturation. When it is set
to minimum, artifacts become pure black and white, regardless of their
transparency.

Related article:

Dehancer Film Damage
48

Vignette

In lens design vignetting is usually considered a flaw. However, it is also


a proven creative tool that allows for better focusing on a subject and adds extra
depth. Also, in digital processing vignette with positive exposure values can be
used to compensate for unwanted vignetting.

Exposure

Negative Exposure values result in dark vignette while positive values,


respectively, produce the light vignette.

Size

This setting deÞnes a size of the vignetting circle.

Feather

Feather controls the amount of blur applied to the vignette circle.

Aspect Ratio

This parameter affects the proportions of the vignette, allowing to make


it elliptical (in both the X and Y directions).

Tip: Although the Vignette tool is located at the very bottom


of the Dehancer settings, we recommend to adjust it at the beginning
of color grading since it affects the exposure and usually increases contrast
between the edges and a frame center, thus requiring additional
adjustments of the exposure and contrast.
49

Application path and user data location

Below you can Þnd the main system paths of the installed application
components and user data locations, which you may need when contacting
support or maintaining the plug-in.

Installation (macOS)

Adobe Photoshop plugin:


/Library/Application Support/Adobe/Plug-Ins/CC/Dehancer

Adobe Lightroom and Capture One plugin:


/Applications/Dehancer Lightroom Plugin/Dehancer Lightroom Plugin.app

User Data (macOS)

Shared folder:
/Users/{user}/Library/Application Support/com.dehancer.Þlm_shared

User Presets folder:


/Users/{user}/Library/Application Support/com.dehancer.Þlm_shared/presets

Adobe Photoshop plugin log:


/Users/{user}/Library/Application Support/com.dehancer.Þlm_shared/
dehancer_logs/photoshop_plugin.log

Adobe Lightroom and Capture One plugin log:


/Users/{user}/Library/Application Support/com.dehancer.Þlm_shared/
dehancer_logs/lightroom_plugin.log

Standalone application log:

/Users/{user}/Library/Application Support/com.dehancer.Þlm_shared/
dehancer_logs/dehancer_pro.log
50

Installation (Windows)

Adobe Photoshop plugin:


C:\Program Files\Common Files\Adobe\Plug-Ins\CC\Dehancer

Adobe Lightroom and Capture One plugin:


C:\Program Files\Dehancer Lightroom Plugin\Dehancer Lightroom.exe

User Data (Windows)

Shared folder:
C:\Users\{user}\AppData\Local\dehancer\com.dehancer.Þlm_shared

User Presets folder:


C:\Users\{user}\AppData\Local\dehancer\com.dehancer.Þlm_shared/presets

Adobe Photoshop plugin log:


C:\Users\{user}\AppData\Local\dehancer\com.dehancer.Þlm_shared/
dehancer_logs/photoshop_plugin.log

Adobe Lightroom and Capture One plugin log:


C:\Users\{user}\AppData\Local\dehancer\com.dehancer.Þlm_shared/
dehancer_logs/lightroom_plugin.log

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